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Diffstat (limited to 'editor/editor_plugin.cpp')
-rw-r--r--editor/editor_plugin.cpp155
1 files changed, 85 insertions, 70 deletions
diff --git a/editor/editor_plugin.cpp b/editor/editor_plugin.cpp
index 566c22f5a9..e11bc3c252 100644
--- a/editor/editor_plugin.cpp
+++ b/editor/editor_plugin.cpp
@@ -30,14 +30,20 @@
#include "editor_plugin.h"
+#include "editor/debugger/editor_debugger_node.h"
#include "editor/editor_command_palette.h"
#include "editor/editor_node.h"
#include "editor/editor_paths.h"
#include "editor/editor_resource_preview.h"
#include "editor/editor_settings.h"
+#include "editor/editor_translation_parser.h"
+#include "editor/editor_undo_redo_manager.h"
#include "editor/export/editor_export.h"
#include "editor/filesystem_dock.h"
+#include "editor/import/editor_import_plugin.h"
+#include "editor/import/resource_importer_scene.h"
#include "editor/plugins/canvas_item_editor_plugin.h"
+#include "editor/plugins/editor_debugger_plugin.h"
#include "editor/plugins/node_3d_editor_plugin.h"
#include "editor/plugins/script_editor_plugin.h"
#include "editor/project_settings_editor.h"
@@ -47,7 +53,7 @@
#include "scene/gui/popup_menu.h"
#include "servers/rendering_server.h"
-Array EditorInterface::_make_mesh_previews(const Array &p_meshes, int p_preview_size) {
+TypedArray<Texture2D> EditorInterface::_make_mesh_previews(const TypedArray<Mesh> &p_meshes, int p_preview_size) {
Vector<Ref<Mesh>> meshes;
for (int i = 0; i < p_meshes.size(); i++) {
@@ -55,7 +61,7 @@ Array EditorInterface::_make_mesh_previews(const Array &p_meshes, int p_preview_
}
Vector<Ref<Texture2D>> textures = make_mesh_previews(meshes, nullptr, p_preview_size);
- Array ret;
+ TypedArray<Texture2D> ret;
for (int i = 0; i < textures.size(); i++) {
ret.push_back(textures[i]);
}
@@ -155,8 +161,8 @@ void EditorInterface::set_main_screen_editor(const String &p_name) {
EditorNode::get_singleton()->select_editor_by_name(p_name);
}
-Control *EditorInterface::get_editor_main_control() {
- return EditorNode::get_singleton()->get_main_control();
+VBoxContainer *EditorInterface::get_editor_main_screen() {
+ return EditorNode::get_singleton()->get_main_screen_control();
}
void EditorInterface::edit_resource(const Ref<Resource> &p_resource) {
@@ -215,8 +221,8 @@ Node *EditorInterface::get_edited_scene_root() {
return EditorNode::get_singleton()->get_edited_scene();
}
-Array EditorInterface::get_open_scenes() const {
- Array ret;
+PackedStringArray EditorInterface::get_open_scenes() const {
+ PackedStringArray ret;
Vector<EditorData::EditedScene> scenes = EditorNode::get_editor_data().get_edited_scenes();
int scns_amount = scenes.size();
@@ -237,14 +243,18 @@ void EditorInterface::select_file(const String &p_file) {
FileSystemDock::get_singleton()->select_file(p_file);
}
-String EditorInterface::get_selected_path() const {
- return FileSystemDock::get_singleton()->get_selected_path();
+Vector<String> EditorInterface::get_selected_paths() const {
+ return FileSystemDock::get_singleton()->get_selected_paths();
}
String EditorInterface::get_current_path() const {
return FileSystemDock::get_singleton()->get_current_path();
