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-rw-r--r--editor/editor_path.h21
1 files changed, 12 insertions, 9 deletions
diff --git a/editor/editor_path.h b/editor/editor_path.h
index 07f8b7244e..afc7a20bad 100644
--- a/editor/editor_path.h
+++ b/editor/editor_path.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -31,20 +31,23 @@
#ifndef EDITOR_PATH_H
#define EDITOR_PATH_H
-#include "editor_data.h"
#include "scene/gui/box_container.h"
#include "scene/gui/button.h"
+#include "scene/gui/label.h"
#include "scene/gui/popup_menu.h"
+#include "scene/gui/texture_rect.h"
+
+class EditorSelectionHistory;
class EditorPath : public Button {
GDCLASS(EditorPath, Button);
- EditorHistory *history;
+ EditorSelectionHistory *history = nullptr;
- TextureRect *current_object_icon;
- Label *current_object_label;
- TextureRect *sub_objects_icon;
- PopupMenu *sub_objects_menu;
+ TextureRect *current_object_icon = nullptr;
+ Label *current_object_label = nullptr;
+ TextureRect *sub_objects_icon = nullptr;
+ PopupMenu *sub_objects_menu = nullptr;
Vector<ObjectID> objects;
@@ -62,7 +65,7 @@ public:
void clear_path();
void enable_path();
- EditorPath(EditorHistory *p_history);
+ EditorPath(EditorSelectionHistory *p_history);
};
#endif // EDITOR_PATH_H