diff options
Diffstat (limited to 'editor/editor_path.cpp')
-rw-r--r-- | editor/editor_path.cpp | 72 |
1 files changed, 36 insertions, 36 deletions
diff --git a/editor/editor_path.cpp b/editor/editor_path.cpp index d1f41dad84..6ae25cc224 100644 --- a/editor/editor_path.cpp +++ b/editor/editor_path.cpp @@ -1,32 +1,32 @@ -/*************************************************************************/ -/* editor_path.cpp */ -/*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* https://godotengine.org */ -/*************************************************************************/ -/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ -/* */ -/* Permission is hereby granted, free of charge, to any person obtaining */ -/* a copy of this software and associated documentation files (the */ -/* "Software"), to deal in the Software without restriction, including */ -/* without limitation the rights to use, copy, modify, merge, publish, */ -/* distribute, sublicense, and/or sell copies of the Software, and to */ -/* permit persons to whom the Software is furnished to do so, subject to */ -/* the following conditions: */ -/* */ -/* The above copyright notice and this permission notice shall be */ -/* included in all copies or substantial portions of the Software. */ -/* */ -/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ -/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ -/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ -/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ -/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ -/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ -/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ -/*************************************************************************/ +/**************************************************************************/ +/* editor_path.cpp */ +/**************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/**************************************************************************/ +/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ +/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/**************************************************************************/ #include "editor_path.h" @@ -59,7 +59,7 @@ void EditorPath::_add_children_to_popup(Object *p_obj, int p_depth) { continue; } - Ref<Texture2D> icon = EditorNode::get_singleton()->get_object_icon(obj); + Ref<Texture2D> obj_icon = EditorNode::get_singleton()->get_object_icon(obj); String proper_name = ""; Vector<String> name_parts = E.name.split("/"); @@ -72,7 +72,7 @@ void EditorPath::_add_children_to_popup(Object *p_obj, int p_depth) { } int index = sub_objects_menu->get_item_count(); - sub_objects_menu->add_icon_item(icon, proper_name, objects.size()); + sub_objects_menu->add_icon_item(obj_icon, proper_name, objects.size()); sub_objects_menu->set_item_indent(index, p_depth); objects.push_back(obj->get_instance_id()); @@ -122,15 +122,15 @@ void EditorPath::update_path() { continue; } - Ref<Texture2D> icon; + Ref<Texture2D> obj_icon; if (Object::cast_to<MultiNodeEdit>(obj)) { - icon = EditorNode::get_singleton()->get_class_icon(Object::cast_to<MultiNodeEdit>(obj)->get_edited_class_name()); + obj_icon = EditorNode::get_singleton()->get_class_icon(Object::cast_to<MultiNodeEdit>(obj)->get_edited_class_name()); } else { - icon = EditorNode::get_singleton()->get_object_icon(obj); + obj_icon = EditorNode::get_singleton()->get_object_icon(obj); } - if (icon.is_valid()) { - current_object_icon->set_texture(icon); + if (obj_icon.is_valid()) { + current_object_icon->set_texture(obj_icon); } if (i == history->get_path_size() - 1) { |