diff options
Diffstat (limited to 'editor/editor_sub_scene.cpp')
-rw-r--r-- | editor/editor_sub_scene.cpp | 13 |
1 files changed, 7 insertions, 6 deletions
diff --git a/editor/editor_sub_scene.cpp b/editor/editor_sub_scene.cpp index fad9346b38..056ee59860 100644 --- a/editor/editor_sub_scene.cpp +++ b/editor/editor_sub_scene.cpp @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */ +/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -27,6 +27,7 @@ /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ + #include "editor_sub_scene.h" #include "scene/gui/margin_container.h" @@ -120,10 +121,10 @@ void EditorSubScene::_item_multi_selected(Object *p_object, int p_cell, bool p_s } } -void EditorSubScene::_remove_selection_child(Node *n) { - if (n->get_child_count() > 0) { - for (int i = 0; i < n->get_child_count(); i++) { - Node *c = n->get_child(i); +void EditorSubScene::_remove_selection_child(Node *p_node) { + if (p_node->get_child_count() > 0) { + for (int i = 0; i < p_node->get_child_count(); i++) { + Node *c = p_node->get_child(i); List<Node *>::Element *E = selection.find(c); if (E) { selection.move_to_back(E); |