diff options
Diffstat (limited to 'editor/editor_plugin.cpp')
-rw-r--r-- | editor/editor_plugin.cpp | 155 |
1 files changed, 85 insertions, 70 deletions
diff --git a/editor/editor_plugin.cpp b/editor/editor_plugin.cpp index 566c22f5a9..e11bc3c252 100644 --- a/editor/editor_plugin.cpp +++ b/editor/editor_plugin.cpp @@ -30,14 +30,20 @@ #include "editor_plugin.h" +#include "editor/debugger/editor_debugger_node.h" #include "editor/editor_command_palette.h" #include "editor/editor_node.h" #include "editor/editor_paths.h" #include "editor/editor_resource_preview.h" #include "editor/editor_settings.h" +#include "editor/editor_translation_parser.h" +#include "editor/editor_undo_redo_manager.h" #include "editor/export/editor_export.h" #include "editor/filesystem_dock.h" +#include "editor/import/editor_import_plugin.h" +#include "editor/import/resource_importer_scene.h" #include "editor/plugins/canvas_item_editor_plugin.h" +#include "editor/plugins/editor_debugger_plugin.h" #include "editor/plugins/node_3d_editor_plugin.h" #include "editor/plugins/script_editor_plugin.h" #include "editor/project_settings_editor.h" @@ -47,7 +53,7 @@ #include "scene/gui/popup_menu.h" #include "servers/rendering_server.h" -Array EditorInterface::_make_mesh_previews(const Array &p_meshes, int p_preview_size) { +TypedArray<Texture2D> EditorInterface::_make_mesh_previews(const TypedArray<Mesh> &p_meshes, int p_preview_size) { Vector<Ref<Mesh>> meshes; for (int i = 0; i < p_meshes.size(); i++) { @@ -55,7 +61,7 @@ Array EditorInterface::_make_mesh_previews(const Array &p_meshes, int p_preview_ } Vector<Ref<Texture2D>> textures = make_mesh_previews(meshes, nullptr, p_preview_size); - Array ret; + TypedArray<Texture2D> ret; for (int i = 0; i < textures.size(); i++) { ret.push_back(textures[i]); } @@ -155,8 +161,8 @@ void EditorInterface::set_main_screen_editor(const String &p_name) { EditorNode::get_singleton()->select_editor_by_name(p_name); } -Control *EditorInterface::get_editor_main_control() { - return EditorNode::get_singleton()->get_main_control(); +VBoxContainer *EditorInterface::get_editor_main_screen() { + return EditorNode::get_singleton()->get_main_screen_control(); } void EditorInterface::edit_resource(const Ref<Resource> &p_resource) { @@ -215,8 +221,8 @@ Node *EditorInterface::get_edited_scene_root() { return EditorNode::get_singleton()->get_edited_scene(); } -Array EditorInterface::get_open_scenes() const { - Array ret; +PackedStringArray EditorInterface::get_open_scenes() const { + PackedStringArray ret; Vector<EditorData::EditedScene> scenes = EditorNode::get_editor_data().get_edited_scenes(); int scns_amount = scenes.size(); @@ -237,14 +243,18 @@ void EditorInterface::select_file(const String &p_file) { FileSystemDock::get_singleton()->select_file(p_file); } -String EditorInterface::get_selected_path() const { - return FileSystemDock::get_singleton()->get_selected_path(); +Vector<String> EditorInterface::get_selected_paths() const { + return FileSystemDock::get_singleton()->get_selected_paths(); } String EditorInterface::get_current_path() const { return FileSystemDock::get_singleton()->get_current_path(); } +String