diff options
Diffstat (limited to 'editor/editor_node.cpp')
| -rw-r--r-- | editor/editor_node.cpp | 563 |
1 files changed, 317 insertions, 246 deletions
diff --git a/editor/editor_node.cpp b/editor/editor_node.cpp index 0b0c0a953a..284c3612ce 100644 --- a/editor/editor_node.cpp +++ b/editor/editor_node.cpp @@ -37,7 +37,7 @@ #include "core/io/image_loader.h" #include "core/io/resource_loader.h" #include "core/io/resource_saver.h" -#include "core/io/stream_peer_ssl.h" +#include "core/io/stream_peer_tls.h" #include "core/object/class_db.h" #include "core/object/message_queue.h" #include "core/os/keyboard.h" @@ -170,6 +170,7 @@ #include "editor/plugins/mesh_instance_3d_editor_plugin.h" #include "editor/plugins/mesh_library_editor_plugin.h" #include "editor/plugins/multimesh_editor_plugin.h" +#include "editor/plugins/navigation_link_2d_editor_plugin.h" #include "editor/plugins/navigation_polygon_editor_plugin.h" #include "editor/plugins/node_3d_editor_plugin.h" #include "editor/plugins/occluder_instance_3d_editor_plugin.h" @@ -216,6 +217,8 @@ EditorNode *EditorNode::singleton = nullptr; static const String META_TEXT_TO_COPY = "text_to_copy"; void EditorNode::disambiguate_filenames(const Vector<String> p_full_paths, Vector<String> &r_filenames) { + ERR_FAIL_COND_MSG(p_full_paths.size() != r_filenames.size(), vformat("disambiguate_filenames requires two string vectors of same length (%d != %d).", p_full_paths.size(), r_filenames.size())); + // Keep track of a list of "index sets," i.e. sets of indices // within disambiguated_scene_names which contain the same name. Vector<RBSet<int>> index_sets; @@ -250,6 +253,10 @@ void EditorNode::disambiguate_filenames(const Vector<String> p_full_paths, Vecto full_path = full_path.substr(0, full_path.rfind(".")); } + // Normalize trailing slashes when normalizing directory names. + scene_name = scene_name.trim_suffix("/"); + full_path = full_path.trim_suffix("/"); + int scene_name_size = scene_name.size(); int full_path_size = full_path.size(); int difference = full_path_size - scene_name_size; @@ -292,17 +299,23 @@ void EditorNode::disambiguate_filenames(const Vector<String> p_full_paths, Vecto // and the scene name first to remove extensions so that this // comparison actually works. String path = p_full_paths[E->get()]; + + // Get rid of file extensions and res:// prefixes. + if (scene_name.rfind(".") >= 0) { + scene_name = scene_name.substr(0, scene_name.rfind(".")); + } if (path.begins_with("res://")) { path = path.substr(6); } if (path.rfind(".") >= 0) { path = path.substr(0, path.rfind(".")); } - if (scene_name.rfind(".") >= 0) { - scene_name = scene_name.substr(0, scene_name.rfind(".")); - } - // We can proceed iff the full path is longer than the scene name, + // Normalize trailing slashes when normalizing directory names. + scene_name = scene_name.trim_suffix("/"); + path = path.trim_suffix("/"); + + // We can proceed if the full path is longer than the scene name, // meaning that there is at least one more parent folder we can // tack onto the name. can_proceed = can_proceed || (path.size() - scene_name.size()) >= 1; @@ -354,7 +367,7 @@ void EditorNode::_update_scene_tabs() { scene_tabs->add_tab(disambiguated_scene_names[i] + (unsaved ? "(*)" : ""), icon); if (DisplayServer::get_singleton()->has_feature(DisplayServer::FEATURE_GLOBAL_MENU)) { - DisplayServer::get_singleton()->global_menu_add_item("_dock", editor_data.get_scene_title(i) + (unsaved ? "(*)" : ""), callable_mp(this, &EditorNode::_global_menu_scene), i); + DisplayServer::get_singleton()->global_menu_add_item("_dock", editor_data.get_scene_title(i) + (unsaved ? "(*)" : ""), callable_mp(this, &EditorNode::_global_menu_scene), Callable(), i); } if (show_rb && editor_data.get_scene_root_script(i).is_valid()) { @@ -411,15 +424,12 @@ void EditorNode::_version_control_menu_option(int p_idx) { case RUN_VCS_SETTINGS: { VersionControlEditorPlugin::get_singleton()->popup_vcs_set_up_dialog(gui_base); } break; - case RUN_VCS_SHUT_DOWN: { - VersionControlEditorPlugin::get_singleton()->shut_down(); - } break; } } void EditorNode::_update_title() { const String appname = ProjectSettings::get_singleton()->get("application/config/name"); - String title = (appname.is_empty() ? TTR("Unnamed Project") : appname) + String(" - ") + VERSION_NAME; + String title = (appname.is_empty() ? TTR("Unnamed Project") : appname); const String edited = editor_data.get_edited_scene_root() ? editor_data.get_edited_scene_root()->get_scene_file_path() : String(); if (!edited.is_empty()) { // Display the edited scene name before the program name so that it can be seen in the OS task bar. @@ -429,8 +439,10 @@ void EditorNode::_update_title() { // Display the "modified" mark before anything else so that it can always be seen in the OS task bar. title = vformat("(*) %s", title); } - - DisplayServer::get_singleton()->window_set_title(title); + DisplayServer::get_singleton()->window_set_title(title + String(" - ") + VERSION_NAME); + if (project_title) { + project_title->set_text(title); + } } void EditorNode::shortcut_input(const Ref<InputEvent> &p_event) { @@ -455,15 +467,15 @@ void EditorNode::shortcut_input(const Ref<InputEvent> &p_event) { } if (ED_IS_SHORTCUT("editor/editor_2d", p_event)) { - _editor_select(EDITOR_2D); + editor_select(EDITOR_2D); } else if (ED_IS_SHORTCUT("editor/editor_3d", p_event)) { - _editor_select(EDITOR_3D); + editor_select(EDITOR_3D); } else if (ED_IS_SHORTCUT("editor/editor_script", p_event)) { - _editor_select(EDITOR_SCRIPT); + editor_select(EDITOR_SCRIPT); } else if (ED_IS_SHORTCUT("editor/editor_help", p_event)) { emit_signal(SNAME("request_help_search"), ""); } else if (ED_IS_SHORTCUT("editor/editor_assetlib", p_event) && AssetLibraryEditorPlugin::is_available()) { - _editor_select(EDITOR_ASSETLIB); + editor_select(EDITOR_ASSETLIB); } else if (ED_IS_SHORTCUT("editor/editor_next", p_event)) { _editor_select_next(); } else if (ED_IS_SHORTCUT("editor/editor_prev", p_event)) { @@ -492,10 +504,10 @@ void EditorNode::_update_from_settings() { } RS::DOFBokehShape dof_shape = RS::DOFBokehShape(int(GLOBAL_GET("rendering/camera/depth_of_field/depth_of_field_bokeh_shape"))); - RS::get_singleton()->camera_effects_set_dof_blur_bokeh_shape(dof_shape); + RS::get_singleton()->camera_attributes_set_dof_blur_bokeh_shape(dof_shape); RS::DOFBlurQuality dof_quality = RS::DOFBlurQuality(int(GLOBAL_GET("rendering/camera/depth_of_field/depth_of_field_bokeh_quality"))); bool dof_jitter = GLOBAL_GET("rendering/camera/depth_of_field/depth_of_field_use_jitter"); - RS::get_singleton()->camera_effects_set_dof_blur_quality(dof_quality, dof_jitter); + RS::get_singleton()->camera_attributes_set_dof_blur_quality(dof_quality, dof_jitter); RS::get_singleton()->environment_set_ssao_quality(RS::EnvironmentSSAOQuality(int(GLOBAL_GET("rendering/environment/ssao/quality"))), GLOBAL_GET("rendering/environment/ssao/half_size"), GLOBAL_GET("rendering/environment/ssao/adaptive_target"), GLOBAL_GET("rendering/environment/ssao/blur_passes"), GLOBAL_GET("rendering/environment/ssao/fadeout_from"), GLOBAL_GET("rendering/environment/ssao/fadeout_to")); RS::get_singleton()->screen_space_roughness_limiter_set_active(GLOBAL_GET("rendering/anti_aliasing/screen_space_roughness_limiter/enabled"), GLOBAL_GET("rendering/anti_aliasing/screen_space_roughness_limiter/amount"), GLOBAL_GET("rendering/anti_aliasing/screen_space_roughness_limiter/limit")); bool glow_bicubic = int(GLOBAL_GET("rendering/environment/glow/upscale_mode")) > 0; @@ -511,13 +523,13 @@ void EditorNode::_update_from_settings() { float sss_depth_scale = GLOBAL_GET("rendering/environment/subsurface_scattering/subsurface_scattering_depth_scale"); RS::get_singleton()->sub_surface_scattering_set_scale(sss_scale, sss_depth_scale); - uint32_t directional_shadow_size = GLOBAL_GET("rendering/shadows/directional_shadow/size"); - uint32_t directional_shadow_16_bits = GLOBAL_GET("rendering/shadows/directional_shadow/16_bits"); + uint32_t directional_shadow_size = GLOBAL_GET("rendering/lights_and_shadows/directional_shadow/size"); + uint32_t directional_shadow_16_bits = GLOBAL_GET("rendering/lights_and_shadows/directional_shadow/16_bits"); RS::get_singleton()->directional_shadow_atlas_set_size(directional_shadow_size, directional_shadow_16_bits); - RS::ShadowQuality shadows_quality = RS::ShadowQuality(int(GLOBAL_GET("rendering/shadows/positional_shadow/soft_shadow_filter_quality"))); + RS::ShadowQuality shadows_quality = RS::ShadowQuality(int(GLOBAL_GET("rendering/lights_and_shadows/positional_shadow/soft_shadow_filter_quality"))); RS::get_singleton()->positional_soft_shadow_filter_set_quality(shadows_quality); - RS::ShadowQuality directional_shadow_quality = RS::ShadowQuality(int(GLOBAL_GET("rendering/shadows/directional_shadow/soft_shadow_filter_quality"))); + RS::ShadowQuality directional_shadow_quality = RS::ShadowQuality(int(GLOBAL_GET("rendering/lights_and_shadows/directional_shadow/soft_shadow_filter_quality"))); RS::get_singleton()->directional_soft_shadow_filter_set_quality(directional_shadow_quality); float probe_update_speed = GLOBAL_GET("rendering/lightmapping/probe_capture/update_speed"); RS::get_singleton()->lightmap_set_probe_capture_update_speed(probe_update_speed); @@ -544,6 +556,9 @@ void EditorNode::_update_from_settings() { Viewport::SDFScale sdf_scale = Viewport::SDFScale(int(GLOBAL_GET("rendering/2d/sdf/scale"))); scene_root->set_sdf_scale(sdf_scale); + Viewport::MSAA msaa = Viewport::MSAA(int(GLOBAL_GET("rendering/anti_aliasing/quality/msaa_2d"))); + scene_root->set_msaa_2d(msaa); + float mesh_lod_threshold = GLOBAL_GET("rendering/mesh_lod/lod_change/threshold_pixels"); scene_root->set_mesh_lod_threshold(mesh_lod_threshold); @@ -553,8 +568,6 @@ void EditorNode::_update_from_settings() { SceneTree *tree = get_tree(); tree->set_debug_collisions_color(GLOBAL_GET("debug/shapes/collision/shape_color")); tree->set_debug_collision_contact_color(GLOBAL_GET("debug/shapes/collision/contact_color")); - tree->set_debug_navigation_color(GLOBAL_GET("debug/shapes/navigation/geometry_color")); - tree->set_debug_navigation_disabled_color(GLOBAL_GET("debug/shapes/navigation/disabled_geometry_color")); #ifdef DEBUG_ENABLED NavigationServer3D::get_singleton_mut()->set_debug_navigation_edge_connection_color(GLOBAL_GET("debug/shapes/navigation/edge_connection_color")); @@ -573,7 +586,7 @@ void EditorNode::_update_from_settings() { void EditorNode::_select_default_main_screen_plugin() { if (EDITOR_3D < main_editor_buttons.size() && main_editor_buttons[EDITOR_3D]->is_visible()) { // If the 3D editor is enabled, use this as the default. - _editor_select(EDITOR_3D); + editor_select(EDITOR_3D); return; } @@ -582,12 +595,12 @@ void EditorNode::_select_default_main_screen_plugin() { for (int i = 0; i < main_editor_buttons.size(); i++) { Button *editor_button = main_editor_buttons[i]; if (editor_button->is_visible()) { - _editor_select(i); + editor_select(i); return; } } - _editor_select(-1); + editor_select(-1); } void EditorNode::_notification(int p_what) { @@ -648,6 +661,12 @@ void EditorNode::_notification(int p_what) { case NOTIFICATION_ENTER_TREE: { Engine::get_singleton()->set_editor_hint(true); + Window *window = static_cast<Window *>(get_tree()->get_root()); + if (window) { + // Handle macOS fullscreen and extend-to-title changes. + window->connect("titlebar_changed", callable_mp(this, &EditorNode::_titlebar_resized)); + } + OS::get_singleton()->set_low_processor_usage_mode_sleep_usec(int(EDITOR_GET("interface/editor/low_processor_mode_sleep_usec"))); get_tree()->get_root()->set_as_audio_listener_3d(false); get_tree()->get_root()->set_as_audio_listener_2d(false); @@ -702,6 +721,8 @@ void EditorNode::_notification(int p_what) { ProjectSettings::get_singleton()->save(); } + _titlebar_resized(); + /* DO NOT LOAD SCENES HERE, WAIT FOR FILE SCANNING AND REIMPORT TO COMPLETE */ } break; @@ -739,7 +760,8 @@ void EditorNode::_notification(int p_what) { EditorSettings::get_singleton()->check_changed_settings_in_group("text_editor/theme") || EditorSettings::get_singleton()->check_changed_settings_in_group("interface/editor/font") || EditorSettings::get_singleton()->check_changed_settings_in_group("interface/editor/main_font") || - EditorSettings::get_singleton()->check_changed_settings_in_group("interface/editor/code_font"); + EditorSettings::get_singleton()->check_changed_settings_in_group("interface/editor/code_font") || + EditorSettings::get_singleton()->check_changed_settings_in_group("filesystem/file_dialog/thumbnail_size"); if (theme_changed) { theme = create_custom_theme(theme_base->get_theme()); @@ -749,9 +771,8 @@ void EditorNode::_notification(int p_what) { gui_base->add_theme_style_override("panel", gui_base->get_theme_stylebox(SNAME("Background"), SNAME("EditorStyles"))); scene_root_parent->add_theme_style_override("panel", gui_base->get_theme_stylebox(SNAME("Content"), SNAME("EditorStyles"))); - bottom_panel->add_theme_style_override("panel", gui_base->get_theme_stylebox(SNAME("panel"), SNAME("TabContainer"))); - scene_tabs->add_theme_style_override("tab_selected", gui_base->get_theme_stylebox(SNAME("SceneTabFG"), SNAME("EditorStyles"))); - scene_tabs->add_theme_style_override("tab_unselected", gui_base->get_theme_stylebox(SNAME("SceneTabBG"), SNAME("EditorStyles"))); + bottom_panel->add_theme_style_override("panel", gui_base->get_theme_stylebox(SNAME("BottomPanel"), SNAME("EditorStyles"))); + tabbar_panel->add_theme_style_override("panel", gui_base->get_theme_stylebox(SNAME("tabbar_background"), SNAME("TabContainer"))); main_menu->add_theme_style_override("hover", gui_base->get_theme_stylebox(SNAME("MenuHover"), SNAME("EditorStyles"))); } @@ -781,6 +802,14 @@ void EditorNode::_notification(int p_what) { _build_icon_type_cache(); + if (write_movie_button->is_pressed()) { + launch_pad->add_theme_style_override("panel", gui_base->get_theme_stylebox(SNAME("LaunchPadMovieMode"), SNAME("EditorStyles"))); + write_movie_panel->add_theme_style_override("panel", gui_base->get_theme_stylebox(SNAME("MovieWriterButtonPressed"), SNAME("EditorStyles"))); + } else { + launch_pad->add_theme_style_override("panel", gui_base->get_theme_stylebox(SNAME("LaunchPadNormal"), SNAME("EditorStyles"))); + write_movie_panel->add_theme_style_override("panel", gui_base->get_theme_stylebox(SNAME("MovieWriterButtonNormal"), SNAME("EditorStyles"))); + } + play_button->set_icon(gui_base->get_theme_icon(SNAME("MainPlay"), SNAME("EditorIcons"))); play_scene_button->set_icon(gui_base->get_theme_icon(SNAME("PlayScene"), SNAME("EditorIcons"))); play_custom_scene_button->set_icon(gui_base->get_theme_icon(SNAME("PlayCustom"), SNAME("EditorIcons"))); @@ -1048,7 +1077,7 @@ void EditorNode::_sources_changed(bool p_exist) { // Reload the global shader variables, but this time // loading textures, as they are now properly imported. - RenderingServer::get_singleton()->global_shader_uniforms_load_settings(true); + RenderingServer::get_singleton()->global_shader_parameters_load_settings(true); // Start preview thread now that it's safe. if (!singleton->cmdline_export_mode) { @@ -1151,6 +1180,18 @@ void EditorNode::_reload_project_settings() { void EditorNode::_vp_resized() { } +void EditorNode::_titlebar_resized() { + const Size2 &margin = DisplayServer::get_singleton()->window_get_safe_title_margins(DisplayServer::MAIN_WINDOW_ID); + if (left_menu_spacer) { + int w = (gui_base->is_layout_rtl()) ? margin.y : margin.x; + left_menu_spacer->set_custom_minimum_size(Size2(w, 0)); + } + if (right_menu_spacer) { + int w = (gui_base->is_layout_rtl()) ? margin.x : margin.y; + right_menu_spacer->set_custom_minimum_size(Size2(w, 0)); + } +} + void EditorNode::_version_button_pressed() { DisplayServer::get_singleton()->clipboard_set(version_btn->get_meta(META_TEXT_TO_COPY)); } @@ -1172,7 +1213,7 @@ void EditorNode::_editor_select_next() { } } while (!main_editor_buttons[editor]->is_visible()); - _editor_select(editor); + editor_select(editor); } void EditorNode::_open_command_palette() { @@ -1190,7 +1231,7 @@ void EditorNode::_editor_select_prev() { } } while (!main_editor_buttons[editor]->is_visible()); - _editor_select(editor); + editor_select(editor); } Error EditorNode::load_resource(const String &p_resource, bool p_ignore_broken_deps) { @@ -1314,7 +1355,7 @@ void EditorNode::save_resource_as(const Ref<Resource> &p_resource, const String file->set_current_file(p_resource->get_path().get_file()); } else { if (extensions.size()) { - String resource_name_snake_case = p_resource->get_class().camelcase_to_underscore(); + String resource_name_snake_case = p_resource->get_class().to_snake_case(); file->set_current_file("new_" + resource_name_snake_case + "." + preferred.front()->get().to_lower()); } else { file->set_current_file(String()); @@ -1331,7 +1372,7 @@ void EditorNode::save_resource_as(const Ref<Resource> &p_resource, const String } else if (preferred.size()) { String existing; if (extensions.size()) { - String resource_name_snake_case = p_resource->get_class().camelcase_to_underscore(); + String resource_name_snake_case = p_resource->get_class().to_snake_case(); existing = "new_" + resource_name_snake_case + "." + preferred.front()->get().to_lower(); } file->set_current_path(existing); @@ -2303,10 +2344,7 @@ void EditorNode::_edit_current(bool p_skip_foreign) { } else { Node *selected_node = nullptr; - if (current_obj->is_class("EditorDebuggerRemoteObject")) { - editable_info = TTR("This is a remote object, so it's not editable.