diff options
Diffstat (limited to 'editor/editor_node.cpp')
-rw-r--r-- | editor/editor_node.cpp | 30 |
1 files changed, 15 insertions, 15 deletions
diff --git a/editor/editor_node.cpp b/editor/editor_node.cpp index 375aa26de9..ed3f540fb4 100644 --- a/editor/editor_node.cpp +++ b/editor/editor_node.cpp @@ -845,7 +845,7 @@ void EditorNode::_update_update_spinner() { update_popup->set_item_checked(update_popup->get_item_index(SETTINGS_UPDATE_WHEN_CHANGED), !update_continuously); if (update_continuously) { - update_spinner->set_tooltip(TTR("Spins when the editor window redraws.\nUpdate Continuously is enabled, which can increase power usage. Click to disable it.")); + update_spinner->set_tooltip_text(TTR("Spins when the editor window redraws.\nUpdate Continuously is enabled, which can increase power usage. Click to disable it.")); // Use a different color for the update spinner when Update Continuously is enabled, // as this feature should only be enabled for troubleshooting purposes. @@ -855,7 +855,7 @@ void EditorNode::_update_update_spinner() { update_spinner->set_self_modulate( gui_base->get_theme_color(SNAME("error_color"), SNAME("Editor")) * (dark_theme ? Color(1.1, 1.1, 1.1) : Color(4.25, 4.25, 4.25))); } else { - update_spinner->set_tooltip(TTR("Spins when the editor window redraws.")); + update_spinner->set_tooltip_text(TTR("Spins when the editor window redraws.")); update_spinner->set_self_modulate(Color(1, 1, 1)); } @@ -2497,16 +2497,16 @@ void EditorNode::_run(bool p_current, const String &p_custom) { run_current_filename = run_filename; play_scene_button->set_pressed(true); play_scene_button->set_icon(gui_base->get_theme_icon(SNAME("Reload"), SNAME("EditorIcons"))); - play_scene_button->set_tooltip(TTR("Reload the played scene.")); + play_scene_button->set_tooltip_text(TTR("Reload the played scene.")); } else if (!p_custom.is_empty()) { run_custom_filename = p_custom; play_custom_scene_button->set_pressed(true); play_custom_scene_button->set_icon(gui_base->get_theme_icon(SNAME("Reload"), SNAME("EditorIcons"))); - play_custom_scene_button->set_tooltip(TTR("Reload the played scene.")); + play_custom_scene_button->set_tooltip_text(TTR("Reload the played scene.")); } else { play_button->set_pressed(true); play_button->set_icon(gui_base->get_theme_icon(SNAME("Reload"), SNAME("EditorIcons"))); - play_button->set_tooltip(TTR("Reload the played scene.")); + play_button->set_tooltip_text(TTR("Reload the played scene.")); } stop_button->set_disabled(false); @@ -2534,13 +2534,13 @@ void EditorNode::_run_native(const Ref<EditorExportPreset> &p_preset) { void EditorNode::_reset_play_buttons() { play_button->set_pressed(false); play_button->set_icon(gui_base->get_theme_icon(SNAME("MainPlay"), SNAME("EditorIcons"))); - play_button->set_tooltip(TTR("Play the project.")); + play_button->set_tooltip_text(TTR("Play the project.")); play_scene_button->set_pressed(false); play_scene_button->set_icon(gui_base->get_theme_icon(SNAME("PlayScene"), SNAME("EditorIcons"))); - play_scene_button->set_tooltip(TTR("Play the edited scene.")); + play_scene_button->set_tooltip_text(TTR("Play the edited scene.")); play_custom_scene_button->set_pressed(false); play_custom_scene_button->set_icon(gui_base->get_theme_icon(SNAME("PlayCustom"), SNAME("EditorIcons"))); - play_custom_scene_button->set_tooltip(TTR("Play a custom scene.")); + play_custom_scene_button->set_tooltip_text(TTR("Play a custom scene.")); } void EditorNode::_android_build_source_selected(const String &p_file) { @@ -6503,7 +6503,7 @@ EditorNode::EditorNode() { scene_tab_add = memnew(Button); scene_tab_add->set_flat(true); - scene_tab_add->set_tooltip(TTR("Add a new