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-rw-r--r--editor/editor_run_native.cpp6
1 files changed, 3 insertions, 3 deletions
diff --git a/editor/editor_run_native.cpp b/editor/editor_run_native.cpp
index 52b7e6992d..95700915d5 100644
--- a/editor/editor_run_native.cpp
+++ b/editor/editor_run_native.cpp
@@ -3,7 +3,7 @@
/*************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
-/* http://www.godotengine.org */
+/* https://godotengine.org */
/*************************************************************************/
/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */
/* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */
@@ -80,7 +80,7 @@ void EditorRunNative::_notification(int p_what) {
} else {
mb->get_popup()->clear();
mb->show();
- mb->set_tooltip("Select device from the list");
+ mb->set_tooltip(TTR("Select device from the list"));
for (int i = 0; i < dc; i++) {
mb->get_popup()->add_icon_item(get_icon("Play", "EditorIcons"), eep->get_device_name(i));
mb->get_popup()->set_item_tooltip(mb->get_popup()->get_item_count() - 1, eep->get_device_info(i).strip_edges());
@@ -118,7 +118,7 @@ void EditorRunNative::_run_native(int p_idx, int p_platform) {
}
if (preset.is_null()) {
- EditorNode::get_singleton()->show_warning("No runnable export preset found for this platform.\nPlease add a runnable preset in the export menu.");
+ EditorNode::get_singleton()->show_warning(TTR("No runnable export preset found for this platform.\nPlease add a runnable preset in the export menu."));
return;
}