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-rw-r--r--editor/editor_properties.h31
1 files changed, 28 insertions, 3 deletions
diff --git a/editor/editor_properties.h b/editor/editor_properties.h
index 42ef650adc..fdb0360d6b 100644
--- a/editor/editor_properties.h
+++ b/editor/editor_properties.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -33,6 +33,7 @@
#include "editor/create_dialog.h"
#include "editor/editor_inspector.h"
+#include "editor/editor_locale_dialog.h"
#include "editor/editor_resource_picker.h"
#include "editor/editor_spin_slider.h"
#include "editor/property_selector.h"
@@ -153,6 +154,26 @@ public:
EditorPropertyPath();
};
+class EditorPropertyLocale : public EditorProperty {
+ GDCLASS(EditorPropertyLocale, EditorProperty);
+ EditorLocaleDialog *dialog;
+ LineEdit *locale;
+ Button *locale_edit;
+
+ void _locale_selected(const String &p_locale);
+ void _locale_pressed();
+ void _locale_focus_exited();
+
+protected:
+ static void _bind_methods();
+ void _notification(int p_what);
+
+public:
+ void setup(const String &p_hit_string);
+ virtual void update_property() override;
+ EditorPropertyLocale();
+};
+
class EditorPropertyClassName : public EditorProperty {
GDCLASS(EditorPropertyClassName, EditorProperty);
@@ -625,6 +646,10 @@ class EditorPropertyNodePath : public EditorProperty {
void _node_assign();
void _node_clear();
+ bool can_drop_data_fw(const Point2 &p_point, const Variant &p_data, Control *p_from) const;
+ void drop_data_fw(const Point2 &p_point, const Variant &p_data, Control *p_from);
+ bool is_drop_valid(const Dictionary &p_drag_data) const;
+
protected:
virtual void _set_read_only(bool p_read_only) override;
static void _bind_methods();
@@ -662,7 +687,7 @@ class EditorPropertyResource : public EditorProperty {
void _viewport_selected(const NodePath &p_path);
- void _sub_inspector_property_keyed(const String &p_property, const Variant &p_value, bool);
+ void _sub_inspector_property_keyed(const String &p_property, const Variant &p_value, bool p_advance);
void _sub_inspector_resource_selected(const RES &p_resource, const String &p_property);
void _sub_inspector_object_id_selected(int p_id);