\nPlease read the documentation relevant to debugging to better understand this workflow."); - disable_folding = true; - } else if (current_obj->is_class("MultiNodeEdit")) { + if (current_obj->is_class("MultiNodeEdit")) { Node *scene = get_edited_scene(); if (scene) { MultiNodeEdit *multi_node_edit = Object::cast_to<MultiNodeEdit>(current_obj); @@ -2375,7 +2413,7 @@ void EditorNode::_edit_current(bool p_skip_foreign) { else if (main_plugin != editor_plugin_screen && (!ScriptEditor::get_singleton() || !ScriptEditor::get_singleton()->is_visible_in_tree() || ScriptEditor::get_singleton()->can_take_away_focus())) { // Update screen main_plugin. - _editor_select(plugin_index); + editor_select(plugin_index); main_plugin->edit(current_obj); } else { editor_plugin_screen->edit(current_obj); @@ -2402,6 +2440,16 @@ void EditorNode::_edit_current(bool p_skip_foreign) { InspectorDock::get_singleton()->update(current_obj); } +void EditorNode::_write_movie_toggled(bool p_enabled) { + if (p_enabled) { + launch_pad->add_theme_style_override("panel", gui_base->get_theme_stylebox(SNAME("LaunchPadMovieMode"), SNAME("EditorStyles"))); + write_movie_panel->add_theme_style_override("panel", gui_base->get_theme_stylebox(SNAME("MovieWriterButtonPressed"), SNAME("EditorStyles"))); + } else { + launch_pad->add_theme_style_override("panel", gui_base->get_theme_stylebox(SNAME("LaunchPadNormal"), SNAME("EditorStyles"))); + write_movie_panel->add_theme_style_override("panel", gui_base->get_theme_stylebox(SNAME("MovieWriterButtonNormal"), SNAME("EditorStyles"))); + } +} + void EditorNode::_run(bool p_current, const String &p_custom) { if (editor_run.get_status() == EditorRun::STATUS_PLAY) { play_button->set_pressed(!_playing_edited); @@ -2425,7 +2473,7 @@ void EditorNode::_run(bool p_current, const String &p_custom) { write_movie_file = GLOBAL_GET("editor/movie_writer/movie_file"); } if (write_movie_file == String()) { - show_accept(TTR("Movie Maker mode is enabled, but no movie file path has been specified.\nA default movie file path can be specified in the project settings under the 'Editor/Movie Writer' category.\nAlternatively, for running single scenes, a 'movie_path' metadata can be added to the root node,\nspecifying the path to a movie file that will be used when recording that scene."), TTR("OK")); + show_accept(TTR("Movie Maker mode is enabled, but no movie file path has been specified.\nA default movie file path can be specified in the project settings under the Editor > Movie Writer category.\nAlternatively, for running single scenes, a `movie_file` string metadata can be added to the root node,\nspecifying the path to a movie file that will be used when recording that scene."), TTR("OK")); return; } } @@ -2627,22 +2675,36 @@ void EditorNode::_menu_option_confirm(int p_option, bool p_confirmed) { case FILE_CLOSE_ALL_AND_RELOAD_CURRENT_PROJECT: { if (!p_confirmed) { tab_closing_idx = _next_unsaved_scene(false); - _scene_tab_changed(tab_closing_idx); + if (tab_closing_idx == -1) { + tab_closing_idx = -2; // Only external resources are unsaved. + } else { + _scene_tab_changed(tab_closing_idx); + } if (unsaved_cache || p_option == FILE_CLOSE_ALL_AND_QUIT || p_option == FILE_CLOSE_ALL_AND_RUN_PROJECT_MANAGER || p_option == FILE_CLOSE_ALL_AND_RELOAD_CURRENT_PROJECT) { - Node *scene_root = editor_data.get_edited_scene_root(tab_closing_idx); - if (scene_root) { - String scene_filename = scene_root->get_scene_file_path(); + if (tab_closing_idx == -2) { if (p_option == FILE_CLOSE_ALL_AND_RELOAD_CURRENT_PROJECT) { save_confirmation->set_ok_button_text(TTR("Save & Reload")); - save_confirmation->set_text(vformat(TTR("Save changes to '%s' before reloading?"), !scene_filename.is_empty() ? scene_filename : "unsaved scene")); + save_confirmation->set_text(TTR("Save modified resources before reloading?")); } else { save_confirmation->set_ok_button_text(TTR("Save & Quit")); - save_confirmation->set_text(vformat(TTR("Save changes to '%s' before closing?"), !scene_filename.is_empty() ? scene_filename : "unsaved scene")); + save_confirmation->set_text(TTR("Save modified resources before closing?")); + } + } else { + Node *scene_root = editor_data.get_edited_scene_root(tab_closing_idx); + if (scene_root) { + String scene_filename = scene_root->get_scene_file_path(); + if (p_option == FILE_CLOSE_ALL_AND_RELOAD_CURRENT_PROJECT) { + save_confirmation->set_ok_button_text(TTR("Save & Reload")); + save_confirmation->set_text(vformat(TTR("Save changes to '%s' before reloading?"), !scene_filename.is_empty() ? scene_filename : "unsaved scene")); + } else { + save_confirmation->set_ok_button_text(TTR("Save & Quit")); + save_confirmation->set_text(vformat(TTR("Save changes to '%s' before closing?"), !scene_filename.is_empty() ? scene_filename : "unsaved scene")); + } } - save_confirmation->popup_centered(); - break; } + save_confirmation->popup_centered(); + break; } } if (!editor_data.get_edited_scene_root(tab_closing_idx)) { @@ -2724,18 +2786,7 @@ void EditorNode::_menu_option_confirm(int p_option, bool p_confirmed) { } } else if (extensions.size()) { String root_name = scene->get_name(); - // Very similar to node naming logic. - switch (ProjectSettings::get_singleton()->get("editor/scene/scene_naming").operator int()) { - case SCENE_NAME_CASING_AUTO: - // Use casing of the root node. - break; - case SCENE_NAME_CASING_PASCAL_CASE: { - root_name = root_name.capitalize().replace(" ", ""); - } break; - case SCENE_NAME_CASING_SNAKE_CASE: - root_name = root_name.capitalize().replace(" ", "").replace("-", "_").camelcase_to_underscore(); - break; - } + root_name = EditorNode::adjust_scene_name_casing(root_name); file->set_current_path(root_name + "." + extensions.front()->get().to_lower()); } file->popup_file_dialog(); @@ -2915,7 +2966,7 @@ void EditorNode::_menu_option_confirm(int p_option, bool p_confirmed) { case RELOAD_CURRENT_PROJECT: { if (!p_confirmed) { bool save_each = EDITOR_GET("interface/editor/save_each_scene_on_quit"); - if (_next_unsaved_scene(!save_each) == -1) { + if (_next_unsaved_scene(!save_each) == -1 && !get_undo_redo()->is_history_unsaved(EditorUndoRedoManager::GLOBAL_HISTORY)) { _discard_changes(); break; } else { @@ -3041,8 +3092,8 @@ void EditorNode::_menu_option_confirm(int p_option, bool p_confirmed) { case HELP_SUPPORT_GODOT_DEVELOPMENT: { OS::get_singleton()->shell_open("https://godotengine.org/donate"); } break; - case SET_RENDERING_DRIVER_SAVE_AND_RESTART: { - ProjectSettings::get_singleton()->set("rendering/driver/driver_name", rendering_driver_request); + case SET_RENDERER_NAME_SAVE_AND_RESTART: { + ProjectSettings::get_singleton()->set("rendering/renderer/rendering_method", renderer_request); ProjectSettings::get_singleton()->save(); save_all_scenes(); @@ -3051,6 +3102,19 @@ void EditorNode::_menu_option_confirm(int p_option, bool p_confirmed) { } } +String EditorNode::adjust_scene_name_casing(const String &root_name) { + switch (ProjectSettings::get_singleton()->get("editor/scene/scene_naming").operator int()) { + case SCENE_NAME_CASING_AUTO: + // Use casing of the root node. + break; + case SCENE_NAME_CASING_PASCAL_CASE: + return root_name.to_pascal_case(); + case SCENE_NAME_CASING_SNAKE_CASE: + return root_name.replace("-", "_").to_snake_case(); + } + return root_name; +} + void EditorNode::_request_screenshot() { _screenshot(); } @@ -3065,14 +3129,14 @@ void EditorNode::_screenshot(bool p_use_utc) { } void EditorNode::_save_screenshot(NodePath p_path) { - Control *editor_main_control = EditorInterface::get_singleton()->get_editor_main_control(); - ERR_FAIL_COND_MSG(!editor_main_control, "Cannot get editor main control."); - Viewport *viewport = editor_main_control->get_viewport(); - ERR_FAIL_COND_MSG(!viewport, "Cannot get editor main control viewport."); + Control *editor_main_screen = EditorInterface::get_singleton()->get_editor_main_screen(); + ERR_FAIL_COND_MSG(!editor_main_screen, "Cannot get the editor main screen control."); + Viewport *viewport = editor_main_screen->get_viewport(); + ERR_FAIL_COND_MSG(!viewport, "Cannot get a viewport from the editor main screen."); Ref<ViewportTexture> texture = viewport->get_texture(); - ERR_FAIL_COND_MSG(texture.is_null(), "Cannot get editor main control viewport texture."); + ERR_FAIL_COND_MSG(texture.is_null(), "Cannot get a viewport texture from the editor main screen."); Ref<Image> img = texture->get_image(); - ERR_FAIL_COND_MSG(img.is_null(), "Cannot get editor main control viewport texture image."); + ERR_FAIL_COND_MSG(img.is_null(), "Cannot get an image from a viewport texture of the editor main screen."); Error error = img->save_png(p_path); ERR_FAIL_COND_MSG(error != OK, "Cannot save screenshot to file '" + p_path + "'."); } @@ -3226,8 +3290,12 @@ void EditorNode::_discard_changes(const String &p_str) { for (const String &a : Main::get_forwardable_cli_arguments(Main::CLI_SCOPE_TOOL)) { args.push_back(a); } - args.push_back("--path"); - args.push_back(exec.get_base_dir()); + + String exec_base_dir = exec.get_base_dir(); + if (!exec_base_dir.is_empty()) { + args.push_back("--path"); + args.push_back(exec_base_dir); + } args.push_back("--project-manager"); Error err = OS::get_singleton()->create_instance(args); @@ -3256,11 +3324,11 @@ void EditorNode::_update_file_menu_closed() { file_menu->set_item_disabled(file_menu->get_item_index(FILE_OPEN_PREV), false); } -Control *EditorNode::get_main_control() { - return main_control; +VBoxContainer *EditorNode::get_main_screen_control() { + return main_screen_vbox; } -void EditorNode::_editor_select(int p_which) { +void EditorNode::editor_select(int p_which) { static bool selecting = false; if (selecting || changing_scene) { return; @@ -3314,7 +3382,7 @@ void EditorNode::select_editor_by_name(const String &p_name) { for (int i = 0; i < main_editor_buttons.size(); i++) { if (main_editor_buttons[i]->get_text() == p_name) { - _editor_select(i); + editor_select(i); return; } } @@ -3327,13 +3395,15 @@ void EditorNode::add_editor_plugin(EditorPlugin *p_editor, bool p_config_changed Button *tb = memnew(Button); tb->set_flat(true); tb->set_toggle_mode(true); - tb->connect("pressed", callable_mp(singleton, &EditorNode::_editor_select).bind(singleton->main_editor_buttons.size())); + tb->connect("pressed", callable_mp(singleton, &EditorNode::editor_select).bind(singleton->main_editor_buttons.size())); tb->set_name(p_editor->get_name()); tb->set_text(p_editor->get_name()); Ref<Texture2D> icon = p_editor->get_icon(); if (icon.is_valid()) { tb->set_icon(icon); + // Make sure the control is updated if the icon is reimported. + icon->connect("changed", callable_mp((Control *)tb, &Control::update_minimum_size)); } else if (singleton->gui_base->has_theme_icon(p_editor->get_name(), SNAME("EditorIcons"))) { tb->set_icon(singleton->gui_base->get_theme_icon(p_editor->get_name(), SNAME("EditorIcons"))); } @@ -3342,10 +3412,10 @@ void EditorNode::add_editor_plugin(EditorPlugin *p_editor, bool p_config_changed tb->add_theme_font_size_override("font_size", singleton->gui_base->get_theme_font_size(SNAME("main_button_font_size"), SNAME("EditorFonts"))); singleton->main_editor_buttons.push_back(tb); - singleton->main_editor_button_vb->add_child(tb); + singleton->main_editor_button_hb->add_child(tb); singleton->editor_table.push_back(p_editor); - singleton->distraction_free->raise(); + singleton->distraction_free->move_to_front(); } singleton->editor_data.add_editor_plugin(p_editor); singleton->add_child(p_editor); @@ -3359,7 +3429,7 @@ void EditorNode::remove_editor_plugin(EditorPlugin *p_editor, bool p_config_chan for (int i = 0; i < singleton->main_editor_buttons.size(); i++) { if (p_editor->get_name() == singleton->main_editor_buttons[i]->get_text()) { if (singleton->main_editor_buttons[i]->is_pressed()) { - singleton->_editor_select(EDITOR_SCRIPT); + singleton->editor_select(EDITOR_SCRIPT); } memdelete(singleton->main_editor_buttons[i]); @@ -3583,7 +3653,7 @@ void EditorNode::_set_main_scene_state(Dictionary p_state, Node *p_for_scene) { int index = p_state["editor_index"]; if (current < 2) { // If currently in spatial/2d, only switch to spatial/2d. If currently in script, stay there. if (index < 2 || !get_edited_scene()) { - _editor_select(index); + editor_select(index); } } } @@ -3594,9 +3664,9 @@ void EditorNode::_set_main_scene_state(Dictionary p_state, Node *p_for_scene) { int n2d = 0, n3d = 0; _find_node_types(get_edited_scene(), n2d, n3d); if (n2d > n3d) { - _editor_select(EDITOR_2D); + editor_select(EDITOR_2D); } else if (n3d > n2d) { - _editor_select(EDITOR_3D); + editor_select(EDITOR_3D); } } } @@ -3623,10 +3693,6 @@ bool EditorNode::is_changing_scene() const { return changing_scene; } -void EditorNode::_clear_undo_history() { - get_undo_redo()->clear_history(false); -} - void EditorNode::set_current_scene(int p_idx) { // Save the folding in case the scene gets reloaded. if (editor_data.get_scene_path(p_idx) != "" && editor_data.get_edited_scene_root(p_idx)) { @@ -3887,7 +3953,7 @@ void EditorNode::edit_foreign_resource(Ref<Resource> p_resource) { InspectorDock::get_singleton()->call_deferred("edit_resource", p_resource); } -bool EditorNode::is_resource_read_only(Ref<Resource> p_resource) { +bool EditorNode::is_resource_read_only(Ref<Resource> p_resource, bool p_foreign_resources_are_writable) { ERR_FAIL_COND_V(p_resource.is_null(), false); String path = p_resource->get_path(); @@ -3899,7 +3965,11 @@ bool EditorNode::is_resource_read_only(Ref<Resource> p_resource) { // If the base resource is a packed scene, we treat it as read-only if it is not the currently edited scene. if (ResourceLoader::get_resource_type(base) == "PackedScene") { if (!get_tree()->get_edited_scene_root() || get_tree()->get_edited_scene_root()->get_scene_file_path() != base) { - return true; + // If we have not flagged foreign resources as writable or the base scene the resource is + // part was imported, it can be considered read-only. + if (!p_foreign_resources_are_writable || FileAccess::exists(base + ".import")) { + return true; + } } } else { // If a corresponding .import file exists for the base file, we assume it to be imported and should therefore treated as read-only. @@ -4078,6 +4148,7 @@ void EditorNode::register_editor_types() { GDREGISTER_CLASS(EditorSyntaxHighlighter); GDREGISTER_ABSTRACT_CLASS(EditorInterface); GDREGISTER_CLASS(EditorExportPlugin); + GDREGISTER_ABSTRACT_CLASS(EditorExportPlatform); GDREGISTER_CLASS(EditorResourceConversionPlugin); GDREGISTER_CLASS(EditorSceneFormatImporter); GDREGISTER_CLASS(EditorScenePostImportPlugin); @@ -4304,16 +4375,8 @@ Ref<Texture2D> EditorNode::get_class_icon(const String &p_class, const String &p } } - const HashMap<String, Vector<EditorData::CustomType>> &p_map = EditorNode::get_editor_data().get_custom_types(); - for (const KeyValue<String, Vector<EditorData::CustomType>> &E : p_map) { - const Vector<EditorData::CustomType> &ct = E.value; - for (int i = 0; i < ct.size(); ++i) { - if (ct[i].name == p_class) { - if (ct[i].icon.is_valid()) { - return ct[i].icon; - } - } - } + if (const EditorData::CustomType *ctype = EditorNode::get_editor_data().get_custom_type_by_name(p_class)) { + return ctype->icon; } if (gui_base->has_theme_icon(p_class, SNAME("EditorIcons"))) { @@ -4563,7 +4626,7 @@ void EditorNode::_dock_select_input(const Ref<InputEvent> &p_input) { } if (nrect != dock_select_rect_over_idx) { - dock_select->update(); + dock_select->queue_redraw(); dock_select_rect_over_idx = nrect; } @@ -4589,7 +4652,7 @@ void EditorNode::_dock_select_input(const Ref<InputEvent> &p_input) { dock_popup_selected_idx = nrect; dock_slot[nrect]->set_current_tab(dock_slot[nrect]->get_tab_count() - 1); dock_slot[nrect]->show(); - dock_select->update(); + dock_select->queue_redraw(); _update_dock_containers(); @@ -4601,7 +4664,7 @@ void EditorNode::_dock_select_input(const Ref<InputEvent> &p_input) { void EditorNode::_dock_popup_exit() { dock_select_rect_over_idx = -1; - dock_select->update(); + dock_select->queue_redraw(); } void EditorNode::_dock_pre_popup(int p_which) { @@ -4619,7 +4682,7 @@ void EditorNode::_dock_move_left() { } dock_slot[dock_popup_selected_idx]->move_child(current, prev->get_index()); dock_slot[dock_popup_selected_idx]->set_current_tab(dock_slot[dock_popup_selected_idx]->get_current_tab() - 1); - dock_select->update(); + dock_select->queue_redraw(); _edit_current(); _save_docks(); } @@ -4632,7 +4695,7 @@ void EditorNode::_dock_move_right() { } dock_slot[dock_popup_selected_idx]->move_child(next, current->get_index()); dock_slot[dock_popup_selected_idx]->set_current_tab(dock_slot[dock_popup_selected_idx]->get_current_tab() + 1); - dock_select->update(); + dock_select->queue_redraw(); _edit_current(); _save_docks(); } @@ -4934,7 +4997,7 @@ void EditorNode::_load_docks_from_config(Ref<ConfigFile> p_layout, const String } if (atidx == i) { - node->raise(); + node->move_to_front(); continue; } @@ -5359,7 +5422,7 @@ Button *EditorNode::add_bottom_panel_item(String p_text, Control *p_item) { tb->set_toggle_mode(true); tb->set_focus_mode(Control::FOCUS_NONE); bottom_panel_vb->add_child(p_item); - bottom_panel_hb->raise(); + bottom_panel_hb->move_to_front(); bottom_panel_hb_editors->add_child(tb); p_item->set_v_size_flags(Control::SIZE_EXPAND_FILL); p_item->hide(); @@ -5393,7 +5456,7 @@ void EditorNode::make_bottom_panel_item_visible(Control *p_item) { void EditorNode::raise_bottom_panel_item(Control *p_item) { for (int i = 0; i < bottom_panel_items.size(); i++) { if (bottom_panel_items[i].control == p_item) { - bottom_panel_items[i].button->raise(); + bottom_panel_items[i].button->move_to_front(); SWAP(bottom_panel_items.write[i], bottom_panel_items.write[bottom_panel_items.size() - 1]); break; } @@ -5441,7 +5504,7 @@ void EditorNode::_bottom_panel_switch(bool p_enable, int p_idx) { // This is the debug panel which uses tabs, so the top section should be