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+/*************************************************************************/
+/* editor_profiler.h */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* http://www.godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+#ifndef EDITORPROFILER_H
+#define EDITORPROFILER_H
+
+
+#include "scene/gui/box_container.h"
+#include "scene/gui/texture_rect.h"
+#include "scene/gui/button.h"
+#include "scene/gui/label.h"
+#include "scene/gui/tree.h"
+#include "scene/gui/split_container.h"
+#include "scene/gui/option_button.h"
+#include "scene/gui/spin_box.h"
+
+
+class EditorProfiler : public VBoxContainer {
+
+ GDCLASS(EditorProfiler,VBoxContainer)
+
+public:
+
+ struct Metric {
+
+ bool valid;
+
+ int frame_number;
+ float frame_time;
+ float idle_time;
+ float fixed_time;
+ float fixed_frame_time;
+
+ struct Category {
+
+ StringName signature;
+ String name;
+ float total_time; //total for category
+
+ struct Item {
+
+ StringName signature;
+ String name;
+ String script;
+ int line;
+ float self;
+ float total;
+ int calls;
+ };
+
+ Vector<Item> items;
+ };
+
+ Vector<Category> categories;
+
+ Map<StringName,Category*> category_ptrs;
+ Map<StringName,Category::Item*> item_ptrs;
+
+
+ Metric() { valid=false; frame_number=0; }
+ };
+
+ enum DisplayMode {
+ DISPLAY_FRAME_TIME,
+ DISPLAY_AVERAGE_TIME,
+ DISPLAY_FRAME_PERCENT,
+ DISPLAY_FIXED_FRAME_PERCENT,
+ };
+
+ enum DisplayTime {
+ DISPLAY_TOTAL_TIME,
+ DISPLAY_SELF_TIME,
+ };
+
+private:
+ Button *activate;
+ TextureRect *graph;
+ Ref<ImageTexture> graph_texture;
+ PoolVector<uint8_t> graph_image;
+ Tree *variables;
+ HSplitContainer *h_split;
+
+ Set<StringName> plot_sigs;
+
+ OptionButton *display_mode;
+ OptionButton *display_time;
+
+ SpinBox * cursor_metric_edit;
+
+ Vector<Metric> frame_metrics;
+ int last_metric;
+
+ int max_functions;
+
+ bool updating_frame;
+
+ //int cursor_metric;
+ int hover_metric;
+
+ float graph_height;
+
+ bool seeking;
+
+ Timer *frame_delay;
+ Timer *plot_delay;
+
+ void _update_frame();
+
+ void _activate_pressed();
+
+ String _get_time_as_text(Metric &m,float p_time,int p_calls);
+
+ void _make_metric_ptrs(Metric& m);
+ void _item_edited();
+
+ void _update_plot();
+
+ void _graph_tex_mouse_exit();
+
+ void _graph_tex_draw();
+ void _graph_tex_input(const InputEvent& p_ev);
+
+ int _get_cursor_index() const;
+
+ Color _get_color_from_signature(const StringName& p_signature) const;
+
+ void _cursor_metric_changed(double);
+
+ void _combo_changed(int);
+
+protected:
+
+ void _notification(int p_what);
+ static void _bind_methods();
+public:
+
+ void add_frame_metric(const Metric& p_metric, bool p_final=false);
+ void set_enabled(bool p_enable);
+ bool is_profiling();
+ bool is_seeking() { return seeking; }
+ void disable_seeking();
+
+ void clear();
+
+ EditorProfiler();
+};
+
+#endif // EDITORPROFILER_H