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-rw-r--r--editor/editor_paths.cpp4
1 files changed, 1 insertions, 3 deletions
diff --git a/editor/editor_paths.cpp b/editor/editor_paths.cpp
index 323707ec6c..c9817190dd 100644
--- a/editor/editor_paths.cpp
+++ b/editor/editor_paths.cpp
@@ -186,7 +186,7 @@ EditorPaths::EditorPaths() {
// Validate or create project-specific editor data dir (`res://.godot`),
// including shader cache subdir.
- if (Main::is_project_manager()) {
+ if (Main::is_project_manager() || Main::is_cmdline_tool()) {
// Nothing to create, use shared editor data dir for shader cache.
Engine::get_singleton()->set_shader_cache_path(data_dir);
} else {
@@ -209,6 +209,4 @@ EditorPaths::EditorPaths() {
dir_res->make_dir(ProjectSettings::IMPORTED_FILES_PATH);
}
}
-
- print_line("paths valid: " + itos((int)paths_valid));
}