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-rw-r--r--editor/editor_run_script.h10
1 files changed, 6 insertions, 4 deletions
diff --git a/editor/editor_run_script.h b/editor/editor_run_script.h
index 6c7e37774d..a2399bd780 100644
--- a/editor/editor_run_script.h
+++ b/editor/editor_run_script.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -32,12 +32,14 @@
#define EDITOR_RUN_SCRIPT_H
#include "core/object/ref_counted.h"
-#include "editor_plugin.h"
+#include "editor/editor_plugin.h"
+
class EditorNode;
+
class EditorScript : public RefCounted {
GDCLASS(EditorScript, RefCounted);
- EditorNode *editor;
+ EditorNode *editor = nullptr;
protected:
static void _bind_methods();