summaryrefslogtreecommitdiff
path: root/editor/editor_node.h
diff options
context:
space:
mode:
Diffstat (limited to 'editor/editor_node.h')
-rw-r--r--editor/editor_node.h26
1 files changed, 25 insertions, 1 deletions
diff --git a/editor/editor_node.h b/editor/editor_node.h
index 328986fc69..0084d421f9 100644
--- a/editor/editor_node.h
+++ b/editor/editor_node.h
@@ -112,6 +112,16 @@ public:
DOCK_SLOT_MAX
};
+ struct ExecuteThreadArgs {
+ String path;
+ List<String> args;
+ String output;
+ Thread *execute_output_thread;
+ Mutex *execute_output_mutex;
+ int exitcode;
+ volatile bool done;
+ };
+
private:
enum {
HISTORY_SIZE = 64
@@ -130,6 +140,8 @@ private:
FILE_IMPORT_SUBSCENE,
FILE_EXPORT_PROJECT,
FILE_EXPORT_MESH_LIBRARY,
+ FILE_INSTALL_ANDROID_SOURCE,
+ FILE_EXPLORE_ANDROID_BUILD_TEMPLATES,
FILE_EXPORT_TILESET,
FILE_SAVE_OPTIMIZED,
FILE_OPEN_RECENT,
@@ -138,6 +150,9 @@ private:
FILE_QUICK_OPEN_SCRIPT,
FILE_OPEN_PREV,
FILE_CLOSE,
+ FILE_CLOSE_OTHERS,
+ FILE_CLOSE_RIGHT,
+ FILE_CLOSE_ALL,
FILE_CLOSE_ALL_AND_QUIT,
FILE_CLOSE_ALL_AND_RUN_PROJECT_MANAGER,
FILE_QUIT,
@@ -267,6 +282,9 @@ private:
RichTextLabel *load_errors;
AcceptDialog *load_error_dialog;
+ RichTextLabel *execute_outputs;
+ AcceptDialog *execute_output_dialog;
+
Ref<Theme> theme;
PopupMenu *recent_scenes;
@@ -290,6 +308,10 @@ private:
PopupMenu *editor_layouts;
EditorNameDialog *layout_dialog;
+ ConfirmationDialog *custom_build_manage_templates;
+ ConfirmationDialog *install_android_build_template;
+ ConfirmationDialog *remove_android_build_template;
+
EditorSettingsDialog *settings_config_dialog;
RunSettingsDialog *run_settings_dialog;
ProjectSettingsEditor *project_settings;
@@ -544,7 +566,7 @@ private:
void _dock_split_dragged(int ofs);
void _dock_popup_exit();
void _scene_tab_changed(int p_tab);
- void _scene_tab_closed(int p_tab);
+ void _scene_tab_closed(int p_tab, int option = SCENE_TAB_CLOSE);
void _scene_tab_hover(int p_tab);
void _scene_tab_exit();
void _scene_tab_input(const Ref<InputEvent> &p_input);
@@ -800,6 +822,8 @@ public:
void update_keying() const { inspector_dock->update_keying(); };
bool has_scenes_in_session();
+ int execute_and_show_output(const String &p_title, const String &p_path, const List<String> &p_arguments, bool p_close_on_ok = true, bool p_close_on_errors = false);
+
EditorNode();
~EditorNode();
void get_singleton(const char *arg1, bool arg2);