EditorInterface::get_current_directory() const { + return FileSystemDock::get_singleton()->get_current_directory(); +} + void EditorInterface::inspect_object(Object *p_obj, const String &p_for_property, bool p_inspector_only) { EditorNode::get_singleton()->push_item(p_obj, p_for_property, p_inspector_only); } @@ -288,6 +298,14 @@ bool EditorInterface::is_plugin_enabled(const String &p_plugin) const { return EditorNode::get_singleton()->is_addon_plugin_enabled(p_plugin); } +void EditorInterface::set_movie_maker_enabled(bool p_enabled) { + EditorNode::get_singleton()->set_movie_maker_enabled(p_enabled); +} + +bool EditorInterface::is_movie_maker_enabled() const { + return EditorNode::get_singleton()->is_movie_maker_enabled(); +} + EditorInspector *EditorInterface::get_inspector() const { return InspectorDock::get_inspector_singleton(); } @@ -312,6 +330,13 @@ void EditorInterface::set_distraction_free_mode(bool p_enter) { EditorNode::get_singleton()->set_distraction_free_mode(p_enter); } +void EditorInterface::restart_editor(bool p_save) { + if (p_save) { + EditorNode::get_singleton()->save_all_scenes(); + } + EditorNode::get_singleton()->restart_editor(); +} + bool EditorInterface::is_distraction_free_mode_enabled() const { return EditorNode::get_singleton()->is_distraction_free_mode_enabled(); } @@ -344,11 +369,12 @@ void EditorInterface::_bind_methods() { ClassDB::bind_method(D_METHOD("get_edited_scene_root"), &EditorInterface::get_edited_scene_root); ClassDB::bind_method(D_METHOD("get_resource_previewer"), &EditorInterface::get_resource_previewer); ClassDB::bind_method(D_METHOD("get_resource_filesystem"), &EditorInterface::get_resource_file_system); - ClassDB::bind_method(D_METHOD("get_editor_main_control"), &EditorInterface::get_editor_main_control); + ClassDB::bind_method(D_METHOD("get_editor_main_screen"), &EditorInterface::get_editor_main_screen); ClassDB::bind_method(D_METHOD("make_mesh_previews", "meshes", "preview_size"), &EditorInterface::_make_mesh_previews); ClassDB::bind_method(D_METHOD("select_file", "file"), &EditorInterface::select_file); - ClassDB::bind_method(D_METHOD("get_selected_path"), &EditorInterface::get_selected_path); + ClassDB::bind_method(D_METHOD("get_selected_paths"), &EditorInterface::get_selected_paths); ClassDB::bind_method(D_METHOD("get_current_path"), &EditorInterface::get_current_path); + ClassDB::bind_method(D_METHOD("get_current_directory"), &EditorInterface::get_current_directory); ClassDB::bind_method(D_METHOD("get_file_system_dock"), &EditorInterface::get_file_system_dock); ClassDB::bind_method(D_METHOD("get_editor_paths"), &EditorInterface::get_editor_paths); ClassDB::bind_method(D_METHOD("get_command_palette"), &EditorInterface::get_command_palette); @@ -356,10 +382,14 @@ void