smaller. bottom_panel->add_theme_style_override("panel", gui_base->get_theme_stylebox(SNAME("BottomPanelDebuggerOverride"), SNAME("EditorStyles"))); } else { - bottom_panel->add_theme_style_override("panel", gui_base->get_theme_stylebox(SNAME("panel"), SNAME("TabContainer"))); + bottom_panel->add_theme_style_override("panel", gui_base->get_theme_stylebox(SNAME("BottomPanel"), SNAME("EditorStyles"))); } center_split->set_dragger_visibility(SplitContainer::DRAGGER_VISIBLE); center_split->set_collapsed(false); @@ -5451,7 +5514,7 @@ void EditorNode::_bottom_panel_switch(bool p_enable, int p_idx) { bottom_panel_raise->show(); } else { - bottom_panel->add_theme_style_override("panel", gui_base->get_theme_stylebox(SNAME("panel"), SNAME("TabContainer"))); + bottom_panel->add_theme_style_override("panel", gui_base->get_theme_stylebox(SNAME("BottomPanel"), SNAME("EditorStyles"))); bottom_panel_items[p_idx].button->set_pressed(false); bottom_panel_items[p_idx].control->set_visible(false); center_split->set_dragger_visibility(SplitContainer::DRAGGER_HIDDEN); @@ -5840,27 +5903,27 @@ void EditorNode::_bottom_panel_raise_toggled(bool p_pressed) { top_split->set_visible(!p_pressed); } -void EditorNode::_update_rendering_driver_color() { - if (rendering_driver->get_text() == "opengl3") { - rendering_driver->add_theme_color_override("font_color", Color::hex(0x5586a4ff)); - } else if (rendering_driver->get_text() == "vulkan") { - rendering_driver->add_theme_color_override("font_color", theme_base->get_theme_color(SNAME("vulkan_color"), SNAME("Editor"))); +void EditorNode::_update_renderer_color() { + if (renderer->get_text() == "gl_compatibility") { + renderer->add_theme_color_override("font_color", Color::hex(0x5586a4ff)); + } else if (renderer->get_text() == "forward_plus" || renderer->get_text() == "mobile") { + renderer->add_theme_color_override("font_color", theme_base->get_theme_color(SNAME("vulkan_color"), SNAME("Editor"))); } } -void EditorNode::_rendering_driver_selected(int p_which) { - String driver = rendering_driver->get_item_metadata(p_which); +void EditorNode::_renderer_selected(int p_which) { + String rendering_method = renderer->get_item_metadata(p_which); - String current_driver = OS::get_singleton()->get_current_rendering_driver_name(); + String current_renderer = GLOBAL_GET("rendering/renderer/rendering_method"); - if (driver == current_driver) { + if (rendering_method == current_renderer) { return; } - rendering_driver_request = driver; + renderer_request = rendering_method; video_restart_dialog->popup_centered(); - rendering_driver->select(rendering_driver_current); - _update_rendering_driver_color(); + renderer->select(renderer_current); + _update_renderer_color(); } void EditorNode::_resource_saved(Ref<Resource> p_resource, const String &p_path) { @@ -5895,7 +5958,7 @@ void EditorNode::_feature_profile_changed() { if ((profile->is_feature_disabled(EditorFeatureProfile::FEATURE_3D) && singleton->main_editor_buttons[EDITOR_3D]->is_pressed()) || (profile->is_feature_disabled(EditorFeatureProfile::FEATURE_SCRIPT) && singleton->main_editor_buttons[EDITOR_SCRIPT]->is_pressed()) || (AssetLibraryEditorPlugin::is_available() && profile->is_feature_disabled(EditorFeatureProfile::FEATURE_ASSET_LIB) && singleton->main_editor_buttons[EDITOR_ASSETLIB]->is_pressed())) { - _editor_select(EDITOR_2D); + editor_select(EDITOR_2D); } } else { import_tabs->set_tab_hidden(import_tabs->get_tab_idx_from_control(ImportDock::get_singleton()), false); @@ -5918,19 +5981,14 @@ void EditorNode::_bind_methods() { GLOBAL_DEF("editor/scene/scene_naming", SCENE_NAME_CASING_SNAKE_CASE); ProjectSettings::get_singleton()->set_custom_property_info("editor/scene/scene_naming", PropertyInfo(Variant::INT, "editor/scene/scene_naming", PROPERTY_HINT_ENUM, "Auto,PascalCase,snake_case")); ClassDB::bind_method("edit_current", &EditorNode::edit_current); - ClassDB::bind_method("_editor_select", &EditorNode::_editor_select); - ClassDB::bind_method("_node_renamed", &EditorNode::_node_renamed); ClassDB::bind_method("edit_node", &EditorNode::edit_node); ClassDB::bind_method(D_METHOD("push_item", "object", "property", "inspector_only"), &EditorNode::push_item, DEFVAL(""), DEFVAL(false)); - ClassDB::bind_method("_get_scene_metadata", &EditorNode::_get_scene_metadata); ClassDB::bind_method("set_edited_scene", &EditorNode::set_edited_scene); ClassDB::bind_method("open_request", &EditorNode::open_request); ClassDB::bind_method("edit_foreign_resource", &EditorNode::edit_foreign_resource); ClassDB::bind_method("is_resource_read_only", &EditorNode::is_resource_read_only); - ClassDB::bind_method("_close_messages", &EditorNode::_close_messages); - ClassDB::bind_method("_show_messages", &EditorNode::_show_messages); ClassDB::bind_method("stop_child_process", &EditorNode::stop_child_process); @@ -5939,19 +5997,10 @@ void EditorNode::_bind_methods() { ClassDB::bind_method("_set_main_scene_state", &EditorNode::_set_main_scene_state); ClassDB::bind_method("_update_recent_scenes", &EditorNode::_update_recent_scenes); - ClassDB::bind_method("_clear_undo_history", &EditorNode::_clear_undo_history); - ClassDB::bind_method("edit_item_resource", &EditorNode::edit_item_resource); ClassDB::bind_method(D_METHOD("get_gui_base"), &EditorNode::get_gui_base); - ClassDB::bind_method(D_METHOD("_on_plugin_ready"), &EditorNode::_on_plugin_ready); // Still used by some connect_compat. - - ClassDB::bind_method("_screenshot", &EditorNode::_screenshot); - ClassDB::bind_method("_save_screenshot", &EditorNode::_save_screenshot); - - ClassDB::bind_method("_version_button_pressed", &EditorNode::_version_button_pressed); - ADD_SIGNAL(MethodInfo("play_pressed")); ADD_SIGNAL(MethodInfo("pause_pressed")); ADD_SIGNAL(MethodInfo("stop_pressed")); @@ -6487,12 +6536,13 @@ EditorNode::EditorNode() { tab_preview->set_position(Point2(2, 2) * EDSCALE); tab_preview_panel->add_child(tab_preview); + tabbar_panel = memnew(PanelContainer); + tabbar_panel->add_theme_style_override("panel", gui_base->get_theme_stylebox(SNAME("tabbar_background"), SNAME("TabContainer"))); + srt->add_child(tabbar_panel); tabbar_container = memnew(HBoxContainer); - srt->add_child(tabbar_container); + tabbar_panel->add_child(tabbar_container); scene_tabs = memnew(TabBar); - scene_tabs->add_theme_style_override("tab_selected", gui_base->get_theme_stylebox(SNAME("SceneTabFG"), SNAME("EditorStyles"))); - scene_tabs->add_theme_style_override("tab_unselected", gui_base->get_theme_stylebox(SNAME("SceneTabBG"), SNAME("EditorStyles"))); scene_tabs->set_select_with_rmb(true); scene_tabs->add_tab("unsaved"); scene_tabs->set_tab_close_display_policy((TabBar::CloseButtonDisplayPolicy)EDITOR_GET("interface/scene_tabs/display_close_button").operator int()); @@ -6528,8 +6578,8 @@ EditorNode::EditorNode() { distraction_free = memnew(Button); distraction_free->set_flat(true); - ED_SHORTCUT_AND_COMMAND("editor/distraction_free_mode", TTR("Distraction Free Mode"), KeyModifierMask::CMD | KeyModifierMask::SHIFT | Key::F11); - ED_SHORTCUT_OVERRIDE("editor/distraction_free_mode", "macos", KeyModifierMask::CMD | KeyModifierMask::CTRL | Key::D); + ED_SHORTCUT_AND_COMMAND("editor/distraction_free_mode", TTR("Distraction Free Mode"), KeyModifierMask::CTRL | KeyModifierMask::SHIFT | Key::F11); + ED_SHORTCUT_OVERRIDE("editor/distraction_free_mode", "macos", KeyModifierMask::META | KeyModifierMask::CTRL | Key::D); distraction_free->set_shortcut(ED_GET_SHORTCUT("editor/distraction_free_mode")); distraction_free->set_tooltip_text(TTR("Toggle distraction-free mode.")); distraction_free->connect("pressed", callable_mp(this, &EditorNode::_toggle_distraction_free_mode)); @@ -6551,24 +6601,25 @@ EditorNode::EditorNode() { scene_root->set_disable_input(true); scene_root->set_as_audio_listener_2d(true); - main_control = memnew(VBoxContainer); - main_control->set_v_size_flags(Control::SIZE_EXPAND_FILL); - main_control->add_theme_constant_override("separation", 0); - scene_root_parent->add_child(main_control); + main_screen_vbox = memnew(VBoxContainer); + main_screen_vbox->set_name("MainScreen"); + main_screen_vbox->set_v_size_flags(Control::SIZE_EXPAND_FILL); + main_screen_vbox->add_theme_constant_override("separation", 0); + scene_root_parent->add_child(main_screen_vbox); bool global_menu = !bool(EDITOR_GET("interface/editor/use_embedded_menu")) && DisplayServer::get_singleton()->has_feature(DisplayServer::FEATURE_GLOBAL_MENU); bool can_expand = bool(EDITOR_GET("interface/editor/expand_to_title")) && DisplayServer::get_singleton()->has_feature(DisplayServer::FEATURE_EXTEND_TO_TITLE); if (can_expand) { // Add spacer to avoid other controls under window minimize/maximize/close buttons (left side). - Control *menu_spacer = memnew(Control); - menu_spacer->set_mouse_filter(Control::MOUSE_FILTER_PASS); - menu_spacer->set_custom_minimum_size(Size2(DisplayServer::get_singleton()->window_get_safe_title_margins(DisplayServer::MAIN_WINDOW_ID).x, 