diff options
Diffstat (limited to 'editor/editor_properties.cpp')
-rw-r--r-- | editor/editor_properties.cpp | 12 |
1 files changed, 6 insertions, 6 deletions
diff --git a/editor/editor_properties.cpp b/editor/editor_properties.cpp index 2d7235038a..d09e3726fb 100644 --- a/editor/editor_properties.cpp +++ b/editor/editor_properties.cpp @@ -621,7 +621,7 @@ public: const Ref<InputEventMouseButton> mb = p_ev; - if (mb.is_valid() && mb->get_button_index() == BUTTON_LEFT && mb->is_pressed() && hovered_index >= 0) { + if (mb.is_valid() && mb->get_button_index() == MOUSE_BUTTON_LEFT && mb->is_pressed() && hovered_index >= 0) { // Toggle the flag. // We base our choice on the hovered flag, so that it always matches the hovered flag. if (value & (1 << hovered_index)) { @@ -927,11 +927,11 @@ EditorPropertyFloat::EditorPropertyFloat() { void EditorPropertyEasing::_drag_easing(const Ref<InputEvent> &p_ev) { const Ref<InputEventMouseButton> mb = p_ev; if (mb.is_valid()) { - if (mb->is_doubleclick() && mb->get_button_index() == BUTTON_LEFT) { + if (mb->is_doubleclick() && mb->get_button_index() == MOUSE_BUTTON_LEFT) { _setup_spin(); } - if (mb->is_pressed() && mb->get_button_index() == BUTTON_RIGHT) { + if (mb->is_pressed() && mb->get_button_index() == MOUSE_BUTTON_RIGHT) { preset->set_position(easing_draw->get_screen_transform().xform(mb->get_position())); preset->popup(); @@ -940,7 +940,7 @@ void EditorPropertyEasing::_drag_easing(const Ref<InputEvent> &p_ev) { easing_draw->update(); } - if (mb->get_button_index() == BUTTON_LEFT) { + if (mb->get_button_index() == MOUSE_BUTTON_LEFT) { dragging = mb->is_pressed(); // Update to display the correct dragging color easing_draw->update(); @@ -949,7 +949,7 @@ void EditorPropertyEasing::_drag_easing(const Ref<InputEvent> &p_ev) { const Ref<InputEventMouseMotion> mm = p_ev; - if (mm.is_valid() && mm->get_button_mask() & BUTTON_MASK_LEFT) { + if (mm.is_valid() && mm->get_button_mask() & MOUSE_BUTTON_MASK_LEFT) { float rel = mm->get_relative().x; if (rel == 0) { return; @@ -2814,7 +2814,7 @@ void EditorPropertyResource::_sub_inspector_object_id_selected(int p_id) { void EditorPropertyResource::_button_input(const Ref<InputEvent> &p_event) { Ref<InputEventMouseButton> mb = p_event; if (mb.is_valid()) { - if (mb->is_pressed() && mb->get_button_index() == BUTTON_RIGHT) { + if (mb->is_pressed() && mb->get_button_index() == MOUSE_BUTTON_RIGHT) { _update_menu_items(); Vector2 pos = get_screen_position() + mb->get_position(); //pos = assign->get_global_transform().xform(pos); |