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-rw-r--r--editor/editor_run.cpp118
1 files changed, 61 insertions, 57 deletions
diff --git a/editor/editor_run.cpp b/editor/editor_run.cpp
index 6ce8625daa..4bcd91376a 100644
--- a/editor/editor_run.cpp
+++ b/editor/editor_run.cpp
@@ -1,38 +1,40 @@
-/*************************************************************************/
-/* editor_run.cpp */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* https://godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
+/**************************************************************************/
+/* editor_run.cpp */
+/**************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/**************************************************************************/
+/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
+/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/**************************************************************************/
#include "editor_run.h"
#include "core/config/project_settings.h"
+#include "editor/debugger/editor_debugger_node.h"
#include "editor/editor_node.h"
#include "editor/editor_settings.h"
+#include "main/main.h"
#include "servers/display_server.h"
EditorRun::Status EditorRun::get_status() const {
@@ -46,19 +48,26 @@ String EditorRun::get_running_scene() const {
Error EditorRun::run(const String &p_scene, const String &p_write_movie) {
List<String> args;
+ for (const String &a : Main::get_forwardable_cli_arguments(Main::CLI_SCOPE_PROJECT)) {
+ args.push_back(a);
+ }
+
String resource_path = ProjectSettings::get_singleton()->get_resource_path();
if (!resource_path.is_empty()) {
args.push_back("--path");
args.push_back(resource_path.replace(" ", "%20"));
}
- args.push_back("--remote-debug");
- args.push_back(EditorDebuggerNode::get_singleton()->get_server_uri());
+ const String debug_uri = EditorDebuggerNode::get_singleton()->get_server_uri();
+ if (debug_uri.size()) {
+ args.push_back("--remote-debug");
+ args.push_back(debug_uri);
+ }
args.push_back("--editor-pid");
args.push_back(itos(OS::get_singleton()->get_process_id()));
- bool debug_collisions = EditorSettings::get_singleton()->get_project_metadata("debug_options", "run_debug_collisons", false);
+ bool debug_collisions = EditorSettings::get_singleton()->get_project_metadata("debug_options", "run_debug_collisions", false);
bool debug_paths = EditorSettings::get_singleton()->get_project_metadata("debug_options", "run_debug_paths", false);
bool debug_navigation = EditorSettings::get_singleton()->get_project_metadata("debug_options", "run_debug_navigation", false);
if (debug_collisions) {
@@ -83,51 +92,41 @@ Error EditorRun::run(const String &p_scene, const String &p_write_movie) {
}
}
- int screen = EditorSettings::get_singleton()->get("run/window_placement/screen");
- if (screen == 0) {
+ int screen = EDITOR_GET("run/window_placement/screen");
+ if (screen == -5) {
// Same as editor
screen = DisplayServer::get_singleton()->window_get_current_screen();
- } else if (screen == 1) {
+ } else if (screen == -4) {
// Previous monitor (wrap to the other end if needed)
screen = Math::wrapi(
DisplayServer::get_singleton()->window_get_current_screen() - 1,
0,
DisplayServer::get_singleton()->get_screen_count());
- } else if (screen == 2) {
+ } else if (screen == -3) {
// Next monitor (wrap to the other end if needed)
screen = Math::wrapi(
DisplayServer::get_singleton()->window_get_current_screen() + 1,
0,
DisplayServer::get_singleton()->get_screen_count());
- } else {
- // Fixed monitor ID
- // There are 3 special options, so decrement the option ID by 3 to get the monitor ID
- screen -= 3;
}
- if (OS::get_singleton()->is_disable_crash_handler()) {
- args.push_back("--disable-crash-handler");
- }
-
- Rect2 screen_rect;
- screen_rect.position = DisplayServer::get_singleton()->screen_get_position(screen);
- screen_rect.size = DisplayServer::get_singleton()->screen_get_size(screen);
+ Rect2 screen_rect = DisplayServer::get_singleton()->screen_get_usable_rect(screen);
- int window_placement = EditorSettings::get_singleton()->get("run/window_placement/rect");
+ int window_placement = EDITOR_GET("run/window_placement/rect");
if (screen_rect != Rect2()) {
Size2 window_size;
- window_size.x = ProjectSettings::get_singleton()->get("display/window/size/viewport_width");
- window_size.y = ProjectSettings::get_singleton()->get("display/window/size/viewport_height");
+ window_size.x = GLOBAL_GET("display/window/size/viewport_width");
+ window_size.y = GLOBAL_GET("display/window/size/viewport_height");
Size2 desired_size;
- desired_size.x = ProjectSettings::get_singleton()->get("display/window/size/window_width_override");
- desired_size.y = ProjectSettings::get_singleton()->get("display/window/size/window_height_override");
+ desired_size.x = GLOBAL_GET("display/window/size/window_width_override");
+ desired_size.y = GLOBAL_GET("display/window/size/window_height_override");
if (desired_size.x > 0 && desired_size.y > 0) {
window_size = desired_size;
}
if (DisplayServer::get_singleton()->has_feature(DisplayServer::FEATURE_HIDPI)) {
- bool hidpi_proj = ProjectSettings::get_singleton()->get("display/window/dpi/allow_hidpi");
+ bool hidpi_proj = GLOBAL_GET("display/window/dpi/allow_hidpi");
int display_scale = 1;
if (OS::get_singleton()->is_hidpi_allowed()) {
@@ -158,19 +157,19 @@ Error EditorRun::run(const String &p_scene, const String &p_write_movie) {
args.push_back(itos(pos.x) + "," + itos(pos.y));
} break;
case 2: { // custom pos
- Vector2 pos = EditorSettings::get_singleton()->get("run/window_placement/rect_custom_position");
+ Vector2 pos = EDITOR_GET("run/window_placement/rect_custom_position");
pos += screen_rect.position;
args.push_back("--position");
args.push_back(itos(pos.x) + "," + itos(pos.y));
} break;
case 3: { // force maximized
- Vector2 pos = screen_rect.position;
+ Vector2 pos = screen_rect.position + screen_rect.size / 2;
args.push_back("--position");
args.push_back(itos(pos.x) + "," + itos(pos.y));
args.push_back("--maximized");
} break;
case 4: { // force fullscreen
- Vector2 pos = screen_rect.position;
+ Vector2 pos = screen_rect.position + screen_rect.size / 2;
args.push_back("--position");
args.push_back(itos(pos.x) + "," + itos(pos.y));
args.push_back("--fullscreen");
@@ -214,7 +213,7 @@ Error EditorRun::run(const String &p_scene, const String &p_write_movie) {
String exec = OS::get_singleton()->get_executable_path();
- const String raw_custom_args = ProjectSettings::get_singleton()->get("editor/run/main_run_args");
+ const String raw_custom_args = GLOBAL_GET("editor/run/main_run_args");
if (!raw_custom_args.is_empty()) {
// Allow the user to specify a command to run, similar to Steam's launch options.
// In this case, Godot will no longer be run directly; it's up to the underlying command
@@ -257,6 +256,11 @@ Error EditorRun::run(const String &p_scene, const String &p_write_movie) {
}
}
+ // Pass the debugger stop shortcut to the running instance(s).
+ String shortcut;
+ VariantWriter::write_to_string(ED_GET_SHORTCUT("editor/stop_running_project"), shortcut);
+ OS::get_singleton()->set_environment("__GODOT_EDITOR_STOP_SHORTCUT__", shortcut);
+
printf("Running: %s", exec.utf8().get_data());
for (const String &E : args) {
printf(" %s", E.utf8().get_data());