scene.")); + scene_tab_add->set_tooltip_text(TTR("Add a new scene.")); scene_tab_add->set_icon(gui_base->get_theme_icon(SNAME("Add"), SNAME("EditorIcons"))); scene_tab_add->add_theme_color_override("icon_normal_color", Color(0.6f, 0.6f, 0.6f, 0.8f)); scene_tabs->add_child(scene_tab_add); @@ -6519,7 +6519,7 @@ EditorNode::EditorNode() { ED_SHORTCUT_AND_COMMAND("editor/distraction_free_mode", TTR("Distraction Free Mode"), KeyModifierMask::CMD | KeyModifierMask::SHIFT | Key::F11); ED_SHORTCUT_OVERRIDE("editor/distraction_free_mode", "macos", KeyModifierMask::CMD | KeyModifierMask::CTRL | Key::D); distraction_free->set_shortcut(ED_GET_SHORTCUT("editor/distraction_free_mode")); - distraction_free->set_tooltip(TTR("Toggle distraction-free mode.")); + distraction_free->set_tooltip_text(TTR("Toggle distraction-free mode.")); distraction_free->connect("pressed", callable_mp(this, &EditorNode::_toggle_distraction_free_mode)); distraction_free->set_icon(gui_base->get_theme_icon(SNAME("DistractionFree"), SNAME("EditorIcons"))); distraction_free->set_toggle_mode(true); @@ -6571,7 +6571,7 @@ EditorNode::EditorNode() { prev_scene = memnew(Button); prev_scene->set_flat(true); prev_scene->set_icon(gui_base->get_theme_icon(SNAME("PrevScene"), SNAME("EditorIcons"))); - prev_scene->set_tooltip(TTR("Go to previously opened scene.")); + prev_scene->set_tooltip_text(TTR("Go to previously opened scene.")); prev_scene->set_disabled(true); prev_scene->connect("pressed", callable_mp(this, &EditorNode::_menu_option).bind(FILE_OPEN_PREV)); gui_base->add_child(prev_scene); @@ -6829,7 +6829,7 @@ EditorNode::EditorNode() { pause_button->set_toggle_mode(true); pause_button->set_icon(gui_base->get_theme_icon(SNAME("Pause"), SNAME("EditorIcons"))); pause_button->set_focus_mode(Control::FOCUS_NONE); - pause_button->set_tooltip(TTR("Pause the scene execution for debugging.")); + pause_button->set_tooltip_text(TTR("Pause the scene execution for debugging.")); pause_button->set_disabled(true); play_hb->add_child(pause_button); @@ -6843,7 +6843,7 @@ EditorNode::EditorNode() { stop_button->set_focus_mode(Control::FOCUS_NONE); stop_button->set_icon(gui_base->get_theme_icon(SNAME("Stop"), SNAME("EditorIcons"))); stop_button->connect("pressed", callable_mp(this, &EditorNode::_menu_option).bind(RUN_STOP)); - stop_button->set_tooltip(TTR("Stop the scene.")); + stop_button->set_tooltip_text(TTR("Stop the scene.")); stop_button->set_disabled(true); ED_SHORTCUT("editor/stop", TTR("Stop"), Key::F8); @@ -6885,7 +6885,7 @@ EditorNode::EditorNode() { write_movie_button->set_pressed(false); write_movie_button->set_icon(gui_base->get_theme_icon(SNAME("MainMovieWrite"), SNAME("EditorIcons"))); write_movie_button->set_focus_mode(Control::FOCUS_NONE); - write_movie_button->set_tooltip(TTR("Enable Movie Maker mode.\nThe project will run at stable FPS and the visual and audio output will be recorded to a video file.")); + write_movie_button->set_tooltip_text(TTR("Enable Movie Maker mode.\nThe project will run at stable FPS and the visual and audio output will be recorded to a video file.")); // This button behaves differently, so color it as such. write_movie_button->add_theme_color_override("icon_normal_color", Color(1, 1, 1, 0.7)); @@ -7072,7 +7072,7 @@ EditorNode::EditorNode() { // Fade out the version label to be less prominent, but still readable. version_btn->set_self_modulate(Color(1, 1, 1, 0.65)); version_btn->set_underline_mode(LinkButton::UNDERLINE_MODE_ON_HOVER); - version_btn->set_tooltip(TTR("Click to copy.")); + version_btn->set_tooltip_text(TTR("Click to copy.")); version_btn->connect("pressed", callable_mp(this, &EditorNode::_version_button_pressed)); version_info_vbc->add_child(version_btn); |