diff options
Diffstat (limited to 'editor/editor_node.h')
-rw-r--r-- | editor/editor_node.h | 16 |
1 files changed, 10 insertions, 6 deletions
diff --git a/editor/editor_node.h b/editor/editor_node.h index 792d2fc879..df3d2ae0f8 100644 --- a/editor/editor_node.h +++ b/editor/editor_node.h @@ -185,7 +185,6 @@ private: RUN_PROJECT_MANAGER, RUN_VCS_METADATA, RUN_VCS_SETTINGS, - RUN_VCS_SHUT_DOWN, SETTINGS_UPDATE_CONTINUOUSLY, SETTINGS_UPDATE_WHEN_CHANGED, SETTINGS_UPDATE_ALWAYS, @@ -324,7 +323,7 @@ private: Control *vp_base = nullptr; EditorTitleBar *menu_hb = nullptr; - Control *main_control = nullptr; + VBoxContainer *main_screen_vbox = nullptr; MenuBar *main_menu = nullptr; PopupMenu *file_menu = nullptr; PopupMenu *project_menu = nullptr; @@ -335,15 +334,17 @@ private: PopupMenu *export_as_menu = nullptr; Button *export_button = nullptr; Button *prev_scene = nullptr; + Button *search_button = nullptr; + TextureProgressBar *audio_vu = nullptr; + + PanelContainer *launch_pad = nullptr; Button *play_button = nullptr; Button *pause_button = nullptr; Button *stop_button = nullptr; - Button *run_settings_button = nullptr; Button *play_scene_button = nullptr; Button *play_custom_scene_button = nullptr; - Button *search_button = nullptr; + PanelContainer *write_movie_panel = nullptr; Button *write_movie_button = nullptr; - TextureProgressBar *audio_vu = nullptr; Timer *screenshot_timer = nullptr; @@ -426,6 +427,7 @@ private: int dock_popup_selected_idx = -1; int dock_select_rect_over_idx = -1; + PanelContainer *tabbar_panel = nullptr; HBoxContainer *tabbar_container = nullptr; Button *distraction_free = nullptr; Button *scene_tab_add = nullptr; @@ -581,6 +583,8 @@ private: void _quick_run(); void _open_command_palette(); + void _write_movie_toggled(bool p_enabled); + void _run(bool p_current = false, const String &p_custom = ""); void _run_native(const Ref<EditorExportPreset> &p_preset); void _reset_play_buttons(); @@ -784,7 +788,7 @@ public: bool is_changing_scene() const; - Control *get_main_control(); + VBoxContainer *get_main_screen_control(); SubViewport *get_scene_root() { return scene_root; } // Root of the scene being edited. void set_edited_scene(Node *p_scene); |