diff options
Diffstat (limited to 'editor/editor_node.cpp')
| -rw-r--r-- | editor/editor_node.cpp | 72 |
1 files changed, 36 insertions, 36 deletions
diff --git a/editor/editor_node.cpp b/editor/editor_node.cpp index f2a4591754..b8d5ba5acb 100644 --- a/editor/editor_node.cpp +++ b/editor/editor_node.cpp @@ -637,6 +637,7 @@ void EditorNode::save_resource(const Ref<Resource> &p_resource) { void EditorNode::save_resource_as(const Ref<Resource> &p_resource, const String &p_at_path) { file->set_mode(EditorFileDialog::MODE_SAVE_FILE); + saving_resource = p_resource; current_option = RESOURCE_SAVE_AS; List<String> extensions; @@ -1263,15 +1264,13 @@ void EditorNode::_dialog_action(String p_file) { case RESOURCE_SAVE: case RESOURCE_SAVE_AS: { - uint32_t current = editor_history.get_current(); + ERR_FAIL_COND(saving_resource.is_null()) + save_resource_in_path(saving_resource, p_file); + saving_resource = Ref<Resource>(); + ObjectID current = editor_history.get_current(); Object *current_obj = current > 0 ? ObjectDB::get_instance(current) : NULL; - - ERR_FAIL_COND(!Object::cast_to<Resource>(current_obj)) - - RES current_res = RES(Object::cast_to<Resource>(current_obj)); - - save_resource_in_path(current_res, p_file); - + ERR_FAIL_COND(!current_obj); + current_obj->_change_notify(); } break; case SETTINGS_LAYOUT_SAVE: { @@ -2003,7 +2002,7 @@ void EditorNode::_menu_option_confirm(int p_option, bool p_confirmed) { if (err != OK) ERR_PRINT("Failed to load scene"); editor_data.move_edited_scene_to_index(cur_idx); - get_undo_redo()->clear_history(); + get_undo_redo()->clear_history(false); scene_tabs->set_current_tab(cur_idx); } break; @@ -2270,7 +2269,7 @@ void EditorNode::_menu_option_confirm(int p_option, bool p_confirmed) { emit_signal("request_help_search", ""); } break; case HELP_DOCS: { - OS::get_singleton()->shell_open("http://docs.godotengine.org/"); + OS::get_singleton()->shell_open("https://docs.godotengine.org/"); } break; case HELP_QA: { OS::get_singleton()->shell_open("https://godotengine.org/qa/"); @@ -2613,7 +2612,7 @@ void EditorNode::_remove_edited_scene() { } _scene_tab_changed(new_index); editor_data.remove_scene(old_index); - editor_data.get_undo_redo().clear_history(); + editor_data.get_undo_redo().clear_history(false); _update_title(); _update_scene_tabs(); } @@ -3150,34 +3149,33 @@ Ref<Texture> EditorNode::get_object_icon(const Object *p_object, const String &p script = p_object; } - StringName name; - String icon_path; if (script.is_valid()) { - name = EditorNode::get_editor_data().script_class_get_name(script->get_path()); - icon_path = EditorNode::get_editor_data().script_class_get_icon_path(name); - name = script->get_instance_base_type(); + StringName name = EditorNode::get_editor_data().script_class_get_name(script->get_path()); + String icon_path = EditorNode::get_editor_data().script_class_get_icon_path(name); + if (icon_path.length()) + return ResourceLoader::load(icon_path); + + // should probably be deprecated in 4.x + StringName base = script->get_instance_base_type(); + if (base != StringName()) { + const Map<String, Vector<EditorData::CustomType> > &p_map = EditorNode::get_editor_data().get_custom_types(); + for (const Map<String, Vector<EditorData::CustomType> >::Element *E = p_map.front(); E; E = E->next()) { + const Vector<EditorData::CustomType> &ct = E->value(); + for (int i = 0; i < ct.size(); ++i) { + if (ct[i].name == base && ct[i].icon.is_valid()) { + return ct[i].icon; + } + } + } + } } - if (gui_base->has_icon(p_object->get_class(), "EditorIcons")) - return gui_base->get_icon(p_object->get_class(), "EditorIcons"); - - if (icon_path.length()) - return ResourceLoader::load(icon_path); - + // should probably be deprecated in 4.x if (p_object->has_meta("_editor_icon")) return p_object->get_meta("_editor_icon"); - if (name != StringName()) { - const Map<String, Vector<EditorData::CustomType> > &p_map = EditorNode::get_editor_data().get_custom_types(); - for (const Map<String, Vector<EditorData::CustomType> >::Element *E = p_map.front(); E; E = E->next()) { - const Vector<EditorData::CustomType> &ct = E->value(); - for (int i = 0; i < ct.size(); ++i) { - if (ct[i].name == name && ct[i].icon.is_valid()) { - return ct[i].icon; - } - } - } - } + if (gui_base->has_icon(p_object->get_class(), "EditorIcons")) + return gui_base->get_icon(p_object->get_class(), "EditorIcons"); if (p_fallback.length()) return gui_base->get_icon(p_fallback, "EditorIcons"); @@ -4767,8 +4765,6 @@ EditorNode::EditorNode() { ResourceLoader::set_timestamp_on_load(true); ResourceSaver::set_timestamp_on_save(true); - default_value_cache = memnew(EditorDefaultClassValueCache); - { //register importers at the beginning, so dialogs are created with the right extensions Ref<ResourceImporterTexture> import_texture; import_texture.instance(); @@ -5288,10 +5284,13 @@ EditorNode::EditorNode() { p->add_check_item(TTR("Visible Navigation"), RUN_DEBUG_NAVIGATION); p->set_item_tooltip(p->get_item_count() - 1, TTR("Navigation meshes and polygons will be visible on the running game if this option is turned on.")); p->add_separator(); + //those are now on by default, since they are harmless p->add_check_item(TTR("Sync Scene Changes"), RUN_LIVE_DEBUG); p->set_item_tooltip(p->get_item_count() - 1, TTR("When this option is turned on, any changes made to the scene in the editor will be replicated in the running game.\nWhen used remotely on a device, this is more efficient with network filesystem.")); + p->set_item_checked(p->get_item_count() - 1, true); p->add_check_item(TTR("Sync Script Changes"), RUN_RELOAD_SCRIPTS); p->set_item_tooltip(p->get_item_count() - 1, TTR("When this option is turned on, any script that is saved will be reloaded on the running game.\nWhen used remotely on a device, this is more efficient with network filesystem.")); + p->set_item_checked(p->get_item_count() - 1, true); p->connect("id_pressed", this, "_menu_option"); menu_hb->add_spacer(); @@ -5777,6 +5776,7 @@ EditorNode::EditorNode() { _edit_current(); current = NULL; + saving_resource = Ref<Resource>(); reference_resource_mem = true; save_external_resources_mem = true; @@ -5897,7 +5897,7 @@ EditorNode::~EditorNode() { memdelete(editor_plugins_force_input_forwarding); memdelete(file_server); memdelete(progress_hb); - memdelete(default_value_cache); + EditorSettings::destroy(); } |