diff options
Diffstat (limited to 'editor/editor_plugin.cpp')
-rw-r--r-- | editor/editor_plugin.cpp | 11 |
1 files changed, 8 insertions, 3 deletions
diff --git a/editor/editor_plugin.cpp b/editor/editor_plugin.cpp index 61c01993ae..aeca340cb1 100644 --- a/editor/editor_plugin.cpp +++ b/editor/editor_plugin.cpp @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -166,6 +166,10 @@ void EditorInterface::edit_node(Node *p_node) { EditorNode::get_singleton()->edit_node(p_node); } +void EditorInterface::edit_script(const Ref<Script> &p_script, int p_line, int p_col, bool p_grab_focus) { + ScriptEditor::get_singleton()->edit(p_script, p_line, p_col, p_grab_focus); +} + void EditorInterface::open_scene_from_path(const String &scene_path) { if (EditorNode::get_singleton()->is_changing_scene()) { return; @@ -291,7 +295,7 @@ Error EditorInterface::save_scene() { if (!get_edited_scene_root()) { return ERR_CANT_CREATE; } - if (get_edited_scene_root()->get_scene_file_path() == String()) { + if (get_edited_scene_root()->get_scene_file_path().is_empty()) { return ERR_CANT_CREATE; } @@ -326,6 +330,7 @@ void EditorInterface::_bind_methods() { ClassDB::bind_method(D_METHOD("get_editor_scale"), &EditorInterface::get_editor_scale); ClassDB::bind_method(D_METHOD("edit_resource", "resource"), &EditorInterface::edit_resource); ClassDB::bind_method(D_METHOD("edit_node", "node"), &EditorInterface::edit_node); + ClassDB::bind_method(D_METHOD("edit_script", "script", "line", "column", "grab_focus"), &EditorInterface::edit_script, DEFVAL(-1), DEFVAL(0), DEFVAL(true)); ClassDB::bind_method(D_METHOD("open_scene_from_path", "scene_filepath"), &EditorInterface::open_scene_from_path); ClassDB::bind_method(D_METHOD("reload_scene_from_path", "scene_filepath"), &EditorInterface::reload_scene_from_path); ClassDB::bind_method(D_METHOD("play_main_scene"), &EditorInterface::play_main_scene); |