EditorInterface::_bind_methods() { ClassDB::bind_method(D_METHOD("set_plugin_enabled", "plugin", "enabled"), &EditorInterface::set_plugin_enabled); ClassDB::bind_method(D_METHOD("is_plugin_enabled", "plugin"), &EditorInterface::is_plugin_enabled); + ClassDB::bind_method(D_METHOD("set_movie_maker_enabled", "enabled"), &EditorInterface::set_movie_maker_enabled); + ClassDB::bind_method(D_METHOD("is_movie_maker_enabled"), &EditorInterface::is_movie_maker_enabled); + ClassDB::bind_method(D_METHOD("get_inspector"), &EditorInterface::get_inspector); ClassDB::bind_method(D_METHOD("save_scene"), &EditorInterface::save_scene); ClassDB::bind_method(D_METHOD("save_scene_as", "path", "with_preview"), &EditorInterface::save_scene_as, DEFVAL(true)); + ClassDB::bind_method(D_METHOD("restart_editor", "save"), &EditorInterface::restart_editor, DEFVAL(true)); ClassDB::bind_method(D_METHOD("set_main_screen_editor", "name"), &EditorInterface::set_main_screen_editor); ClassDB::bind_method(D_METHOD("set_distraction_free_mode", "enter"), &EditorInterface::set_distraction_free_mode); @@ -445,7 +475,7 @@ void EditorPlugin::add_control_to_container(CustomControlContainer p_location, C CanvasItemEditor::get_singleton()->get_bottom_split()->add_child(p_control); } break; - case CONTAINER_PROPERTY_EDITOR_BOTTOM: { + case CONTAINER_INSPECTOR_BOTTOM: { InspectorDock::get_singleton()->get_addon_area()->add_child(p_control); } break; @@ -498,7 +528,7 @@ void EditorPlugin::remove_control_from_container(CustomControlContainer p_locati CanvasItemEditor::get_singleton()->get_bottom_split()->remove_child(p_control); } break; - case CONTAINER_PROPERTY_EDITOR_BOTTOM: { + case CONTAINER_INSPECTOR_BOTTOM: { InspectorDock::get_singleton()->get_addon_area()->remove_child(p_control); } break; @@ -561,11 +591,9 @@ void EditorPlugin::notify_resource_saved(const Ref<Resource> &p_resource) { } bool EditorPlugin::forward_canvas_gui_input(const Ref<InputEvent> &p_event) { - bool success; - if (GDVIRTUAL_CALL(_forward_canvas_gui_input, p_event, success)) { - return success; - } - return false; + bool success = false; + GDVIRTUAL_CALL(_forward_canvas_gui_input, p_event, success); + return success; } void EditorPlugin::forward_canvas_draw_over_viewport(Control *p_overlay) { @@ -590,54 +618,41 @@ int EditorPlugin::update_overlays() const { return count; } else { // This will update the normal viewport itself as well - CanvasItemEditor::get_singleton()->get_viewport_control()->update(); + CanvasItemEditor::get_singleton()->get_viewport_control()->queue_redraw(); return 1; } } -EditorPlugin::AfterGUIInput EditorPlugin::forward_spatial_gui_input(Camera3D *p_camera, const Ref<InputEvent> &p_event) { - int success; - - if (GDVIRTUAL_CALL(_forward_3d_gui_input, p_camera, p_event, success)) { - return static_cast<EditorPlugin::AfterGUIInput>(success); - } - - return EditorPlugin::AFTER_GUI_INPUT_PASS; +EditorPlugin::AfterGUIInput EditorPlugin::forward_3d_gui_input(Camera3D *p_camera, const Ref<InputEvent> &p_event) { + int success = EditorPlugin::AFTER_GUI_INPUT_PASS; + GDVIRTUAL_CALL(_forward_3d_gui_input, p_camera, p_event, success); + return static_cast<EditorPlugin::AfterGUIInput>(success); } -void EditorPlugin::forward_spatial_draw_over_viewport(Control *p_overlay) { +void EditorPlugin::forward_3d_draw_over_viewport(Control *p_overlay) { GDVIRTUAL_CALL(_forward_3d_draw_over_viewport, p_overlay); } -void EditorPlugin::forward_spatial_force_draw_over_viewport(Control *p_overlay) { +void