}
+String EditorInterface::get_current_directory() const {
+ return FileSystemDock::get_singleton()->get_current_directory();
+}
+
void EditorInterface::inspect_object(Object *p_obj, const String &p_for_property, bool p_inspector_only) {
EditorNode::get_singleton()->push_item(p_obj, p_for_property, p_inspector_only);
}
@@ -288,6 +298,14 @@ bool EditorInterface::is_plugin_enabled(const String &p_plugin) const {
return EditorNode::get_singleton()->is_addon_plugin_enabled(p_plugin);
}
+void EditorInterface::set_movie_maker_enabled(bool p_enabled) {
+ EditorNode::get_singleton()->set_movie_maker_enabled(p_enabled);
+}
+
+bool EditorInterface::is_movie_maker_enabled() const {
+ return EditorNode::get_singleton()->is_movie_maker_enabled();
+}
+
EditorInspector *EditorInterface::get_inspector() const {
return InspectorDock::get_inspector_singleton();
}
@@ -312,6 +330,13 @@ void EditorInterface::set_distraction_free_mode(bool p_enter) {
EditorNode::get_singleton()->set_distraction_free_mode(p_enter);
}
+void EditorInterface::restart_editor(bool p_save) {
+ if (p_save) {
+ EditorNode::get_singleton()->save_all_scenes();
+ }
+ EditorNode::get_singleton()->restart_editor();
+}
+
bool EditorInterface::is_distraction_free_mode_enabled() const {
return EditorNode::get_singleton()->is_distraction_free_mode_enabled();
}
@@ -344,11 +369,12 @@ void EditorInterface::_bind_methods() {
ClassDB::bind_method(D_METHOD("get_edited_scene_root"), &EditorInterface::get_edited_scene_root);
ClassDB::bind_method(D_METHOD("get_resource_previewer"), &EditorInterface::get_resource_previewer);
ClassDB::bind_method(D_METHOD("get_resource_filesystem"), &EditorInterface::get_resource_file_system);
- ClassDB::bind_method(D_METHOD("get_editor_main_control"), &EditorInterface::get_editor_main_control);
+ ClassDB::bind_method(D_METHOD("get_editor_main_screen"), &EditorInterface::get_editor_main_screen);
ClassDB::bind_method(D_METHOD("make_mesh_previews", "meshes", "preview_size"), &EditorInterface::_make_mesh_previews);
ClassDB::bind_method(D_METHOD("select_file", "file"), &EditorInterface::select_file);
- ClassDB::bind_method(D_METHOD("get_selected_path"), &EditorInterface::get_selected_path);
+ ClassDB::bind_method(D_METHOD("get_selected_paths"), &EditorInterface::get_selected_paths);
ClassDB::bind_method(D_METHOD("get_current_path"), &EditorInterface::get_current_path);
+ ClassDB::bind_method(D_METHOD("get_current_directory"), &EditorInterface::get_current_directory);
ClassDB::bind_method(D_METHOD("get_file_system_dock"), &EditorInterface::get_file_system_dock);
ClassDB::bind_method(D_METHOD("get_editor_paths"), &EditorInterface::get_editor_paths);
ClassDB::bind_method(D_METHOD("get_command_palette"), &EditorInterface::get_command_palette);
@@ -356,10 +382,14 @@ void EditorInterface::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_plugin_enabled", "plugin", "enabled"), &EditorInterface::set_plugin_enabled);
ClassDB::bind_method(D_METHOD("is_plugin_enabled", "plugin"), &EditorInterface::is_plugin_enabled);
+ ClassDB::bind_method(D_METHOD("set_movie_maker_enabled", "enabled"), &EditorInterface::set_movie_maker_enabled);
