diff options
Diffstat (limited to 'editor/editor_node.cpp')
-rw-r--r-- | editor/editor_node.cpp | 303 |
1 files changed, 165 insertions, 138 deletions
diff --git a/editor/editor_node.cpp b/editor/editor_node.cpp index b196cadcb1..37329c92f3 100644 --- a/editor/editor_node.cpp +++ b/editor/editor_node.cpp @@ -75,9 +75,9 @@ #include "editor/dependency_editor.h" #include "editor/editor_about.h" #include "editor/editor_audio_buses.h" +#include "editor/editor_build_profile.h" #include "editor/editor_command_palette.h" #include "editor/editor_data.h" -#include "editor/editor_export.h" #include "editor/editor_feature_profile.h" #include "editor/editor_file_dialog.h" #include "editor/editor_file_system.h" @@ -90,6 +90,7 @@ #include "editor/editor_plugin.h" #include "editor/editor_properties.h" #include "editor/editor_property_name_processor.h" +#include "editor/editor_quick_open.h" #include "editor/editor_resource_picker.h" #include "editor/editor_resource_preview.h" #include "editor/editor_run.h" @@ -102,8 +103,11 @@ #include "editor/editor_themes.h" #include "editor/editor_toaster.h" #include "editor/editor_translation_parser.h" -#include "editor/export_template_manager.h" +#include "editor/export/editor_export.h" +#include "editor/export/export_template_manager.h" +#include "editor/export/project_export.h" #include "editor/filesystem_dock.h" +#include "editor/import/audio_stream_import_settings.h" #include "editor/import/dynamic_font_import_settings.h" #include "editor/import/editor_import_collada.h" #include "editor/import/resource_importer_bitmask.h" @@ -131,9 +135,9 @@ #include "editor/plugins/animation_state_machine_editor.h" #include "editor/plugins/animation_tree_editor_plugin.h" #include "editor/plugins/asset_library_editor_plugin.h" -#include "editor/plugins/audio_stream_editor_plugin.h" #include "editor/plugins/audio_stream_randomizer_editor_plugin.h" #include "editor/plugins/bit_map_editor_plugin.h" +#include "editor/plugins/bone_map_editor_plugin.h" #include "editor/plugins/camera_3d_editor_plugin.h" #include "editor/plugins/canvas_item_editor_plugin.h" #include "editor/plugins/collision_polygon_2d_editor_plugin.h" @@ -145,7 +149,7 @@ #include "editor/plugins/debugger_editor_plugin.h" #include "editor/plugins/editor_debugger_plugin.h" #include "editor/plugins/editor_preview_plugins.h" -#include "editor/plugins/font_editor_plugin.h" +#include "editor/plugins/font_config_plugin.h" #include "editor/plugins/gdextension_export_plugin.h" #include "editor/plugins/gpu_particles_2d_editor_plugin.h" #include "editor/plugins/gpu_particles_3d_editor_plugin.h" @@ -164,7 +168,6 @@ #include "editor/plugins/navigation_polygon_editor_plugin.h" #include "editor/plugins/node_3d_editor_plugin.h" #include "editor/plugins/occluder_instance_3d_editor_plugin.h" -#include "editor/plugins/ot_features_plugin.h" #include "editor/plugins/packed_scene_translation_parser_plugin.h" #include "editor/plugins/path_2d_editor_plugin.h" #include "editor/plugins/path_3d_editor_plugin.h" @@ -186,7 +189,6 @@ #include "editor/plugins/sprite_frames_editor_plugin.h" #include "editor/plugins/style_box_editor_plugin.h" #include "editor/plugins/sub_viewport_preview_editor_plugin.h" -#include "editor/plugins/text_control_editor_plugin.h" #include "editor/plugins/text_editor.h" #include "editor/plugins/texture_3d_editor_plugin.h" #include "editor/plugins/texture_editor_plugin.h" @@ -198,9 +200,7 @@ #include "editor/plugins/visual_shader_editor_plugin.h" #include "editor/plugins/voxel_gi_editor_plugin.h" #include "editor/progress_dialog.h" -#include "editor/project_export.h" #include "editor/project_settings_editor.h" -#include "editor/quick_open.h" #include "editor/register_exporters.h" #include "editor/scene_tree_dock.h" @@ -460,7 +460,7 @@ void EditorNode::shortcut_input(const Ref<InputEvent> &p_event) { _editor_select(EDITOR_SCRIPT); } else if (ED_IS_SHORTCUT("editor/editor_help", p_event)) { emit_signal(SNAME("request_help_search"), ""); - } else if (ED_IS_SHORTCUT("editor/editor_assetlib", p_event) && StreamPeerSSL::is_available()) { + } else if (ED_IS_SHORTCUT("editor/editor_assetlib", p_event) && AssetLibraryEditorPlugin::is_available()) { _editor_select(EDITOR_ASSETLIB); } else if (ED_IS_SHORTCUT("editor/editor_next", p_event)) { _editor_select_next(); @@ -513,10 +513,10 @@ void EditorNode::_update_from_settings() { uint32_t directional_shadow_16_bits = GLOBAL_GET("rendering/shadows/directional_shadow/16_bits"); RS::get_singleton()->directional_shadow_atlas_set_size(directional_shadow_size, directional_shadow_16_bits); - RS::ShadowQuality shadows_quality = RS::ShadowQuality(int(GLOBAL_GET("rendering/shadows/shadows/soft_shadow_quality"))); - RS::get_singleton()->shadows_quality_set(shadows_quality); - RS::ShadowQuality directional_shadow_quality = RS::ShadowQuality(int(GLOBAL_GET("rendering/shadows/directional_shadow/soft_shadow_quality"))); - RS::get_singleton()->directional_shadow_quality_set(directional_shadow_quality); + RS::ShadowQuality shadows_quality = RS::ShadowQuality(int(GLOBAL_GET("rendering/shadows/positional_shadow/soft_shadow_filter_quality"))); + RS::get_singleton()->positional_soft_shadow_filter_set_quality(shadows_quality); + RS::ShadowQuality