diff options
Diffstat (limited to 'editor/editor_node.cpp')
-rw-r--r-- | editor/editor_node.cpp | 46 |
1 files changed, 23 insertions, 23 deletions
diff --git a/editor/editor_node.cpp b/editor/editor_node.cpp index f31ad3a68d..0b96900053 100644 --- a/editor/editor_node.cpp +++ b/editor/editor_node.cpp @@ -215,12 +215,12 @@ static const String META_TEXT_TO_COPY = "text_to_copy"; void EditorNode::disambiguate_filenames(const Vector<String> p_full_paths, Vector<String> &r_filenames) { // Keep track of a list of "index sets," i.e. sets of indices // within disambiguated_scene_names which contain the same name. - Vector<Set<int>> index_sets; - Map<String, int> scene_name_to_set_index; + Vector<RBSet<int>> index_sets; + HashMap<String, int> scene_name_to_set_index; for (int i = 0; i < r_filenames.size(); i++) { String scene_name = r_filenames[i]; if (!scene_name_to_set_index.has(scene_name)) { - index_sets.append(Set<int>()); + index_sets.append(RBSet<int>()); scene_name_to_set_index.insert(r_filenames[i], index_sets.size() - 1); } index_sets.write[scene_name_to_set_index[scene_name]].insert(i); @@ -228,10 +228,10 @@ void EditorNode::disambiguate_filenames(const Vector<String> p_full_paths, Vecto // For each index set with a size > 1, we need to disambiguate. for (int i = 0; i < index_sets.size(); i++) { - Set<int> iset = index_sets[i]; + RBSet<int> iset = index_sets[i]; while (iset.size() > 1) { // Append the parent folder to each scene name. - for (Set<int>::Element *E = iset.front(); E; E = E->next()) { + for (RBSet<int>::Element *E = iset.front(); E; E = E->next()) { int set_idx = E->get(); String scene_name = r_filenames[set_idx]; String full_path = p_full_paths[set_idx]; @@ -266,11 +266,11 @@ void EditorNode::disambiguate_filenames(const Vector<String> p_full_paths, Vecto // Loop back through scene names and remove non-ambiguous names. bool can_proceed = false; - Set<int>::Element *E = iset.front(); + RBSet<int>::Element *E = iset.front(); while (E) { String scene_name = r_filenames[E->get()]; bool duplicate_found = false; - for (Set<int>::Element *F = iset.front(); F; F = F->next()) { + for (RBSet<int>::Element *F = iset.front(); F; F = F->next()) { if (E->get() == F->get()) { continue; } @@ -281,7 +281,7 @@ void EditorNode::disambiguate_filenames(const Vector<String> p_full_paths, Vecto } } - Set<int>::Element *to_erase = duplicate_found ? nullptr : E; + RBSet<int>::Element *to_erase = duplicate_found ? nullptr : E; // We need to check that we could actually append anymore names // if we wanted to for disambiguation. If we can't, then we have @@ -800,7 +800,7 @@ void EditorNode::_notification(int p_what) { main_editor_buttons.write[i]->add_theme_font_size_override("font_size", gui_base->get_theme_font_size(SNAME("main_button_font_size"), SNAME("EditorFonts"))); } - Set<String> updated_textfile_extensions; + RBSet<String> updated_textfile_extensions; bool extensions_match = true; const Vector<String> textfile_ext = ((String)(EditorSettings::get_singleton()->get("docks/filesystem/textfile_extensions"))).split(",", false); for (const String &E : textfile_ext) { @@ -907,11 +907,11 @@ void EditorNode::_resources_changed(const Vector<String> &p_resources) { } void EditorNode::_fs_changed() { - for (Set<FileDialog *>::Element *E = file_dialogs.front(); E; E = E->next()) { + for (RBSet<FileDialog *>::Element *E = file_dialogs.front(); E; E = E->next()) { E->get()->invalidate(); } - for (Set<EditorFileDialog *>::Element *E = editor_file_dialogs.front(); E; E = E->next()) { + for (RBSet<EditorFileDialog *>::Element *E = editor_file_dialogs.front(); E; E = E->next()) { E->get()->invalidate(); } @@ -1185,7 +1185,7 @@ Error EditorNode::load_resource(const String &p_resource, bool p_ignore_broken_d if (!p_ignore_broken_deps && dependency_errors.has(p_resource)) { Vector<String> errors; - for (Set<String>::Element *E = dependency_errors[p_resource].front(); E; E = E->next()) { + for (RBSet<String>::Element *E = dependency_errors[p_resource].front(); E; E = E->next()) { errors.push_back(E->get()); } dependency_error->show(DependencyErrorDialog::MODE_RESOURCE, p_resource, errors); @@ -1417,7 +1417,7 @@ void EditorNode::_set_scene_metadata(const String &p_file, int p_idx) { ERR_FAIL_COND_MSG(err != OK, "Cannot save config file to '" + path + "'."); } -bool