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Diffstat (limited to 'editor/editor_resource_picker.h')
-rw-r--r-- | editor/editor_resource_picker.h | 166 |
1 files changed, 166 insertions, 0 deletions
diff --git a/editor/editor_resource_picker.h b/editor/editor_resource_picker.h new file mode 100644 index 0000000000..d77c31f831 --- /dev/null +++ b/editor/editor_resource_picker.h @@ -0,0 +1,166 @@ +/*************************************************************************/ +/* editor_resource_picker.h */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ + +#ifndef EDITOR_RESOURCE_PICKER_H +#define EDITOR_RESOURCE_PICKER_H + +#include "editor_file_dialog.h" +#include "scene/gui/box_container.h" +#include "scene/gui/button.h" +#include "scene/gui/popup_menu.h" +#include "scene/gui/texture_rect.h" + +class EditorResourcePicker : public HBoxContainer { + GDCLASS(EditorResourcePicker, HBoxContainer); + + static HashMap<StringName, List<StringName>> allowed_types_cache; + + String base_type; + RES edited_resource; + + bool editable = true; + bool dropping = false; + + Vector<String> inheritors_array; + + Button *assign_button; + TextureRect *preview_rect; + Button *edit_button; + EditorFileDialog *file_dialog = nullptr; + + enum MenuOption { + OBJ_MENU_LOAD, + OBJ_MENU_EDIT, + OBJ_MENU_CLEAR, + OBJ_MENU_MAKE_UNIQUE, + OBJ_MENU_SAVE, + OBJ_MENU_COPY, + OBJ_MENU_PASTE, + OBJ_MENU_SHOW_IN_FILE_SYSTEM, + + TYPE_BASE_ID = 100, + CONVERT_BASE_ID = 1000, + }; + + PopupMenu *edit_menu = nullptr; + + void _update_resource(); + void _update_resource_preview(const String &p_path, const Ref<Texture2D> &p_preview, const Ref<Texture2D> &p_small_preview, ObjectID p_obj); + + void _resource_selected(); + void _file_selected(const String &p_path); + + void _update_menu(); + void _update_menu_items(); + void _edit_menu_cbk(int p_which); + + void _button_draw(); + void _button_input(const Ref<InputEvent> &p_event); + + void _get_allowed_types(bool p_with_convert, Set<String> *p_vector) const; + bool _is_drop_valid(const Dictionary &p_drag_data) const; + bool _is_type_valid(const String p_type_name, Set<String> p_allowed_types) const; + + Variant get_drag_data_fw(const Point2 &p_point, Control *p_from); + bool can_drop_data_fw(const Point2 &p_point, const Variant &p_data, Control *p_from) const; + void drop_data_fw(const Point2 &p_point, const Variant &p_data, Control *p_from); + + void _ensure_resource_menu(); + +protected: + static void _bind_methods(); + void _notification(int p_what); + +public: + static void clear_caches(); + + void set_base_type(const String &p_base_type); + String get_base_type() const; + Vector<String> get_allowed_types() const; + + void set_edited_resource(RES p_resource); + RES get_edited_resource(); + + void set_toggle_mode(bool p_enable); + bool is_toggle_mode() const; + void set_toggle_pressed(bool p_pressed); + + void set_editable(bool p_editable); + bool is_editable() const; + + virtual void set_create_options(Object *p_menu_node); + virtual bool handle_menu_selected(int p_which); + + EditorResourcePicker(); +}; + +class EditorScriptPicker : public EditorResourcePicker { + GDCLASS(EditorScriptPicker, EditorResourcePicker); + + enum ExtraMenuOption { + OBJ_MENU_NEW_SCRIPT = 10, + OBJ_MENU_EXTEND_SCRIPT = 11 + }; + + Node *script_owner = nullptr; + +protected: + static void _bind_methods(); + +public: + virtual void set_create_options(Object *p_menu_node) override; + virtual bool handle_menu_selected(int p_which) override; + + void set_script_owner(Node *p_owner); + Node *get_script_owner() const; + + EditorScriptPicker(); +}; + +class EditorShaderPicker : public EditorResourcePicker { + GDCLASS(EditorShaderPicker, EditorResourcePicker); + + enum ExtraMenuOption { + OBJ_MENU_NEW_SHADER = 10, + }; + + ShaderMaterial *edited_material = nullptr; + +public: + virtual void set_create_options(Object *p_menu_node) override; + virtual bool handle_menu_selected(int p_which) override; + + void set_edited_material(ShaderMaterial *p_material); + ShaderMaterial *get_edited_material() const; + + EditorShaderPicker(); +}; + +#endif // EDITOR_RESOURCE_PICKER_H |