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-rw-r--r--editor/editor_node.h699
1 files changed, 334 insertions, 365 deletions
diff --git a/editor/editor_node.h b/editor/editor_node.h
index 2e8b850c7b..89f80baeb9 100644
--- a/editor/editor_node.h
+++ b/editor/editor_node.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -32,15 +32,12 @@
#define EDITOR_NODE_H
#include "core/templates/safe_refcount.h"
-#include "editor/editor_data.h"
#include "editor/editor_export.h"
#include "editor/editor_folding.h"
#include "editor/editor_native_shader_source_visualizer.h"
#include "editor/editor_run.h"
#include "editor/inspector_dock.h"
#include "editor/property_editor.h"
-#include "editor/scene_tree_dock.h"
-#include "scene/gui/link_button.h"
typedef void (*EditorNodeInitCallback)();
typedef void (*EditorPluginInitializeCallback)();
@@ -49,16 +46,20 @@ typedef bool (*EditorBuildCallback)();
class AcceptDialog;
class AudioStreamPreviewGenerator;
class BackgroundProgress;
+class Button;
class CenterContainer;
class ConfirmationDialog;
class Control;
class DependencyEditor;
class DependencyErrorDialog;
+class DynamicFontImportSettings;
class EditorAbout;
class EditorCommandPalette;
class EditorExport;
+class EditorExtensionManager;
class EditorFeatureProfileManager;
class EditorFileServer;
+class EditorFolding;
class EditorInspector;
class EditorLayoutsDialog;
class EditorLog;
@@ -66,12 +67,16 @@ class EditorPlugin;
class EditorPluginList;
class EditorQuickOpen;
class EditorResourcePreview;
+class EditorRun;
class EditorRunNative;
class EditorSettingsDialog;
+class EditorToaster;
class ExportTemplateManager;
+class FileDialog;
class FileSystemDock;
class HSplitContainer;
class ImportDock;
+class LinkButton;
class MenuButton;
class NodeDock;
class OrphanResourcesDialog;
@@ -82,17 +87,14 @@ class ProgressDialog;
class ProjectExportDialog;
class ProjectSettingsEditor;
class RunSettingsDialog;
+class SceneImportSettings;
class ScriptCreateDialog;
+class SubViewport;
+class TabBar;
class TabContainer;
-class Tabs;
class TextureProgressBar;
-class Button;
class VSplitContainer;
class Window;
-class SubViewport;
-class SceneImportSettings;
-class EditorExtensionManager;
-class DynamicFontImportSettings;
class EditorNode : public Node {
GDCLASS(EditorNode, Node);
@@ -110,6 +112,13 @@ public:
DOCK_SLOT_MAX
};
+ enum EditorTable {
+ EDITOR_2D = 0,
+ EDITOR_3D,
+ EDITOR_SCRIPT,
+ EDITOR_ASSETLIB
+ };
+
struct ExecuteThreadArgs {
String path;
List<String> args;
@@ -121,10 +130,6 @@ public:
};
private:
- enum {
- HISTORY_SIZE = 64
- };
-
enum MenuOptions {
FILE_NEW_SCENE,
FILE_NEW_INHERITED_SCENE,
@@ -151,6 +156,7 @@ private:
FILE_CLOSE_ALL,
FILE_CLOSE_ALL_AND_QUIT,
FILE_CLOSE_ALL_AND_RUN_PROJECT_MANAGER,
+ FILE_CLOSE_ALL_AND_RELOAD_CURRENT_PROJECT,
FILE_QUIT,
FILE_EXTERNAL_OPEN_SCENE,
EDIT_UNDO,
@@ -166,9 +172,11 @@ private:
RUN_PLAY_SCENE,
RUN_PLAY_CUSTOM_SCENE,
RUN_SETTINGS,
- RUN_PROJECT_DATA_FOLDER,
- RUN_RELOAD_CURRENT_PROJECT,
+ RUN_USER_DATA_FOLDER,
+ RUN_WRITE_MOVIE,
+ RELOAD_CURRENT_PROJECT,
RUN_PROJECT_MANAGER,
+ RUN_VCS_METADATA,
RUN_VCS_SETTINGS,
RUN_VCS_SHUT_DOWN,
SETTINGS_UPDATE_CONTINUOUSLY,
@@ -186,7 +194,6 @@ private:
SETTINGS_MANAGE_FEATURE_PROFILES,
SETTINGS_INSTALL_ANDROID_BUILD_TEMPLATE,
SETTINGS_PICK_MAIN_SCENE,
- SETTINGS_TOGGLE_CONSOLE,
SETTINGS_TOGGLE_FULLSCREEN,
SETTINGS_HELP,
SCENE_TAB_CLOSE,
@@ -205,7 +212,7 @@ private:
HELP_ABOUT,
HELP_SUPPORT_GODOT_DEVELOPMENT,
- SET_VIDEO_DRIVER_SAVE_AND_RESTART,
+ SET_RENDERING_DRIVER_SAVE_AND_RESTART,
GLOBAL_NEW_WINDOW,
GLOBAL_SCENE,
@@ -215,251 +222,301 @@ private:
TOOL_MENU_BASE = 1000
};
- SubViewport *scene_root; //root of the scene being edited
-
- PanelContainer *scene_root_parent;
- Control *theme_base;
- Control *gui_base;
- VBoxContainer *main_vbox;
- OptionButton *video_driver;
+ enum {
+ MAX_INIT_CALLBACKS = 128,
+ MAX_BUILD_CALLBACKS = 128
+ };
