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-rw-r--r--editor/editor_spin_slider.h57
1 files changed, 57 insertions, 0 deletions
diff --git a/editor/editor_spin_slider.h b/editor/editor_spin_slider.h
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+++ b/editor/editor_spin_slider.h
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+#ifndef EDITOR_SPIN_SLIDER_H
+#define EDITOR_SPIN_SLIDER_H
+
+#include "scene/gui/line_edit.h"
+#include "scene/gui/range.h"
+#include "scene/gui/texture_rect.h"
+
+class EditorSpinSlider : public Range {
+ GDCLASS(EditorSpinSlider, Range)
+
+ String label;
+ int updown_offset;
+ bool hover_updown;
+ bool mouse_hover;
+
+ TextureRect *grabber;
+ int grabber_range;
+
+ bool mouse_over_spin;
+ bool mouse_over_grabber;
+
+ bool grabbing_grabber;
+ int grabbing_from;
+ float grabbing_ratio;
+
+ bool grabbing_spinner_attempt;
+ bool grabbing_spinner;
+ Vector2 grabbing_spinner_mouse_pos;
+
+ LineEdit *value_input;
+
+ void _grabber_gui_input(const Ref<InputEvent> &p_event);
+ void _value_input_closed();
+ void _value_input_entered(const String &);
+
+ bool hide_slider;
+
+protected:
+ void _notification(int p_what);
+ void _gui_input(const Ref<InputEvent> &p_event);
+ static void _bind_methods();
+ void _grabber_mouse_entered();
+ void _grabber_mouse_exited();
+
+public:
+ String get_text_value() const;
+ void set_label(const String &p_label);
+ String get_label() const;
+
+ void set_hide_slider(bool p_hide);
+ bool is_hiding_slider() const;
+
+ virtual Size2 get_minimum_size() const;
+ EditorSpinSlider();
+};
+
+#endif // EDITOR_SPIN_SLIDER_H