diff options
Diffstat (limited to 'editor/editor_settings.cpp')
-rw-r--r-- | editor/editor_settings.cpp | 5 |
1 files changed, 3 insertions, 2 deletions
diff --git a/editor/editor_settings.cpp b/editor/editor_settings.cpp index ac27c4a837..2cf0bed7d0 100644 --- a/editor/editor_settings.cpp +++ b/editor/editor_settings.cpp @@ -30,6 +30,7 @@ #include "editor_settings.h" +#include "core/config/project_settings.h" #include "core/io/certs_compressed.gen.h" #include "core/io/compression.h" #include "core/io/config_file.h" @@ -42,7 +43,6 @@ #include "core/os/file_access.h" #include "core/os/keyboard.h" #include "core/os/os.h" -#include "core/project_settings.h" #include "core/version.h" #include "editor/doc_translations.gen.h" #include "editor/editor_node.h" @@ -510,7 +510,8 @@ void EditorSettings::_load_defaults(Ref<ConfigFile> p_extra_config) { hints["editors/3d/secondary_grid_color"] = PropertyInfo(Variant::COLOR, "editors/3d/secondary_grid_color", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_DEFAULT); // If a line is a multiple of this, it uses the primary grid color. - _initial_set("editors/3d/primary_grid_steps", 10); + // Use a power of 2 value by default as it's more common to use powers of 2 in level design. + _initial_set("editors/3d/primary_grid_steps", 8); hints["editors/3d/primary_grid_steps"] = PropertyInfo(Variant::INT, "editors/3d/primary_grid_steps", PROPERTY_HINT_RANGE, "1,100,1", PROPERTY_USAGE_DEFAULT); // At 1000, the grid mostly looks like it has no edge. |