diff options
Diffstat (limited to 'editor/editor_node.cpp')
-rw-r--r-- | editor/editor_node.cpp | 42 |
1 files changed, 33 insertions, 9 deletions
diff --git a/editor/editor_node.cpp b/editor/editor_node.cpp index 43c8ef60aa..969e1affd7 100644 --- a/editor/editor_node.cpp +++ b/editor/editor_node.cpp @@ -523,6 +523,7 @@ void EditorNode::_fs_changed() { void EditorNode::_resources_reimported(const Vector<String> &p_resources) { List<String> scenes; //will load later + int current_tab = scene_tabs->get_current_tab(); for (int i = 0; i < p_resources.size(); i++) { String file_type = ResourceLoader::get_resource_type(p_resources[i]); @@ -545,6 +546,8 @@ void EditorNode::_resources_reimported(const Vector<String> &p_resources) { for (List<String>::Element *E = scenes.front(); E; E = E->next()) { reload_scene(E->get()); } + + scene_tabs->set_current_tab(current_tab); } void EditorNode::_sources_changed(bool p_exist) { @@ -1214,6 +1217,17 @@ void EditorNode::save_all_scenes() { _save_all_scenes(); } +void EditorNode::save_scene_list(Vector<String> p_scene_filenames) { + + for (int i = 0; i < editor_data.get_edited_scene_count(); i++) { + Node *scene = editor_data.get_edited_scene_root(i); + + if (scene && (p_scene_filenames.find(scene->get_filename()) >= 0)) { + _save_scene(scene->get_filename(), i); + } + } +} + void EditorNode::restart_editor() { exiting = true; @@ -2859,7 +2873,7 @@ bool EditorNode::is_addon_plugin_enabled(const String &p_addon) const { return plugin_addons.has(p_addon); } -void EditorNode::_remove_edited_scene() { +void EditorNode::_remove_edited_scene(bool p_change_tab) { int new_index = editor_data.get_edited_scene(); int old_index = new_index; @@ -2875,18 +2889,19 @@ void EditorNode::_remove_edited_scene() { if (editor_data.get_scene_path(old_index) != String()) { ScriptEditor::get_singleton()->close_builtin_scripts_from_scene(editor_data.get_scene_path(old_index)); } - _scene_tab_changed(new_index); + + if (p_change_tab) _scene_tab_changed(new_index); editor_data.remove_scene(old_index); editor_data.get_undo_redo().clear_history(false); _update_title(); _update_scene_tabs(); } -void EditorNode::_remove_scene(int index) { +void EditorNode::_remove_scene(int index, bool p_change_tab) { if (editor_data.get_edited_scene() == index) { //Scene to remove is current scene - _remove_edited_scene(); + _remove_edited_scene(p_change_tab); } else { //Scene to remove is not active scene editor_data.remove_scene(index); @@ -4182,6 +4197,14 @@ bool EditorNode::ensure_main_scene(bool p_from_native) { return true; } +int EditorNode::get_current_tab() { + return scene_tabs->get_current_tab(); +} + +void EditorNode::set_current_tab(int p_tab) { + scene_tabs->set_current_tab(p_tab); +} + void EditorNode::_update_layouts_menu() { editor_layouts->clear(); @@ -4809,8 +4832,7 @@ void EditorNode::reload_scene(const String &p_path) { if (scene_idx == -1) { if (get_edited_scene()) { - //scene is not open, so at it might be instanced, just refresh, set tab to itself and it will reload - set_current_scene(current_tab); + //scene is not open, so at it might be instanced. We'll refresh the whole scene later. editor_data.get_undo_redo().clear_history(); } return; @@ -4820,17 +4842,19 @@ void EditorNode::reload_scene(const String &p_path) { editor_data.apply_changes_in_editors(); _set_scene_metadata(p_path); } + //remove scene - _remove_scene(scene_idx); - //reload scene + _remove_scene(scene_idx, false); + //reload scene load_scene(p_path, true, false, true, true); + //adjust index so tab is back a the previous position editor_data.move_edited_scene_to_index(scene_idx); get_undo_redo()->clear_history(); + //recover the tab scene_tabs->set_current_tab(current_tab); - _scene_tab_changed(current_tab); } int EditorNode::plugin_init_callback_count = 0; |