diff options
Diffstat (limited to 'editor/editor_node.cpp')
-rw-r--r-- | editor/editor_node.cpp | 94 |
1 files changed, 53 insertions, 41 deletions
diff --git a/editor/editor_node.cpp b/editor/editor_node.cpp index f3086d416b..a8dc14427d 100644 --- a/editor/editor_node.cpp +++ b/editor/editor_node.cpp @@ -57,8 +57,10 @@ #include "scene/gui/split_container.h" #include "scene/gui/tab_container.h" #include "scene/gui/tabs.h" -#include "scene/gui/texture_progress.h" +#include "scene/gui/texture_progress_bar.h" +#include "scene/main/window.h" #include "scene/resources/packed_scene.h" +#include "servers/display_server.h" #include "servers/navigation_server_2d.h" #include "servers/navigation_server_3d.h" #include "servers/physics_server_2d.h" @@ -172,12 +174,10 @@ #include "editor/progress_dialog.h" #include "editor/project_export.h" #include "editor/project_settings_editor.h" -#include "editor/pvrtc_compress.h" #include "editor/quick_open.h" #include "editor/register_exporters.h" #include "editor/settings_config_dialog.h" -#include "scene/main/window.h" -#include "servers/display_server.h" + #include <stdio.h> #include <stdlib.h> @@ -525,6 +525,9 @@ void EditorNode::_notification(int p_what) { scene_root->set_sdf_oversize(sdf_oversize); Viewport::SDFScale sdf_scale = Viewport::SDFScale(int(GLOBAL_GET("rendering/quality/2d_sdf/scale"))); scene_root->set_sdf_scale(sdf_scale); + + float lod_threshold = GLOBAL_GET("rendering/quality/mesh_lod/threshold_pixels"); + scene_root->set_lod_threshold(lod_threshold); } ResourceImporterTexture::get_singleton()->update_imports(); @@ -1416,6 +1419,17 @@ int EditorNode::_save_external_resources() { return saved; } +static void _reset_animation_players(Node *p_node, List<Ref<AnimatedValuesBackup>> *r_anim_backups) { + for (int i = 0; i < p_node->get_child_count(); i++) { + AnimationPlayer *player = Object::cast_to<AnimationPlayer>(p_node->get_child(i)); + if (player && player->is_reset_on_save_enabled() && player->can_apply_reset()) { + Ref<AnimatedValuesBackup> old_values = player->apply_reset(); + r_anim_backups->push_back(old_values); + } + _reset_animation_players(p_node->get_child(i), r_anim_backups); + } +} + void EditorNode::_save_scene(String p_file, int idx) { Node *scene = editor_data.get_edited_scene_root(idx); @@ -1430,6 +1444,8 @@ void EditorNode::_save_scene(String p_file, int idx) { } editor_data.apply_changes_in_editors(); + List<Ref<AnimatedValuesBackup>> anim_backups; + _reset_animation_players(scene, &anim_backups); _save_default_environment(); _set_scene_metadata(p_file, idx); @@ -1477,6 +1493,11 @@ void EditorNode::_save_scene(String p_file, int idx) { _save_external_resources(); editor_data.save_editor_external_data(); + + for (List<Ref<AnimatedValuesBackup>>::Element *E = anim_backups.front(); E; E = E->next()) { + E->get()->restore(); + } + if (err == OK) { scene->set_filename(ProjectSettings::get_singleton()->localize_path(p_file)); if (idx < 0 || idx == editor_data.get_edited_scene()) { @@ -2271,7 +2292,7 @@ void EditorNode::_menu_option_confirm(int p_option, bool p_confirmed) { if (unsaved_cache || p_option == FILE_CLOSE_ALL_AND_QUIT || p_option == FILE_CLOSE_ALL_AND_RUN_PROJECT_MANAGER) { String scene_filename = editor_data.get_edited_scene_root(tab_closing)->get_filename(); - save_confirmation->get_ok()->set_text(TTR("Save & Close")); + save_confirmation->get_ok_button()->set_text(TTR("Save & Close")); save_confirmation->set_text(vformat(TTR("Save changes to '%s' before closing?"), scene_filename != "" ? scene_filename : "unsaved scene")); save_confirmation->popup_centered(); break; @@ -2362,8 +2383,8 @@ void EditorNode::_menu_option_confirm(int p_option, bool p_confirmed) { } break; case FILE_SAVE_BEFORE_RUN: { if (!p_confirmed) { - confirmation->get_cancel()->set_text(TTR("No")); - confirmation->get_ok()->set_text(TTR("Yes")); + confirmation->get_cancel_button()->set_text(TTR("No")); + confirmation->get_ok_button()->set_text(TTR("Yes")); confirmation->set_text(TTR("This scene has never been saved. Save before running?")); confirmation->popup_centered(); break; @@ -2427,7 +2448,7 @@ void EditorNode::_menu_option_confirm(int p_option, bool p_confirmed) { case FILE_EXTERNAL_OPEN_SCENE: { if (unsaved_cache && !p_confirmed) { - confirmation->get_ok()->set_text(TTR("Open")); + confirmation->get_ok_button()->set_text(TTR("Open")); confirmation->set_text(TTR("Current scene not saved. Open anyway?")); confirmation->popup_centered(); break; @@ -2483,7 +2504,7 @@ void EditorNode::_menu_option_confirm(int p_option, bool p_confirmed) { } if (unsaved_cache && !p_confirmed) { - confirmation->get_ok()->set_text(TTR("Reload Saved Scene")); + confirmation->get_ok_button()->set_text(TTR("Reload Saved Scene")); confirmation->set_text( TTR("The current scene has unsaved changes.\nReload the saved scene anyway? This action cannot be undone.")); confirmation->popup_centered(); @@ -2587,7 +2608,7 @@ void EditorNode::_menu_option_confirm(int p_option, bool p_confirmed) { if (_next_unsaved_scene(!save_each) == -1) { bool confirm = EDITOR_GET("interface/editor/quit_confirmation"); if (confirm) { - confirmation->get_ok()->set_text(p_option == FILE_QUIT ? TTR("Quit") : TTR("Yes")); + confirmation->get_ok_button()->set_text(p_option == FILE_QUIT ? TTR("Quit") : TTR("Yes")); confirmation->set_text(p_option == FILE_QUIT ? TTR("Exit the editor?") : TTR("Open Project Manager?")); confirmation->popup_centered(); } else { @@ -2605,7 +2626,7 @@ void EditorNode::_menu_option_confirm(int p_option, bool p_confirmed) { i = _next_unsaved_scene(true, ++i); } - save_confirmation->get_ok()->set_text(TTR("Save & Quit")); + save_confirmation->get_ok_button()->set_text(TTR("Save & Quit")); save_confirmation->set_text((p_option == FILE_QUIT ? TTR("Save changes to the following scene(s) before quitting?") : TTR("Save changes the following scene(s) before opening Project Manager?")) + unsaved_scenes); save_confirmation->popup_centered(); } @@ -2743,16 +2764,13 @@ void EditorNode::_tool_menu_option(int p_idx) { } break; case TOOLS_CUSTOM: { if (tool_menu->get_item_submenu(p_idx) == "") { - Array params = tool_menu->get_item_metadata(p_idx); - - Object *handler = ObjectDB::get_instance(params[0]); - String callback = params[1]; - Variant *ud = ¶ms[2]; + Callable callback = tool_menu->get_item_metadata(p_idx); Callable::CallError ce; + Variant result; + callback.call(nullptr, 0, result, ce); - handler->call(callback, (const Variant **)&ud, 1, ce); if (ce.error != Callable::CallError::CALL_OK) { - String err = Variant::get_call_error_text(handler, callback, (const Variant **)&ud, 1, ce); + String err = Variant::get_callable_error_text(callback, nullptr, 0, ce); ERR_PRINT("Error calling function from tool menu: " + err); } } // else it's a submenu so don't do anything. @@ -3654,6 +3672,9 @@ void EditorNode::register_editor_types() { ClassDB::register_class<ScriptCreateDialog>(); ClassDB::register_class<EditorFeatureProfile>(); ClassDB::register_class<EditorSpinSlider>(); + ClassDB::register_class<EditorSceneImporterMesh>(); + ClassDB::register_class<EditorSceneImporterMeshNode>(); + ClassDB::register_virtual_class<FileSystemDock>(); // FIXME: