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path: root/editor/editor_node.cpp
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Diffstat (limited to 'editor/editor_node.cpp')
-rw-r--r--editor/editor_node.cpp39
1 files changed, 20 insertions, 19 deletions
diff --git a/editor/editor_node.cpp b/editor/editor_node.cpp
index 673fa3404c..28768b7f34 100644
--- a/editor/editor_node.cpp
+++ b/editor/editor_node.cpp
@@ -6901,23 +6901,24 @@ EditorNode::EditorNode() {
play_button->set_toggle_mode(true);
play_button->set_focus_mode(Control::FOCUS_NONE);
play_button->connect("pressed", callable_mp(this, &EditorNode::_menu_option).bind(RUN_PLAY));
+ play_button->set_tooltip_text(TTR("Run the project's default scene."));
- ED_SHORTCUT_AND_COMMAND("editor/play", TTR("Play"), Key::F5);
- ED_SHORTCUT_OVERRIDE("editor/play", "macos", KeyModifierMask::META | Key::B);
- play_button->set_shortcut(ED_GET_SHORTCUT("editor/play"));
+ ED_SHORTCUT_AND_COMMAND("editor/run_project", TTR("Run Project"), Key::F5);
+ ED_SHORTCUT_OVERRIDE("editor/run_project", "macos", KeyModifierMask::META | Key::B);
+ play_button->set_shortcut(ED_GET_SHORTCUT("editor/run_project"));
pause_button = memnew(Button);
pause_button->set_flat(true);
pause_button->set_toggle_mode(true);
pause_button->set_icon(gui_base->get_theme_icon(SNAME("Pause"), SNAME("EditorIcons")));
pause_button->set_focus_mode(Control::FOCUS_NONE);
- pause_button->set_tooltip_text(TTR("Pause the scene execution for debugging."));
+ pause_button->set_tooltip_text(TTR("Pause the running project's execution for debugging."));
pause_button->set_disabled(true);
launch_pad_hb->add_child(pause_button);
- ED_SHORTCUT("editor/pause_scene", TTR("Pause Scene"), Key::F7);
- ED_SHORTCUT_OVERRIDE("editor/pause_scene", "macos", KeyModifierMask::META | KeyModifierMask::CTRL | Key::Y);
- pause_button->set_shortcut(ED_GET_SHORTCUT("editor/pause_scene"));
+ ED_SHORTCUT("editor/pause_running_project", TTR("Pause Running Project"), Key::F7);
+ ED_SHORTCUT_OVERRIDE("editor/pause_running_project", "macos", KeyModifierMask::META | KeyModifierMask::CTRL | Key::Y);
+ pause_button->set_shortcut(ED_GET_SHORTCUT("editor/pause_running_project"));
stop_button = memnew(Button);
stop_button->set_flat(true);
@@ -6925,12 +6926,12 @@ EditorNode::EditorNode() {
stop_button->set_focus_mode(Control::FOCUS_NONE);
stop_button->set_icon(gui_base->get_theme_icon(SNAME("Stop"), SNAME("EditorIcons")));
stop_button->connect("pressed", callable_mp(this, &EditorNode::_menu_option).bind(RUN_STOP));
- stop_button->set_tooltip_text(TTR("Stop the scene."));
+ stop_button->set_tooltip_text(TTR("Stop the currently running project."));
stop_button->set_disabled(true);
- ED_SHORTCUT("editor/stop", TTR("Stop"), Key::F8);
- ED_SHORTCUT_OVERRIDE("editor/stop", "macos", KeyModifierMask::META | Key::PERIOD);
- stop_button->set_shortcut(ED_GET_SHORTCUT("editor/stop"));
+ ED_SHORTCUT("editor/stop_running_project", TTR("Stop Running Project"), Key::F8);
+ ED_SHORTCUT_OVERRIDE("editor/stop_running_project", "macos", KeyModifierMask::META | Key::PERIOD);
+ stop_button->set_shortcut(ED_GET_SHORTCUT("editor/stop_running_project"));
run_native = memnew(EditorRunNative);
launch_pad_hb->add_child(run_native);
@@ -6942,10 +6943,11 @@ EditorNode::EditorNode() {
play_scene_button->set_toggle_mode(true);
play_scene_button->set_focus_mode(Control::FOCUS_NONE);
play_scene_button->connect("pressed", callable_mp(this, &EditorNode::_menu_option).bind(RUN_PLAY_SCENE));
+ play_scene_button->set_tooltip_text(TTR("Run the currently edited scene."));
- ED_SHORTCUT_AND_COMMAND("editor/play_scene", TTR("Play Scene"), Key::F6);
- ED_SHORTCUT_OVERRIDE("editor/play_scene", "macos", KeyModifierMask::META | Key::R);
- play_scene_button->set_shortcut(ED_GET_SHORTCUT("editor/play_scene"));
+ ED_SHORTCUT_AND_COMMAND("editor/run_current_scene", TTR("Run Current Scene"), Key::F6);
+ ED_SHORTCUT_OVERRIDE("editor/run_current_scene", "macos", KeyModifierMask::META | Key::R);
+ play_scene_button->set_shortcut(ED_GET_SHORTCUT("editor/run_current_scene"));
play_custom_scene_button = memnew(Button);
play_custom_scene_button->set_flat(true);
@@ -6953,12 +6955,11 @@ EditorNode::EditorNode() {
play_custom_scene_button->set_toggle_mode(true);
play_custom_scene_button->set_focus_mode(Control::FOCUS_NONE);
play_custom_scene_button->connect("pressed", callable_mp(this, &EditorNode::_menu_option).bind(RUN_PLAY_CUSTOM_SCENE));
+ play_custom_scene_button->set_tooltip_text(TTR("Run a specific scene."));
- _reset_play_buttons();
-
- ED_SHORTCUT_AND_COMMAND("editor/play_custom_scene", TTR("Play Custom Scene"), KeyModifierMask::CTRL | KeyModifierMask::SHIFT | Key::F5);
- ED_SHORTCUT_OVERRIDE("editor/play_custom_scene", "macos", KeyModifierMask::META | KeyModifierMask::SHIFT | Key::R);
- play_custom_scene_button->set_shortcut(ED_GET_SHORTCUT("editor/play_custom_scene"));
+ ED_SHORTCUT_AND_COMMAND("editor/run_specific_scene", TTR("Run Specific Scene"), KeyModifierMask::META | KeyModifierMask::SHIFT | Key::F5);
+ ED_SHORTCUT_OVERRIDE("editor/run_specific_scene", "macos", KeyModifierMask::META | KeyModifierMask::SHIFT | Key::R);
+ play_custom_scene_button->set_shortcut(ED_GET_SHORTCUT("editor/run_specific_scene"));
write_movie_panel = memnew(PanelContainer);
write_movie_panel->add_theme_style_override("panel", gui_base->get_theme_stylebox(SNAME("MovieWriterButtonNormal"), SNAME("EditorStyles")));