0)); - menu_hb->add_child(menu_spacer); + left_menu_spacer = memnew(Control); + left_menu_spacer->set_mouse_filter(Control::MOUSE_FILTER_PASS); + menu_hb->add_child(left_menu_spacer); } main_menu = memnew(MenuBar); menu_hb->add_child(main_menu); + main_menu->add_theme_style_override("hover", gui_base->get_theme_stylebox(SNAME("MenuHover"), SNAME("EditorStyles"))); main_menu->set_flat(true); main_menu->set_start_index(0); // Main menu, add to the start of global menu. @@ -6640,30 +6691,30 @@ EditorNode::EditorNode() { gui_base->add_child(warning); warning->connect("custom_action", callable_mp(this, &EditorNode::_copy_warning)); - ED_SHORTCUT("editor/next_tab", TTR("Next Scene Tab"), KeyModifierMask::CMD + Key::TAB); - ED_SHORTCUT("editor/prev_tab", TTR("Previous Scene Tab"), KeyModifierMask::CMD + KeyModifierMask::SHIFT + Key::TAB); - ED_SHORTCUT("editor/filter_files", TTR("Focus FileSystem Filter"), KeyModifierMask::CMD + KeyModifierMask::ALT + Key::P); + ED_SHORTCUT("editor/next_tab", TTR("Next Scene Tab"), KeyModifierMask::CMD_OR_CTRL + Key::TAB); + ED_SHORTCUT("editor/prev_tab", TTR("Previous Scene Tab"), KeyModifierMask::CMD_OR_CTRL + KeyModifierMask::SHIFT + Key::TAB); + ED_SHORTCUT("editor/filter_files", TTR("Focus FileSystem Filter"), KeyModifierMask::CMD_OR_CTRL + KeyModifierMask::ALT + Key::P); command_palette = EditorCommandPalette::get_singleton(); command_palette->set_title(TTR("Command Palette")); gui_base->add_child(command_palette); - file_menu->add_shortcut(ED_SHORTCUT_AND_COMMAND("editor/new_scene", TTR("New Scene"), KeyModifierMask::CMD + Key::N), FILE_NEW_SCENE); - file_menu->add_shortcut(ED_SHORTCUT_AND_COMMAND("editor/new_inherited_scene", TTR("New Inherited Scene..."), KeyModifierMask::CMD + KeyModifierMask::SHIFT + Key::N), FILE_NEW_INHERITED_SCENE); - file_menu->add_shortcut(ED_SHORTCUT_AND_COMMAND("editor/open_scene", TTR("Open Scene..."), KeyModifierMask::CMD + Key::O), FILE_OPEN_SCENE); - file_menu->add_shortcut(ED_SHORTCUT_AND_COMMAND("editor/reopen_closed_scene", TTR("Reopen Closed Scene"), KeyModifierMask::CMD + KeyModifierMask::SHIFT + Key::T), FILE_OPEN_PREV); + file_menu->add_shortcut(ED_SHORTCUT_AND_COMMAND("editor/new_scene", TTR("New Scene"), KeyModifierMask::CMD_OR_CTRL + Key::N), FILE_NEW_SCENE); + file_menu->add_shortcut(ED_SHORTCUT_AND_COMMAND("editor/new_inherited_scene", TTR("New Inherited Scene..."), KeyModifierMask::CMD_OR_CTRL + KeyModifierMask::SHIFT + Key::N), FILE_NEW_INHERITED_SCENE); + file_menu->add_shortcut(ED_SHORTCUT_AND_COMMAND("editor/open_scene", TTR("Open Scene..."), KeyModifierMask::CMD_OR_CTRL + Key::O), FILE_OPEN_SCENE); + file_menu->add_shortcut(ED_SHORTCUT_AND_COMMAND("editor/reopen_closed_scene", TTR("Reopen Closed Scene"), KeyModifierMask::CMD_OR_CTRL + KeyModifierMask::SHIFT + Key::T), FILE_OPEN_PREV); file_menu->add_submenu_item(TTR("Open Recent"), "RecentScenes", FILE_OPEN_RECENT); file_menu->add_separator(); - file_menu->add_shortcut(ED_SHORTCUT_AND_COMMAND("editor/save_scene", TTR("Save Scene"), KeyModifierMask::CMD + Key::S), FILE_SAVE_SCENE); - file_menu->add_shortcut(ED_SHORTCUT_AND_COMMAND("editor/save_scene_as", TTR("Save Scene As..."), KeyModifierMask::CMD + KeyModifierMask::SHIFT + Key::S), FILE_SAVE_AS_SCENE); - file_menu->add_shortcut(ED_SHORTCUT_AND_COMMAND("editor/save_all_scenes", TTR("Save All Scenes"), KeyModifierMask::CMD + KeyModifierMask::SHIFT + KeyModifierMask::ALT + Key::S), FILE_SAVE_ALL_SCENES); + file_menu->add_shortcut(ED_SHORTCUT_AND_COMMAND("editor/save_scene", TTR("Save Scene"), KeyModifierMask::CMD_OR_CTRL + Key::S), FILE_SAVE_SCENE); + file_menu->add_shortcut(ED_SHORTCUT_AND_COMMAND("editor/save_scene_as", TTR("Save Scene As..."), KeyModifierMask::CMD_OR_CTRL + KeyModifierMask::SHIFT + Key::S), FILE_SAVE_AS_SCENE); + file_menu->add_shortcut(ED_SHORTCUT_AND_COMMAND("editor/save_all_scenes", TTR("Save All Scenes"), KeyModifierMask::CMD_OR_CTRL + KeyModifierMask::SHIFT + KeyModifierMask::ALT + Key::S), FILE_SAVE_ALL_SCENES); file_menu->add_separator(); file_menu->add_shortcut(ED_SHORTCUT_AND_COMMAND("editor/quick_open", TTR("Quick Open..."), KeyModifierMask::SHIFT + KeyModifierMask::ALT + Key::O), FILE_QUICK_OPEN); - file_menu->add_shortcut(ED_SHORTCUT_AND_COMMAND("editor/quick_open_scene", TTR("Quick Open Scene..."), KeyModifierMask::CMD + KeyModifierMask::SHIFT + Key::O), FILE_QUICK_OPEN_SCENE); - file_menu->add_shortcut(ED_SHORTCUT_AND_COMMAND("editor/quick_open_script", TTR("Quick Open Script..."), KeyModifierMask::CMD + KeyModifierMask::ALT + Key::O), FILE_QUICK_OPEN_SCRIPT); + file_menu->add_shortcut(ED_SHORTCUT_AND_COMMAND("editor/quick_open_scene", TTR("Quick Open Scene..."), KeyModifierMask::CMD_OR_CTRL + KeyModifierMask::SHIFT + Key::O), FILE_QUICK_OPEN_SCENE); + file_menu->add_shortcut(ED_SHORTCUT_AND_COMMAND("editor/quick_open_script", TTR("Quick Open Script..."), KeyModifierMask::CMD_OR_CTRL + KeyModifierMask::ALT + Key::O), FILE_QUICK_OPEN_SCRIPT); file_menu->add_separator(); export_as_menu = memnew(PopupMenu); @@ -6679,7 +6730,7 @@ EditorNode::EditorNode() { file_menu->add_separator(); file_menu->add_shortcut(ED_SHORTCUT_AND_COMMAND("editor/reload_saved_scene", TTR("Reload Saved Scene")), EDIT_RELOAD_SAVED_SCENE); - file_menu->add_shortcut(ED_SHORTCUT_AND_COMMAND("editor/close_scene", TTR("Close Scene"), KeyModifierMask::CMD + KeyModifierMask::SHIFT + Key::W), FILE_CLOSE); + file_menu->add_shortcut(ED_SHORTCUT_AND_COMMAND("editor/close_scene", TTR("Close Scene"), KeyModifierMask::CMD_OR_CTRL + KeyModifierMask::SHIFT + Key::W), FILE_CLOSE); recent_scenes = memnew(PopupMenu); recent_scenes->set_name("RecentScenes"); @@ -6689,7 +6740,7 @@ EditorNode::EditorNode() { if (!global_menu || !OS::get_singleton()->has_feature("macos")) { // On macOS "Quit" and "About" options are in the "app" menu. file_menu->add_separator(); - file_menu->add_shortcut(ED_SHORTCUT_AND_COMMAND("editor/file_quit", TTR("Quit"), KeyModifierMask::CMD + Key::Q), FILE_QUIT, true); + file_menu->add_shortcut(ED_SHORTCUT_AND_COMMAND("editor/file_quit", TTR("Quit"), KeyModifierMask::CMD_OR_CTRL + Key::Q), FILE_QUIT, true); } project_menu = memnew(PopupMenu); @@ -6706,13 +6757,14 @@ EditorNode::EditorNode() { project_menu->add_child(vcs_actions_menu); project_menu->add_submenu_item(TTR("Version Control"), "Version Control"); vcs_actions_menu->add_item(TTR("Create Version Control Metadata"), RUN_VCS_METADATA); - vcs_actions_menu->add_item(TTR("Set Up Version Control"), RUN_VCS_SETTINGS); - vcs_actions_menu->add_item(TTR("Shut Down Version Control"), RUN_VCS_SHUT_DOWN); + vcs_actions_menu->add_item(TTR("Version Control Settings"), RUN_VCS_SETTINGS); project_menu->add_separator(); project_menu->add_shortcut(ED_SHORTCUT_AND_COMMAND("editor/export", TTR("Export..."), Key::NONE, TTR("Export")), FILE_EXPORT_PROJECT); +#ifndef ANDROID_ENABLED project_menu->add_item(TTR("Install Android Build Template..."), FILE_INSTALL_ANDROID_SOURCE); project_menu->add_item(TTR("Open User Data Folder"), RUN_USER_DATA_FOLDER); +#endif project_menu->add_separator(); project_menu->add_item(TTR("Customize Engine Build Configuration..."), TOOLS_BUILD_PROFILE_MANAGER); @@ -6731,35 +6783,43 @@ EditorNode::EditorNode() { project_menu->add_separator(); project_menu->add_shortcut(ED_SHORTCUT("editor/reload_current_project", TTR("Reload Current Project")), RELOAD_CURRENT_PROJECT); - ED_SHORTCUT_AND_COMMAND("editor/quit_to_project_list", TTR("Quit to Project List"), KeyModifierMask::CMD + KeyModifierMask::SHIFT + Key::Q); + ED_SHORTCUT_AND_COMMAND("editor/quit_to_project_list", TTR("Quit to Project List"), KeyModifierMask::CTRL + KeyModifierMask::SHIFT + Key::Q); ED_SHORTCUT_OVERRIDE("editor/quit_to_project_list", "macos", KeyModifierMask::SHIFT + KeyModifierMask::ALT + Key::Q); project_menu->add_shortcut(ED_GET_SHORTCUT("editor/quit_to_project_list"), RUN_PROJECT_MANAGER, true); // Spacer to center 2D / 3D / Script buttons. - Control *left_spacer = memnew(Control); + HBoxContainer *left_spacer = memnew(HBoxContainer); left_spacer->set_mouse_filter(Control::MOUSE_FILTER_PASS); + left_spacer->set_h_size_flags(Control::SIZE_EXPAND_FILL); menu_hb->add_child(left_spacer); - menu_hb->add_spacer(); + if (can_expand && global_menu) { + project_title = memnew(Label); + project_title->add_theme_font_override("font", gui_base->get_theme_font(SNAME("bold"), SNAME("EditorFonts"))); + project_title->add_theme_font_size_override("font_size", gui_base->get_theme_font_size(SNAME("bold_size"), SNAME("EditorFonts"))); + project_title->set_focus_mode(Control::FOCUS_NONE); + project_title->set_text_overrun_behavior(TextServer::OVERRUN_TRIM_ELLIPSIS); + project_title->set_vertical_alignment(VERTICAL_ALIGNMENT_CENTER); + project_title->set_h_size_flags(Control::SIZE_EXPAND_FILL); + left_spacer->add_child(project_title); + } - main_editor_button_vb = memnew(HBoxContainer); - menu_hb->add_child(main_editor_button_vb); + main_editor_button_hb = memnew(HBoxContainer); + menu_hb->add_child(main_editor_button_hb); // Options are added and handled by DebuggerEditorPlugin. debug_menu = memnew(PopupMenu); debug_menu->set_name(TTR("Debug")); main_menu->add_child(debug_menu); - menu_hb->add_spacer(); - settings_menu = memnew(PopupMenu); settings_menu->set_name(TTR("Editor")); main_menu->add_child(settings_menu); ED_SHORTCUT_AND_COMMAND("editor/editor_settings", TTR("Editor Settings...")); - ED_SHORTCUT_OVERRIDE("editor/editor_settings", "macos", KeyModifierMask::CMD + Key::COMMA); + ED_SHORTCUT_OVERRIDE("editor/editor_settings", "macos", KeyModifierMask::META + Key::COMMA); settings_menu->add_shortcut(ED_GET_SHORTCUT("editor/editor_settings"), SETTINGS_PREFERENCES); - settings_menu->add_shortcut(ED_SHORTCUT("editor/command_palette", TTR("Command Palette..."), KeyModifierMask::CMD | KeyModifierMask::SHIFT | Key::P), HELP_COMMAND_PALETTE); + settings_menu->add_shortcut(ED_SHORTCUT("editor/command_palette", TTR("Command Palette..."), KeyModifierMask::CMD_OR_CTRL | KeyModifierMask::SHIFT | Key::P), HELP_COMMAND_PALETTE); settings_menu->add_separator(); editor_layouts = memnew(PopupMenu); @@ -6770,17 +6830,19 @@ EditorNode::EditorNode() { settings_menu->add_separator(); ED_SHORTCUT_AND_COMMAND("editor/take_screenshot", TTR("Take Screenshot"), KeyModifierMask::CTRL | Key::F12); - ED_SHORTCUT_OVERRIDE("editor/take_screenshot", "macos", KeyModifierMask::CMD | Key::F12); + ED_SHORTCUT_OVERRIDE("editor/take_screenshot", "macos", KeyModifierMask::META | Key::F12); settings_menu->add_shortcut(ED_GET_SHORTCUT("editor/take_screenshot"), EDITOR_SCREENSHOT); settings_menu->set_item_tooltip(-1, TTR("Screenshots are stored in the Editor Data/Settings Folder.")); +#ifndef ANDROID_ENABLED ED_SHORTCUT_AND_COMMAND("editor/fullscreen_mode", TTR("Toggle Fullscreen"), KeyModifierMask::SHIFT | Key::F11); - ED_SHORTCUT_OVERRIDE("editor/fullscreen_mode", "macos", KeyModifierMask::CMD | KeyModifierMask::CTRL | Key::F); + ED_SHORTCUT_OVERRIDE("editor/fullscreen_mode", "macos", KeyModifierMask::META | KeyModifierMask::CTRL | Key::F); settings_menu->add_shortcut(ED_GET_SHORTCUT("editor/fullscreen_mode"), SETTINGS_TOGGLE_FULLSCREEN); - +#endif settings_menu->add_separator(); +#ifndef ANDROID_ENABLED if (OS::get_singleton()->get_data_path() == OS::get_singleton()->get_config_path()) { // Configuration and data folders are located in the same place (Windows/MacOS). settings_menu->add_item(TTR("Open Editor Data/Settings Folder"), SETTINGS_EDITOR_DATA_FOLDER); @@ -6790,9 +6852,12 @@ EditorNode::EditorNode() { settings_menu->add_item(TTR("Open Editor Settings Folder"), SETTINGS_EDITOR_CONFIG_FOLDER); } settings_menu->add_separator(); +#endif settings_menu->add_item(TTR("Manage Editor Features..."), SETTINGS_MANAGE_FEATURE_PROFILES); +#ifndef ANDROID_ENABLED settings_menu->add_item(TTR("Manage Export Templates..."), SETTINGS_MANAGE_EXPORT_TEMPLATES); +#endif help_menu = memnew(PopupMenu); help_menu->set_name(TTR("Help")); @@ -6820,145 +6885,154 @@ EditorNode::EditorNode() { // Spacer to center 2D / 3D / Script buttons. Control *right_spacer = memnew(Control); right_spacer->set_mouse_filter(Control::MOUSE_FILTER_PASS); + right_spacer->set_h_size_flags(Control::SIZE_EXPAND_FILL); menu_hb->add_child(right_spacer); - HBoxContainer *play_hb = memnew(HBoxContainer); - menu_hb->add_child(play_hb); + launch_pad = memnew(PanelContainer); + launch_pad->add_theme_style_override("panel", gui_base->get_theme_stylebox(SNAME("LaunchPadNormal"), SNAME("EditorStyles"))); + menu_hb->add_child(launch_pad); + + HBoxContainer *launch_pad_hb = memnew(HBoxContainer); + launch_pad->add_child(launch_pad_hb); play_button = memnew(Button); play_button->set_flat(true); - play_hb->add_child(play_button); + launch_pad_hb->add_child(play_button); play_button->set_toggle_mode(true); play_button->set_focus_mode(Control::FOCUS_NONE); play_button->connect("pressed", callable_mp(this, &EditorNode::_menu_option).bind(RUN_PLAY)); + play_button->set_tooltip_text(TTR("Run the project's default scene.")); - ED_SHORTCUT_AND_COMMAND("editor/play", TTR("Play"), Key::F5); - ED_SHORTCUT_OVERRIDE("editor/play", "macos", KeyModifierMask::CMD | Key::B); - play_button->set_shortcut(ED_GET_SHORTCUT("editor/play")); + ED_SHORTCUT_AND_COMMAND("editor/run_project", TTR("Run Project"), Key::F5); + ED_SHORTCUT_OVERRIDE("editor/run_project", "macos", KeyModifierMask::META | Key::B); + play_button->set_shortcut(ED_GET_SHORTCUT("editor/run_project")); pause_button = memnew(Button); pause_button->set_flat(true); pause_button->set_toggle_mode(true); pause_button->set_icon(gui_base->get_theme_icon(SNAME("Pause"), SNAME("EditorIcons"))); pause_button->set_focus_mode(Control::FOCUS_NONE); - pause_button->set_tooltip_text(TTR("Pause the scene execution for debugging.")); + pause_button->set_tooltip_text(TTR("Pause the running project's execution for debugging.")); pause_button->set_disabled(true); - play_hb->add_child(pause_button); + launch_pad_hb->add_child(pause_button); - ED_SHORTCUT("editor/pause_scene", TTR("Pause Scene"), Key::F7); - ED_SHORTCUT_OVERRIDE("editor/pause_scene", "macos", KeyModifierMask::CMD | KeyModifierMask::CTRL | Key::Y); - pause_button->set_shortcut(ED_GET_SHORTCUT("editor/pause_scene")); + ED_SHORTCUT("editor/pause_running_project", TTR("Pause Running Project"), Key::F7); + ED_SHORTCUT_OVERRIDE("editor/pause_running_project", "macos", KeyModifierMask::META | KeyModifierMask::CTRL | Key::Y); + pause_button->set_shortcut(ED_GET_SHORTCUT("editor/pause_running_project")); stop_button = memnew(Button); stop_button->set_flat(true); - play_hb->add_child(stop_button); + launch_pad_hb->add_child(stop_button); stop_button->set_focus_mode(Control::FOCUS_NONE); stop_button->set_icon(gui_base->get_theme_icon(SNAME("Stop"), SNAME("EditorIcons"))); stop_button->connect("pressed", callable_mp(this, &EditorNode::_menu_option).bind(RUN_STOP)); - stop_button->set_tooltip_text(TTR("Stop the scene.")); + stop_button->set_tooltip_text(TTR("Stop the currently running project.")); stop_button->set_disabled(true); - ED_SHORTCUT("editor/stop", TTR("Stop"), Key::F8); - ED_SHORTCUT_OVERRIDE("editor/stop", "macos", KeyModifierMask::CMD | Key::PERIOD); - stop_button->set_shortcut(ED_GET_SHORTCUT("editor/stop")); + ED_SHORTCUT("editor/stop_running_project", TTR("Stop Running Project"), Key::F8); + ED_SHORTCUT_OVERRIDE("editor/stop_running_project", "macos", KeyModifierMask::META | Key::PERIOD); + stop_button->set_shortcut(ED_GET_SHORTCUT("editor/stop_running_project")); run_native = memnew(EditorRunNative); - play_hb->add_child(run_native); + launch_pad_hb->add_child(run_native); run_native->connect("native_run", callable_mp(this, &EditorNode::_run_native)); play_scene_button = memnew(Button); play_scene_button->set_flat(true); - play_hb->add_child(play_scene_button); + launch_pad_hb->add_child(play_scene_button); play_scene_button->set_toggle_mode(true); play_scene_button->set_focus_mode(Control::FOCUS_NONE); play_scene_button->connect("pressed", callable_mp(this, &EditorNode::_menu_option).bind(RUN_PLAY_SCENE)); + play_scene_button->set_tooltip_text(TTR("Run the currently edited scene.")); - ED_SHORTCUT_AND_COMMAND("editor/play_scene", TTR("Play Scene"), Key::F6); - ED_SHORTCUT_OVERRIDE("editor/play_scene", "macos", KeyModifierMask::CMD | Key::R); - play_scene_button->set_shortcut(ED_GET_SHORTCUT("editor/play_scene")); + ED_SHORTCUT_AND_COMMAND("editor/run_current_scene", TTR("Run Current Scene"), Key::F6); + ED_SHORTCUT_OVERRIDE("editor/run_current_scene", "macos", KeyModifierMask::META | Key::R); + play_scene_button->set_shortcut(ED_GET_SHORTCUT("editor/run_current_scene")); play_custom_scene_button = memnew(Button); play_custom_scene_button->set_flat(true); - play_hb->add_child(play_custom_scene_button); + launch_pad_hb->add_child(play_custom_scene_button); play_custom_scene_button->set_toggle_mode(true); play_custom_scene_button->set_focus_mode(Control::FOCUS_NONE); play_custom_scene_button->connect("pressed", callable_mp(this, &EditorNode::_menu_option).bind(RUN_PLAY_CUSTOM_SCENE)); + play_custom_scene_button->set_tooltip_text(TTR("Run a specific scene.")); _reset_play_buttons(); - ED_SHORTCUT_AND_COMMAND("editor/play_custom_scene", TTR("Play Custom Scene"), KeyModifierMask::CMD | KeyModifierMask::SHIFT | Key::F5); - ED_SHORTCUT_OVERRIDE("editor/play_custom_scene", "macos", KeyModifierMask::CMD | KeyModifierMask::SHIFT | Key::R); - play_custom_scene_button->set_shortcut(ED_GET_SHORTCUT("editor/play_custom_scene")); + ED_SHORTCUT_AND_COMMAND("editor/run_specific_scene", TTR("Run Specific Scene"), KeyModifierMask::META | KeyModifierMask::SHIFT | Key::F5); + ED_SHORTCUT_OVERRIDE("editor/run_specific_scene", "macos", KeyModifierMask::META | KeyModifierMask::SHIFT | Key::R); + play_custom_scene_button->set_shortcut(ED_GET_SHORTCUT("editor/run_specific_scene")); + + write_movie_panel = memnew(PanelContainer); + write_movie_panel->add_theme_style_override("panel", gui_base->get_theme_stylebox(SNAME("MovieWriterButtonNormal"), SNAME("EditorStyles"))); + launch_pad_hb->add_child(write_movie_panel); write_movie_button = memnew(Button); write_movie_button->set_flat(true); write_movie_button->set_toggle_mode(true); - play_hb->add_child(write_movie_button); + write_movie_panel->add_child(write_movie_button); write_movie_button->set_pressed(false); write_movie_button->set_icon(gui_base->get_theme_icon(SNAME("MainMovieWrite"), SNAME("EditorIcons"))); write_movie_button->set_focus_mode(Control::FOCUS_NONE); + write_movie_button->connect("toggled", callable_mp(this, &EditorNode::_write_movie_toggled)); write_movie_button->set_tooltip_text(TTR("Enable Movie Maker mode.