+ ClassDB::bind_method(D_METHOD("is_movie_maker_enabled"), &EditorInterface::is_movie_maker_enabled);
+
ClassDB::bind_method(D_METHOD("get_inspector"), &EditorInterface::get_inspector);
ClassDB::bind_method(D_METHOD("save_scene"), &EditorInterface::save_scene);
ClassDB::bind_method(D_METHOD("save_scene_as", "path", "with_preview"), &EditorInterface::save_scene_as, DEFVAL(true));
+ ClassDB::bind_method(D_METHOD("restart_editor", "save"), &EditorInterface::restart_editor, DEFVAL(true));
ClassDB::bind_method(D_METHOD("set_main_screen_editor", "name"), &EditorInterface::set_main_screen_editor);
ClassDB::bind_method(D_METHOD("set_distraction_free_mode", "enter"), &EditorInterface::set_distraction_free_mode);
@@ -445,7 +475,7 @@ void EditorPlugin::add_control_to_container(CustomControlContainer p_location, C
CanvasItemEditor::get_singleton()->get_bottom_split()->add_child(p_control);
} break;
- case CONTAINER_PROPERTY_EDITOR_BOTTOM: {
+ case CONTAINER_INSPECTOR_BOTTOM: {
InspectorDock::get_singleton()->get_addon_area()->add_child(p_control);
} break;
@@ -498,7 +528,7 @@ void EditorPlugin::remove_control_from_container(CustomControlContainer p_locati
CanvasItemEditor::get_singleton()->get_bottom_split()->remove_child(p_control);
} break;
- case CONTAINER_PROPERTY_EDITOR_BOTTOM: {
+ case CONTAINER_INSPECTOR_BOTTOM: {
InspectorDock::get_singleton()->get_addon_area()->remove_child(p_control);
} break;
@@ -561,11 +591,9 @@ void EditorPlugin::notify_resource_saved(const Ref<Resource> &p_resource) {
}
bool EditorPlugin::forward_canvas_gui_input(const Ref<InputEvent> &p_event) {
- bool success;
- if (GDVIRTUAL_CALL(_forward_canvas_gui_input, p_event, success)) {
- return success;
- }
- return false;
+ bool success = false;
+ GDVIRTUAL_CALL(_forward_canvas_gui_input, p_event, success);
+ return success;
}
void EditorPlugin::forward_canvas_draw_over_viewport(Control *p_overlay) {
@@ -590,54 +618,41 @@ int EditorPlugin::update_overlays() const {
return count;
} else {
// This will update the normal viewport itself as well
- CanvasItemEditor::get_singleton()->get_viewport_control()->update();
+ CanvasItemEditor::get_singleton()->get_viewport_control()->queue_redraw();
return 1;
}
}
-EditorPlugin::AfterGUIInput EditorPlugin::forward_spatial_gui_input(Camera3D *p_camera, const Ref<InputEvent> &p_event) {
- int success;
-
- if (GDVIRTUAL_CALL(_forward_3d_gui_input, p_camera, p_event, success)) {
- return static_cast<EditorPlugin::AfterGUIInput>(success);
- }
-
- return EditorPlugin::AFTER_GUI_INPUT_PASS;
+EditorPlugin::AfterGUIInput EditorPlugin::forward_3d_gui_input(Camera3D *p_camera, const Ref<InputEvent> &p_event) {
+ int success = EditorPlugin::AFTER_GUI_INPUT_PASS;
+ GDVIRTUAL_CALL(_forward_3d_gui_input, p_camera, p_event, success);
+ return static_cast<EditorPlugin::AfterGUIInput>(success);
}
-void EditorPlugin::forward_spatial_draw_over_viewport(Control *p_overlay) {
+void EditorPlugin::forward_3d_draw_over_viewport(Control *p_overlay) {
GDVIRTUAL_CALL(_forward_3d_draw_over_viewport, p_overlay);
}
-void EditorPlugin::forward_spatial_force_draw_over_viewport(Control *p_overlay) {