- ConfirmationDialog *video_restart_dialog;
+ enum ScriptNameCasing {
+ SCENE_NAME_CASING_AUTO,
+ SCENE_NAME_CASING_PASCAL_CASE,
+ SCENE_NAME_CASING_SNAKE_CASE
+ };
- int video_driver_current;
- String video_driver_request;
- void _video_driver_selected(int);
- void _update_video_driver_color();
+ struct BottomPanelItem {
+ String name;
+ Control *control = nullptr;
+ Button *button = nullptr;
+ };
- // Split containers
+ struct ExportDefer {
+ String preset;
+ String path;
+ bool debug = false;
+ bool pack_only = false;
+ } export_defer;
- HSplitContainer *left_l_hsplit;
- VSplitContainer *left_l_vsplit;
- HSplitContainer *left_r_hsplit;
- VSplitContainer *left_r_vsplit;
- HSplitContainer *main_hsplit;
- HSplitContainer *right_hsplit;
- VSplitContainer *right_l_vsplit;
- VSplitContainer *right_r_vsplit;
+ static EditorNode *singleton;
- VSplitContainer *center_split;
+ EditorData editor_data;
+ EditorFolding editor_folding;
+ EditorRun editor_run;
+ EditorSelectionHistory editor_history;
+
+ EditorCommandPalette *command_palette = nullptr;
+ EditorExport *editor_export = nullptr;
+ EditorInterface *editor_interface = nullptr;
+ EditorLog *log = nullptr;
+ EditorNativeShaderSourceVisualizer *native_shader_source_visualizer = nullptr;
+ EditorPlugin *editor_plugin_screen = nullptr;
+ EditorPluginList *editor_plugins_force_input_forwarding = nullptr;
+ EditorPluginList *editor_plugins_force_over = nullptr;
+ EditorPluginList *editor_plugins_over = nullptr;
+ EditorQuickOpen *quick_open = nullptr;
+ EditorQuickOpen *quick_run = nullptr;
+ EditorResourcePreview *resource_preview = nullptr;
+ EditorRunNative *run_native = nullptr;
+ EditorSelection *editor_selection = nullptr;
+ EditorSettingsDialog *editor_settings_dialog = nullptr;
+
+ ProjectExportDialog *project_export = nullptr;
+ ProjectSettingsEditor *project_settings_editor = nullptr;
- // To access those easily by index
+ Vector<EditorPlugin *> editor_plugins;
+ bool _initializing_plugins = false;
+ HashMap<String, EditorPlugin *> addon_name_to_plugin;
+
+ PanelContainer *scene_root_parent = nullptr;
+ Control *theme_base = nullptr;
+ Control *gui_base = nullptr;
+ VBoxContainer *main_vbox = nullptr;
+ OptionButton *rendering_driver = nullptr;
+
+ ConfirmationDialog *video_restart_dialog = nullptr;
+
+ int rendering_driver_current = 0;
+ String rendering_driver_request;
+
+ // Split containers.
+ HSplitContainer *left_l_hsplit = nullptr;
+ VSplitContainer *left_l_vsplit = nullptr;
+ HSplitContainer *left_r_hsplit = nullptr;
+ VSplitContainer *left_r_vsplit = nullptr;
+ HSplitContainer *main_hsplit = nullptr;
+ HSplitContainer *right_hsplit = nullptr;
+ VSplitContainer *right_l_vsplit = nullptr;
+ VSplitContainer *right_r_vsplit = nullptr;
+ VSplitContainer *center_split = nullptr;
+ // To access those easily by index.
Vector<VSplitContainer *> vsplits;
Vector<HSplitContainer *> hsplits;
- // Main tabs
-
- Tabs *scene_tabs;
- PopupMenu *scene_tabs_context_menu;
- Panel *tab_preview_panel;
- TextureRect *tab_preview;
- int tab_closing;
-
- bool exiting;
- bool dimmed;
-
- int old_split_ofs;
- VSplitContainer *top_split;
- HBoxContainer *bottom_hb;
- Control *vp_base;
-
- HBoxContainer *menu_hb;
- Control *main_control;
- MenuButton *file_menu;
- MenuButton *project_menu;
- MenuButton *debug_menu;
- MenuButton *settings_menu;
- MenuButton *help_menu;
- PopupMenu *tool_menu;
- Button *export_button;
- Button *prev_scene;
- Button *play_button;
- Button *pause_button;
- Button *stop_button;
- Button *run_settings_button;
- Button *play_scene_button;
- Button *play_custom_scene_button;
- Button *search_button;
- TextureProgressBar *audio_vu;
-
- Timer *screenshot_timer;
-
- PluginConfigDialog *plugin_config_dialog;
-
- RichTextLabel *load_errors;
- AcceptDialog *load_error_dialog;
-
- RichTextLabel *execute_outputs;
- AcceptDialog *execute_output_dialog;
+ // Main tabs.