EditorPlugin::forward_3d_force_draw_over_viewport(Control *p_overlay) { GDVIRTUAL_CALL(_forward_3d_force_draw_over_viewport, p_overlay); } String EditorPlugin::get_name() const { String name; - if (GDVIRTUAL_CALL(_get_plugin_name, name)) { - return name; - } - - return String(); + GDVIRTUAL_CALL(_get_plugin_name, name); + return name; } const Ref<Texture2D> EditorPlugin::get_icon() const { Ref<Texture2D> icon; - if (GDVIRTUAL_CALL(_get_plugin_icon, icon)) { - return icon; - } - - return Ref<Texture2D>(); + GDVIRTUAL_CALL(_get_plugin_icon, icon); + return icon; } bool EditorPlugin::has_main_screen() const { - bool success; - if (GDVIRTUAL_CALL(_has_main_screen, success)) { - return success; - } - - return false; + bool success = false; + GDVIRTUAL_CALL(_has_main_screen, success); + return success; } void EditorPlugin::make_visible(bool p_visible) { @@ -653,21 +668,15 @@ void EditorPlugin::edit(Object *p_object) { } bool EditorPlugin::handles(Object *p_object) const { - bool success; - if (GDVIRTUAL_CALL(_handles, p_object, success)) { - return success; - } - - return false; + bool success = false; + GDVIRTUAL_CALL(_handles, p_object, success); + return success; } Dictionary EditorPlugin::get_state() const { Dictionary state; - if (GDVIRTUAL_CALL(_get_state, state)) { - return state; - } - - return Dictionary(); + GDVIRTUAL_CALL(_get_state, state); + return state; } void EditorPlugin::set_state(const Dictionary &p_state) { @@ -744,12 +753,12 @@ void EditorPlugin::remove_export_plugin(const Ref<EditorExportPlugin> &p_exporte EditorExport::get_singleton()->remove_export_plugin(p_exporter); } -void EditorPlugin::add_spatial_gizmo_plugin(const Ref<EditorNode3DGizmoPlugin> &p_gizmo_plugin) { +void EditorPlugin::add_node_3d_gizmo_plugin(const Ref<EditorNode3DGizmoPlugin> &p_gizmo_plugin) { ERR_FAIL_COND(!p_gizmo_plugin.is_valid()); Node3DEditor::get_singleton()->add_gizmo_plugin(p_gizmo_plugin); } -void EditorPlugin::remove_spatial_gizmo_plugin(const Ref<EditorNode3DGizmoPlugin> &p_gizmo_plugin) { +void EditorPlugin::remove_node_3d_gizmo_plugin(const Ref<EditorNode3DGizmoPlugin> &p_gizmo_plugin) { ERR_FAIL_COND(!p_gizmo_plugin.is_valid()); Node3DEditor::get_singleton()->remove_gizmo_plugin(p_gizmo_plugin); } @@ -813,11 +822,9 @@ void EditorPlugin::get_window_layout(Ref<ConfigFile> p_layout) { } bool EditorPlugin::build() { - bool success; - if (GDVIRTUAL_CALL(_build, success)) { - return success; - } - return true; + bool success = true; + GDVIRTUAL_CALL(_build, success); + return success; } void EditorPlugin::queue_save_layout() { @@ -840,12 +847,12 @@ ScriptCreateDialog *EditorPlugin::get_script_create_dialog() { return SceneTreeDock::get_singleton()->get_script_create_dialog(); } -void EditorPlugin::add_debugger_plugin(const Ref<Script> &p_script) { - EditorDebuggerNode::get_singleton()->add_debugger_plugin(p_script); +void EditorPlugin::add_debugger_plugin(const Ref<EditorDebuggerPlugin> &p_plugin) { + EditorDebuggerNode::get_singleton()->add_debugger_plugin(p_plugin); } -void EditorPlugin::remove_debugger_plugin(const Ref<Script> &p_script) { - EditorDebuggerNode::get_singleton()->remove_debugger_plugin(p_script); +void