+void EditorPlugin::forward_3d_force_draw_over_viewport(Control *p_overlay) {
GDVIRTUAL_CALL(_forward_3d_force_draw_over_viewport, p_overlay);
}
String EditorPlugin::get_name() const {
String name;
- if (GDVIRTUAL_CALL(_get_plugin_name, name)) {
- return name;
- }
-
- return String();
+ GDVIRTUAL_CALL(_get_plugin_name, name);
+ return name;
}
const Ref<Texture2D> EditorPlugin::get_icon() const {
Ref<Texture2D> icon;
- if (GDVIRTUAL_CALL(_get_plugin_icon, icon)) {
- return icon;
- }
-
- return Ref<Texture2D>();
+ GDVIRTUAL_CALL(_get_plugin_icon, icon);
+ return icon;
}
bool EditorPlugin::has_main_screen() const {
- bool success;
- if (GDVIRTUAL_CALL(_has_main_screen, success)) {
- return success;
- }
-
- return false;
+ bool success = false;
+ GDVIRTUAL_CALL(_has_main_screen, success);
+ return success;
}
void EditorPlugin::make_visible(bool p_visible) {
@@ -653,21 +668,15 @@ void EditorPlugin::edit(Object *p_object) {
}
bool EditorPlugin::handles(Object *p_object) const {
- bool success;
- if (GDVIRTUAL_CALL(_handles, p_object, success)) {
- return success;
- }
-
- return false;
+ bool success = false;
+ GDVIRTUAL_CALL(_handles, p_object, success);
+ return success;
}
Dictionary EditorPlugin::get_state() const {
Dictionary state;
- if (GDVIRTUAL_CALL(_get_state, state)) {
- return state;
- }
-
- return Dictionary();
+ GDVIRTUAL_CALL(_get_state, state);
+ return state;
}
void EditorPlugin::set_state(const Dictionary &p_state) {
@@ -744,12 +753,12 @@ void EditorPlugin::remove_export_plugin(const Ref<EditorExportPlugin> &p_exporte
EditorExport::get_singleton()->remove_export_plugin(p_exporter);
}
-void EditorPlugin::add_spatial_gizmo_plugin(const Ref<EditorNode3DGizmoPlugin> &p_gizmo_plugin) {
+void EditorPlugin::add_node_3d_gizmo_plugin(const Ref<EditorNode3DGizmoPlugin> &p_gizmo_plugin) {
ERR_FAIL_COND(!p_gizmo_plugin.is_valid());
Node3DEditor::get_singleton()->add_gizmo_plugin(p_gizmo_plugin);
}
-void EditorPlugin::remove_spatial_gizmo_plugin(const Ref<EditorNode3DGizmoPlugin> &p_gizmo_plugin) {
+void EditorPlugin::remove_node_3d_gizmo_plugin(const Ref<EditorNode3DGizmoPlugin> &p_gizmo_plugin) {
ERR_FAIL_COND(!p_gizmo_plugin.is_valid());
Node3DEditor::get_singleton()->remove_gizmo_plugin(p_gizmo_plugin);
}
@@ -813,11 +822,9 @@ void EditorPlugin::get_window_layout(Ref<ConfigFile> p_layout) {
}
bool EditorPlugin::build() {
- bool success;
- if (GDVIRTUAL_CALL(_build, success)) {
- return success;
- }
- return true;
+ bool success = true;
+ GDVIRTUAL_CALL(_build, success);
+ return success;
}
void EditorPlugin::queue_save_layout() {
@@ -840,12 +847,12 @@ ScriptCreateDialog *EditorPlugin::get_script_create_dialog() {
return SceneTreeDock::get_singleton()->get_script_create_dialog();
}
-void EditorPlugin::add_debugger_plugin(const Ref<Script> &p_script) {
- EditorDebuggerNode::get_singleton()->add_debugger_plugin(p_script);
+void EditorPlugin::add_debugger_plugin(const Ref<EditorDebuggerPlugin> &p_plugin) {
+ EditorDebuggerNode::get_singleton()->add_debugger_plugin(p_plugin);
}
-void EditorPlugin::remove_debugger_plugin(const Ref<Script> &p_script) {
- EditorDebuggerNode::get_singleton()->remove_debugger_plugin(p_script);
+void EditorPlugin::remove_debugger_plugin(const Ref<EditorDebuggerPlugin> &p_plugin) {
+ EditorDebuggerNode::get_singleton()->remove_debugger_plugin(p_plugin);
}
void EditorPlugin::_editor_project_settings_changed() {
@@ -885,7 +892,7 @@ void EditorPlugin::_bind_methods() {
ClassDB::bind_method(D_METHOD("make_bottom_panel_item_visible", "item"), &EditorPlugin::make_bottom_panel_item_visible);
ClassDB::bind_method(D_METHOD("hide_bottom_panel"), &EditorPlugin::hide_bottom_panel);
- ClassDB::bind_method(D_METHOD("get_undo_redo"), &EditorPlugin::_get_undo_redo);
+ ClassDB::bind_method(D_METHOD("get_undo_redo"), &EditorPlugin::get_undo_redo);
ClassDB::bind_method(D_METHOD("add_undo_redo_inspector_hook_callback", "callable"), &EditorPlugin::add_undo_redo_inspector_hook_callback);
ClassDB::bind_method(D_METHOD("remove_undo_redo_inspector_hook_callback", "callable"), &EditorPlugin::remove_undo_redo_inspector_hook_callback);
ClassDB::bind_method(D_METHOD("queue_save_layout"), &EditorPlugin::queue_save_layout);
@@ -899,8 +906,8 @@ void EditorPlugin::_bind_methods() {
ClassDB::bind_method(D_METHOD("remove_scene_post_import_plugin", "scene_import_plugin"), &EditorPlugin::remove_scene_post_import_plugin);
ClassDB::bind_method(D_METHOD("add_export_plugin", "plugin"), &EditorPlugin::add_export_plugin);
ClassDB::bind_method(D_METHOD("remove_export_plugin", "plugin"), &EditorPlugin::remove_export_plugin);
- ClassDB::bind_method(D_METHOD("add_spatial_gizmo_plugin", "plugin"), &EditorPlugin::add_spatial_gizmo_plugin);
- ClassDB::bind_method(D_METHOD("remove_spatial_gizmo_plugin", "plugin"), &EditorPlugin::remove_spatial_gizmo_plugin);
+ ClassDB::bind_method(D_METHOD("add_node_3d_gizmo_plugin", "plugin"), &EditorPlugin::add_node_3d_gizmo_plugin);
+ ClassDB::bind_method(D_METHOD("remove_node_3d_gizmo_plugin", "plugin"), &EditorPlugin::remove_node_3d_gizmo_plugin);
ClassDB::bind_method(D_METHOD("add_inspector_plugin", "plugin"), &EditorPlugin::add_inspector_plugin);
ClassDB::bind_method(D_METHOD("remove_inspector_plugin", "plugin"), &EditorPlugin::remove_inspector_plugin);
ClassDB::bind_method(D_METHOD("set_input_event_forwarding_always_enabled"), &EditorPlugin::set_input_event_forwarding_always_enabled);
@@ -950,7 +957,7 @@ void EditorPlugin::_bind_methods() {
BIND_ENUM_CONSTANT(CONTAINER_CANVAS_EDITOR_SIDE_LEFT);
BIND_ENUM_CONSTANT(CONTAINER_CANVAS_EDITOR_SIDE_RIGHT);
BIND_ENUM_CONSTANT(CONTAINER_CANVAS_EDITOR_BOTTOM);
- BIND_ENUM_CONSTANT(CONTAINER_PROPERTY_EDITOR_BOTTOM);
+ BIND_ENUM_CONSTANT(CONTAINER_INSPECTOR_BOTTOM);
BIND_ENUM_CONSTANT(CONTAINER_PROJECT_SETTING_TAB_LEFT);
BIND_ENUM_CONSTANT(CONTAINER_PROJECT_SETTING_TAB_RIGHT);
@@ -963,6 +970,14 @@ void EditorPlugin::_bind_methods() {
BIND_ENUM_CONSTANT(DOCK_SLOT_RIGHT_UR);
BIND_ENUM_CONSTANT(DOCK_SLOT_RIGHT_BR);
BIND_ENUM_CONSTANT(DOCK_SLOT_MAX);
+
+ BIND_ENUM_CONSTANT(AFTER_GUI_INPUT_PASS);
+ BIND_ENUM_CONSTANT(AFTER_GUI_INPUT_STOP);
+ BIND_ENUM_CONSTANT(AFTER_GUI_INPUT_CUSTOM);
+}
+
+Ref<EditorUndoRedoManager> EditorPlugin::get_undo_redo() {
+ return EditorNode::get_undo_redo();
}
EditorPluginCreateFunc EditorPlugins::creation_funcs[MAX_CREATE_FUNCS];