+ TabBar *scene_tabs = nullptr;
+ PopupMenu *scene_tabs_context_menu = nullptr;
+ Panel *tab_preview_panel = nullptr;
+ TextureRect *tab_preview = nullptr;
+ int tab_closing_idx = 0;
+
+ bool exiting = false;
+ bool dimmed = false;
+
+ int old_split_ofs = 0;
+ VSplitContainer *top_split = nullptr;
+ HBoxContainer *bottom_hb = nullptr;
+ Control *vp_base = nullptr;
+
+ HBoxContainer *menu_hb = nullptr;
+ Control *main_control = nullptr;
+ MenuButton *file_menu = nullptr;
+ MenuButton *project_menu = nullptr;
+ MenuButton *debug_menu = nullptr;
+ MenuButton *settings_menu = nullptr;
+ MenuButton *help_menu = nullptr;
+ PopupMenu *tool_menu = nullptr;
+ PopupMenu *export_as_menu = nullptr;
+ Button *export_button = nullptr;
+ Button *prev_scene = nullptr;
+ Button *play_button = nullptr;
+ Button *pause_button = nullptr;
+ Button *stop_button = nullptr;
+ Button *run_settings_button = nullptr;
+ Button *play_scene_button = nullptr;
+ Button *play_custom_scene_button = nullptr;
+ Button *search_button = nullptr;
+ Button *write_movie_button = nullptr;
+ TextureProgressBar *audio_vu = nullptr;
+
+ Timer *screenshot_timer = nullptr;
+
+ PluginConfigDialog *plugin_config_dialog = nullptr;
+
+ RichTextLabel *load_errors = nullptr;
+ AcceptDialog *load_error_dialog = nullptr;
+
+ RichTextLabel *execute_outputs = nullptr;
+ AcceptDialog *execute_output_dialog = nullptr;
Ref<Theme> theme;
- PopupMenu *recent_scenes;
- SceneTreeDock *scene_tree_dock;
- InspectorDock *inspector_dock;
- NodeDock *node_dock;
- ImportDock *import_dock;
- FileSystemDock *filesystem_dock;
- EditorRunNative *run_native;
-
- ConfirmationDialog *confirmation;
- ConfirmationDialog *save_confirmation;
- ConfirmationDialog *import_confirmation;
- ConfirmationDialog *pick_main_scene;
- Button *select_current_scene_button;
- AcceptDialog *accept;
- EditorAbout *about;
- AcceptDialog *warning;
-
- int overridden_default_layout;
+ PopupMenu *recent_scenes = nullptr;
+ String _recent_scene;
+ List<String> previous_scenes;
+ String defer_load_scene;
+ Node *_last_instantiated_scene = nullptr;
+
+ ConfirmationDialog *confirmation = nullptr;
+ ConfirmationDialog *save_confirmation = nullptr;
+ ConfirmationDialog *import_confirmation = nullptr;
+ ConfirmationDialog *pick_main_scene = nullptr;
+ Button *select_current_scene_button = nullptr;
+ AcceptDialog *accept = nullptr;
+ AcceptDialog *save_accept = nullptr;
+ EditorAbout *about = nullptr;
+ AcceptDialog *warning = nullptr;
+
+ int overridden_default_layout = -1;
Ref<ConfigFile> default_layout;
- PopupMenu *editor_layouts;
- EditorLayoutsDialog *layout_dialog;
-
- ConfirmationDialog *custom_build_manage_templates;
- ConfirmationDialog *install_android_build_template;
- ConfirmationDialog *remove_android_build_template;
-
- EditorSettingsDialog *settings_config_dialog;
- ProjectSettingsEditor *project_settings;
- bool settings_changed = true; //make it update settings on first frame
- void _update_from_settings();
-
- PopupMenu *vcs_actions_menu;
- EditorFileDialog *file;
- ExportTemplateManager *export_template_manager;
- EditorFeatureProfileManager *feature_profile_manager;
- EditorFileDialog *file_templates;
- EditorFileDialog *file_export_lib;
- EditorFileDialog *file_script;
- EditorFileDialog *file_android_build_source;
- CheckBox *file_export_lib_merge;
- CheckBox *file_export_lib_apply_xforms;
+ PopupMenu *editor_layouts = nullptr;
+ EditorLayoutsDialog *layout_dialog = nullptr;
+
+ ConfirmationDialog *custom_build_manage_templates = nullptr;
+ ConfirmationDialog *install_android_build_template = nullptr;
+ ConfirmationDialog *remove_android_build_template = nullptr;
+
+ PopupMenu *vcs_actions_menu = nullptr;
+ EditorFileDialog *file = nullptr;
+ ExportTemplateManager *export_template_manager = nullptr;
