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Diffstat (limited to 'editor/editor_node.cpp')
-rw-r--r--editor/editor_node.cpp27
1 files changed, 18 insertions, 9 deletions
diff --git a/editor/editor_node.cpp b/editor/editor_node.cpp
index e10394a2a8..e7946f56da 100644
--- a/editor/editor_node.cpp
+++ b/editor/editor_node.cpp
@@ -49,6 +49,7 @@
#include "main/main.h"
#include "scene/3d/importer_mesh_instance_3d.h"
#include "scene/gui/center_container.h"
+#include "scene/gui/color_picker.h"
#include "scene/gui/control.h"
#include "scene/gui/dialogs.h"
#include "scene/gui/file_dialog.h"
@@ -140,6 +141,7 @@
#include "editor/plugins/bone_map_editor_plugin.h"
#include "editor/plugins/camera_3d_editor_plugin.h"
#include "editor/plugins/canvas_item_editor_plugin.h"
+#include "editor/plugins/cast_2d_editor_plugin.h"
#include "editor/plugins/collision_polygon_2d_editor_plugin.h"
#include "editor/plugins/collision_shape_2d_editor_plugin.h"
#include "editor/plugins/control_editor_plugin.h"
@@ -149,6 +151,7 @@
#include "editor/plugins/debugger_editor_plugin.h"
#include "editor/plugins/editor_debugger_plugin.h"
#include "editor/plugins/editor_preview_plugins.h"
+#include "editor/plugins/editor_resource_conversion_plugin.h"
#include "editor/plugins/font_config_plugin.h"
#include "editor/plugins/gdextension_export_plugin.h"
#include "editor/plugins/gpu_particles_2d_editor_plugin.h"
@@ -174,7 +177,6 @@
#include "editor/plugins/physical_bone_3d_editor_plugin.h"
#include "editor/plugins/polygon_2d_editor_plugin.h"
#include "editor/plugins/polygon_3d_editor_plugin.h"
-#include "editor/plugins/ray_cast_2d_editor_plugin.h"
#include "editor/plugins/resource_preloader_editor_plugin.h"
#include "editor/plugins/root_motion_editor_plugin.h"
#include "editor/plugins/script_editor_plugin.h"
@@ -2200,9 +2202,10 @@ void EditorNode::_edit_current(bool p_skip_foreign) {
Object *prev_inspected_object = InspectorDock::get_inspector_singleton()->get_edited_object();
bool disable_folding = bool(EDITOR_GET("interface/inspector/disable_folding"));
- bool stay_in_script_editor_on_node_selected = bool(EDITOR_GET("text_editor/behavior/navigation/stay_in_script_editor_on_node_selected"));
bool is_resource = current_obj->is_class("Resource");
bool is_node = current_obj->is_class("Node");
+ bool stay_in_script_editor_on_node_selected = bool(EDITOR_GET("text_editor/behavior/navigation/stay_in_script_editor_on_node_selected"));
+ bool skip_main_plugin = false;
String editable_warning; // None by default.
@@ -2239,8 +2242,8 @@ void EditorNode::_edit_current(bool p_skip_foreign) {
NodeDock::get_singleton()->set_node(current_node);
SceneTreeDock::get_singleton()->set_selected(current_node);
InspectorDock::get_singleton()->update(current_node);
- if (!inspector_only) {
- inspector_only = stay_in_script_editor_on_node_selected && ScriptEditor::get_singleton()->is_visible_in_tree();
+ if (!inspector_only && !skip_main_plugin) {
+ skip_main_plugin = stay_in_script_editor_on_node_selected && ScriptEditor::get_singleton()->is_visible_in_tree();
}
} else {
NodeDock::get_singleton()->set_node(nullptr);
@@ -2316,7 +2319,7 @@ void EditorNode::_edit_current(bool p_skip_foreign) {
}
}
- if (main_plugin) {
+ if (main_plugin && !skip_main_plugin) {
// Special case if use of external editor is true.
Resource *current_res = Object::cast_to<Resource>(current_obj);
if (main_plugin->get_name() == "Script" && !current_obj->is_class("VisualScript") && current_res && !current_res->is_built_in() && (bool(EditorSettings::get_singleton()->get("text_editor/external/use_external_editor")) || overrides_external_editor(current_obj))) {
@@ -6154,8 +6157,6 @@ EditorNode::EditorNode() {
register_exporters();
- ClassDB::set_class_enabled("RootMotionView", true);
-
EDITOR_DEF("interface/editor/save_on_focus_loss", false);
EDITOR_DEF("interface/editor/show_update_spinner", false);
EDITOR_DEF("interface/editor/update_continuously", false);
@@ -6172,7 +6173,14 @@ EditorNode::EditorNode() {
EDITOR_DEF("interface/inspector/horizontal_vector2_editing", false);
EDITOR_DEF("interface/inspector/horizontal_vector_types_editing", true);
EDITOR_DEF("interface/inspector/open_resources_in_current_inspector", true);
- EDITOR_DEF("interface/inspector/resources_to_open_in_new_inspector", "Script,MeshLibrary");
+
+ PackedStringArray open_in_new_inspector_defaults;
+ // Required for the script editor to work.
+ open_in_new_inspector_defaults.push_back("Script");
+ // Required for the GridMap editor to work.
+ open_in_new_inspector_defaults.push_back("MeshLibrary");
+ EDITOR_DEF("interface/inspector/resources_to_open_in_new_inspector", open_in_new_inspector_defaults);
+
EDITOR_DEF("interface/inspector/default_color_picker_mode", 0);
EditorSettings::get_singleton()->add_property_hint(PropertyInfo(Variant::INT, "interface/inspector/default_color_picker_mode", PROPERTY_HINT_ENUM, "RGB,HSV,RAW,OKHSL", PROPERTY_USAGE_DEFAULT));
EDITOR_DEF("interface/inspector/default_color_picker_shape", (int32_t)ColorPicker::SHAPE_OKHSL_CIRCLE);
@@ -6867,6 +6875,7 @@ EditorNode::EditorNode() {
filesystem_dock->connect("inherit", callable_mp(this, &EditorNode::_inherit_request));
filesystem_dock->connect("instance", callable_mp(this, &EditorNode::_instantiate_request));
filesystem_dock->connect("display_mode_changed", callable_mp(this, &EditorNode::_save_docks));
+ get_project_settings()->connect_filesystem_dock_signals(filesystem_dock);
// Scene: Top left.
dock_slot[DOCK_SLOT_LEFT_UR]->add_child(SceneTreeDock::get_singleton());
@@ -7183,7 +7192,7 @@ EditorNode::EditorNode() {
add_editor_plugin(memnew(NavigationPolygonEditorPlugin));
add_editor_plugin(memnew(Path2DEditorPlugin));
add_editor_plugin(memnew(Polygon2DEditorPlugin));
- add_editor_plugin(memnew(RayCast2DEditorPlugin));
+ add_editor_plugin(memnew(Cast2DEditorPlugin));
add_editor_plugin(memnew(Skeleton2DEditorPlugin));
add_editor_plugin(memnew(Sprite2DEditorPlugin));
add_editor_plugin(memnew(TilesEditorPlugin));