directional_shadow_quality = RS::ShadowQuality(int(GLOBAL_GET("rendering/shadows/directional_shadow/soft_shadow_filter_quality"))); + RS::get_singleton()->directional_soft_shadow_filter_set_quality(directional_shadow_quality); float probe_update_speed = GLOBAL_GET("rendering/lightmapping/probe_capture/update_speed"); RS::get_singleton()->lightmap_set_probe_capture_update_speed(probe_update_speed); RS::EnvironmentSDFGIFramesToConverge frames_to_converge = RS::EnvironmentSDFGIFramesToConverge(int(GLOBAL_GET("rendering/global_illumination/sdfgi/frames_to_converge"))); @@ -924,6 +924,7 @@ void EditorNode::_fs_changed() { // FIXME: Move this to a cleaner location, it's hacky to do this in _fs_changed. String export_error; + Error err = OK; if (!export_defer.preset.is_empty() && !EditorFileSystem::get_singleton()->is_scanning()) { String preset_name = export_defer.preset; // Ensures export_project does not loop infinitely, because notifications may @@ -941,6 +942,7 @@ void EditorNode::_fs_changed() { if (export_preset.is_null()) { Ref<DirAccess> da = DirAccess::create(DirAccess::ACCESS_RESOURCES); if (da->file_exists("res://export_presets.cfg")) { + err = FAILED; export_error = vformat( "Invalid export preset name: %s.\nThe following presets were detected in this project's `export_presets.cfg`:\n\n", preset_name); @@ -949,17 +951,19 @@ void EditorNode::_fs_changed() { export_error += vformat(" \"%s\"\n", EditorExport::get_singleton()->get_export_preset(i)->get_name()); } } else { + err = FAILED; export_error = "This project doesn't have an `export_presets.cfg` file at its root.\nCreate an export preset from the \"Project > Export\" dialog and try again."; } } else { Ref<EditorExportPlatform> platform = export_preset->get_platform(); const String export_path = export_defer.path.is_empty() ? export_preset->get_export_path() : export_defer.path; if (export_path.is_empty()) { + err = FAILED; export_error = vformat("Export preset \"%s\" doesn't have a default export path, and none was specified.", preset_name); } else if (platform.is_null()) { + err = FAILED; export_error = vformat("Export preset \"%s\" doesn't have a matching platform.", preset_name); } else { - Error err = OK; if (export_defer.pack_only) { // Only export .pck or .zip data pack. if (export_path.ends_with(".zip")) { err = platform->export_zip(export_preset, export_defer.debug, export_path); @@ -980,17 +984,18 @@ void EditorNode::_fs_changed() { if (err != OK) { export_error = vformat("Project export for preset \"%s\" failed.", preset_name); } else if (platform->get_worst_message_type() >= EditorExportPlatform::EXPORT_MESSAGE_WARNING) { - export_error = vformat("Project export for preset \"%s\" completed with errors.", preset_name); + export_error = vformat("Project export for preset \"%s\" completed with warnings.", preset_name); } } } - if (!export_error.is_empty()) { + if (err != OK) { ERR_PRINT(export_error); _exit_editor(EXIT_FAILURE); - } else { - _exit_editor(EXIT_SUCCESS); + } else if (!export_error.is_empty()) { + WARN_PRINT(export_error); } + _exit_editor(EXIT_SUCCESS); } } @@ -1260,7 +1265,7 @@ void EditorNode::save_resource_as(const Ref<Resource> &p_resource, const String // This serves no purpose and confused people. continue; } - file->add_filter("*." + E + " ; " + E.to_upper()); + file->add_filter("*." + E, E.to_upper()); preferred.push_back(E); } // Lowest priority extension. @@ -1795,9 +1800,16 @@ void EditorNode::restart_editor() { _exit_editor(EXIT_SUCCESS); List<String> args; + args.push_back("--path"); args.push_back(ProjectSettings::get_singleton()->get_resource_path()); + args.push_back("-e"); + + if (OS::get_singleton()->is_disable_crash_handler()) { + args.push_back("--disable-crash-handler"); + } + if (!to_reopen.is_empty()) { args.push_back(to_reopen); } @@ -2176,6 +2188,7 @@ void EditorNode::_edit_current(bool p_skip_foreign) { Object *prev_inspected_object = InspectorDock::get_inspector_singleton()->get_edited_object(); bool disable_folding = bool(EDITOR_GET("interface/inspector/disable_folding")); + bool stay_in_script_editor_on_node_selected = bool(EDITOR_GET("text_editor/behavior/navigation/stay_in_script_editor_on_node_selected")); bool is_resource = current_obj->is_class("Resource"); bool is_node = current_obj->is_class("Node"); @@ -2214,6 +2227,9 @@ void EditorNode::_edit_current(bool p_skip_foreign) { NodeDock::get_singleton()->set_node(current_node); SceneTreeDock::get_singleton()->set_selected(current_node); InspectorDock::get_singleton()->update(current_node); + if (!inspector_only) { + inspector_only = stay_in_script_editor_on_node_selected && ScriptEditor::get_singleton()->is_visible_in_tree(); + } } else { NodeDock::get_singleton()->set_node(nullptr); SceneTreeDock::get_singleton()->set_selected(nullptr); @@ -2333,6 +2349,13 @@ void EditorNode::_run(bool p_current, const String &p_custom) { return; } + play_button->set_pressed(false); + play_button->set_icon(gui_base->get_theme_icon(SNAME("MainPlay"), SNAME("EditorIcons"))); + play_scene_button->set_pressed(false); + play_scene_button->set_icon(gui_base->get_theme_icon(SNAME("PlayScene"), SNAME("EditorIcons"))); + play_custom_scene_button->set_pressed(false); + play_custom_scene_button->set_icon(gui_base->get_theme_icon(SNAME("PlayCustom"), SNAME("EditorIcons"))); + String