\nThe project will run at stable FPS and the visual and audio output will be recorded to a video file.")); // This button behaves differently, so color it as such. write_movie_button->add_theme_color_override("icon_normal_color", Color(1, 1, 1, 0.7)); - write_movie_button->add_theme_color_override("icon_pressed_color", gui_base->get_theme_color(SNAME("error_color"), SNAME("Editor"))); + write_movie_button->add_theme_color_override("icon_pressed_color", Color(0, 0, 0, 0.84)); write_movie_button->add_theme_color_override("icon_hover_color", Color(1, 1, 1, 0.9)); HBoxContainer *right_menu_hb = memnew(HBoxContainer); menu_hb->add_child(right_menu_hb); - rendering_driver = memnew(OptionButton); - + renderer = memnew(OptionButton); // Hide the renderer selection dropdown until OpenGL support is more mature. // The renderer can still be changed in the project settings or using `--rendering-driver opengl3`. - rendering_driver->set_visible(false); + renderer->set_visible(false); + renderer->set_flat(true); + renderer->set_focus_mode(Control::FOCUS_NONE); + renderer->connect("item_selected", callable_mp(this, &EditorNode::_renderer_selected)); + renderer->add_theme_font_override("font", gui_base->get_theme_font(SNAME("bold"), SNAME("EditorFonts"))); + renderer->add_theme_font_size_override("font_size", gui_base->get_theme_font_size(SNAME("bold_size"), SNAME("EditorFonts"))); - rendering_driver->set_flat(true); - rendering_driver->set_focus_mode(Control::FOCUS_NONE); - rendering_driver->connect("item_selected", callable_mp(this, &EditorNode::_rendering_driver_selected)); - rendering_driver->add_theme_font_override("font", gui_base->get_theme_font(SNAME("bold"), SNAME("EditorFonts"))); - rendering_driver->add_theme_font_size_override("font_size", gui_base->get_theme_font_size(SNAME("bold_size"), SNAME("EditorFonts"))); - - right_menu_hb->add_child(rendering_driver); + right_menu_hb->add_child(renderer); if (can_expand) { // Add spacer to avoid other controls under the window minimize/maximize/close buttons (right side). - Control *menu_spacer = memnew(Control); - menu_spacer->set_mouse_filter(Control::MOUSE_FILTER_PASS); - menu_spacer->set_custom_minimum_size(Size2(DisplayServer::get_singleton()->window_get_safe_title_margins(DisplayServer::MAIN_WINDOW_ID).y, 0)); - menu_hb->add_child(menu_spacer); + right_menu_spacer = memnew(Control); + right_menu_spacer->set_mouse_filter(Control::MOUSE_FILTER_PASS); + menu_hb->add_child(right_menu_spacer); } - // Only display the render drivers that are available for this display driver. - int display_driver_idx = OS::get_singleton()->get_display_driver_id(); - Vector<String> render_drivers = DisplayServer::get_create_function_rendering_drivers(display_driver_idx); - String current_rendering_driver = OS::get_singleton()->get_current_rendering_driver_name(); + String current_renderer = GLOBAL_GET("rendering/renderer/rendering_method"); + + PackedStringArray renderers = ProjectSettings::get_singleton()->get_custom_property_info().get(StringName("rendering/renderer/rendering_method")).hint_string.split(",", false); // As we are doing string comparisons, keep in standard case to prevent problems with capitals // "vulkan" in particular uses lowercase "v" in the code, and uppercase in the UI. - current_rendering_driver = current_rendering_driver.to_lower(); + current_renderer = current_renderer.to_lower(); - for (int i = 0; i < render_drivers.size(); i++) { - String driver = render_drivers[i]; + for (int i = 0; i < renderers.size(); i++) { + String rendering_method = renderers[i]; - // Add the driver to the UI. - rendering_driver->add_item(driver); - rendering_driver->set_item_metadata(i, driver); + // Add the renderers name to the UI. + renderer->add_item(rendering_method); + renderer->set_item_metadata(i, rendering_method); // Lowercase for standard comparison. - driver = driver.to_lower(); + rendering_method = rendering_method.to_lower(); - if (current_rendering_driver == driver) { - rendering_driver->select(i); - rendering_driver_current = i; + if (current_renderer == rendering_method) { + renderer->select(i); + renderer_current = i; } } - _update_rendering_driver_color(); + _update_renderer_color(); video_restart_dialog = memnew(ConfirmationDialog); - video_restart_dialog->set_text(TTR("Changing the video driver requires restarting the editor.")); + video_restart_dialog->set_text(TTR("Changing the renderer requires restarting the editor.")); video_restart_dialog->set_ok_button_text(TTR("Save & Restart")); - video_restart_dialog->connect("confirmed", callable_mp(this, &EditorNode::_menu_option).bind(SET_RENDERING_DRIVER_SAVE_AND_RESTART)); + video_restart_dialog->connect("confirmed", callable_mp(this, &EditorNode::_menu_option).bind(SET_RENDERER_NAME_SAVE_AND_RESTART)); gui_base->add_child(video_restart_dialog); progress_hb = memnew(BackgroundProgress); @@ -7048,7 +7122,7 @@ EditorNode::EditorNode() { // Bottom panels. bottom_panel = memnew(PanelContainer); - bottom_panel->add_theme_style_override("panel", gui_base->get_theme_stylebox(SNAME("panel"), SNAME("TabContainer"))); + bottom_panel->add_theme_style_override("panel", gui_base->get_theme_stylebox(SNAME("BottomPanel"), SNAME("EditorStyles"))); center_split->add_child(bottom_panel); center_split->set_dragger_visibility(SplitContainer::DRAGGER_HIDDEN); @@ -7305,6 +7379,7 @@ EditorNode::EditorNode() { add_editor_plugin(memnew(GPUParticles2DEditorPlugin)); add_editor_plugin(memnew(LightOccluder2DEditorPlugin)); add_editor_plugin(memnew(Line2DEditorPlugin)); + add_editor_plugin(memnew(NavigationLink2DEditorPlugin)); add_editor_plugin(memnew(NavigationPolygonEditorPlugin)); add_editor_plugin(memnew(Path2DEditorPlugin)); add_editor_plugin(memnew(Polygon2DEditorPlugin)); @@ -7378,11 +7453,6 @@ EditorNode::EditorNode() { editor_plugins_force_over = memnew(EditorPluginList); editor_plugins_force_input_forwarding = memnew(EditorPluginList); - Ref<EditorExportTextSceneToBinaryPlugin> export_text_to_binary_plugin; - export_text_to_binary_plugin.instantiate(); - - EditorExport::get_singleton()->add_export_plugin(export_text_to_binary_plugin); - Ref<GDExtensionExportPlugin> gdextension_export_plugin; gdextension_export_plugin.instantiate(); @@ -7486,12 +7556,13 @@ EditorNode::EditorNode() { screenshot_timer->set_owner(get_owner()); // Adjust spacers to center 2D / 3D / Script buttons. - int max_w = MAX(play_hb->get_minimum_size().x + right_menu_hb->get_minimum_size().x, main_menu->get_minimum_size().x); + int max_w = MAX(launch_pad->get_minimum_size().x + right_menu_hb->get_minimum_size().x, main_menu->get_minimum_size().x); left_spacer->set_custom_minimum_size(Size2(MAX(0, max_w - main_menu->get_minimum_size().x), 0)); - right_spacer->set_custom_minimum_size(Size2(MAX(0, max_w - play_hb->get_minimum_size().x - right_menu_hb->get_minimum_size().x), 0)); + right_spacer->set_custom_minimum_size(Size2(MAX(0, max_w - launch_pad->get_minimum_size().x - right_menu_hb->get_minimum_size().x), 0)); // Extend menu bar to window title. if (can_expand) { + DisplayServer::get_singleton()->window_set_window_buttons_offset(Vector2i(menu_hb->get_minimum_size().y / 2, menu_hb->get_minimum_size().y / 2), DisplayServer::MAIN_WINDOW_ID); DisplayServer::get_singleton()->window_set_flag(DisplayServer::WINDOW_FLAG_EXTEND_TO_TITLE, true, DisplayServer::MAIN_WINDOW_ID); menu_hb->set_can_move_window(true); } @@ -7557,8 +7628,8 @@ EditorPlugin::AfterGUIInput EditorPluginList::forward_spatial_gui_input(Camera3D if (current_after == EditorPlugin::AFTER_GUI_INPUT_STOP) { after = EditorPlugin::AFTER_GUI_INPUT_STOP; } - if (after != EditorPlugin::AFTER_GUI_INPUT_STOP && current_after == EditorPlugin::AFTER_GUI_INPUT_DESELECT) { - after = EditorPlugin::AFTER_GUI_INPUT_DESELECT; + if (after != EditorPlugin::AFTER_GUI_INPUT_STOP && current_after == EditorPlugin::AFTER_GUI_INPUT_CUSTOM) { + after = EditorPlugin::AFTER_GUI_INPUT_CUSTOM; } } |