diff options
Diffstat (limited to 'editor/editor_node.cpp')
-rw-r--r-- | editor/editor_node.cpp | 23 |
1 files changed, 14 insertions, 9 deletions
diff --git a/editor/editor_node.cpp b/editor/editor_node.cpp index a80c7853f5..6fe6309eed 100644 --- a/editor/editor_node.cpp +++ b/editor/editor_node.cpp @@ -416,7 +416,7 @@ void EditorNode::_version_control_menu_option(int p_idx) { void EditorNode::_update_title() { const String appname = ProjectSettings::get_singleton()->get("application/config/name"); - String title = (appname.is_empty() ? "Unnamed Project" : appname) + String(" - ") + VERSION_NAME; + String title = (appname.is_empty() ? TTR("Unnamed Project") : appname) + String(" - ") + VERSION_NAME; const String edited = editor_data.get_edited_scene_root() ? editor_data.get_edited_scene_root()->get_scene_file_path() : String(); if (!edited.is_empty()) { // Display the edited scene name before the program name so that it can be seen in the OS task bar. @@ -935,7 +935,7 @@ void EditorNode::_fs_changed() { } if (export_preset.is_null()) { - DirAccessRef da = DirAccess::create(DirAccess::ACCESS_RESOURCES); + Ref<DirAccess> da = DirAccess::create(DirAccess::ACCESS_RESOURCES); if (da->file_exists("res://export_presets.cfg")) { export_error = vformat( "Invalid export preset name: %s.\nThe following presets were detected in this project's `export_presets.cfg`:\n\n", @@ -1058,7 +1058,7 @@ void EditorNode::_scan_external_changes() { // Check if any edited scene has changed. for (int i = 0; i < editor_data.get_edited_scene_count(); i++) { - DirAccessRef da = DirAccess::create(DirAccess::ACCESS_RESOURCES); + Ref<DirAccess> da = DirAccess::create(DirAccess::ACCESS_RESOURCES); if (editor_data.get_scene_path(i) == "" || !da->file_exists(editor_data.get_scene_path(i))) { continue; } @@ -5478,7 +5478,7 @@ void EditorNode::_global_menu_new_window(const Variant &p_tag) { } } -void EditorNode::_dropped_files(const Vector<String> &p_files, int p_screen) { +void EditorNode::_dropped_files(const Vector<String> &p_files) { String to_path = ProjectSettings::get_singleton()->globalize_path(FileSystemDock::get_singleton()->get_selected_path()); _add_dropped_files_recursive(p_files, to_path); @@ -5487,7 +5487,7 @@ void EditorNode::_dropped_files(const Vector<String> &p_files, int p_screen) { } void EditorNode::_add_dropped_files_recursive(const Vector<String> &p_files, String to_path) { - DirAccessRef dir = DirAccess::create(DirAccess::ACCESS_FILESYSTEM); + Ref<DirAccess> dir = DirAccess::create(DirAccess::ACCESS_FILESYSTEM); for (int i = 0; i < p_files.size(); i++) { String from = p_files[i]; @@ -5496,7 +5496,7 @@ void EditorNode::_add_dropped_files_recursive(const Vector<String> &p_files, Str if (dir->dir_exists(from)) { Vector<String> sub_files; - DirAccessRef sub_dir = DirAccess::open(from); + Ref<DirAccess> sub_dir = DirAccess::open(from); sub_dir->list_dir_begin(); String next_file = sub_dir->get_next(); @@ -5997,18 +5997,22 @@ EditorNode::EditorNode() { import_scene.instantiate(); ResourceFormatImporter::get_singleton()->add_importer(import_scene); + Ref<ResourceImporterScene> import_animation; + import_animation = Ref<ResourceImporterScene>(memnew(ResourceImporterScene(true))); + ResourceFormatImporter::get_singleton()->add_importer(import_animation); + { Ref<EditorSceneFormatImporterCollada> import_collada; import_collada.instantiate(); - import_scene->add_importer(import_collada); + ResourceImporterScene::add_importer(import_collada); Ref<EditorOBJImporter> import_obj2; import_obj2.instantiate(); - import_scene->add_importer(import_obj2); + ResourceImporterScene::add_importer(import_obj2); Ref<EditorSceneFormatImporterESCN> import_escn; import_escn.instantiate(); - import_scene->add_importer(import_escn); + ResourceImporterScene::add_importer(import_escn); } Ref<ResourceImporterBitMap> import_bitmap; @@ -7245,6 +7249,7 @@ EditorNode::EditorNode() { EditorNode::~EditorNode() { EditorInspector::cleanup_plugins(); EditorTranslationParser::get_singleton()->clean_parsers(); + ResourceImporterScene::clean_up_importer_plugins(); remove_print_handler(&print_handler); EditorHelp::cleanup_doc(); |