+ EditorFeatureProfileManager *feature_profile_manager = nullptr;
+ EditorFileDialog *file_templates = nullptr;
+ EditorFileDialog *file_export_lib = nullptr;
+ EditorFileDialog *file_script = nullptr;
+ EditorFileDialog *file_android_build_source = nullptr;
+ CheckBox *file_export_lib_merge = nullptr;
+ CheckBox *file_export_lib_apply_xforms = nullptr;
String current_path;
- MenuButton *update_spinner;
-
- EditorNativeShaderSourceVisualizer *native_shader_source_visualizer;
-
- String defer_load_scene;
- Node *_last_instantiated_scene;
-
- EditorLog *log;
- CenterContainer *tabs_center;
- EditorQuickOpen *quick_open;
- EditorQuickOpen *quick_run;
- EditorCommandPalette *command_palette;
+ MenuButton *update_spinner = nullptr;
- HBoxContainer *main_editor_button_vb;
+ HBoxContainer *main_editor_button_vb = nullptr;
Vector<Button *> main_editor_buttons;
Vector<EditorPlugin *> editor_table;
- AudioStreamPreviewGenerator *preview_gen;
- ProgressDialog *progress_dialog;
- BackgroundProgress *progress_hb;
+ AudioStreamPreviewGenerator *audio_preview_gen = nullptr;
+ ProgressDialog *progress_dialog = nullptr;
+ BackgroundProgress *progress_hb = nullptr;
- DependencyErrorDialog *dependency_error;
- DependencyEditor *dependency_fixer;
- OrphanResourcesDialog *orphan_resources;
- ConfirmationDialog *open_imported;
- Button *new_inherited_button;
+ DependencyErrorDialog *dependency_error = nullptr;
+ HashMap<String, HashSet<String>> dependency_errors;
+ DependencyEditor *dependency_fixer = nullptr;
+ OrphanResourcesDialog *orphan_resources = nullptr;
+ ConfirmationDialog *open_imported = nullptr;
+ Button *new_inherited_button = nullptr;
String open_import_request;
Vector<Control *> floating_docks;
- TabContainer *dock_slot[DOCK_SLOT_MAX];
+ Button *dock_float = nullptr;
+ Button *dock_tab_move_left = nullptr;
+ Button *dock_tab_move_right = nullptr;
+ Control *dock_select = nullptr;
+ PopupPanel *dock_select_popup = nullptr;
Rect2 dock_select_rect[DOCK_SLOT_MAX];
- int dock_select_rect_over;
- PopupPanel *dock_select_popup;
- Control *dock_select;
- Button *dock_float;
- Button *dock_tab_move_left;
- Button *dock_tab_move_right;
- int dock_popup_selected;
- Timer *dock_drag_timer;
- bool docks_visible;
-
- HBoxContainer *tabbar_container;
- Button *distraction_free;
- Button *scene_tab_add;
-
- bool scene_distraction;
- bool script_distraction;
+ TabContainer *dock_slot[DOCK_SLOT_MAX];
+ Timer *dock_drag_timer = nullptr;
+ bool docks_visible = true;
+ int dock_popup_selected_idx = -1;
+ int dock_select_rect_over_idx = -1;
- String _tmp_import_path;
+ HBoxContainer *tabbar_container = nullptr;
+ Button *distraction_free = nullptr;
+ Button *scene_tab_add = nullptr;
+ Control *scene_tab_add_ph = nullptr;
+
+ Vector<BottomPanelItem> bottom_panel_items;
+ PanelContainer *bottom_panel = nullptr;
+ HBoxContainer *bottom_panel_hb = nullptr;
+ HBoxContainer *bottom_panel_hb_editors = nullptr;
+ VBoxContainer *bottom_panel_vb = nullptr;
+ EditorToaster *editor_toaster = nullptr;
+ LinkButton *version_btn = nullptr;
+ Button *bottom_panel_raise = nullptr;
+
+ Tree *disk_changed_list = nullptr;
+ ConfirmationDialog *disk_changed = nullptr;
+
+ bool scene_distraction_free = false;
+ bool script_distraction_free = false;
+
+ bool _playing_edited = false;
+ bool changing_scene = false;
+ bool cmdline_export_mode = false;
+ bool convert_old = false;
+ bool immediate_dialog_confirmed = false;
+ bool opening_prev = false;
+ bool restoring_scenes = false;
+ bool settings_changed = true; // Make it update settings on first frame.
+ bool unsaved_cache = true;
+ bool waiting_for_first_scan = true;
- EditorExport *editor_export;
+ int current_menu_option = 0;
+
+ SubViewport *scene_root = nullptr; // Root of the scene being edited.
