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+/*************************************************************************/
+/* editor_spin_slider.h */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+#ifndef EDITOR_SPIN_SLIDER_H
+#define EDITOR_SPIN_SLIDER_H
+
+#include "scene/gui/line_edit.h"
+#include "scene/gui/range.h"
+#include "scene/gui/texture_rect.h"
+
+class EditorSpinSlider : public Range {
+ GDCLASS(EditorSpinSlider, Range)
+
+ String label;
+ int updown_offset;
+ bool hover_updown;
+ bool mouse_hover;
+
+ TextureRect *grabber;
+ int grabber_range;
+
+ bool mouse_over_spin;
+ bool mouse_over_grabber;
+
+ bool grabbing_grabber;
+ int grabbing_from;
+ float grabbing_ratio;
+
+ bool grabbing_spinner_attempt;
+ bool grabbing_spinner;
+ Vector2 grabbing_spinner_mouse_pos;
+
+ LineEdit *value_input;
+
+ void _grabber_gui_input(const Ref<InputEvent> &p_event);
+ void _value_input_closed();
+ void _value_input_entered(const String &);
+
+ bool hide_slider;
+
+protected:
+ void _notification(int p_what);
+ void _gui_input(const Ref<InputEvent> &p_event);
+ static void _bind_methods();
+ void _grabber_mouse_entered();
+ void _grabber_mouse_exited();
+
+public:
+ String get_text_value() const;
+ void set_label(const String &p_label);
+ String get_label() const;
+
+ void set_hide_slider(bool p_hide);
+ bool is_hiding_slider() const;
+
+ virtual Size2 get_minimum_size() const;
+ EditorSpinSlider();
+};
+
+#endif // EDITOR_SPIN_SLIDER_H