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Diffstat (limited to 'editor/editor_resource_picker.cpp')
-rw-r--r--editor/editor_resource_picker.cpp56
1 files changed, 40 insertions, 16 deletions
diff --git a/editor/editor_resource_picker.cpp b/editor/editor_resource_picker.cpp
index 6a6634d7e5..6002bcfadc 100644
--- a/editor/editor_resource_picker.cpp
+++ b/editor/editor_resource_picker.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -49,6 +49,7 @@ void EditorResourcePicker::_update_resource() {
if (edited_resource == RES()) {
assign_button->set_icon(Ref<Texture2D>());
assign_button->set_text(TTR("[empty]"));
+ assign_button->set_tooltip("");
} else {
assign_button->set_icon(EditorNode::get_singleton()->get_object_icon(edited_resource.operator->(), "Object"));
@@ -56,14 +57,15 @@ void EditorResourcePicker::_update_resource() {
assign_button->set_text(edited_resource->get_name());
} else if (edited_resource->get_path().is_resource_file()) {
assign_button->set_text(edited_resource->get_path().get_file());
- assign_button->set_tooltip(edited_resource->get_path());
} else {
assign_button->set_text(edited_resource->get_class());
}
+ String resource_path;
if (edited_resource->get_path().is_resource_file()) {
- assign_button->set_tooltip(edited_resource->get_path());
+ resource_path = edited_resource->get_path() + "\n";
}
+ assign_button->set_tooltip(resource_path + TTR("Type:") + " " + edited_resource->get_class());
// Preview will override the above, so called at the end.
EditorResourcePreview::get_singleton()->queue_edited_resource_preview(edited_resource, this, "_update_resource_preview", edited_resource->get_instance_id());
@@ -385,8 +387,7 @@ void EditorResourcePicker::_edit_menu_cbk(int p_which) {
void EditorResourcePicker::set_create_options(Object *p_menu_node) {
_ensure_resource_menu();
// If a subclass implements this method, use it to replace all create items.
- if (get_script_instance() && get_script_instance()->has_method("_set_create_options")) {
- get_script_instance()->call("_set_create_options", p_menu_node);
+ if (GDVIRTUAL_CALL(_set_create_options, p_menu_node)) {
return;
}
@@ -442,8 +443,9 @@ void EditorResourcePicker::set_create_options(Object *p_menu_node) {
}
bool EditorResourcePicker::handle_menu_selected(int p_which) {
- if (get_script_instance() && get_script_instance()->has_method("_handle_menu_selected")) {
- return get_script_instance()->call("_handle_menu_selected", p_which);
+ bool success;
+ if (GDVIRTUAL_CALL(_handle_menu_selected, p_which, success)) {
+ return success;
}
return false;
@@ -514,12 +516,14 @@ void EditorResourcePicker::_get_allowed_types(bool p_with_convert, Set<String> *
}
if (p_with_convert) {
- if (base == "StandardMaterial3D") {
+ if (base == "BaseMaterial3D") {
p_vector->insert("Texture2D");
} else if (base == "ShaderMaterial") {
p_vector->insert("Shader");
} else if (base == "Font") {
p_vector->insert("FontData");
+ } else if (base == "Texture2D") {
+ p_vector->insert("Image");
}
}
}
@@ -636,26 +640,46 @@ void EditorResourcePicker::drop_data_fw(const Point2 &p_point, const Variant &p_
for (Set<String>::Element *E = allowed_types.front(); E; E = E->next()) {
String at = E->get().strip_edges();
- if (at == "StandardMaterial3D" && ClassDB::is_parent_class(dropped_resource->get_class(), "Texture2D")) {
- Ref<StandardMaterial3D> mat = memnew(StandardMaterial3D);
+ if (at == "BaseMaterial3D" && ClassDB::is_parent_class(dropped_resource->get_class(), "Texture2D")) {
+ // Use existing resource if possible and only replace its data.
+ Ref<StandardMaterial3D> mat = edited_resource;
+ if (!mat.is_valid()) {
+ mat.instantiate();
+ }
mat->set_texture(StandardMaterial3D::TextureParam::TEXTURE_ALBEDO, dropped_resource);
dropped_resource = mat;
break;
}
if (at == "ShaderMaterial" && ClassDB::is_parent_class(dropped_resource->get_class(), "Shader")) {
- Ref<ShaderMaterial> mat = memnew(ShaderMaterial);
+ Ref<ShaderMaterial> mat = edited_resource;
+ if (!mat.is_valid()) {
+ mat.instantiate();
+ }
mat->set_shader(dropped_resource);
dropped_resource = mat;
break;
}
if (at == "Font" && ClassDB::is_parent_class(dropped_resource->get_class(), "FontData")) {
- Ref<Font> font = memnew(Font);
+ Ref<Font> font = edited_resource;
+ if (!font.is_valid()) {
+ font.instantiate();
+ }
font->add_data(dropped_resource);
dropped_resource = font;
break;
}
+
+ if (at == "Texture2D" && ClassDB::is_parent_class(dropped_resource->get_class(), "Image")) {
+ Ref<ImageTexture> texture = edited_resource;
+ if (!texture.is_valid()) {
+ texture.instantiate();
+ }
+ texture->create_from_image(dropped_resource);
+ dropped_resource = texture;
+ break;
+ }
}
}
@@ -682,8 +706,8 @@ void EditorResourcePicker::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_editable", "enable"), &EditorResourcePicker::set_editable);
ClassDB::bind_method(D_METHOD("is_editable"), &EditorResourcePicker::is_editable);
- ClassDB::add_virtual_method(get_class_static(), MethodInfo("_set_create_options", PropertyInfo(Variant::OBJECT, "menu_node")));
- ClassDB::add_virtual_method(get_class_static(), MethodInfo("_handle_menu_selected", PropertyInfo(Variant::INT, "id")));
+ GDVIRTUAL_BIND(_set_create_options, "menu_node");
+ GDVIRTUAL_BIND(_handle_menu_selected, "id");
ADD_PROPERTY(PropertyInfo(Variant::STRING, "base_type"), "set_base_type", "get_base_type");
ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "edited_resource", PROPERTY_HINT_RESOURCE_TYPE, "Resource", PROPERTY_USAGE_NONE), "set_edited_resource", "get_edited_resource");
@@ -850,7 +874,7 @@ EditorResourcePicker::EditorResourcePicker() {
assign_button->connect("gui_input", callable_mp(this, &EditorResourcePicker::_button_input));
preview_rect = memnew(TextureRect);
- preview_rect->set_expand(true);
+ preview_rect->set_ignore_texture_size(true);
preview_rect->set_anchors_and_offsets_preset(PRESET_WIDE);
preview_rect->set_offset(SIDE_TOP, 1);
preview_rect->set_offset(SIDE_BOTTOM, -1);