+ Object *current = nullptr;
- Object *current;
Ref<Resource> saving_resource;
- bool _playing_edited;
- String run_custom_filename;
- bool reference_resource_mem;
- bool save_external_resources_mem;
- uint64_t saved_version;
- uint64_t last_checked_version;
- bool unsaved_cache;
+ uint64_t update_spinner_step_msec = 0;
+ uint64_t update_spinner_step_frame = 0;
+ int update_spinner_step = 0;
+
+ String _tmp_import_path;
+ String external_file;
String open_navigate;
- bool changing_scene;
- bool waiting_for_first_scan;
+ String run_custom_filename;
- bool waiting_for_sources_changed;
+ uint64_t saved_version = 1;
+ uint64_t last_checked_version = 0;
- uint32_t update_spinner_step_msec;
- uint64_t update_spinner_step_frame;
- int update_spinner_step;
+ DynamicFontImportSettings *fontdata_import_settings = nullptr;
+ SceneImportSettings *scene_import_settings = nullptr;
- Vector<EditorPlugin *> editor_plugins;
- EditorPlugin *editor_plugin_screen;
- EditorPluginList *editor_plugins_over;
- EditorPluginList *editor_plugins_force_over;
- EditorPluginList *editor_plugins_force_input_forwarding;
+ String import_reload_fn;
- EditorHistory editor_history;
- EditorData editor_data;
- EditorRun editor_run;
- EditorSelection *editor_selection;
- ProjectExportDialog *project_export;
- EditorResourcePreview *resource_preview;
- EditorFolding editor_folding;
+ HashSet<String> textfile_extensions;
+ HashSet<FileDialog *> file_dialogs;
+ HashSet<EditorFileDialog *> editor_file_dialogs;
- DynamicFontImportSettings *fontdata_import_settings;
- SceneImportSettings *scene_import_settings;
- struct BottomPanelItem {
- String name;
- Control *control = nullptr;
- Button *button = nullptr;
- };
+ Vector<Ref<EditorResourceConversionPlugin>> resource_conversion_plugins;
+ PrintHandlerList print_handler;
- Vector<BottomPanelItem> bottom_panel_items;
+ HashMap<String, Ref<Texture2D>> icon_type_cache;
+ HashMap<Ref<Script>, Ref<Texture>> script_icon_cache;
- PanelContainer *bottom_panel;
- HBoxContainer *bottom_panel_hb;
- HBoxContainer *bottom_panel_hb_editors;
- VBoxContainer *bottom_panel_vb;
- LinkButton *version_btn;
- Button *bottom_panel_raise;
+ static EditorBuildCallback build_callbacks[MAX_BUILD_CALLBACKS];
+ static EditorPluginInitializeCallback plugin_init_callbacks[MAX_INIT_CALLBACKS];
+ static int build_callback_count;
+ static int plugin_init_callback_count;
+ static Vector<EditorNodeInitCallback> _init_callbacks;
- Tree *disk_changed_list;
- ConfirmationDialog *disk_changed;
+ static void _dependency_error_report(void *ud, const String &p_path, const String &p_dep, const String &p_type) {
+ EditorNode *en = static_cast<EditorNode *>(ud);
+ if (!en->dependency_errors.has(p_path)) {
+ en->dependency_errors[p_path] = HashSet<String>();
+ }
+ en->dependency_errors[p_path].insert(p_dep + "::" + p_type);
+ }
- void _bottom_panel_raise_toggled(bool);
+ static Ref<Texture2D> _file_dialog_get_icon(const String &p_path);
+ static void _file_dialog_register(FileDialog *p_dialog);
+ static void _file_dialog_unregister(FileDialog *p_dialog);
+ static void _editor_file_dialog_register(EditorFileDialog *p_dialog);
+ static void _editor_file_dialog_unregister(EditorFileDialog *p_dialog);
- EditorInterface *editor_interface;
+ static void _load_error_notify(void *p_ud, const String &p_text);
+ static void _file_access_close_error_notify(const String &p_str);
- void _bottom_panel_switch(bool p_enable, int p_idx);
+ static void _print_handler(void *p_this, const String &p_string, bool p_error);
+ static void _resource_saved(Ref<Resource> p_resource, const String &p_path);
+ static void _resource_loaded(Ref<Resource> p_resource, const String &p_path);
- String external_file;
- List<String> previous_scenes;
- bool opening_prev;
+ void _build_icon_type_cache();
void _dialog_action(String p_file);
- void _edit_current();
+ void _edit_current(bool p_skip_foreign = false);
void _dialog_display_save_error(String p_file, Error p_error);
void _dialog_display_load_error(String p_file, Error p_error);
- int current_option;
void _menu_option(int p_option);
void _menu_confirm_current();
void _menu_option_confirm(int p_option, bool p_confirmed);
@@ -471,6 +528,7 @@ private:
void _save_screenshot(NodePath p_path);
void _tool_menu_option(int p_idx);
+ void _export_as_menu_option(int p_idx);
void _update_file_menu_opened();
void _update_file_menu_closed();
@@ -517,79 +575,35 @@ private:
void _run(bool p_current = false, const String &p_custom = "");
void _run_native(const Ref<EditorExportPreset> &p_preset);
- void _save_optimized();
- void _import_action(const String &p_action);
- void _import(const String &p_file);
void _add_to_recent_scenes(const String &p_scene);
void _update_recent_scenes();
void _open_recent_scene(int p_idx);
void _global_menu_scene(const Variant &p_tag);
void _global_menu_new_window(const Variant &p_tag);
- void _dropped_files(const Vector<String> &p_files, int p_screen);
+ void _dropped_files(const Vector<String> &p_files);