EditorPlugin::remove_debugger_plugin(const Ref<EditorDebuggerPlugin> &p_plugin) { + EditorDebuggerNode::get_singleton()->remove_debugger_plugin(p_plugin); } void EditorPlugin::_editor_project_settings_changed() { @@ -885,7 +892,7 @@ void EditorPlugin::_bind_methods() { ClassDB::bind_method(D_METHOD("make_bottom_panel_item_visible", "item"), &EditorPlugin::make_bottom_panel_item_visible); ClassDB::bind_method(D_METHOD("hide_bottom_panel"), &EditorPlugin::hide_bottom_panel); - ClassDB::bind_method(D_METHOD("get_undo_redo"), &EditorPlugin::_get_undo_redo); + ClassDB::bind_method(D_METHOD("get_undo_redo"), &EditorPlugin::get_undo_redo); ClassDB::bind_method(D_METHOD("add_undo_redo_inspector_hook_callback", "callable"), &EditorPlugin::add_undo_redo_inspector_hook_callback); ClassDB::bind_method(D_METHOD("remove_undo_redo_inspector_hook_callback", "callable"), &EditorPlugin::remove_undo_redo_inspector_hook_callback); ClassDB::bind_method(D_METHOD("queue_save_layout"), &EditorPlugin::queue_save_layout); @@ -899,8 +906,8 @@ void EditorPlugin::_bind_methods() { ClassDB::bind_method(D_METHOD("remove_scene_post_import_plugin", "scene_import_plugin"), &EditorPlugin::remove_scene_post_import_plugin); ClassDB::bind_method(D_METHOD("add_export_plugin", "plugin"), &EditorPlugin::add_export_plugin); ClassDB::bind_method(D_METHOD("remove_export_plugin", "plugin"), &EditorPlugin::remove_export_plugin); - ClassDB::bind_method(D_METHOD("add_spatial_gizmo_plugin", "plugin"), &EditorPlugin::add_spatial_gizmo_plugin); - ClassDB::bind_method(D_METHOD("remove_spatial_gizmo_plugin", "plugin"), &EditorPlugin::remove_spatial_gizmo_plugin); + ClassDB::bind_method(D_METHOD("add_node_3d_gizmo_plugin", "plugin"), &EditorPlugin::add_node_3d_gizmo_plugin); + ClassDB::bind_method(D_METHOD("remove_node_3d_gizmo_plugin", "plugin"), &EditorPlugin::remove_node_3d_gizmo_plugin); ClassDB::bind_method(D_METHOD("add_inspector_plugin", "plugin"), &EditorPlugin::add_inspector_plugin); ClassDB::bind_method(D_METHOD("remove_inspector_plugin", "plugin"), &EditorPlugin::remove_inspector_plugin); ClassDB::bind_method(D_METHOD("set_input_event_forwarding_always_enabled"), &EditorPlugin::set_input_event_forwarding_always_enabled); @@ -950,7 +957,7 @@ void EditorPlugin::_bind_methods() { BIND_ENUM_CONSTANT(CONTAINER_CANVAS_EDITOR_SIDE_LEFT); BIND_ENUM_CONSTANT(CONTAINER_CANVAS_EDITOR_SIDE_RIGHT); BIND_ENUM_CONSTANT(CONTAINER_CANVAS_EDITOR_BOTTOM); - BIND_ENUM_CONSTANT(CONTAINER_PROPERTY_EDITOR_BOTTOM); + BIND_ENUM_CONSTANT(CONTAINER_INSPECTOR_BOTTOM); BIND_ENUM_CONSTANT(CONTAINER_PROJECT_SETTING_TAB_LEFT); BIND_ENUM_CONSTANT(CONTAINER_PROJECT_SETTING_TAB_RIGHT); @@ -963,6 +970,14 @@ void EditorPlugin::_bind_methods() { BIND_ENUM_CONSTANT(DOCK_SLOT_RIGHT_UR); BIND_ENUM_CONSTANT(DOCK_SLOT_RIGHT_BR); BIND_ENUM_CONSTANT(DOCK_SLOT_MAX); + + BIND_ENUM_CONSTANT(AFTER_GUI_INPUT_PASS); + BIND_ENUM_CONSTANT(AFTER_GUI_INPUT_STOP); + BIND_ENUM_CONSTANT(AFTER_GUI_INPUT_CUSTOM); +} + +Ref<EditorUndoRedoManager> EditorPlugin::get_undo_redo() { + return EditorNode::get_undo_redo(); } EditorPluginCreateFunc EditorPlugins::creation_funcs[MAX_CREATE_FUNCS]; |