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-rw-r--r--editor/editor_spin_slider.cpp36
1 files changed, 25 insertions, 11 deletions
diff --git a/editor/editor_spin_slider.cpp b/editor/editor_spin_slider.cpp
index fbc4a5ee5c..9197546772 100644
--- a/editor/editor_spin_slider.cpp
+++ b/editor/editor_spin_slider.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -31,6 +31,7 @@
#include "editor_spin_slider.h"
#include "core/math/expression.h"
#include "core/os/input.h"
+#include "editor_node.h"
#include "editor_scale.h"
String EditorSpinSlider::get_tooltip(const Point2 &p_pos) const {
@@ -185,6 +186,19 @@ void EditorSpinSlider::_notification(int p_what) {
}
}
+ if (p_what == NOTIFICATION_READY) {
+ // Add a left margin to the stylebox to make the number align with the Label
+ // when it's edited. The LineEdit "focus" stylebox uses the "normal" stylebox's
+ // default margins.
+ Ref<StyleBoxFlat> stylebox =
+ EditorNode::get_singleton()->get_theme_base()->get_stylebox("normal", "LineEdit")->duplicate();
+ // EditorSpinSliders with a label have more space on the left, so add an
+ // higher margin to match the location where the text begins.
+ // The margin values below were determined by empirical testing.
+ stylebox->set_default_margin(MARGIN_LEFT, (get_label() != String() ? 23 : 16) * EDSCALE);
+ value_input->add_style_override("normal", stylebox);
+ }
+
if (p_what == NOTIFICATION_DRAW) {
updown_offset = -1;
@@ -200,7 +214,7 @@ void EditorSpinSlider::_notification(int p_what) {
int string_width = font->get_string_size(label).width;
int number_width = get_size().width - sb->get_minimum_size().width - string_width - sep;
- Ref<Texture> updown = get_icon("updown", "SpinBox");
+ Ref<Texture2D> updown = get_icon("updown", "SpinBox");
if (get_step() == 1) {
number_width -= updown->get_width();
@@ -233,7 +247,7 @@ void EditorSpinSlider::_notification(int p_what) {
draw_string(font, Vector2(Math::round(sb->get_offset().x + string_width + sep), vofs), numstr, fc, number_width);
if (get_step() == 1) {
- Ref<Texture> updown2 = get_icon("updown", "SpinBox");
+ Ref<Texture2D> updown2 = get_icon("updown", "SpinBox");
int updown_vofs = (get_size().height - updown2->get_height()) / 2;
updown_offset = get_size().width - sb->get_margin(MARGIN_RIGHT) - updown2->get_width();
Color c(1, 1, 1);
@@ -268,7 +282,7 @@ void EditorSpinSlider::_notification(int p_what) {
}
if (display_grabber) {
- Ref<Texture> grabber_tex;
+ Ref<Texture2D> grabber_tex;
if (mouse_over_grabber) {
grabber_tex = get_icon("grabber_highlight", "HSlider");
} else {
@@ -476,9 +490,9 @@ EditorSpinSlider::EditorSpinSlider() {
grabber->hide();
grabber->set_as_toplevel(true);
grabber->set_mouse_filter(MOUSE_FILTER_STOP);
- grabber->connect("mouse_entered", this, "_grabber_mouse_entered");
- grabber->connect("mouse_exited", this, "_grabber_mouse_exited");
- grabber->connect("gui_input", this, "_grabber_gui_input");
+ grabber->connect_compat("mouse_entered", this, "_grabber_mouse_entered");
+ grabber->connect_compat("mouse_exited", this, "_grabber_mouse_exited");
+ grabber->connect_compat("gui_input", this, "_grabber_gui_input");
mouse_over_spin = false;
mouse_over_grabber = false;
mousewheel_over_grabber = false;
@@ -488,9 +502,9 @@ EditorSpinSlider::EditorSpinSlider() {
add_child(value_input);
value_input->set_as_toplevel(true);
value_input->hide();
- value_input->connect("modal_closed", this, "_value_input_closed");
- value_input->connect("text_entered", this, "_value_input_entered");
- value_input->connect("focus_exited", this, "_value_focus_exited");
+ value_input->connect_compat("modal_closed", this, "_value_input_closed");
+ value_input->connect_compat("text_entered", this, "_value_input_entered");
+ value_input->connect_compat("focus_exited", this, "_value_focus_exited");
value_input_just_closed = false;
hide_slider = false;
read_only = false;