summaryrefslogtreecommitdiff
path: root/editor/editor_plugin.h
diff options
context:
space:
mode:
Diffstat (limited to 'editor/editor_plugin.h')
-rw-r--r--editor/editor_plugin.h14
1 files changed, 12 insertions, 2 deletions
diff --git a/editor/editor_plugin.h b/editor/editor_plugin.h
index 1d68eee117..89a6d3d250 100644
--- a/editor/editor_plugin.h
+++ b/editor/editor_plugin.h
@@ -35,6 +35,7 @@
#include "scene/gui/tool_button.h"
#include "scene/main/node.h"
#include "scene/resources/texture.h"
+#include "editor/import/resource_importer_scene.h"
#include "undo_redo.h"
/**
@@ -102,6 +103,7 @@ class EditorPlugin : public Node {
UndoRedo *_get_undo_redo() { return undo_redo; }
bool input_event_forwarding_always_enabled;
+ bool force_draw_over_forwarding_enabled;
String last_main_screen_name;
@@ -151,15 +153,20 @@ public:
void set_input_event_forwarding_always_enabled();
bool is_input_event_forwarding_always_enabled() { return input_event_forwarding_always_enabled; }
+ void set_force_draw_over_forwarding_enabled();
+ bool is_force_draw_over_forwarding_enabled() { return force_draw_over_forwarding_enabled; }
+
void notify_main_screen_changed(const String &screen_name);
void notify_scene_changed(const Node *scn_root);
void notify_scene_closed(const String &scene_filepath);
virtual Ref<SpatialEditorGizmo> create_spatial_gizmo(Spatial *p_spatial);
virtual bool forward_canvas_gui_input(const Ref<InputEvent> &p_event);
- virtual void forward_draw_over_canvas(Control *p_canvas);
+ virtual void forward_draw_over_viewport(Control *p_overlay);
+ virtual void forward_force_draw_over_viewport(Control *p_overlay);
virtual bool forward_spatial_gui_input(Camera *p_camera, const Ref<InputEvent> &p_event);
virtual String get_name() const;
+ virtual const Ref<Texture> get_icon() const;
virtual bool has_main_screen() const;
virtual void make_visible(bool p_visible);
virtual void selected_notify() {} //notify that it was raised by the user, not the editor
@@ -178,7 +185,7 @@ public:
EditorInterface *get_editor_interface();
- void update_canvas();
+ int update_overlays() const;
void queue_save_layout() const;
@@ -194,6 +201,9 @@ public:
void add_export_plugin(const Ref<EditorExportPlugin> &p_exporter);
void remove_export_plugin(const Ref<EditorExportPlugin> &p_exporter);
+ void add_scene_import_plugin(const Ref<EditorSceneImporter> &p_importer);
+ void remove_scene_import_plugin(const Ref<EditorSceneImporter> &p_importer);
+
EditorPlugin();
virtual ~EditorPlugin();
};