void _add_dropped_files_recursive(const Vector<String> &p_files, String to_path);
- String _recent_scene;
- void _exit_editor();
+ void _update_from_settings();
- bool convert_old;
+ void _rendering_driver_selected(int);
+ void _update_rendering_driver_color();
- virtual void unhandled_input(const Ref<InputEvent> &p_event) override;
+ void _exit_editor(int p_exit_code);
- static void _load_error_notify(void *p_ud, const String &p_text);
+ virtual void shortcut_input(const Ref<InputEvent> &p_event) override;
bool has_main_screen() const { return true; }
- String import_reload_fn;
-
- Set<FileDialog *> file_dialogs;
- Set<EditorFileDialog *> editor_file_dialogs;
-
- Map<String, Ref<Texture2D>> icon_type_cache;
- void _build_icon_type_cache();
-
- bool _initializing_addons;
- Map<String, EditorPlugin *> plugin_addons;
-
- static Ref<Texture2D> _file_dialog_get_icon(const String &p_path);
- static void _file_dialog_register(FileDialog *p_dialog);
- static void _file_dialog_unregister(FileDialog *p_dialog);
- static void _editor_file_dialog_register(EditorFileDialog *p_dialog);
- static void _editor_file_dialog_unregister(EditorFileDialog *p_dialog);
-
- void _cleanup_scene();
void _remove_edited_scene(bool p_change_tab = true);
void _remove_scene(int index, bool p_change_tab = true);
- bool _find_and_save_resource(RES p_res, Map<RES, bool> &processed, int32_t flags);
- bool _find_and_save_edited_subresources(Object *obj, Map<RES, bool> &processed, int32_t flags);
- void _save_edited_subresources(Node *scene, Map<RES, bool> &processed, int32_t flags);
+ bool _find_and_save_resource(Ref<Resource> p_res, HashMap<Ref<Resource>, bool> &processed, int32_t flags);
+ bool _find_and_save_edited_subresources(Object *obj, HashMap<Ref<Resource>, bool> &processed, int32_t flags);
+ void _save_edited_subresources(Node *scene, HashMap<Ref<Resource>, bool> &processed, int32_t flags);
void _mark_unsaved_scenes();
void _find_node_types(Node *p_node, int &count_2d, int &count_3d);
void _save_scene_with_preview(String p_file, int p_idx = -1);
- Map<String, Set<String>> dependency_errors;
-
- static void _dependency_error_report(void *ud, const String &p_path, const String &p_dep, const String &p_type) {
- EditorNode *en = (EditorNode *)ud;
- if (!en->dependency_errors.has(p_path)) {
- en->dependency_errors[p_path] = Set<String>();
- }
- en->dependency_errors[p_path].insert(p_dep + "::" + p_type);
- }
-
- struct ExportDefer {
- String preset;
- String path;
- bool debug = false;
- bool pack_only = false;
- } export_defer;
-
- bool cmdline_export_mode;
-
- static EditorNode *singleton;
-
- static Vector<EditorNodeInitCallback> _init_callbacks;
-
bool _find_scene_in_use(Node *p_node, const String &p_path) const;
void _update_dock_containers();
@@ -624,7 +638,6 @@ private:
void _update_dock_slots_visibility();
void _dock_tab_changed(int p_tab);
- bool restoring_scenes;
void _save_open_scenes_to_config(Ref<ConfigFile> p_layout, const String &p_section);
void _load_open_scenes_from_config(Ref<ConfigFile> p_layout, const String &p_section);
@@ -635,37 +648,14 @@ private:
void _update_addon_config();
- static void _file_access_close_error_notify(const String &p_str);
-
void _toggle_distraction_free_mode();
- enum {
- MAX_INIT_CALLBACKS = 128,
- MAX_BUILD_CALLBACKS = 128
- };
-
void _inherit_imported(const String &p_action);
void _open_imported();
- static int plugin_init_callback_count;
- static EditorPluginInitializeCallback plugin_init_callbacks[MAX_INIT_CALLBACKS];
void _save_default_environment();
-
- static int build_callback_count;
- static EditorBuildCallback build_callbacks[MAX_BUILD_CALLBACKS];
-
- void _license_tree_selected();
-
void _update_update_spinner();
- Vector<Ref<EditorResourceConversionPlugin>> resource_conversion_plugins;
-
- PrintHandlerList print_handler;
- static void _print_handler(void *p_this, const String &p_string, bool p_error);
-
- static void _resource_saved(RES p_resource, const String &p_path);
- static void _resource_loaded(RES p_resource, const String &p_path);
-
void _resources_changed(const Vector<String> &p_resources);
void _scan_external_changes();
void _reload_modified_scenes();
@@ -678,51 +668,70 @@ private:
void _pick_main_scene_custom_action(const String &p_custom_action_name);
- bool immediate_dialog_confirmed = false;
void _immediate_dialog_confirmed();
-
+ void _update_write_movie_icon();
void _select_default_main_screen_plugin();
+ void _bottom_panel_switch(bool p_enable, int p_idx);
+ void _bottom_panel_raise_toggled(bool);
+
protected:
- void _notification(int p_what);
+ friend class FileSystemDock;
static void _bind_methods();
-protected:
- friend class FileSystemDock;
+ void _notification(int p_what);
int get_current_tab();
void set_current_tab(int p_tab);
public:
- bool call_build();
+ void set_visible_editor(EditorTable p_table) { _editor_select(p_table); }
- static void add_plugin_init_callback(EditorPluginInitializeCallback p_callback);
+ bool call_build();
- enum EditorTable {
- EDITOR_2D = 0,
