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-rw-r--r--editor/editor_plugin.cpp11
1 files changed, 11 insertions, 0 deletions
diff --git a/editor/editor_plugin.cpp b/editor/editor_plugin.cpp
index c2a845653e..90cb01a31d 100644
--- a/editor/editor_plugin.cpp
+++ b/editor/editor_plugin.cpp
@@ -149,6 +149,10 @@ Vector<Ref<Texture> > EditorInterface::make_mesh_previews(const Vector<Ref<Mesh>
return textures;
}
+void EditorInterface::set_main_screen_editor(const String &p_name) {
+ EditorNode::get_singleton()->select_editor_by_name(p_name);
+}
+
Control *EditorInterface::get_editor_viewport() {
return EditorNode::get_singleton()->get_viewport();
@@ -260,6 +264,10 @@ void EditorInterface::save_scene_as(const String &p_scene, bool p_with_preview)
EditorNode::get_singleton()->save_scene_to_path(p_scene, p_with_preview);
}
+void EditorInterface::set_distraction_free_mode(bool p_enter) {
+ EditorNode::get_singleton()->set_distraction_free_mode(p_enter);
+}
+
EditorInterface *EditorInterface::singleton = NULL;
void EditorInterface::_bind_methods() {
@@ -288,6 +296,9 @@ void EditorInterface::_bind_methods() {
ClassDB::bind_method(D_METHOD("save_scene"), &EditorInterface::save_scene);
ClassDB::bind_method(D_METHOD("save_scene_as", "path", "with_preview"), &EditorInterface::save_scene_as, DEFVAL(true));
+
+ ClassDB::bind_method(D_METHOD("set_main_screen_editor", "name"), &EditorInterface::set_main_screen_editor);
+ ClassDB::bind_method(D_METHOD("set_distraction_free_mode", "enter"), &EditorInterface::set_distraction_free_mode);
}
EditorInterface::EditorInterface() {