diff options
Diffstat (limited to 'editor/editor_resource_picker.cpp')
-rw-r--r-- | editor/editor_resource_picker.cpp | 12 |
1 files changed, 8 insertions, 4 deletions
diff --git a/editor/editor_resource_picker.cpp b/editor/editor_resource_picker.cpp index 9dbf69a779..f05c401f1d 100644 --- a/editor/editor_resource_picker.cpp +++ b/editor/editor_resource_picker.cpp @@ -106,7 +106,7 @@ void EditorResourcePicker::_resource_selected() { return; } - emit_signal(SNAME("resource_selected"), edited_resource); + emit_signal(SNAME("resource_selected"), edited_resource, false); } void EditorResourcePicker::_file_selected(const String &p_path) { @@ -266,7 +266,7 @@ void EditorResourcePicker::_edit_menu_cbk(int p_which) { case OBJ_MENU_EDIT: { if (edited_resource.is_valid()) { - emit_signal(SNAME("resource_selected"), edited_resource); + emit_signal(SNAME("resource_selected"), edited_resource, true); } } break; @@ -690,7 +690,7 @@ void EditorResourcePicker::_bind_methods() { ADD_PROPERTY(PropertyInfo(Variant::BOOL, "editable"), "set_editable", "is_editable"); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "toggle_mode"), "set_toggle_mode", "is_toggle_mode"); - ADD_SIGNAL(MethodInfo("resource_selected", PropertyInfo(Variant::OBJECT, "resource", PROPERTY_HINT_RESOURCE_TYPE, "Resource"))); + ADD_SIGNAL(MethodInfo("resource_selected", PropertyInfo(Variant::OBJECT, "resource", PROPERTY_HINT_RESOURCE_TYPE, "Resource"), PropertyInfo(Variant::BOOL, "edit"))); ADD_SIGNAL(MethodInfo("resource_changed", PropertyInfo(Variant::OBJECT, "resource", PROPERTY_HINT_RESOURCE_TYPE, "Resource"))); } @@ -934,7 +934,7 @@ bool EditorShaderPicker::handle_menu_selected(int p_which) { switch (p_which) { case OBJ_MENU_NEW_SHADER: { if (material.is_valid()) { - EditorNode::get_singleton()->get_scene_tree_dock()->open_shader_dialog(material); + EditorNode::get_singleton()->get_scene_tree_dock()->open_shader_dialog(material, preferred_mode); return true; } } break; @@ -952,5 +952,9 @@ ShaderMaterial *EditorShaderPicker::get_edited_material() const { return edited_material; } +void EditorShaderPicker::set_preferred_mode(int p_mode) { + preferred_mode = p_mode; +} + EditorShaderPicker::EditorShaderPicker() { } |