write_movie_file; if (write_movie_button->is_pressed()) { if (p_current && get_tree()->get_edited_scene_root() && get_tree()->get_edited_scene_root()->has_meta("movie_file")) { @@ -2347,13 +2370,6 @@ void EditorNode::_run(bool p_current, const String &p_custom) { } } - play_button->set_pressed(false); - play_button->set_icon(gui_base->get_theme_icon(SNAME("MainPlay"), SNAME("EditorIcons"))); - play_scene_button->set_pressed(false); - play_scene_button->set_icon(gui_base->get_theme_icon(SNAME("PlayScene"), SNAME("EditorIcons"))); - play_custom_scene_button->set_pressed(false); - play_custom_scene_button->set_icon(gui_base->get_theme_icon(SNAME("PlayCustom"), SNAME("EditorIcons"))); - String run_filename; if (p_current || (editor_data.get_edited_scene_root() && !p_custom.is_empty() && p_custom == editor_data.get_edited_scene_root()->get_scene_file_path())) { @@ -2472,7 +2488,7 @@ void EditorNode::_menu_option_confirm(int p_option, bool p_confirmed) { ResourceLoader::get_recognized_extensions_for_type("PackedScene", &extensions); file->clear_filters(); for (int i = 0; i < extensions.size(); i++) { - file->add_filter("*." + extensions[i] + " ; " + extensions[i].to_upper()); + file->add_filter("*." + extensions[i], extensions[i].to_upper()); } Node *scene = editor_data.get_edited_scene_root(); @@ -2542,10 +2558,10 @@ void EditorNode::_menu_option_confirm(int p_option, bool p_confirmed) { if (scene_root) { String scene_filename = scene_root->get_scene_file_path(); if (p_option == FILE_CLOSE_ALL_AND_RELOAD_CURRENT_PROJECT) { - save_confirmation->get_ok_button()->set_text(TTR("Save & Reload")); + save_confirmation->set_ok_button_text(TTR("Save & Reload")); save_confirmation->set_text(vformat(TTR("Save changes to '%s' before reloading?"), !scene_filename.is_empty() ? scene_filename : "unsaved scene")); } else { - save_confirmation->get_ok_button()->set_text(TTR("Save & Quit")); + save_confirmation->set_ok_button_text(TTR("Save & Quit")); save_confirmation->set_text(vformat(TTR("Save changes to '%s' before closing?"), !scene_filename.is_empty() ? scene_filename : "unsaved scene")); } save_confirmation->popup_centered(); @@ -2618,7 +2634,7 @@ void EditorNode::_menu_option_confirm(int p_option, bool p_confirmed) { ResourceSaver::get_recognized_extensions(sd, &extensions); file->clear_filters(); for (int i = 0; i < extensions.size(); i++) { - file->add_filter("*." + extensions[i] + " ; " + extensions[i].to_upper()); + file->add_filter("*." + extensions[i], extensions[i].to_upper()); } if (!scene->get_scene_file_path().is_empty()) { @@ -2661,7 +2677,7 @@ void EditorNode::_menu_option_confirm(int p_option, bool p_confirmed) { case FILE_EXTERNAL_OPEN_SCENE: { if (unsaved_cache && !p_confirmed) { - confirmation->get_ok_button()->set_text(TTR("Open")); + confirmation->set_ok_button_text(TTR("Open")); confirmation->set_text(TTR("Current scene not saved. Open anyway?")); confirmation->popup_centered(); break; @@ -2717,7 +2733,7 @@ void EditorNode::_menu_option_confirm(int p_option, bool p_confirmed) { } if (unsaved_cache && !p_confirmed) { - confirmation->get_ok_button()->set_text(TTR("Reload Saved Scene")); + confirmation->set_ok_button_text(TTR("Reload Saved Scene")); confirmation->set_text( TTR("The current scene has unsaved changes.\nReload the saved scene anyway? This action cannot be undone.")); confirmation->popup_centered(); @@ -2793,9 +2809,6 @@ void EditorNode::_menu_option_confirm(int p_option, bool p_confirmed) { case RUN_SETTINGS: { project_settings_editor->popup_project_settings(); } break; - case RUN_WRITE_MOVIE: { - _update_write_movie_icon(); - } break; case FILE_INSTALL_ANDROID_SOURCE: { if (p_confirmed) { export_template_manager->install_android_template(); @@ -2809,6 +2822,9 @@ void EditorNode::_menu_option_confirm(int p_option, bool p_confirmed) { } } } break; + case TOOLS_BUILD_PROFILE_MANAGER: { + build_profile_manager->popup_centered_clamped(Size2(700, 800) * EDSCALE, 0.8); + } break; case RUN_USER_DATA_FOLDER: { // Ensure_user_data_dir() to prevent the edge case: "Open User Data Folder" won't work after the project was renamed in ProjectSettingsEditor unless the project is saved. OS::get_singleton()->ensure_user_data_dir(); @@ -2842,10 +2858,10 @@ void EditorNode::_menu_option_confirm(int p_option, bool p_confirmed) { i = _next_unsaved_scene(true, ++i); } if (p_option == RELOAD_CURRENT_PROJECT) { - save_confirmation->get_ok_button()->set_text(TTR("Save & Reload")); + save_confirmation->set_ok_button_text(TTR("Save & Reload")); save_confirmation->set_text(TTR("Save changes to the following scene(s) before reloading?") + unsaved_scenes); } else { - save_confirmation->get_ok_button()->set_text(TTR("Save & Quit")); + save_confirmation->set_ok_button_text(TTR("Save & Quit")); save_confirmation->set_text((p_option == FILE_QUIT ? TTR("Save changes to the following scene(s) before quitting?") : TTR("Save changes to the following scene(s) before opening Project Manager?")) + unsaved_scenes); } save_confirmation->popup_centered(); @@ -2907,7 +2923,7 @@ void EditorNode::_menu_option_confirm(int p_option, bool p_confirmed) { ResourceLoader::get_recognized_extensions_for_type("PackedScene", &extensions); file->clear_filters(); for (int i = 0; i < extensions.size(); i++) { - file->add_filter("*." + extensions[i] + " ; " + extensions[i].to_upper()); + file->add_filter("*." + extensions[i], extensions[i].to_upper()); } Node *scene = editor_data.get_edited_scene_root(); @@ -3592,6 +3608,13 @@ void EditorNode::set_current_scene(int p_idx) { call_deferred(SNAME("_set_main_scene_state"), state, get_edited_scene()); // Do after everything else is done setting up. } +void EditorNode::setup_color_picker(ColorPicker *picker) { + int default_color_mode = EDITOR_GET("interface/inspector/default_color_picker_mode"); + int picker_shape = EDITOR_GET("interface/inspector/default_color_picker_shape"); + picker->set_color_mode((ColorPicker::ColorModeType)default_color_mode); + picker->set_picker_shape((ColorPicker::PickerShapeType)picker_shape); +} + bool EditorNode::is_scene_open(const String &p_path) { for (int i = 0; i < editor_data.get_edited_scene_count(); i++) { if (editor_data.get_scene_path(i) == p_path) { @@ -4047,10 +4070,8 @@ Ref<ImageTexture> EditorNode::_load_custom_class_icon(const String &p_path) cons Ref<Image> img = memnew(Image); Error err = ImageLoader::load_image(p_path, img); if (err == OK) { - Ref<ImageTexture> icon = memnew(ImageTexture); img->resize(16 * EDSCALE, 16 * EDSCALE, Image::INTERPOLATE_LANCZOS); - icon->create_from_image(img); - return icon; + return ImageTexture::create_from_image(img); } } return nullptr; @@ -4278,14 +4299,14 @@ Error EditorNode::export_preset(const String &p_preset, const String &p_path, bo void EditorNode::show_accept(const String &p_text, const String &p_title) { current_menu_option = -1; - accept->get_ok_button()->set_text(p_title); + accept->set_ok_button_text(p_title); accept->set_text(p_text); accept->popup_centered(); } void EditorNode::show_save_accept(const String &p_text, const String &p_title) { current_menu_option = -1; - save_accept->get_ok_button()->set_text(p_title); + save_accept->set_ok_button_text(p_title); save_accept->set_text(p_text); save_accept->popup_centered(); } @@ -4339,16 +4360,16 @@ void EditorNode::_dock_make_float() { window->set_title(dock->get_name()); Panel *p = memnew(Panel); p->add_theme_style_override("panel", gui_base->get_theme_stylebox(SNAME("PanelForeground"), SNAME("EditorStyles"))); - p->set_anchors_and_offsets_preset(Control::PRESET_WIDE); + p->set_anchors_and_offsets_preset(Control::PRESET_FULL_RECT); window->add_child(p); MarginContainer *margin = memnew(MarginContainer); - margin->set_anchors_and_offsets_preset(Control::PRESET_WIDE); + margin->set_anchors_and_offsets_preset(Control::PRESET_FULL_RECT); margin->add_theme_constant_override("margin_right", borders.width); margin->add_theme_constant_override("margin_top", borders.height); margin->add_theme_constant_override("margin_left", borders.width); margin->add_theme_constant_override("margin_bottom", borders.height); window->add_child(margin); - dock->set_anchors_and_offsets_preset(Control::PRESET_WIDE); + dock->set_anchors_and_offsets_preset(Control::PRESET_FULL_RECT); margin->add_child(dock); window->set_wrap_controls(true); window->set_size(dock_size); @@ -4595,8 +4616,14 @@ void EditorNode::_save_docks_to_config(Ref<ConfigFile> p_layout, const String &p names += name; } + String config_key = "dock_" + itos(i + 1); + + if (p_layout->has_section_key(p_section, config_key)) { + p_layout->erase_section_key(p_section, config_key); + } + if (!names.is_empty()) { - p_layout->set_value(p_section, "dock_" + itos(i + 1), names); + p_layout->set_value(p_section, config_key, names); } } @@ -4957,22 +4984,14 @@ String EditorNode::get_run_playing_scene() const { return run_filename; } -void EditorNode::_update_write_movie_icon() { - if (write_movie_button->is_pressed()) { - write_movie_button->set_icon(gui_base->get_theme_icon(SNAME("MainMovieWriteEnabled"), SNAME("EditorIcons"))); - } else { - write_movie_button->set_icon(gui_base->get_theme_icon(SNAME("MainMovieWrite"), SNAME("EditorIcons"))); - } -} - void EditorNode::_immediate_dialog_confirmed() { immediate_dialog_confirmed = true; } bool EditorNode::immediate_confirmation_dialog(const String &p_text, const String &p_ok_text, const String &p_cancel_text) { ConfirmationDialog *cd = memnew(ConfirmationDialog); cd->set_text(p_text); - cd->get_ok_button()->set_text(p_ok_text); - cd->get_cancel_button()->set_text(p_cancel_text); + cd->set_ok_button_text(p_ok_text); + cd->set_cancel_button_text(p_cancel_text); cd->connect("confirmed", callable_mp(singleton, &EditorNode::_immediate_dialog_confirmed)); singleton->gui_base->add_child(cd); @@ -5034,14 +5053,14 @@ void EditorNode::_layout_menu_option(int p_id) { case SETTINGS_LAYOUT_SAVE: { current_menu_option = p_id; layout_dialog->set_title(TTR("Save Layout")); - layout_dialog->get_ok_button()->set_text(TTR("Save")); + layout_dialog->set_ok_button_text(TTR("Save")); layout_dialog->popup_centered(); layout_dialog->set_name_line_enabled(true); } break; case SETTINGS_LAYOUT_DELETE: { current_menu_option = p_id; layout_dialog->set_title(TTR("Delete Layout")); - layout_dialog->get_ok_button()->set_text(TTR("Delete")); + layout_dialog->set_ok_button_text(TTR("Delete")); layout_dialog->popup_centered(); layout_dialog->set_name_line_enabled(false); } break; @@ -5083,7 +5102,7 @@ void EditorNode::_scene_tab_closed(int p_tab, int option) { ? saved_version != editor_data.get_undo_redo().get_version() : editor_data.get_scene_version(p_tab) != 0; if (unsaved) { - save_confirmation->get_ok_button()->set_text(TTR("Save & Close")); + save_confirmation->set_ok_button_text(TTR("Save & Close")); save_confirmation->set_text(vformat(TTR("Save changes to '%s' before closing?"), !scene->get_scene_file_path().is_empty() ? scene->get_scene_file_path() : "unsaved scene")); save_confirmation->popup_centered(); } else { @@ -5405,9 +5424,7 @@ Variant EditorNode::drag_resource(const Ref<Resource> &p_res, Control *p_from) { Ref<Image> img = texture->get_image(); img = img->duplicate(); img->resize(48, 48); // meh - Ref<ImageTexture> resized_pic = Ref<ImageTexture>(memnew(ImageTexture)); - resized_pic->create_from_image(img); - preview = resized_pic; + preview = ImageTexture::create_from_image(img); } drag_preview->set_texture(preview); @@ -5752,12 +5769,12 @@ void EditorNode::_feature_profile_changed() { main_editor_buttons[EDITOR_3D]->set_visible(!profile->is_feature_disabled(EditorFeatureProfile::FEATURE_3D)); main_editor_buttons[EDITOR_SCRIPT]->set_visible(!profile->is_feature_disabled(EditorFeatureProfile::FEATURE_SCRIPT)); - if (StreamPeerSSL::is_available()) { + if (AssetLibraryEditorPlugin::is_available()) { main_editor_buttons[EDITOR_ASSETLIB]->set_visible(!profile->is_feature_disabled(EditorFeatureProfile::FEATURE_ASSET_LIB)); } if ((profile->is_feature_disabled(EditorFeatureProfile::FEATURE_3D) && singleton->main_editor_buttons[EDITOR_3D]->is_pressed()) || (profile->is_feature_disabled(EditorFeatureProfile::FEATURE_SCRIPT) && singleton->main_editor_buttons[EDITOR_SCRIPT]->is_pressed()) || - (StreamPeerSSL::is_available() && profile->is_feature_disabled(EditorFeatureProfile::FEATURE_ASSET_LIB) && singleton->main_editor_buttons[EDITOR_ASSETLIB]->is_pressed())) { + (AssetLibraryEditorPlugin::is_available() && profile->is_feature_disabled(EditorFeatureProfile::FEATURE_ASSET_LIB) && singleton->main_editor_buttons[EDITOR_ASSETLIB]->is_pressed())) { _editor_select(EDITOR_2D); } } else { @@ -5769,7 +5786,7 @@ void EditorNode::_feature_profile_changed() { FileSystemDock::get_singleton()->set_visible(true); main_editor_buttons[EDITOR_3D]->set_visible(true); main_editor_buttons[EDITOR_SCRIPT]->set_visible(true); - if (StreamPeerSSL::is_available()) { + if (AssetLibraryEditorPlugin::is_available()) { main_editor_buttons[EDITOR_ASSETLIB]->set_visible(true); } } @@ -5909,6 +5926,8 @@ EditorNode::EditorNode() { RenderingServer::get_singleton()->set_debug_generate_wireframes(true); + AudioServer::get_singleton()->set_enable_tagging_used_audio_streams(true); + // No navigation server by default if in editor. NavigationServer3D::get_singleton()->set_active(false); @@ -6129,7 +6148,9 @@ EditorNode::EditorNode() { EDITOR_DEF_RST("interface/inspector/default_property_name_style", EditorPropertyNameProcessor::STYLE_CAPITALIZED); EditorSettings::get_singleton()->add_property_hint(PropertyInfo(Variant::INT, "interface/inspector/default_property_name_style", PROPERTY_HINT_ENUM, "Raw,Capitalized,Localized")); EDITOR_DEF_RST("interface/inspector/default_float_step", 0.001); - EditorSettings::get_singleton()->add_property_hint(PropertyInfo(Variant::FLOAT, "interface/inspector/default_float_step", PROPERTY_HINT_RANGE, "0,1,0")); + // The lowest value is equal to the minimum float step for 32-bit floats. + // The step must be set manually, as changing this setting should not change the step here. + EditorSettings::get_singleton()->add_property_hint(PropertyInfo(Variant::FLOAT, "interface/inspector/default_float_step", PROPERTY_HINT_RANGE, "0.0000001,1,0.0000001")); EDITOR_DEF_RST("interface/inspector/disable_folding", false); EDITOR_DEF_RST("interface/inspector/auto_unfold_foreign_scenes", true); EDITOR_DEF("interface/inspector/horizontal_vector2_editing", false); @@ -6137,7 +6158,7 @@ EditorNode::EditorNode() { EDITOR_DEF("interface/inspector/open_resources_in_current_inspector", true); EDITOR_DEF("interface/inspector/resources_to_open_in_new_inspector", "Script,MeshLibrary"); EDITOR_DEF("interface/inspector/default_color_picker_mode", 0); - EditorSettings::get_singleton()->add_property_hint(PropertyInfo(Variant::INT, "interface/inspector/default_color_picker_mode", PROPERTY_HINT_ENUM, "RGB,HSV,RAW", PROPERTY_USAGE_DEFAULT)); + EditorSettings::get_singleton()->add_property_hint(PropertyInfo(Variant::INT, "interface/inspector/default_color_picker_mode", PROPERTY_HINT_ENUM, "RGB,HSV,RAW,OKHSL", PROPERTY_USAGE_DEFAULT)); EDITOR_DEF("interface/inspector/default_color_picker_shape", (int32_t)ColorPicker::SHAPE_OKHSL_CIRCLE); EditorSettings::get_singleton()->add_property_hint(PropertyInfo(Variant::INT, "interface/inspector/default_color_picker_shape", PROPERTY_HINT_ENUM, "HSV Rectangle,HSV Rectangle Wheel,VHS Circle,OKHSL