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Diffstat (limited to 'editor/editor_properties.cpp')
-rw-r--r--editor/editor_properties.cpp12
1 files changed, 6 insertions, 6 deletions
diff --git a/editor/editor_properties.cpp b/editor/editor_properties.cpp
index 2d7235038a..d09e3726fb 100644
--- a/editor/editor_properties.cpp
+++ b/editor/editor_properties.cpp
@@ -621,7 +621,7 @@ public:
const Ref<InputEventMouseButton> mb = p_ev;
- if (mb.is_valid() && mb->get_button_index() == BUTTON_LEFT && mb->is_pressed() && hovered_index >= 0) {
+ if (mb.is_valid() && mb->get_button_index() == MOUSE_BUTTON_LEFT && mb->is_pressed() && hovered_index >= 0) {
// Toggle the flag.
// We base our choice on the hovered flag, so that it always matches the hovered flag.
if (value & (1 << hovered_index)) {
@@ -927,11 +927,11 @@ EditorPropertyFloat::EditorPropertyFloat() {
void EditorPropertyEasing::_drag_easing(const Ref<InputEvent> &p_ev) {
const Ref<InputEventMouseButton> mb = p_ev;
if (mb.is_valid()) {
- if (mb->is_doubleclick() && mb->get_button_index() == BUTTON_LEFT) {
+ if (mb->is_doubleclick() && mb->get_button_index() == MOUSE_BUTTON_LEFT) {
_setup_spin();
}
- if (mb->is_pressed() && mb->get_button_index() == BUTTON_RIGHT) {
+ if (mb->is_pressed() && mb->get_button_index() == MOUSE_BUTTON_RIGHT) {
preset->set_position(easing_draw->get_screen_transform().xform(mb->get_position()));
preset->popup();
@@ -940,7 +940,7 @@ void EditorPropertyEasing::_drag_easing(const Ref<InputEvent> &p_ev) {
easing_draw->update();
}
- if (mb->get_button_index() == BUTTON_LEFT) {
+ if (mb->get_button_index() == MOUSE_BUTTON_LEFT) {
dragging = mb->is_pressed();
// Update to display the correct dragging color
easing_draw->update();
@@ -949,7 +949,7 @@ void EditorPropertyEasing::_drag_easing(const Ref<InputEvent> &p_ev) {
const Ref<InputEventMouseMotion> mm = p_ev;
- if (mm.is_valid() && mm->get_button_mask() & BUTTON_MASK_LEFT) {
+ if (mm.is_valid() && mm->get_button_mask() & MOUSE_BUTTON_MASK_LEFT) {
float rel = mm->get_relative().x;
if (rel == 0) {
return;
@@ -2814,7 +2814,7 @@ void EditorPropertyResource::_sub_inspector_object_id_selected(int p_id) {
void EditorPropertyResource::_button_input(const Ref<InputEvent> &p_event) {
Ref<InputEventMouseButton> mb = p_event;
if (mb.is_valid()) {
- if (mb->is_pressed() && mb->get_button_index() == BUTTON_RIGHT) {
+ if (mb->is_pressed() && mb->get_button_index() == MOUSE_BUTTON_RIGHT) {
_update_menu_items();
Vector2 pos = get_screen_position() + mb->get_position();
//pos = assign->get_global_transform().xform(pos);