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Diffstat (limited to 'editor/editor_path.cpp')
-rw-r--r--editor/editor_path.cpp72
1 files changed, 36 insertions, 36 deletions
diff --git a/editor/editor_path.cpp b/editor/editor_path.cpp
index d1f41dad84..6ae25cc224 100644
--- a/editor/editor_path.cpp
+++ b/editor/editor_path.cpp
@@ -1,32 +1,32 @@
-/*************************************************************************/
-/* editor_path.cpp */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* https://godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
+/**************************************************************************/
+/* editor_path.cpp */
+/**************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/**************************************************************************/
+/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
+/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/**************************************************************************/
#include "editor_path.h"
@@ -59,7 +59,7 @@ void EditorPath::_add_children_to_popup(Object *p_obj, int p_depth) {
continue;
}
- Ref<Texture2D> icon = EditorNode::get_singleton()->get_object_icon(obj);
+ Ref<Texture2D> obj_icon = EditorNode::get_singleton()->get_object_icon(obj);
String proper_name = "";
Vector<String> name_parts = E.name.split("/");
@@ -72,7 +72,7 @@ void EditorPath::_add_children_to_popup(Object *p_obj, int p_depth) {
}
int index = sub_objects_menu->get_item_count();
- sub_objects_menu->add_icon_item(icon, proper_name, objects.size());
+ sub_objects_menu->add_icon_item(obj_icon, proper_name, objects.size());
sub_objects_menu->set_item_indent(index, p_depth);
objects.push_back(obj->get_instance_id());
@@ -122,15 +122,15 @@ void EditorPath::update_path() {
continue;
}
- Ref<Texture2D> icon;
+ Ref<Texture2D> obj_icon;
if (Object::cast_to<MultiNodeEdit>(obj)) {
- icon = EditorNode::get_singleton()->get_class_icon(Object::cast_to<MultiNodeEdit>(obj)->get_edited_class_name());
+ obj_icon = EditorNode::get_singleton()->get_class_icon(Object::cast_to<MultiNodeEdit>(obj)->get_edited_class_name());
} else {
- icon = EditorNode::get_singleton()->get_object_icon(obj);
+ obj_icon = EditorNode::get_singleton()->get_object_icon(obj);
}
- if (icon.is_valid()) {
- current_object_icon->set_texture(icon);
+ if (obj_icon.is_valid()) {
+ current_object_icon->set_texture(obj_icon);
}
if (i == history->get_path_size() - 1) {