Circle", PROPERTY_USAGE_DEFAULT)); @@ -6150,11 +6171,11 @@ EditorNode::EditorNode() { theme_base = memnew(Control); add_child(theme_base); - theme_base->set_anchors_and_offsets_preset(Control::PRESET_WIDE); + theme_base->set_anchors_and_offsets_preset(Control::PRESET_FULL_RECT); gui_base = memnew(Panel); theme_base->add_child(gui_base); - gui_base->set_anchors_and_offsets_preset(Control::PRESET_WIDE); + gui_base->set_anchors_and_offsets_preset(Control::PRESET_FULL_RECT); theme_base->set_theme(theme); gui_base->set_theme(theme); @@ -6172,7 +6193,7 @@ EditorNode::EditorNode() { main_vbox = memnew(VBoxContainer); gui_base->add_child(main_vbox); - main_vbox->set_anchors_and_offsets_preset(Control::PRESET_WIDE, Control::PRESET_MODE_MINSIZE, 8); + main_vbox->set_anchors_and_offsets_preset(Control::PRESET_FULL_RECT, Control::PRESET_MODE_MINSIZE, 8); main_vbox->add_theme_constant_override("separation", 8 * EDSCALE); menu_hb = memnew(HBoxContainer); @@ -6451,6 +6472,9 @@ EditorNode::EditorNode() { scene_import_settings = memnew(SceneImportSettings); gui_base->add_child(scene_import_settings); + audio_stream_import_settings = memnew(AudioStreamImportSettings); + gui_base->add_child(audio_stream_import_settings); + fontdata_import_settings = memnew(DynamicFontImportSettings); gui_base->add_child(fontdata_import_settings); @@ -6459,6 +6483,10 @@ EditorNode::EditorNode() { feature_profile_manager = memnew(EditorFeatureProfileManager); gui_base->add_child(feature_profile_manager); + + build_profile_manager = memnew(EditorBuildProfileManager); + gui_base->add_child(build_profile_manager); + about = memnew(EditorAbout); gui_base->add_child(about); feature_profile_manager->connect("current_feature_profile_changed", callable_mp(this, &EditorNode::_feature_profile_changed)); @@ -6551,6 +6579,10 @@ EditorNode::EditorNode() { p->add_item(TTR("Install Android Build Template..."), FILE_INSTALL_ANDROID_SOURCE); p->add_item(TTR("Open User Data Folder"), RUN_USER_DATA_FOLDER); + p->add_separator(); + p->add_item(TTR("Customize Engine Build Configuration..."), TOOLS_BUILD_PROFILE_MANAGER); + p->add_separator(); + plugin_config_dialog = memnew(PluginConfigDialog); plugin_config_dialog->connect("plugin_ready", callable_mp(this, &EditorNode::_on_plugin_ready)); gui_base->add_child(plugin_config_dialog); @@ -6733,15 +6765,12 @@ EditorNode::EditorNode() { write_movie_button->set_pressed(false); write_movie_button->set_icon(gui_base->get_theme_icon(SNAME("MainMovieWrite"), SNAME("EditorIcons"))); write_movie_button->set_focus_mode(Control::FOCUS_NONE); - write_movie_button->connect("pressed", callable_mp(this, &EditorNode::_menu_option), make_binds(RUN_WRITE_MOVIE)); write_movie_button->set_tooltip(TTR("Enable Movie Maker mode.\nThe project will run at stable FPS and the visual and audio output will be recorded to a video file.")); - // Restore these values to something more useful so it ignores the theme - write_movie_button->add_theme_color_override("icon_normal_color", Color(1, 1, 1, 0.4)); - write_movie_button->add_theme_color_override("icon_pressed_color", Color(1, 1, 1, 1)); - write_movie_button->add_theme_color_override("icon_hover_color", Color(1.2, 1.2, 1.2, 0.4)); - write_movie_button->add_theme_color_override("icon_hover_pressed_color", Color(1.2, 1.2, 1.2, 1)); - write_movie_button->add_theme_color_override("icon_focus_color", Color(1, 1, 1, 1)); - write_movie_button->add_theme_color_override("icon_disabled_color", Color(1, 1, 1, 0.4)); + + // This button behaves differently, so color it as such. + write_movie_button->add_theme_color_override("icon_normal_color", Color(1, 1, 1, 0.7)); + write_movie_button->add_theme_color_override("icon_pressed_color", gui_base->get_theme_color(SNAME("error_color"), SNAME("Editor"))); + write_movie_button->add_theme_color_override("icon_hover_color", Color(1, 1, 1, 0.9)); HBoxContainer *right_menu_hb = memnew(HBoxContainer); menu_hb->add_child(right_menu_hb); @@ -6788,7 +6817,7 @@ EditorNode::EditorNode() { video_restart_dialog = memnew(ConfirmationDialog); video_restart_dialog->set_text(TTR("Changing the video driver requires restarting the editor.")); - video_restart_dialog->get_ok_button()->set_text(TTR("Save & Restart")); + video_restart_dialog->set_ok_button_text(TTR("Save & Restart")); video_restart_dialog->connect("confirmed", callable_mp(this, &EditorNode::_menu_option), varray(SET_RENDERING_DRIVER_SAVE_AND_RESTART)); gui_base->add_child(video_restart_dialog); @@ -6957,7 +6986,7 @@ EditorNode::EditorNode() { custom_build_manage_templates = memnew(ConfirmationDialog); custom_build_manage_templates->set_text(TTR("Android build template is missing, please install relevant templates.")); - custom_build_manage_templates->get_ok_button()->set_text(TTR("Manage Templates")); + custom_build_manage_templates->set_ok_button_text(TTR("Manage Templates")); custom_build_manage_templates->add_button(TTR("Install from file"))->connect("pressed", callable_mp(this, &EditorNode::_menu_option), varray(SETTINGS_INSTALL_ANDROID_BUILD_TEMPLATE)); custom_build_manage_templates->connect("confirmed", callable_mp(this, &EditorNode::_menu_option), varray(SETTINGS_MANAGE_EXPORT_TEMPLATES)); gui_base->add_child(custom_build_manage_templates); @@ -6972,13 +7001,13 @@ EditorNode::EditorNode() { install_android_build_template = memnew(ConfirmationDialog); install_android_build_template->set_text(TTR("This will set up your project for custom Android builds by installing the source template to \"res://android/build\".