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Diffstat (limited to 'editor/editor_sub_scene.h')
-rw-r--r-- | editor/editor_sub_scene.h | 69 |
1 files changed, 69 insertions, 0 deletions
diff --git a/editor/editor_sub_scene.h b/editor/editor_sub_scene.h new file mode 100644 index 0000000000..46cdceafa5 --- /dev/null +++ b/editor/editor_sub_scene.h @@ -0,0 +1,69 @@ +/*************************************************************************/ +/* editor_sub_scene.h */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* http://www.godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ +#ifndef EDITOR_SUB_SCENE_H +#define EDITOR_SUB_SCENE_H + +#include "scene/gui/dialogs.h" +#include "scene/gui/tree.h" +#include "editor/editor_file_dialog.h" + +class EditorSubScene : public ConfirmationDialog { + + GDCLASS(EditorSubScene,ConfirmationDialog); + + + LineEdit *path; + Tree *tree; + Node *scene; + + EditorFileDialog *file_dialog; + + void _fill_tree(Node* p_node,TreeItem *p_parent); + void _reown(Node* p_node,List<Node*> *p_to_reown); + + void ok_pressed(); + + +protected: + + + void _notification(int p_what); + static void _bind_methods(); + void _path_browse(); + void _path_selected(const String& p_path); + void _path_changed(const String& p_path); + +public: + + void move(Node* p_new_parent, Node* p_new_owner); + void clear(); + EditorSubScene(); +}; + +#endif // EDITOR_SUB_SCENE_H |