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Diffstat (limited to 'editor/editor_node.cpp')
-rw-r--r--editor/editor_node.cpp95
1 files changed, 61 insertions, 34 deletions
diff --git a/editor/editor_node.cpp b/editor/editor_node.cpp
index f0e53e7ef5..9ca46cfcc0 100644
--- a/editor/editor_node.cpp
+++ b/editor/editor_node.cpp
@@ -92,7 +92,6 @@
#include "editor/filesystem_dock.h"
#include "editor/import/editor_import_collada.h"
#include "editor/import/resource_importer_bitmask.h"
-#include "editor/import/resource_importer_csv.h"
#include "editor/import/resource_importer_csv_translation.h"
#include "editor/import/resource_importer_image.h"
#include "editor/import/resource_importer_layered_texture.h"
@@ -102,6 +101,7 @@
#include "editor/import/resource_importer_texture.h"
#include "editor/import/resource_importer_texture_atlas.h"
#include "editor/import/resource_importer_wav.h"
+#include "editor/import/scene_import_settings.h"
#include "editor/import/scene_importer_mesh_node_3d.h"
#include "editor/import_dock.h"
#include "editor/multi_node_edit.h"
@@ -390,6 +390,8 @@ void EditorNode::_update_title() {
}
void EditorNode::_unhandled_input(const Ref<InputEvent> &p_event) {
+ ERR_FAIL_COND(p_event.is_null());
+
Ref<InputEventKey> k = p_event;
if (k.is_valid() && k->is_pressed() && !k->is_echo()) {
EditorPlugin *old_editor = editor_plugin_screen;
@@ -592,6 +594,9 @@ void EditorNode::_notification(int p_what) {
_editor_select(EDITOR_3D);
}
+ // Save the project after opening to mark it as last modified.
+ ProjectSettings::get_singleton()->save();
+
/* DO NOT LOAD SCENES HERE, WAIT FOR FILE SCANNING AND REIMPORT TO COMPLETE */
} break;
@@ -789,17 +794,27 @@ void EditorNode::_fs_changed() {
}
preset.unref();
}
+
if (preset.is_null()) {
- export_error = vformat(
- "Invalid export preset name: %s. Make sure `export_presets.cfg` is present in the current directory.",
- preset_name);
+ DirAccessRef da = DirAccess::create(DirAccess::ACCESS_RESOURCES);
+ if (da->file_exists("res://export_presets.cfg")) {
+ export_error = vformat(
+ "Invalid export preset name: %s.\nThe following presets were detected in this project's `export_presets.cfg`:\n\n",
+ preset_name);
+ for (int i = 0; i < EditorExport::get_singleton()->get_export_preset_count(); ++i) {
+ // Write the preset name between double quotes since it needs to be written between quotes on the command line if it contains spaces.
+ export_error += vformat(" \"%s\"\n", EditorExport::get_singleton()->get_export_preset(i)->get_name());
+ }
+ } else {
+ export_error = "This project doesn't have an `export_presets.cfg` file at its root.\nCreate an export preset from the \"Project > Export\" dialog and try again.";
+ }
} else {
Ref<EditorExportPlatform> platform = preset->get_platform();
const String export_path = export_defer.path.is_empty() ? preset->get_export_path() : export_defer.path;
if (export_path.is_empty()) {
- export_error = vformat("Export preset '%s' doesn't have a default export path, and none was specified.", preset_name);
+ export_error = vformat("Export preset \"%s\" doesn't have a default export path, and none was specified.", preset_name);
} else if (platform.is_null()) {
- export_error = vformat("Export preset '%s' doesn't have a matching platform.", preset_name);
+ export_error = vformat("Export preset \"%s\" doesn't have a matching platform.", preset_name);
} else {
Error err = OK;
if (export_defer.pack_only) { // Only export .pck or .zip data pack.