\nYou can then apply modifications and build your own custom APK on export (adding modules, changing the AndroidManifest.xml, etc.).\nNote that in order to make custom builds instead of using pre-built APKs, the \"Use Custom Build\" option should be enabled in the Android export preset.")); - install_android_build_template->get_ok_button()->set_text(TTR("Install")); + install_android_build_template->set_ok_button_text(TTR("Install")); install_android_build_template->connect("confirmed", callable_mp(this, &EditorNode::_menu_confirm_current)); gui_base->add_child(install_android_build_template); remove_android_build_template = memnew(ConfirmationDialog); remove_android_build_template->set_text(TTR("The Android build template is already installed in this project and it won't be overwritten.\nRemove the \"res://android/build\" directory manually before attempting this operation again.")); - remove_android_build_template->get_ok_button()->set_text(TTR("Show in File Manager")); + remove_android_build_template->set_ok_button_text(TTR("Show in File Manager")); remove_android_build_template->connect("confirmed", callable_mp(this, &EditorNode::_menu_option), varray(FILE_EXPLORE_ANDROID_BUILD_TEMPLATES)); gui_base->add_child(remove_android_build_template); @@ -6989,7 +7018,7 @@ EditorNode::EditorNode() { file_templates->set_file_mode(EditorFileDialog::FILE_MODE_OPEN_FILE); file_templates->set_access(EditorFileDialog::ACCESS_FILESYSTEM); file_templates->clear_filters(); - file_templates->add_filter("*.tpz ; " + TTR("Template Package")); + file_templates->add_filter("*.tpz", TTR("Template Package")); file = memnew(EditorFileDialog); gui_base->add_child(file); @@ -7053,7 +7082,7 @@ EditorNode::EditorNode() { disk_changed->connect("confirmed", callable_mp(this, &EditorNode::_reload_modified_scenes)); disk_changed->connect("confirmed", callable_mp(this, &EditorNode::_reload_project_settings)); - disk_changed->get_ok_button()->set_text(TTR("Reload")); + disk_changed->set_ok_button_text(TTR("Reload")); disk_changed->add_button(TTR("Resave"), !DisplayServer::get_singleton()->get_swap_cancel_ok(), "resave"); disk_changed->connect("custom_action", callable_mp(this, &EditorNode::_resave_scenes)); @@ -7071,15 +7100,11 @@ EditorNode::EditorNode() { ScriptTextEditor::register_editor(); // Register one for text scripts. TextEditor::register_editor(); - // Asset Library can't work on Web editor for now as most assets are sourced - // directly from GitHub which does not set CORS. -#ifndef JAVASCRIPT_ENABLED - if (StreamPeerSSL::is_available()) { + if (AssetLibraryEditorPlugin::is_available()) { add_editor_plugin(memnew(AssetLibraryEditorPlugin)); } else { - WARN_PRINT("Asset Library not available, as it requires SSL to work."); + print_verbose("Asset Library not available (due to using Web editor, or SSL support disabled)."); } -#endif // Add interface before adding plugins. @@ -7088,64 +7113,65 @@ EditorNode::EditorNode() { // More visually meaningful to have this later. raise_bottom_panel_item(AnimationPlayerEditor::get_singleton()); - add_editor_plugin(memnew(ReplicationEditorPlugin)); add_editor_plugin(VersionControlEditorPlugin::get_singleton()); - add_editor_plugin(memnew(ShaderEditorPlugin)); - add_editor_plugin(memnew(ShaderFileEditorPlugin)); + // This list is alphabetized, and plugins that depend on Node2D are in their own section below. + add_editor_plugin(memnew(AnimationTreeEditorPlugin)); + add_editor_plugin(memnew(AudioBusesEditorPlugin(audio_bus_editor))); + add_editor_plugin(memnew(AudioStreamRandomizerEditorPlugin)); + add_editor_plugin(memnew(BitMapEditorPlugin)); + add_editor_plugin(memnew(BoneMapEditorPlugin)); add_editor_plugin(memnew(Camera3DEditorPlugin)); - add_editor_plugin(memnew(ThemeEditorPlugin)); - add_editor_plugin(memnew(MultiMeshEditorPlugin)); + add_editor_plugin(memnew(ControlEditorPlugin)); + add_editor_plugin(memnew(CPUParticles3DEditorPlugin)); + add_editor_plugin(memnew(CurveEditorPlugin)); + add_editor_plugin(memnew(FontEditorPlugin)); + add_editor_plugin(memnew(GPUParticles3DEditorPlugin)); + add_editor_plugin(memnew(GPUParticlesCollisionSDF3DEditorPlugin)); + add_editor_plugin(memnew(GradientEditorPlugin)); + add_editor_plugin(memnew(GradientTexture2DEditorPlugin)); + add_editor_plugin(memnew(InputEventEditorPlugin)); + add_editor_plugin(memnew(LightmapGIEditorPlugin)); + add_editor_plugin(memnew(MaterialEditorPlugin)); + add_editor_plugin(memnew(MeshEditorPlugin)); add_editor_plugin(memnew(MeshInstance3DEditorPlugin)); - add_editor_plugin(memnew(AnimationTreeEditorPlugin)); add_editor_plugin(memnew(MeshLibraryEditorPlugin)); - add_editor_plugin(memnew(StyleBoxEditorPlugin)); - add_editor_plugin(memnew(Sprite2DEditorPlugin)); - add_editor_plugin(memnew(Skeleton2DEditorPlugin)); - add_editor_plugin(memnew(GPUParticles2DEditorPlugin)); - add_editor_plugin(memnew(GPUParticles3DEditorPlugin)); - add_editor_plugin(memnew(CPUParticles2DEditorPlugin)); - add_editor_plugin(memnew(CPUParticles3DEditorPlugin)); - add_editor_plugin(memnew(ResourcePreloaderEditorPlugin)); + add_editor_plugin(memnew(MultiMeshEditorPlugin)); + add_editor_plugin(memnew(OccluderInstance3DEditorPlugin)); + add_editor_plugin(memnew(Path3DEditorPlugin)); + add_editor_plugin(memnew(PhysicalBone3DEditorPlugin)); add_editor_plugin(memnew(Polygon3DEditorPlugin)); - add_editor_plugin(memnew(CollisionPolygon2DEditorPlugin)); - add_editor_plugin(memnew(TilesEditorPlugin)); + add_editor_plugin(memnew(ReplicationEditorPlugin)); + add_editor_plugin(memnew(ResourcePreloaderEditorPlugin)); + add_editor_plugin(memnew(ShaderEditorPlugin)); + add_editor_plugin(memnew(ShaderFileEditorPlugin)); + add_editor_plugin(memnew(Skeleton3DEditorPlugin)); + add_editor_plugin(memnew(SkeletonIK3DEditorPlugin)); add_editor_plugin(memnew(SpriteFramesEditorPlugin)); + add_editor_plugin(memnew(StyleBoxEditorPlugin)); + add_editor_plugin(memnew(SubViewportPreviewEditorPlugin)); + add_editor_plugin(memnew(Texture3DEditorPlugin)); + add_editor_plugin(memnew(TextureEditorPlugin)); + add_editor_plugin(memnew(TextureLayeredEditorPlugin)); add_editor_plugin(memnew(TextureRegionEditorPlugin)); + add_editor_plugin(memnew(ThemeEditorPlugin)); add_editor_plugin(memnew(VoxelGIEditorPlugin)); - add_editor_plugin(memnew(LightmapGIEditorPlugin)); - add_editor_plugin(memnew(OccluderInstance3DEditorPlugin)); - add_editor_plugin(memnew(Path2DEditorPlugin)); - add_editor_plugin(memnew(Path3DEditorPlugin)); - add_editor_plugin(memnew(Line2DEditorPlugin)); - add_editor_plugin(memnew(Polygon2DEditorPlugin)); + + // 2D + add_editor_plugin(memnew(CollisionPolygon2DEditorPlugin)); + add_editor_plugin(memnew(CollisionShape2DEditorPlugin)); + add_editor_plugin(memnew(CPUParticles2DEditorPlugin)); + add_editor_plugin(memnew(GPUParticles2DEditorPlugin)); add_editor_plugin(memnew(LightOccluder2DEditorPlugin)); + add_editor_plugin(memnew(Line2DEditorPlugin)); add_editor_plugin(memnew(NavigationPolygonEditorPlugin)); - add_editor_plugin(memnew(GradientEditorPlugin)); - add_editor_plugin(memnew(CollisionShape2DEditorPlugin)); - add_editor_plugin(memnew(CurveEditorPlugin)); - add_editor_plugin(memnew(FontEditorPlugin)); - add_editor_plugin(memnew(OpenTypeFeaturesEditorPlugin)); - add_editor_plugin(memnew(TextureEditorPlugin)); - add_editor_plugin(memnew(TextureLayeredEditorPlugin)); - add_editor_plugin(memnew(Texture3DEditorPlugin)); - add_editor_plugin(memnew(AudioStreamEditorPlugin)); - add_editor_plugin(memnew(AudioStreamRandomizerEditorPlugin)); - add_editor_plugin(memnew(AudioBusesEditorPlugin(audio_bus_editor))); - add_editor_plugin(memnew(Skeleton3DEditorPlugin)); - add_editor_plugin(memnew(SkeletonIK3DEditorPlugin)); - add_editor_plugin(memnew(PhysicalBone3DEditorPlugin)); - add_editor_plugin(memnew(MeshEditorPlugin)); - add_editor_plugin(memnew(MaterialEditorPlugin)); - add_editor_plugin(memnew(GPUParticlesCollisionSDF3DEditorPlugin)); - add_editor_plugin(memnew(InputEventEditorPlugin)); - add_editor_plugin(memnew(SubViewportPreviewEditorPlugin)); - add_editor_plugin(memnew(TextControlEditorPlugin)); - add_editor_plugin(memnew(ControlEditorPlugin)); - add_editor_plugin(memnew(GradientTexture2DEditorPlugin)); - add_editor_plugin(memnew(BitMapEditorPlugin)); + add_editor_plugin(memnew(Path2DEditorPlugin)); + add_editor_plugin(memnew(Polygon2DEditorPlugin)); add_editor_plugin(memnew(RayCast2DEditorPlugin)); + add_editor_plugin(memnew(Skeleton2DEditorPlugin)); + add_editor_plugin(memnew(Sprite2DEditorPlugin)); + add_editor_plugin(memnew(TilesEditorPlugin)); for (int i = 0; i < EditorPlugins::get_plugin_count(); i++) { add_editor_plugin(EditorPlugins::create(i)); @@ -7203,6 +7229,7 @@ EditorNode::EditorNode() { vshader_convert.instantiate(); resource_conversion_plugins.push_back(vshader_convert); } + update_spinner_step_msec = OS::get_singleton()->get_ticks_msec(); update_spinner_step_frame = Engine::get_singleton()->get_frames_drawn(); @@ -7232,7 +7259,7 @@ EditorNode::EditorNode() { set_process(true); open_imported = memnew(ConfirmationDialog); - open_imported->get_ok_button()->set_text(TTR("Open Anyway")); + open_imported->set_ok_button_text(TTR("Open Anyway")); new_inherited_button = open_imported->add_button(TTR("New Inherited"), !DisplayServer::get_singleton()->get_swap_cancel_ok(), "inherit"); open_imported->connect("confirmed", callable_mp(this, &EditorNode::_open_imported)); open_imported->connect("custom_action", callable_mp(this, &EditorNode::_inherit_imported)); @@ -7273,7 +7300,7 @@ EditorNode::EditorNode() { pick_main_scene = memnew(ConfirmationDialog); gui_base->add_child(pick_main_scene); - pick_main_scene->get_ok_button()->set_text(TTR("Select")); + pick_main_scene->set_ok_button_text(TTR("Select")); pick_main_scene->connect("confirmed", callable_mp(this, &EditorNode::_menu_option), varray(SETTINGS_PICK_MAIN_SCENE)); select_current_scene_button = pick_main_scene->add_button(TTR("Select Current"), true, "select_current"); pick_main_scene->connect("custom_action", callable_mp(this, &EditorNode::_pick_main_scene_custom_action)); |