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-rw-r--r--editor/editor_plugin.h12
1 files changed, 8 insertions, 4 deletions
diff --git a/editor/editor_plugin.h b/editor/editor_plugin.h
index 1ebddbe2b0..e03aeb5d30 100644
--- a/editor/editor_plugin.h
+++ b/editor/editor_plugin.h
@@ -31,15 +31,15 @@
#ifndef EDITOR_PLUGIN_H
#define EDITOR_PLUGIN_H
+#include "core/io/config_file.h"
+#include "core/undo_redo.h"
#include "editor/editor_inspector.h"
#include "editor/import/editor_import_plugin.h"
#include "editor/import/resource_importer_scene.h"
#include "editor/script_create_dialog.h"
-#include "io/config_file.h"
#include "scene/gui/tool_button.h"
#include "scene/main/node.h"
#include "scene/resources/texture.h"
-#include "undo_redo.h"
/**
@author Juan Linietsky <reduzio@gmail.com>
@@ -174,9 +174,13 @@ public:
void notify_resource_saved(const Ref<Resource> &p_resource);
virtual bool forward_canvas_gui_input(const Ref<InputEvent> &p_event);
- virtual void forward_draw_over_viewport(Control *p_overlay);
- virtual void forward_force_draw_over_viewport(Control *p_overlay);
+ virtual void forward_canvas_draw_over_viewport(Control *p_overlay);
+ virtual void forward_canvas_force_draw_over_viewport(Control *p_overlay);
+
virtual bool forward_spatial_gui_input(Camera *p_camera, const Ref<InputEvent> &p_event);
+ virtual void forward_spatial_draw_over_viewport(Control *p_overlay);
+ virtual void forward_spatial_force_draw_over_viewport(Control *p_overlay);
+
virtual String get_name() const;
virtual const Ref<Texture> get_icon() const;
virtual bool has_main_screen() const;