@@ -812,7 +827,7 @@ void EditorNode::_fs_changed() {
String config_error;
bool missing_templates;
if (!platform->can_export(preset, config_error, missing_templates)) {
- ERR_PRINT(vformat("Cannot export project with preset '%s' due to configuration errors:\n%s", preset_name, config_error));
+ ERR_PRINT(vformat("Cannot export project with preset \"%s\" due to configuration errors:\n%s", preset_name, config_error));
err = missing_templates ? ERR_FILE_NOT_FOUND : ERR_UNCONFIGURED;
} else {
err = platform->export_project(preset, export_defer.debug, export_path);
@@ -822,13 +837,13 @@ void EditorNode::_fs_changed() {
case OK:
break;
case ERR_FILE_NOT_FOUND:
- export_error = vformat("Project export failed for preset '%s', the export template appears to be missing.", preset_name);
+ export_error = vformat("Project export failed for preset \"%s\". The export template appears to be missing.", preset_name);
break;
case ERR_FILE_BAD_PATH:
- export_error = vformat("Project export failed for preset '%s', the target path '%s' appears to be invalid.", preset_name, export_path);
+ export_error = vformat("Project export failed for preset \"%s\". The target path \"%s\" appears to be invalid.", preset_name, export_path);
break;
default:
- export_error = vformat("Project export failed with error code %d for preset '%s'.", (int)err, preset_name);
+ export_error = vformat("Project export failed with error code %d for preset \"%s\".", (int)err, preset_name);
break;
}
}
@@ -1089,13 +1104,23 @@ void EditorNode::save_resource_as(const Ref<Resource> &p_resource, const String
file->clear_filters();
List<String> preferred;
- for (int i = 0; i < extensions.size(); i++) {
- if (p_resource->is_class("Script") && (extensions[i] == "tres" || extensions[i] == "res" || extensions[i] == "xml")) {
+ for (List<String>::Element *E = extensions.front(); E; E = E->next()) {
+ if (p_resource->is_class("Script") && (E->get() == "tres" || E->get() == "res")) {
//this serves no purpose and confused people
continue;
}
- file->add_filter("*." + extensions[i] + " ; " + extensions[i].to_upper());
- preferred.push_back(extensions[i]);
+ file->add_filter("*." + E->get() + " ; " + E->get().to_upper());
+ preferred.push_back(E->get());
+ }
+ // Lowest priority extension
+ List<String>::Element *res_element = preferred.find("res");
+ if (res_element) {
+ preferred.move_to_back(res_element);
+ }
+ // Highest priority extension
+ List<String>::Element *tres_element = preferred.find("tres");
+ if (tres_element) {
+ preferred.move_to_front(tres_element);
}
if (p_at_path != String()) {
@@ -1364,18 +1389,18 @@ void EditorNode::_save_scene_with_preview(String p_file, int p_idx) {
// which would result in an invalid texture.
if (c3d == 0 && c2d == 0) {
img.instance();
- img->create(1, 1, 0, Image::FORMAT_RGB8);
+ img->create(1, 1, false, Image::FORMAT_RGB8);
} else if (c3d < c2d) {
Ref<ViewportTexture> viewport_texture = scene_root->get_texture();
if (viewport_texture->get_width() > 0 && viewport_texture->get_height() > 0) {
- img = viewport_texture->get_data();
+ img = viewport_texture->get_image();
}
} else {
// The 3D editor may be disabled as a feature, but scenes can still be opened.
// This check prevents the preview from regenerating in case those scenes are then saved.
Ref<EditorFeatureProfile> profile = feature_profile_manager->get_current_profile();
if (profile.is_valid() && !profile->is_feature_disabled(EditorFeatureProfile::FEATURE_3D)) {
- img = Node3DEditor::get_singleton()->get_editor_viewport(0)->get_viewport_node()->get_texture()->get_data();
+ img = Node3DEditor::get_singleton()->get_editor_viewport(0)->get_viewport_node()->get_texture()->get_image();
}
}
@@ -2387,11 +2412,14 @@ void EditorNode::_menu_option_confirm(int p_option, bool p_confirmed) {
_scene_tab_changed(tab_closing);
if (unsaved_cache || p_option == FILE_CLOSE_ALL_AND_QUIT || p_option == FILE_CLOSE_ALL_AND_RUN_PROJECT_MANAGER) {
- String scene_filename = editor_data.get_edited_scene_root(tab_closing)->get_filename();
- save_confirmation->get_ok_button()->set_text(TTR("Save & Close"));