- EDITOR_3D,
- EDITOR_SCRIPT,
- EDITOR_ASSETLIB
- };
+ static void register_editor_types();
+ static void unregister_editor_types();
- void set_visible_editor(EditorTable p_table) { _editor_select(p_table); }
static EditorNode *get_singleton() { return singleton; }
- EditorPlugin *get_editor_plugin_screen() { return editor_plugin_screen; }
- EditorPluginList *get_editor_plugins_over() { return editor_plugins_over; }
- EditorPluginList *get_editor_plugins_force_over() { return editor_plugins_force_over; }
- EditorPluginList *get_editor_plugins_force_input_forwarding() { return editor_plugins_force_input_forwarding; }
- EditorInspector *get_inspector() { return inspector_dock->get_inspector(); }
- Container *get_inspector_dock_addon_area() { return inspector_dock->get_addon_area(); }
- ScriptCreateDialog *get_script_create_dialog() { return scene_tree_dock->get_script_create_dialog(); }
+ static EditorLog *get_log() { return singleton->log; }
+ static EditorData &get_editor_data() { return singleton->editor_data; }
+ static EditorFolding &get_editor_folding() { return singleton->editor_folding; }
+ static UndoRedo *get_undo_redo() { return &singleton->editor_data.get_undo_redo(); }
- ProjectSettingsEditor *get_project_settings() { return project_settings; }
+ static HBoxContainer *get_menu_hb() { return singleton->menu_hb; }
+ static VSplitContainer *get_top_split() { return singleton->top_split; }
+
+ static bool has_unsaved_changes() { return singleton->unsaved_cache; }
+ static void disambiguate_filenames(const Vector<String> p_full_paths, Vector<String> &r_filenames);
+ static void add_io_error(const String &p_error);
+
+ static void progress_add_task(const String &p_task, const String &p_label, int p_steps, bool p_can_cancel = false);
+ static bool progress_task_step(const String &p_task, const String &p_state, int p_step = -1, bool p_force_refresh = true);
+ static void progress_end_task(const String &p_task);
+
+ static void progress_add_task_bg(const String &p_task, const String &p_label, int p_steps);
+ static void progress_task_step_bg(const String &p_task, int p_step = -1);
+ static void progress_end_task_bg(const String &p_task);
static void add_editor_plugin(EditorPlugin *p_editor, bool p_config_changed = false);
static void remove_editor_plugin(EditorPlugin *p_editor, bool p_config_changed = false);
- static void disambiguate_filenames(const Vector<String> p_full_paths, Vector<String> &r_filenames);
+ static void add_plugin_init_callback(EditorPluginInitializeCallback p_callback);
+ static void add_init_callback(EditorNodeInitCallback p_callback) { _init_callbacks.push_back(p_callback); }
+ static void add_build_callback(EditorBuildCallback p_callback);
+
+ static bool immediate_confirmation_dialog(const String &p_text, const String &p_ok_text = TTR("Ok"), const String &p_cancel_text = TTR("Cancel"));
+
+ EditorPlugin *get_editor_plugin_screen() { return editor_plugin_screen; }
+ EditorPluginList *get_editor_plugins_force_input_forwarding() { return editor_plugins_force_input_forwarding; }
+ EditorPluginList *get_editor_plugins_force_over() { return editor_plugins_force_over; }
+ EditorPluginList *get_editor_plugins_over() { return editor_plugins_over; }
+ EditorSelection *get_editor_selection() { return editor_selection; }
+ EditorSelectionHistory *get_editor_selection_history() { return &editor_history; }
+
+ ProjectSettingsEditor *get_project_settings() { return project_settings_editor; }
void new_inherited_scene() { _menu_option_confirm(FILE_NEW_INHERITED_SCENE, false); }
@@ -739,8 +748,7 @@ public:
bool is_addon_plugin_enabled(const String &p_addon) const;
void edit_node(Node *p_node);
- void edit_resource(const Ref<Resource> &p_resource) { inspector_dock->edit_resource(p_resource); };
- void open_resource(const String &p_type) { inspector_dock->open_resource(p_type); };
+ void edit_resource(const Ref<Resource> &p_resource) { InspectorDock::get_singleton()->edit_resource(p_resource); };
void save_resource_in_path(const Ref<Resource> &p_resource, const String &p_path);
void save_resource(const Ref<Resource> &p_resource);
@@ -748,33 +756,26 @@ public:
void show_about() { _menu_option_confirm(HELP_ABOUT, false); }
- static bool has_unsaved_changes() { return singleton->unsaved_cache; }
-
- static HBoxContainer *get_menu_hb() { return singleton->menu_hb; }
-
void push_item(Object *p_object, const String &p_property = "", bool p_inspector_only = false);
void edit_item(Object *p_object);
- void edit_item_resource(RES p_resource);
+ void edit_item_resource(Ref<Resource> p_resource);
bool item_has_editor(Object *p_object);
void hide_top_editors();
void select_editor_by_name(const String &p_name);
void open_request(const String &p_path);
+ void edit_foreign_resource(Ref<Resource> p_resource);
bool is_changing_scene() const;
- static EditorLog *get_log() { return singleton->log; }
Control *get_main_control();
+ SubViewport *get_scene_root() { return scene_root; } // Root of the scene being edited.
