diff options
Diffstat (limited to 'editor/editor_settings.cpp')
-rw-r--r-- | editor/editor_settings.cpp | 11 |
1 files changed, 10 insertions, 1 deletions
diff --git a/editor/editor_settings.cpp b/editor/editor_settings.cpp index 44df3926fc..73a191d317 100644 --- a/editor/editor_settings.cpp +++ b/editor/editor_settings.cpp @@ -336,6 +336,7 @@ void EditorSettings::_load_defaults(Ref<ConfigFile> p_extra_config) { _initial_set("interface/editor/code_font_contextual_ligatures", 0); hints["interface/editor/code_font_contextual_ligatures"] = PropertyInfo(Variant::INT, "interface/editor/code_font_contextual_ligatures", PROPERTY_HINT_ENUM, "Default,Disable contextual alternates (coding ligatures),Use custom OpenType feature set", PROPERTY_USAGE_DEFAULT); _initial_set("interface/editor/code_font_custom_opentype_features", ""); + _initial_set("interface/editor/code_font_custom_variations", ""); _initial_set("interface/editor/font_antialiased", true); _initial_set("interface/editor/font_hinting", 0); hints["interface/editor/font_hinting"] = PropertyInfo(Variant::INT, "interface/editor/font_hinting", PROPERTY_HINT_ENUM, "Auto,None,Light,Normal", PROPERTY_USAGE_DEFAULT); @@ -548,9 +549,15 @@ void EditorSettings::_load_defaults(Ref<ConfigFile> p_extra_config) { _initial_set("editors/3d/grid_xy_plane", false); _initial_set("editors/3d/grid_yz_plane", false); + // Use a lower default FOV for the 3D camera compared to the + // Camera3D node as the 3D viewport doesn't span the whole screen. + // This means it's technically viewed from a further distance, which warrants a narrower FOV. _initial_set("editors/3d/default_fov", 70.0); + hints["editors/3d/default_fov"] = PropertyInfo(Variant::FLOAT, "editors/3d/default_fov", PROPERTY_HINT_RANGE, "1,179,0.1"); _initial_set("editors/3d/default_z_near", 0.05); - _initial_set("editors/3d/default_z_far", 500.0); + hints["editors/3d/default_z_near"] = PropertyInfo(Variant::FLOAT, "editors/3d/default_z_near", PROPERTY_HINT_RANGE, "0.01,10,0.01,or_greater"); + _initial_set("editors/3d/default_z_far", 4000.0); + hints["editors/3d/default_z_far"] = PropertyInfo(Variant::FLOAT, "editors/3d/default_z_far", PROPERTY_HINT_RANGE, "0.1,4000,0.1,or_greater"); // 3D: Navigation _initial_set("editors/3d/navigation/navigation_scheme", 0); @@ -621,6 +628,8 @@ void EditorSettings::_load_defaults(Ref<ConfigFile> p_extra_config) { // Animation _initial_set("editors/animation/autorename_animation_tracks", true); _initial_set("editors/animation/confirm_insert_track", true); + _initial_set("editors/animation/default_create_bezier_tracks", false); + _initial_set("editors/animation/default_create_reset_tracks", true); _initial_set("editors/animation/onion_layers_past_color", Color(1, 0, 0)); _initial_set("editors/animation/onion_layers_future_color", Color(0, 1, 0)); |