- save_confirmation->set_text(vformat(TTR("Save changes to '%s' before closing?"), scene_filename != "" ? scene_filename : "unsaved scene"));
- save_confirmation->popup_centered();
- break;
+ Node *scene_root = editor_data.get_edited_scene_root(tab_closing);
+ if (scene_root) {
+ String scene_filename = scene_root->get_filename();
+ save_confirmation->get_ok_button()->set_text(TTR("Save & Close"));
+ save_confirmation->set_text(vformat(TTR("Save changes to '%s' before closing?"), scene_filename != "" ? scene_filename : "unsaved scene"));
+ save_confirmation->popup_centered();
+ break;
+ }
}
} else if (p_option == FILE_CLOSE) {
tab_closing = editor_data.get_edited_scene();
@@ -2819,7 +2847,7 @@ void EditorNode::_save_screenshot(NodePath p_path) {
ERR_FAIL_COND_MSG(!viewport, "Cannot get editor main control viewport.");
Ref<ViewportTexture> texture = viewport->get_texture();
ERR_FAIL_COND_MSG(texture.is_null(), "Cannot get editor main control viewport texture.");
- Ref<Image> img = texture->get_data();
+ Ref<Image> img = texture->get_image();
ERR_FAIL_COND_MSG(img.is_null(), "Cannot get editor main control viewport texture image.");
Error error = img->save_png(p_path);
ERR_FAIL_COND_MSG(error != OK, "Cannot save screenshot to file '" + p_path + "'.");
@@ -4822,15 +4850,15 @@ void EditorNode::_scene_tab_input(const Ref<InputEvent> &p_input) {
if (mb.is_valid()) {
if (scene_tabs->get_hovered_tab() >= 0) {
- if (mb->get_button_index() == BUTTON_MIDDLE && mb->is_pressed()) {
+ if (mb->get_button_index() == MOUSE_BUTTON_MIDDLE && mb->is_pressed()) {
_scene_tab_closed(scene_tabs->get_hovered_tab());
}
} else {
- if ((mb->get_button_index() == BUTTON_LEFT && mb->is_doubleclick()) || (mb->get_button_index() == BUTTON_MIDDLE && mb->is_pressed())) {
+ if ((mb->get_button_index() == MOUSE_BUTTON_LEFT && mb->is_doubleclick()) || (mb->get_button_index() == MOUSE_BUTTON_MIDDLE && mb->is_pressed())) {
_menu_option_confirm(FILE_NEW_SCENE, true);
}
}
- if (mb->get_button_index() == BUTTON_RIGHT && mb->is_pressed()) {
+ if (mb->get_button_index() == MOUSE_BUTTON_RIGHT && mb->is_pressed()) {
// context menu
scene_tabs_context_menu->clear();
scene_tabs_context_menu->set_size(Size2(1, 1));
@@ -5092,8 +5120,8 @@ Variant EditorNode::drag_resource(const Ref<Resource> &p_res, Control *p_from) {
{
//todo make proper previews
- Ref<ImageTexture> pic = gui_base->get_theme_icon("FileBigThumb", "EditorIcons");
- Ref<Image> img = pic->get_data();
+ Ref<ImageTexture> texture = gui_base->get_theme_icon("FileBigThumb", "EditorIcons");
+ Ref<Image> img = texture->get_image();
img = img->duplicate();
img->resize(48, 48); //meh
Ref<ImageTexture> resized_pic = Ref<ImageTexture>(memnew(ImageTexture));
@@ -5765,10 +5793,6 @@ EditorNode::EditorNode() {
import_csv_translation.instance();
ResourceFormatImporter::get_singleton()->add_importer(import_csv_translation);
- Ref<ResourceImporterCSV> import_csv;
- import_csv.instance();
- ResourceFormatImporter::get_singleton()->add_importer(import_csv);
-
Ref<ResourceImporterWAV> import_wav;
import_wav.instance();
ResourceFormatImporter::get_singleton()->add_importer(import_wav);
@@ -6166,6 +6190,9 @@ EditorNode::EditorNode() {
project_settings = memnew(ProjectSettingsEditor(&editor_data));
gui_base->add_child(project_settings);
+ scene_import_settings = memnew(SceneImportSettings);
+ gui_base->add_child(scene_import_settings);
+
export_template_manager = memnew(ExportTemplateManager);
gui_base->add_child(export_template_manager);
@@ -6454,8 +6481,8 @@ EditorNode::EditorNode() {
video_driver->connect("item_selected", callable_mp(this, &EditorNode::_video_driver_selected));
video_driver->add_theme_font_override("font", gui_base->get_theme_font("bold", "EditorFonts"));
video_driver->add_theme_font_size_override("font_size", gui_base->get_theme_font_size("bold_size", "EditorFonts"));
- // TODO re-enable when GLES2 is ported
- video_driver->set_disabled(true);
+ // TODO: Show again when OpenGL is ported.
+ video_driver->set_visible(false);
right_menu_hb->add_child(video_driver);
#ifndef _MSC_VER