diff options
Diffstat (limited to 'editor/editor_node.h')
-rw-r--r-- | editor/editor_node.h | 53 |
1 files changed, 32 insertions, 21 deletions
diff --git a/editor/editor_node.h b/editor/editor_node.h index dec28b0d2b..8068ca89ee 100644 --- a/editor/editor_node.h +++ b/editor/editor_node.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -34,6 +34,7 @@ #include "editor/editor_data.h" #include "editor/editor_export.h" #include "editor/editor_folding.h" +#include "editor/editor_native_shader_source_visualizer.h" #include "editor/editor_run.h" #include "editor/inspector_dock.h" #include "editor/property_editor.h" @@ -81,7 +82,7 @@ class RunSettingsDialog; class ScriptCreateDialog; class TabContainer; class Tabs; -class TextureProgress; +class TextureProgressBar; class Button; class VSplitContainer; class Window; @@ -107,10 +108,10 @@ public: String path; List<String> args; String output; - Thread *execute_output_thread; + Thread execute_output_thread; Mutex execute_output_mutex; - int exitcode; - volatile bool done; + int exitcode = 0; + volatile bool done = false; }; private: @@ -125,7 +126,6 @@ private: FILE_SAVE_SCENE, FILE_SAVE_AS_SCENE, FILE_SAVE_ALL_SCENES, - FILE_SAVE_BEFORE_RUN, FILE_SAVE_AND_RUN, FILE_SHOW_IN_FILESYSTEM, FILE_IMPORT_SUBSCENE, @@ -161,7 +161,6 @@ private: RUN_STOP, RUN_PLAY_SCENE, RUN_PLAY_CUSTOM_SCENE, - RUN_SCENE_SETTINGS, RUN_SETTINGS, RUN_PROJECT_DATA_FOLDER, RUN_PROJECT_MANAGER, @@ -256,7 +255,7 @@ private: Control *vp_base; HBoxContainer *menu_hb; - Control *viewport; + Control *main_control; MenuButton *file_menu; MenuButton *project_menu; MenuButton *debug_menu; @@ -272,7 +271,7 @@ private: Button *play_scene_button; Button *play_custom_scene_button; Button *search_button; - TextureProgress *audio_vu; + TextureProgressBar *audio_vu; Timer *screenshot_timer; @@ -312,8 +311,10 @@ private: ConfirmationDialog *remove_android_build_template; EditorSettingsDialog *settings_config_dialog; - RunSettingsDialog *run_settings_dialog; ProjectSettingsEditor *project_settings; + bool settings_changed = true; //make it update settings on first frame + void _update_from_settings(); + PopupMenu *vcs_actions_menu; EditorFileDialog *file; ExportTemplateManager *export_template_manager; @@ -325,6 +326,8 @@ private: String current_path; MenuButton *update_spinner; + EditorNativeShaderSourceVisualizer *native_shader_source_visualizer; + String defer_load_scene; Node *_last_instanced_scene; @@ -409,8 +412,8 @@ private: struct BottomPanelItem { String name; - Control *control; - Button *button; + Control *control = nullptr; + Button *button = nullptr; }; Vector<BottomPanelItem> bottom_panel_items; @@ -422,6 +425,9 @@ private: Label *version_label; Button *bottom_panel_raise; + Tree *disk_changed_list; + ConfirmationDialog *disk_changed; + void _bottom_panel_raise_toggled(bool); EditorInterface *editor_interface; @@ -554,8 +560,8 @@ private: struct ExportDefer { String preset; String path; - bool debug; - bool pack_only; + bool debug = false; + bool pack_only = false; } export_defer; bool cmdline_export_mode; @@ -579,7 +585,7 @@ private: void _dock_make_float(); void _scene_tab_changed(int p_tab); void _scene_tab_closed(int p_tab, int option = SCENE_TAB_CLOSE); - void _scene_tab_hover(int p_tab); + void _scene_tab_hovered(int p_tab); void _scene_tab_exit(); void _scene_tab_input(const Ref<InputEvent> &p_input); void _reposition_active_tab(int idx_to); @@ -641,6 +647,10 @@ private: static void _resource_loaded(RES p_resource, const String &p_path); void _resources_changed(const Vector<String> &p_resources); + void _scan_external_changes(); + void _reload_modified_scenes(); + void _reload_project_settings(); + void _resave_scenes(String p_str); void _feature_profile_changed(); bool _is_class_editor_disabled_by_feature_profile(const StringName &p_class); @@ -730,7 +740,7 @@ public: bool is_changing_scene() const; static EditorLog *get_log() { return singleton->log; } - Control *get_viewport(); + Control *get_main_control(); void set_edited_scene(Node *p_scene); @@ -741,7 +751,7 @@ public: void fix_dependencies(const String &p_for_file); void clear_scene() { _cleanup_scene(); } int new_scene(); - Error load_scene(const String &p_scene, bool p_ignore_broken_deps = false, bool p_set_inherited = false, bool p_clear_errors = true, bool p_force_open_imported = false); + Error load_scene(const String &p_scene, bool p_ignore_broken_deps = false, bool p_set_inherited = false, bool p_clear_errors = true, bool p_force_open_imported = false, bool p_silent_change_tab = false); Error load_resource(const String &p_resource, bool p_ignore_broken_deps = false); bool is_scene_open(const String &p_path); @@ -824,7 +834,6 @@ public: Button *get_pause_button() { return pause_button; } Button *add_bottom_panel_item(String p_text, Control *p_item); - bool are_bottom_panels_hidden() const; void make_bottom_panel_item_visible(Control *p_item); void raise_bottom_panel_item(Control *p_item); void hide_bottom_panel(); @@ -833,7 +842,7 @@ public: Variant drag_resource(const Ref<Resource> &p_res, Control *p_from); Variant drag_files_and_dirs(const Vector<String> &p_paths, Control *p_from); - void add_tool_menu_item(const String &p_name, Object *p_handler, const String &p_callback, const Variant &p_ud = Variant()); + void add_tool_menu_item(const String &p_name, const Callable &p_callback); void add_tool_submenu_item(const String &p_name, PopupMenu *p_submenu); void remove_tool_menu_item(const String &p_name); @@ -841,6 +850,8 @@ public: void save_scene_list(Vector<String> p_scene_filenames); void restart_editor(); + void notify_settings_changed(); + void dim_editor(bool p_dimming, bool p_force_dim = false); bool is_editor_dimmed() const; @@ -906,7 +917,7 @@ public: void add_plugin(EditorPlugin *p_plugin); void remove_plugin(EditorPlugin *p_plugin); void clear(); - bool empty(); + bool is_empty(); EditorPluginList(); ~EditorPluginList(); |