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-rw-r--r--editor/editor_properties.h116
1 files changed, 109 insertions, 7 deletions
diff --git a/editor/editor_properties.h b/editor/editor_properties.h
index 0a831bfcfe..ccd73d2539 100644
--- a/editor/editor_properties.h
+++ b/editor/editor_properties.h
@@ -1,3 +1,33 @@
+/*************************************************************************/
+/* editor_properties.h */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
#ifndef EDITOR_PROPERTIES_H
#define EDITOR_PROPERTIES_H
@@ -9,6 +39,15 @@
#include "editor/scene_tree_editor.h"
#include "scene/gui/color_picker.h"
+class EditorPropertyNil : public EditorProperty {
+ GDCLASS(EditorPropertyNil, EditorProperty)
+ LineEdit *text;
+
+public:
+ virtual void update_property();
+ EditorPropertyNil();
+};
+
class EditorPropertyText : public EditorProperty {
GDCLASS(EditorPropertyText, EditorProperty)
LineEdit *text;
@@ -80,6 +119,25 @@ public:
EditorPropertyPath();
};
+class EditorPropertyClassName : public EditorProperty {
+ GDCLASS(EditorPropertyClassName, EditorProperty)
+private:
+ CreateDialog *dialog;
+ Button *property;
+ String selected_type;
+ String base_type;
+ void _property_selected();
+ void _dialog_created();
+
+protected:
+ static void _bind_methods();
+
+public:
+ void setup(const String &p_base_type, const String &p_selected_type);
+ virtual void update_property();
+ EditorPropertyClassName();
+};
+
class EditorPropertyMember : public EditorProperty {
GDCLASS(EditorPropertyMember, EditorProperty)
public:
@@ -139,6 +197,7 @@ protected:
public:
void setup(const Vector<String> &p_options);
virtual void update_property();
+ void set_option_button_clip(bool p_enable);
EditorPropertyEnum();
};
@@ -201,7 +260,7 @@ protected:
public:
virtual void update_property();
- void setup(int p_min, int p_max);
+ void setup(int p_min, int p_max, bool p_allow_greater, bool p_allow_lesser);
EditorPropertyInteger();
};
@@ -231,23 +290,33 @@ protected:
public:
virtual void update_property();
- void setup(double p_min, double p_max, double p_step, bool p_no_slider, bool p_exp_range);
+ void setup(double p_min, double p_max, double p_step, bool p_no_slider, bool p_exp_range, bool p_greater, bool p_lesser);
EditorPropertyFloat();
};
class EditorPropertyEasing : public EditorProperty {
GDCLASS(EditorPropertyEasing, EditorProperty)
Control *easing_draw;
- ToolButton *button_out, *button_in, *button_linear, *button_constant;
- ToolButton *button_in_out, *button_out_in;
- VBoxContainer *vb;
+ PopupMenu *preset;
+ bool full;
+
+ enum {
+ EASING_ZERO,
+ EASING_LINEAR,
+ EASING_IN,
+ EASING_OUT,
+ EASING_IN_OUT,
+ EASING_OUT_IN,
+ EASING_MAX
+
+ };
bool flip;
void _drag_easing(const Ref<InputEvent> &p_ev);
void _draw_easing();
void _notification(int p_what);
- void _set_preset(float p_val);
+ void _set_preset(int);
protected:
static void _bind_methods();
@@ -265,6 +334,7 @@ class EditorPropertyVector2 : public EditorProperty {
void _value_changed(double p_val);
protected:
+ void _notification(int p_what);
static void _bind_methods();
public:
@@ -280,6 +350,7 @@ class EditorPropertyRect2 : public EditorProperty {
void _value_changed(double p_val);
protected:
+ void _notification(int p_what);
static void _bind_methods();
public:
@@ -295,6 +366,7 @@ class EditorPropertyVector3 : public EditorProperty {
void _value_changed(double p_val);
protected:
+ void _notification(int p_what);
static void _bind_methods();
public:
@@ -310,6 +382,7 @@ class EditorPropertyPlane : public EditorProperty {
void _value_changed(double p_val);
protected:
+ void _notification(int p_what);
static void _bind_methods();
public:
@@ -325,6 +398,7 @@ class EditorPropertyQuat : public EditorProperty {
void _value_changed(double p_val);
protected:
+ void _notification(int p_what);
static void _bind_methods();
public:
@@ -340,6 +414,7 @@ class EditorPropertyAABB : public EditorProperty {
void _value_changed(double p_val);
protected:
+ void _notification(int p_what);
static void _bind_methods();
public:
@@ -355,6 +430,7 @@ class EditorPropertyTransform2D : public EditorProperty {
void _value_changed(double p_val);
protected:
+ void _notification(int p_what);
static void _bind_methods();
public:
@@ -370,6 +446,7 @@ class EditorPropertyBasis : public EditorProperty {
void _value_changed(double p_val);
protected:
+ void _notification(int p_what);
static void _bind_methods();
public:
@@ -385,6 +462,7 @@ class EditorPropertyTransform : public EditorProperty {
void _value_changed(double p_val);
protected:
+ void _notification(int p_what);
static void _bind_methods();
public:
@@ -414,6 +492,7 @@ class EditorPropertyNodePath : public EditorProperty {
SceneTreeDialog *scene_tree;
NodePath base_hint;
+ Vector<StringName> valid_types;
void _node_selected(const NodePath &p_path);
void _node_assign();
void _node_clear();
@@ -424,7 +503,7 @@ protected:
public:
virtual void update_property();
- void setup(const NodePath &p_base_hint);
+ void setup(const NodePath &p_base_hint, Vector<StringName> p_valid_types);
EditorPropertyNodePath();
};
@@ -447,11 +526,16 @@ class EditorPropertyResource : public EditorProperty {
};
Button *assign;
+ TextureRect *preview;
Button *edit;
PopupMenu *menu;
EditorFileDialog *file;
Vector<String> inheritors_array;
+ EditorInspector *sub_inspector;
+ VBoxContainer *sub_inspector_vbox;
+ bool use_sub_inspector;
+ bool dropping;
String base_type;
SceneTreeDialog *scene_tree;
@@ -464,6 +548,18 @@ class EditorPropertyResource : public EditorProperty {
void _update_menu();
+ void _sub_inspector_property_keyed(const String &p_property, const Variant &p_value, bool);
+ void _sub_inspector_resource_selected(const RES &p_resource, const String &p_property);
+ void _sub_inspector_object_id_selected(int p_id);
+
+ void _button_draw();
+ Variant get_drag_data_fw(const Point2 &p_point, Control *p_from);
+ bool _is_drop_valid(const Dictionary &p_drag_data) const;
+ bool can_drop_data_fw(const Point2 &p_point, const Variant &p_data, Control *p_from) const;
+ void drop_data_fw(const Point2 &p_point, const Variant &p_data, Control *p_from);
+
+ void _open_editor_pressed();
+
protected:
static void _bind_methods();
void _notification(int p_what);
@@ -471,6 +567,12 @@ protected:
public:
virtual void update_property();
void setup(const String &p_base_type);
+
+ void collapse_all_folding();
+ void expand_all_folding();
+
+ void set_use_sub_inspector(bool p_enable);
+
EditorPropertyResource();
};