diff options
Diffstat (limited to 'editor/editor_node.h')
-rw-r--r-- | editor/editor_node.h | 15 |
1 files changed, 14 insertions, 1 deletions
diff --git a/editor/editor_node.h b/editor/editor_node.h index a2b4a0a049..658d5dc0ae 100644 --- a/editor/editor_node.h +++ b/editor/editor_node.h @@ -153,6 +153,9 @@ private: OBJECT_REQUEST_HELP, RUN_PLAY, + COLLAPSE_ALL, + EXPAND_ALL, + RUN_STOP, RUN_PLAY_SCENE, RUN_PLAY_NATIVE, @@ -378,6 +381,7 @@ private: Vector<EditorPlugin *> editor_plugins; EditorPlugin *editor_plugin_screen; EditorPluginList *editor_plugins_over; + EditorPluginList *editor_plugins_force_over; EditorPluginList *editor_plugins_force_input_forwarding; EditorHistory editor_history; @@ -426,6 +430,9 @@ private: void _property_editor_forward(); void _property_editor_back(); + void _menu_collapseall(); + void _menu_expandall(); + void _select_history(int p_idx); void _prepare_history(); @@ -559,6 +566,10 @@ private: void _load_docks_from_config(Ref<ConfigFile> p_layout, const String &p_section); void _update_dock_slots_visibility(); + bool restoring_scenes; + void _save_open_scenes_to_config(Ref<ConfigFile> p_layout, const String &p_section); + void _load_open_scenes_from_config(Ref<ConfigFile> p_layout, const String &p_section); + void _update_layouts_menu(); void _layout_menu_option(int p_id); @@ -636,6 +647,7 @@ public: EditorPlugin *get_editor_plugin_screen() { return editor_plugin_screen; } EditorPluginList *get_editor_plugins_over() { return editor_plugins_over; } + EditorPluginList *get_editor_plugins_force_over() { return editor_plugins_force_over; } EditorPluginList *get_editor_plugins_force_input_forwarding() { return editor_plugins_force_input_forwarding; } PropertyEditor *get_property_editor() { return property_editor; } VBoxContainer *get_property_editor_vb() { return prop_editor_vb; } @@ -820,7 +832,8 @@ public: void edit(Object *p_object); bool forward_gui_input(const Ref<InputEvent> &p_event); bool forward_spatial_gui_input(Camera *p_camera, const Ref<InputEvent> &p_event, bool serve_when_force_input_enabled); - void forward_draw_over_canvas(Control *p_canvas); + void forward_draw_over_viewport(Control *p_overlay); + void forward_force_draw_over_viewport(Control *p_overlay); void add_plugin(EditorPlugin *p_plugin); void clear(); bool empty(); |