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-rw-r--r--editor/editor_run_script.cpp8
1 files changed, 7 insertions, 1 deletions
diff --git a/editor/editor_run_script.cpp b/editor/editor_run_script.cpp
index 8bd1b8f4fd..87eba78a3e 100644
--- a/editor/editor_run_script.cpp
+++ b/editor/editor_run_script.cpp
@@ -3,7 +3,7 @@
/*************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
-/* http://www.godotengine.org */
+/* https://godotengine.org */
/*************************************************************************/
/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */
/* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */
@@ -46,6 +46,11 @@ void EditorScript::add_root_node(Node *p_node) {
//editor->set_edited_scene(p_node);
}
+EditorInterface *EditorScript::get_editor_interface() {
+
+ return EditorInterface::get_singleton();
+}
+
Node *EditorScript::get_scene() {
if (!editor) {
@@ -83,6 +88,7 @@ void EditorScript::_bind_methods() {
ClassDB::bind_method(D_METHOD("add_root_node", "node"), &EditorScript::add_root_node);
ClassDB::bind_method(D_METHOD("get_scene"), &EditorScript::get_scene);
+ ClassDB::bind_method(D_METHOD("get_editor_interface"), &EditorScript::get_editor_interface);
BIND_VMETHOD(MethodInfo("_run"));
}