EditorNode::_find_and_save_resource(Ref<Resource> p_res, Map<Ref<Resource>, bool> &processed, int32_t flags) { +bool EditorNode::_find_and_save_resource(Ref<Resource> p_res, HashMap<Ref<Resource>, bool> &processed, int32_t flags) { if (p_res.is_null()) { return false; } @@ -1443,7 +1443,7 @@ bool EditorNode::_find_and_save_resource(Ref<Resource> p_res, Map<Ref<Resource>, } } -bool EditorNode::_find_and_save_edited_subresources(Object *obj, Map<Ref<Resource>, bool> &processed, int32_t flags) { +bool EditorNode::_find_and_save_edited_subresources(Object *obj, HashMap<Ref<Resource>, bool> &processed, int32_t flags) { bool ret_changed = false; List<PropertyInfo> pi; obj->get_property_list(&pi); @@ -1493,7 +1493,7 @@ bool EditorNode::_find_and_save_edited_subresources(Object *obj, Map<Ref<Resourc return ret_changed; } -void EditorNode::_save_edited_subresources(Node *scene, Map<Ref<Resource>, bool> &processed, int32_t flags) { +void EditorNode::_save_edited_subresources(Node *scene, HashMap<Ref<Resource>, bool> &processed, int32_t flags) { _find_and_save_edited_subresources(scene, processed, flags); for (int i = 0; i < scene->get_child_count(); i++) { @@ -1622,7 +1622,7 @@ bool EditorNode::_validate_scene_recursive(const String &p_filename, Node *p_nod return false; } -static bool _find_edited_resources(const Ref<Resource> &p_resource, Set<Ref<Resource>> &edited_resources) { +static bool _find_edited_resources(const Ref<Resource> &p_resource, RBSet<Ref<Resource>> &edited_resources) { if (p_resource->is_edited()) { edited_resources.insert(p_resource); return true; @@ -1659,7 +1659,7 @@ int EditorNode::_save_external_resources() { } flg |= ResourceSaver::FLAG_REPLACE_SUBRESOURCE_PATHS; - Set<Ref<Resource>> edited_subresources; + RBSet<Ref<Resource>> edited_subresources; int saved = 0; List<Ref<Resource>> cached; ResourceCache::get_cached_resources(&cached); @@ -1677,7 +1677,7 @@ int EditorNode::_save_external_resources() { // Clear later, because user may have put the same subresource in two different resources, // which will be shared until the next reload. - for (Set<Ref<Resource>>::Element *E = edited_subresources.front(); E; E = E->next()) { + for (RBSet<Ref<Resource>>::Element *E = edited_subresources.front(); E; E = E->next()) { Ref<Resource> res = E->get(); res->set_edited(false); } @@ -2125,7 +2125,7 @@ void EditorNode::_save_default_environment() { Ref<Environment> fallback = get_tree()->get_root()->get_world_3d()->get_fallback_environment(); if (fallback.is_valid() && fallback->get_path().is_resource_file()) { - Map<Ref<Resource>, bool> processed; + HashMap<Ref<Resource>, bool> processed; _find_and_save_edited_subresources(fallback.ptr(), processed, 0); save_resource_in_path(fallback, fallback->get_path()); } @@ -3663,7 +3663,7 @@ Error EditorNode::load_scene(const String &p_scene, bool p_ignore_broken_deps, b if (!p_ignore_broken_deps && dependency_errors.has(lpath)) { current_menu_option = -1; Vector<String> errors; - for (Set<String>::Element *E = dependency_errors[lpath].front(); E; E = E->next()) { + for (RBSet<String>::Element *E = dependency_errors[lpath].front(); E; E = E->next()) { errors.push_back(E->get()); } dependency_error->show(DependencyErrorDialog::MODE_SCENE, lpath, errors); @@ -3678,9 +3678,9 @@ Error EditorNode::load_scene(const String &p_scene, bool p_ignore_broken_deps, b dependency_errors.erase(lpath); // At least not self path. - for (KeyValue<String, Set<String>> &E : dependency_errors) { + for (KeyValue<String, RBSet<String>> &E : dependency_errors) { String txt = vformat(TTR("Scene '%s' has broken dependencies:"), E.key) + "\n"; - for (Set<String>::Element *F = E.value.front(); F; F = F->next()) { + for (RBSet<String>::Element *F = E.value.front(); F; F = F->next()) { txt += "\t" + F->get() + "\n"; } add_io_error(txt); @@ -4143,7 +4143,7 @@ Ref<Texture2D> EditorNode::get_class_icon(const String &p_class, const String &p } } - const Map<String, Vector<EditorData::CustomType>> &p_map = EditorNode::get_editor_data().get_custom_types(); + const HashMap<String, Vector<EditorData::CustomType>> &p_map = EditorNode::get_editor_data().get_custom_types(); for (const KeyValue<String, Vector<EditorData::CustomType>> &E : p_map) { const Vector<EditorData::CustomType> &ct = E.value; for (int i = 0; i < ct.size(); ++i) { |