diff options
Diffstat (limited to 'editor/editor_node.cpp')
-rw-r--r-- | editor/editor_node.cpp | 39 |
1 files changed, 20 insertions, 19 deletions
diff --git a/editor/editor_node.cpp b/editor/editor_node.cpp index 673fa3404c..28768b7f34 100644 --- a/editor/editor_node.cpp +++ b/editor/editor_node.cpp @@ -6901,23 +6901,24 @@ EditorNode::EditorNode() { play_button->set_toggle_mode(true); play_button->set_focus_mode(Control::FOCUS_NONE); play_button->connect("pressed", callable_mp(this, &EditorNode::_menu_option).bind(RUN_PLAY)); + play_button->set_tooltip_text(TTR("Run the project's default scene.")); - ED_SHORTCUT_AND_COMMAND("editor/play", TTR("Play"), Key::F5); - ED_SHORTCUT_OVERRIDE("editor/play", "macos", KeyModifierMask::META | Key::B); - play_button->set_shortcut(ED_GET_SHORTCUT("editor/play")); + ED_SHORTCUT_AND_COMMAND("editor/run_project", TTR("Run Project"), Key::F5); + ED_SHORTCUT_OVERRIDE("editor/run_project", "macos", KeyModifierMask::META | Key::B); + play_button->set_shortcut(ED_GET_SHORTCUT("editor/run_project")); pause_button = memnew(Button); pause_button->set_flat(true); pause_button->set_toggle_mode(true); pause_button->set_icon(gui_base->get_theme_icon(SNAME("Pause"), SNAME("EditorIcons"))); pause_button->set_focus_mode(Control::FOCUS_NONE); - pause_button->set_tooltip_text(TTR("Pause the scene execution for debugging.")); + pause_button->set_tooltip_text(TTR("Pause the running project's execution for debugging.")); pause_button->set_disabled(true); launch_pad_hb->add_child(pause_button); - ED_SHORTCUT("editor/pause_scene", TTR("Pause Scene"), Key::F7); - ED_SHORTCUT_OVERRIDE("editor/pause_scene", "macos", KeyModifierMask::META | KeyModifierMask::CTRL | Key::Y); - pause_button->set_shortcut(ED_GET_SHORTCUT("editor/pause_scene")); + ED_SHORTCUT("editor/pause_running_project", TTR("Pause Running Project"), Key::F7); + ED_SHORTCUT_OVERRIDE("editor/pause_running_project", "macos", KeyModifierMask::META | KeyModifierMask::CTRL | Key::Y); + pause_button->set_shortcut(ED_GET_SHORTCUT("editor/pause_running_project")); stop_button = memnew(Button); stop_button->set_flat(true); @@ -6925,12 +6926,12 @@ EditorNode::EditorNode() { stop_button->set_focus_mode(Control::FOCUS_NONE); stop_button->set_icon(gui_base->get_theme_icon(SNAME("Stop"), SNAME("EditorIcons"))); stop_button->connect("pressed", callable_mp(this, &EditorNode::_menu_option).bind(RUN_STOP)); - stop_button->set_tooltip_text(TTR("Stop the scene.")); + stop_button->set_tooltip_text(TTR("Stop the currently running project.")); stop_button->set_disabled(true); - ED_SHORTCUT("editor/stop", TTR("Stop"), Key::F8); - ED_SHORTCUT_OVERRIDE("editor/stop", "macos", KeyModifierMask::META | Key::PERIOD); - stop_button->set_shortcut(ED_GET_SHORTCUT("editor/stop")); + ED_SHORTCUT("editor/stop_running_project", TTR("Stop Running Project"), Key::F8); + ED_SHORTCUT_OVERRIDE("editor/stop_running_project", "macos", KeyModifierMask::META | Key::PERIOD); + stop_button->set_shortcut(ED_GET_SHORTCUT("editor/stop_running_project")); run_native = memnew(EditorRunNative); launch_pad_hb->add_child(run_native); @@ -6942,10 +6943,11 @@ EditorNode::EditorNode() { play_scene_button->set_toggle_mode(true); play_scene_button->set_focus_mode(Control::FOCUS_NONE); play_scene_button->connect("pressed", callable_mp(this, &EditorNode::_menu_option).bind(RUN_PLAY_SCENE)); + play_scene_button->set_tooltip_text(TTR("Run the currently edited scene.")); - ED_SHORTCUT_AND_COMMAND("editor/play_scene", TTR("Play Scene"), Key::F6); - ED_SHORTCUT_OVERRIDE("editor/play_scene", "macos", KeyModifierMask::META | Key::R); - play_scene_button->set_shortcut(ED_GET_SHORTCUT("editor/play_scene")); + ED_SHORTCUT_AND_COMMAND("editor/run_current_scene", TTR("Run Current Scene"), Key::F6); + ED_SHORTCUT_OVERRIDE("editor/run_current_scene", "macos", KeyModifierMask::META | Key::R); + play_scene_button->set_shortcut(ED_GET_SHORTCUT("editor/run_current_scene")); play_custom_scene_button = memnew(Button); play_custom_scene_button->set_flat(true); @@ -6953,12 +6955,11 @@ EditorNode::EditorNode() { play_custom_scene_button->set_toggle_mode(true); play_custom_scene_button->set_focus_mode(Control::FOCUS_NONE); play_custom_scene_button->connect("pressed", callable_mp(this, &EditorNode::_menu_option).bind(RUN_PLAY_CUSTOM_SCENE)); + play_custom_scene_button->set_tooltip_text(TTR("Run a specific scene.")); - _reset_play_buttons(); - - ED_SHORTCUT_AND_COMMAND("editor/play_custom_scene", TTR("Play Custom Scene"), KeyModifierMask::CTRL | KeyModifierMask::SHIFT | Key::F5); - ED_SHORTCUT_OVERRIDE("editor/play_custom_scene", "macos", KeyModifierMask::META | KeyModifierMask::SHIFT | Key::R); - play_custom_scene_button->set_shortcut(ED_GET_SHORTCUT("editor/play_custom_scene")); + ED_SHORTCUT_AND_COMMAND("editor/run_specific_scene", TTR("Run Specific Scene"), KeyModifierMask::META | KeyModifierMask::SHIFT | Key::F5); + ED_SHORTCUT_OVERRIDE("editor/run_specific_scene", "macos", KeyModifierMask::META | KeyModifierMask::SHIFT | Key::R); + play_custom_scene_button->set_shortcut(ED_GET_SHORTCUT("editor/run_specific_scene")); write_movie_panel = memnew(PanelContainer); write_movie_panel->add_theme_style_override("panel", gui_base->get_theme_stylebox(SNAME("MovieWriterButtonNormal"), SNAME("EditorStyles"))); |