Is this stuff obsolete, or should it be ported to new APIs? @@ -3945,7 +3966,7 @@ Error EditorNode::export_preset(const String &p_preset, const String &p_path, bo void EditorNode::show_accept(const String &p_text, const String &p_title) { current_option = -1; - accept->get_ok()->set_text(p_title); + accept->get_ok_button()->set_text(p_title); accept->set_text(p_text); accept->popup_centered(); } @@ -4644,14 +4665,14 @@ void EditorNode::_layout_menu_option(int p_id) { case SETTINGS_LAYOUT_SAVE: { current_option = p_id; layout_dialog->set_title(TTR("Save Layout")); - layout_dialog->get_ok()->set_text(TTR("Save")); + layout_dialog->get_ok_button()->set_text(TTR("Save")); layout_dialog->popup_centered(); layout_dialog->set_name_line_enabled(true); } break; case SETTINGS_LAYOUT_DELETE: { current_option = p_id; layout_dialog->set_title(TTR("Delete Layout")); - layout_dialog->get_ok()->set_text(TTR("Delete")); + layout_dialog->get_ok_button()->set_text(TTR("Delete")); layout_dialog->popup_centered(); layout_dialog->set_name_line_enabled(false); } break; @@ -4693,7 +4714,7 @@ void EditorNode::_scene_tab_closed(int p_tab, int option) { saved_version != editor_data.get_undo_redo().get_version() : editor_data.get_scene_version(p_tab) != 0; if (unsaved) { - save_confirmation->get_ok()->set_text(TTR("Save & Close")); + save_confirmation->get_ok_button()->set_text(TTR("Save & Close")); save_confirmation->set_text(vformat(TTR("Save changes to '%s' before closing?"), scene->get_filename() != "" ? scene->get_filename() : "unsaved scene")); save_confirmation->popup_centered(); } else { @@ -5083,17 +5104,10 @@ Variant EditorNode::drag_files_and_dirs(const Vector<String> &p_paths, Control * return drag_data; } -void EditorNode::add_tool_menu_item(const String &p_name, Object *p_handler, const String &p_callback, const Variant &p_ud) { - ERR_FAIL_NULL(p_handler); +void EditorNode::add_tool_menu_item(const String &p_name, const Callable &p_callback) { int idx = tool_menu->get_item_count(); tool_menu->add_item(p_name, TOOLS_CUSTOM); - - Array parameters; - parameters.push_back(p_handler->get_instance_id()); - parameters.push_back(p_callback); - parameters.push_back(p_ud); - - tool_menu->set_item_metadata(idx, parameters); + tool_menu->set_item_metadata(idx, p_callback); } void EditorNode::add_tool_submenu_item(const String &p_name, PopupMenu *p_submenu) { @@ -5472,7 +5486,7 @@ static void _execute_thread(void *p_ud) { int EditorNode::execute_and_show_output(const String &p_title, const String &p_path, const List<String> &p_arguments, bool p_close_on_ok, bool p_close_on_errors) { execute_output_dialog->set_title(p_title); - execute_output_dialog->get_ok()->set_disabled(true); + execute_output_dialog->get_ok_button()->set_disabled(true); execute_outputs->clear(); execute_outputs->set_scroll_follow(true); execute_output_dialog->popup_centered_ratio(); @@ -5513,7 +5527,7 @@ int EditorNode::execute_and_show_output(const String &p_title, const String &p_p execute_output_dialog->hide(); } - execute_output_dialog->get_ok()->set_disabled(false); + execute_output_dialog->get_ok_button()->set_disabled(false); return eta.exitcode; } @@ -5726,8 +5740,6 @@ EditorNode::EditorNode() { EditorInspector::add_inspector_plugin(smp); } - _pvrtc_register_compressors(); - editor_selection = memnew(EditorSelection); EditorFileSystem *efs = memnew(EditorFileSystem); @@ -6387,7 +6399,7 @@ EditorNode::EditorNode() { #endif video_restart_dialog = memnew(ConfirmationDialog); video_restart_dialog->set_text(TTR("Changing the video driver requires restarting the editor.")); - video_restart_dialog->get_ok()->set_text(TTR("Save & Restart")); + video_restart_dialog->get_ok_button()->set_text(TTR("Save & Restart")); video_restart_dialog->connect("confirmed", callable_mp(this, &EditorNode::_menu_option), varray(SET_VIDEO_DRIVER_SAVE_AND_RESTART)); gui_base->add_child(video_restart_dialog); @@ -6534,19 +6546,19 @@ EditorNode::EditorNode() { custom_build_manage_templates = memnew(ConfirmationDialog); custom_build_manage_templates->set_text(TTR("Android build template is missing, please install relevant templates.")); - custom_build_manage_templates->get_ok()->set_text(TTR("Manage Templates")); + custom_build_manage_templates->get_ok_button()->set_text(TTR("Manage Templates")); custom_build_manage_templates->connect("confirmed", callable_mp(this, &EditorNode::_menu_option), varray(SETTINGS_MANAGE_EXPORT_TEMPLATES)); gui_base->add_child(custom_build_manage_templates); install_android_build_template = memnew(ConfirmationDialog); install_android_build_template->set_text(TTR("This will set up your project for custom Android builds by installing the source template to \"res://android/build\".\nYou can then apply modifications and build your own custom APK on export (adding modules, changing the AndroidManifest.xml, etc.).\nNote that in order to make custom builds instead of using pre-built APKs, the \"Use Custom Build\" option should be enabled in the Android export preset.")); - install_android_build_template->get_ok()->set_text(TTR("Install")); + install_android_build_template->get_ok_button()->set_text(TTR("Install")); install_android_build_template->connect("confirmed", callable_mp(this, &EditorNode::_menu_confirm_current)); gui_base->add_child(install_android_build_template); remove_android_build_template = memnew(ConfirmationDialog); remove_android_build_template->set_text(TTR("The Android build template is already installed in this project and it won't be overwritten.\nRemove the \"res://android/build\" directory manually before attempting this operation again.")); - remove_android_build_template->get_ok()->set_text(TTR("Show in File Manager")); + remove_android_build_template->get_ok_button()->set_text(TTR("Show in File Manager")); remove_android_build_template->connect("confirmed", callable_mp(this, &EditorNode::_menu_option), varray(FILE_EXPLORE_ANDROID_BUILD_TEMPLATES)); gui_base->add_child(remove_android_build_template); @@ -6749,7 +6761,7 @@ EditorNode::EditorNode() { set_process(true); open_imported = memnew(ConfirmationDialog); - open_imported->get_ok()->set_text(TTR("Open Anyway")); + open_imported->get_ok_button()->set_text(TTR("Open Anyway")); new_inherited_button = open_imported->add_button(TTR("New Inherited"), !DisplayServer::get_singleton()->get_swap_cancel_ok(), "inherit"); open_imported->connect("confirmed", callable_mp(this, &EditorNode::_open_imported)); open_imported->connect("custom_action", callable_mp(this, &EditorNode::_inherit_imported)); @@ -6799,7 +6811,7 @@ EditorNode::EditorNode() { pick_main_scene = memnew(ConfirmationDialog); gui_base->add_child(pick_main_scene); - pick_main_scene->get_ok()->set_text(TTR("Select")); + pick_main_scene->get_ok_button()->set_text(TTR("Select")); pick_main_scene->connect("confirmed", callable_mp(this, &EditorNode::_menu_option), varray(SETTINGS_PICK_MAIN_SCENE)); for (int i = 0; i < _init_callbacks.size(); i++) { |