void set_edited_scene(Node *p_scene);
-
Node *get_edited_scene() { return editor_data.get_edited_scene_root(); }
- SubViewport *get_scene_root() { return scene_root; } //root of the scene being edited
-
void fix_dependencies(const String &p_for_file);
- void clear_scene() { _cleanup_scene(); }
int new_scene();
Error load_scene(const String &p_scene, bool p_ignore_broken_deps = false, bool p_set_inherited = false, bool p_clear_errors = true, bool p_force_open_imported = false, bool p_silent_change_tab = false);
Error load_resource(const String &p_resource, bool p_ignore_broken_deps = false);
@@ -784,21 +785,8 @@ public:
void set_current_version(uint64_t p_version);
void set_current_scene(int p_idx);
- static EditorData &get_editor_data() { return singleton->editor_data; }
- static EditorFolding &get_editor_folding() { return singleton->editor_folding; }
- EditorHistory *get_editor_history() { return &editor_history; }
-
- static VSplitContainer *get_top_split() { return singleton->top_split; }
-
void request_instance_scene(const String &p_path);
void request_instantiate_scenes(const Vector<String> &p_files);
- FileSystemDock *get_filesystem_dock();
- ImportDock *get_import_dock();
- SceneTreeDock *get_scene_tree_dock();
- InspectorDock *get_inspector_dock();
- static UndoRedo *get_undo_redo() { return &singleton->editor_data.get_undo_redo(); }
-
- EditorSelection *get_editor_selection() { return editor_selection; }
void set_convert_old_scene(bool p_old) { convert_old = p_old; }
@@ -810,32 +798,20 @@ public:
Ref<Theme> get_editor_theme() const { return theme; }
Ref<Script> get_object_custom_type_base(const Object *p_object) const;
StringName get_object_custom_type_name(const Object *p_object) const;
- Ref<Texture2D> get_object_icon(const Object *p_object, const String &p_fallback = "Object") const;
+ Ref<Texture2D> get_object_icon(const Object *p_object, const String &p_fallback = "Object");
Ref<Texture2D> get_class_icon(const String &p_class, const String &p_fallback = "Object") const;
void show_accept(const String &p_text, const String &p_title);
+ void show_save_accept(const String &p_text, const String &p_title);
void show_warning(const String &p_text, const String &p_title = TTR("Warning!"));
void _copy_warning(const String &p_str);
Error export_preset(const String &p_preset, const String &p_path, bool p_debug, bool p_pack_only);
- static void register_editor_types();
- static void unregister_editor_types();
-
Control *get_gui_base() { return gui_base; }
Control *get_theme_base() { return gui_base->get_parent_control(); }
- static void add_io_error(const String &p_error);
-
- static void progress_add_task(const String &p_task, const String &p_label, int p_steps, bool p_can_cancel = false);
- static bool progress_task_step(const String &p_task, const String &p_state, int p_step = -1, bool p_force_refresh = true);
- static void progress_end_task(const String &p_task);
-
- static void progress_add_task_bg(const String &p_task, const String &p_label, int p_steps);
- static void progress_task_step_bg(const String &p_task, int p_step = -1);
- static void progress_end_task_bg(const String &p_task);
-
void save_scene_to_path(String p_file, bool p_with_preview = true) {
if (p_with_preview) {
_save_scene_with_preview(p_file);
@@ -846,8 +822,6 @@ public:
bool is_scene_in_use(const String &p_path);
- void scan_import_changes();
-
void save_layout();
void open_export_template_manager();
@@ -871,6 +845,8 @@ public:
void add_tool_submenu_item(const String &p_name, PopupMenu *p_submenu);
void remove_tool_menu_item(const String &p_name);
+ PopupMenu *get_export_as_menu();
+
void save_all_scenes();
void save_scene_list(Vector<String> p_scene_filenames);
void restart_editor();
@@ -882,22 +858,17 @@ public:
void edit_current() { _edit_current(); };
- void update_keying() const { inspector_dock->update_keying(); };
bool has_scenes_in_session();
int execute_and_show_output(const String &p_title, const String &p_path, const List<String> &p_arguments, bool p_close_on_ok = true, bool p_close_on_errors = false);
EditorNode();
~EditorNode();
- void get_singleton(const char *arg1, bool arg2);
void add_resource_conversion_plugin(const Ref<EditorResourceConversionPlugin> &p_plugin);
void remove_resource_conversion_plugin(const Ref<EditorResourceConversionPlugin> &p_plugin);
Vector<Ref<EditorResourceConversionPlugin>> find_resource_conversion_plugin(const Ref<Resource> &p_for_resource);
- static void add_init_callback(EditorNodeInitCallback p_callback) { _init_callbacks.push_back(p_callback); }
- static void add_build_callback(EditorBuildCallback p_callback);
-
bool ensure_main_scene(bool p_from_native);
Error run_play_native(int p_idx, int p_platform);
@@ -907,8 +878,6 @@ public:
void run_stop();
bool is_run_playing() const;
String get_run_playing_scene() const;
-
- static bool immediate_confirmation_dialog(const String &p_text, const String &p_ok_text = TTR("Ok"), const String &p_cancel_text = TTR("Cancel"));
};
struct EditorProgress {
@@ -939,7 +908,7 @@ public:
bool forward_gui_input(const Ref<InputEvent> &p_event);
void forward_canvas_draw_over_viewport(Control *p_overlay);
void forward_canvas_force_draw_over_viewport(Control *p_overlay);
- bool forward_spatial_gui_input(Camera3D *p_camera, const Ref<InputEvent> &p_event, bool serve_when_force_input_enabled);
+ EditorPlugin::AfterGUIInput forward_spatial_gui_input(Camera3D *p_camera, const Ref<InputEvent> &p_event, bool serve_when_force_input_enabled);
void forward_spatial_draw_over_viewport(Control *p_overlay);
void forward_spatial_force_draw_over_viewport(Control *p_overlay);
void add_plugin(EditorPlugin *p_plugin);