diff options
Diffstat (limited to 'editor/editor_node.cpp')
| -rw-r--r-- | editor/editor_node.cpp | 170 |
1 files changed, 105 insertions, 65 deletions
diff --git a/editor/editor_node.cpp b/editor/editor_node.cpp index 37f78434df..ea2009ab58 100644 --- a/editor/editor_node.cpp +++ b/editor/editor_node.cpp @@ -32,7 +32,7 @@ #include "core/bind/core_bind.h" #include "core/class_db.h" -#include "core/input/input_filter.h" +#include "core/input/input.h" #include "core/io/config_file.h" #include "core/io/image_loader.h" #include "core/io/resource_loader.h" @@ -64,6 +64,7 @@ #include "servers/navigation_server_2d.h" #include "servers/navigation_server_3d.h" #include "servers/physics_server_2d.h" +#include "servers/rendering/rendering_device.h" #include "editor/audio_stream_preview.h" #include "editor/debugger/editor_debugger_node.h" @@ -97,6 +98,7 @@ #include "editor/import/resource_importer_layered_texture.h" #include "editor/import/resource_importer_obj.h" #include "editor/import/resource_importer_scene.h" +#include "editor/import/resource_importer_shader_file.h" #include "editor/import/resource_importer_texture.h" #include "editor/import/resource_importer_texture_atlas.h" #include "editor/import/resource_importer_wav.h" @@ -147,6 +149,7 @@ #include "editor/plugins/script_editor_plugin.h" #include "editor/plugins/script_text_editor.h" #include "editor/plugins/shader_editor_plugin.h" +#include "editor/plugins/shader_file_editor_plugin.h" #include "editor/plugins/skeleton_2d_editor_plugin.h" #include "editor/plugins/skeleton_3d_editor_plugin.h" #include "editor/plugins/skeleton_ik_3d_editor_plugin.h" @@ -174,7 +177,7 @@ #include <stdio.h> #include <stdlib.h> -EditorNode *EditorNode::singleton = NULL; +EditorNode *EditorNode::singleton = nullptr; void EditorNode::_update_scene_tabs() { @@ -358,16 +361,26 @@ void EditorNode::_notification(int p_what) { scene_root->set_default_canvas_item_texture_repeat(tr); } - RS::DOFBokehShape dof_shape = RS::DOFBokehShape(int(GLOBAL_GET("rendering/quality/filters/depth_of_field_bokeh_shape"))); + RS::DOFBokehShape dof_shape = RS::DOFBokehShape(int(GLOBAL_GET("rendering/quality/depth_of_field/depth_of_field_bokeh_shape"))); RS::get_singleton()->camera_effects_set_dof_blur_bokeh_shape(dof_shape); - RS::DOFBlurQuality dof_quality = RS::DOFBlurQuality(int(GLOBAL_GET("rendering/quality/filters/depth_of_field_bokeh_quality"))); - bool dof_jitter = GLOBAL_GET("rendering/quality/filters/depth_of_field_use_jitter"); + RS::DOFBlurQuality dof_quality = RS::DOFBlurQuality(int(GLOBAL_GET("rendering/quality/depth_of_field/depth_of_field_bokeh_quality"))); + bool dof_jitter = GLOBAL_GET("rendering/quality/depth_of_field/depth_of_field_use_jitter"); RS::get_singleton()->camera_effects_set_dof_blur_quality(dof_quality, dof_jitter); RS::get_singleton()->environment_set_ssao_quality(RS::EnvironmentSSAOQuality(int(GLOBAL_GET("rendering/quality/ssao/quality"))), GLOBAL_GET("rendering/quality/ssao/half_size")); - RS::get_singleton()->screen_space_roughness_limiter_set_active(GLOBAL_GET("rendering/quality/filters/screen_space_roughness_limiter"), GLOBAL_GET("rendering/quality/filters/screen_space_roughness_limiter_curve")); - + RS::get_singleton()->screen_space_roughness_limiter_set_active(GLOBAL_GET("rendering/quality/screen_filters/screen_space_roughness_limiter"), GLOBAL_GET("rendering/quality/screen_filters/screen_space_roughness_limiter_curve")); bool glow_bicubic = int(GLOBAL_GET("rendering/quality/glow/upscale_mode")) > 0; RS::get_singleton()->environment_glow_set_use_bicubic_upscale(glow_bicubic); + RS::EnvironmentSSRRoughnessQuality ssr_roughness_quality = RS::EnvironmentSSRRoughnessQuality(int(GLOBAL_GET("rendering/quality/screen_space_reflection/roughness_quality"))); + RS::get_singleton()->environment_set_ssr_roughness_quality(ssr_roughness_quality); + RS::SubSurfaceScatteringQuality sss_quality = RS::SubSurfaceScatteringQuality(int(GLOBAL_GET("rendering/quality/subsurface_scattering/subsurface_scattering_quality"))); + RS::get_singleton()->sub_surface_scattering_set_quality(sss_quality); + float sss_scale = GLOBAL_GET("rendering/quality/subsurface_scattering/subsurface_scattering_scale"); + float sss_depth_scale = GLOBAL_GET("rendering/quality/subsurface_scattering/subsurface_scattering_depth_scale"); + RS::get_singleton()->sub_surface_scattering_set_scale(sss_scale, sss_depth_scale); + RS::ShadowQuality shadows_quality = RS::ShadowQuality(int(GLOBAL_GET("rendering/quality/shadows/soft_shadow_quality"))); + RS::get_singleton()->shadows_quality_set(shadows_quality); + RS::ShadowQuality directional_shadow_quality = RS::ShadowQuality(int(GLOBAL_GET("rendering/quality/directional_shadow/soft_shadow_quality"))); + RS::get_singleton()->directional_shadow_quality_set(directional_shadow_quality); } ResourceImporterTexture::get_singleton()->update_imports(); @@ -387,7 +400,7 @@ void EditorNode::_notification(int p_what) { case NOTIFICATION_EXIT_TREE: { editor_data.save_editor_external_data(); - FileAccess::set_file_close_fail_notify_callback(NULL); + FileAccess::set_file_close_fail_notify_callback(nullptr); log->deinit(); // do not get messages anymore editor_data.clear_edited_scenes(); } break; @@ -514,7 +527,9 @@ void EditorNode::_notification(int p_what) { p->set_item_icon(p->get_item_index(HELP_SEARCH), gui_base->get_theme_icon("HelpSearch", "EditorIcons")); p->set_item_icon(p->get_item_index(HELP_DOCS), gui_base->get_theme_icon("Instance", "EditorIcons")); p->set_item_icon(p->get_item_index(HELP_QA), gui_base->get_theme_icon("Instance", "EditorIcons")); - p->set_item_icon(p->get_item_index(HELP_ISSUES), gui_base->get_theme_icon("Instance", "EditorIcons")); + p->set_item_icon(p->get_item_index(HELP_ABOUT), gui_base->get_theme_icon("Godot", "EditorIcons")); + p->set_item_icon(p->get_item_index(HELP_REPORT_A_BUG), gui_base->get_theme_icon("Instance", "EditorIcons")); + p->set_item_icon(p->get_item_index(HELP_SEND_DOCS_FEEDBACK), gui_base->get_theme_icon("Instance", "EditorIcons")); p->set_item_icon(p->get_item_index(HELP_COMMUNITY), gui_base->get_theme_icon("Instance", "EditorIcons")); p->set_item_icon(p->get_item_index(HELP_ABOUT), gui_base->get_theme_icon("Godot", "EditorIcons")); @@ -696,6 +711,11 @@ void EditorNode::_sources_changed(bool p_exist) { if (waiting_for_first_scan) { waiting_for_first_scan = false; + // Reload the global shader variables, but this time + // loading texures, as they are now properly imported. + print_line("done scanning, reload textures"); + RenderingServer::get_singleton()->global_variables_load_settings(true); + // Start preview thread now that it's safe. if (!singleton->cmdline_export_mode) { EditorResourcePreview::get_singleton()->start(); @@ -864,7 +884,7 @@ void EditorNode::save_resource_as(const Ref<Resource> &p_resource, const String file->set_current_path(p_resource->get_path()); if (extensions.size()) { String ext = p_resource->get_path().get_extension().to_lower(); - if (extensions.find(ext) == NULL) { + if (extensions.find(ext) == nullptr) { file->set_current_path(p_resource->get_path().replacen("." + ext, "." + extensions.front()->get())); } } @@ -1121,7 +1141,7 @@ void EditorNode::_save_scene_with_preview(String p_file, int p_idx) { EditorProgress save("save", TTR("Saving Scene"), 4); - if (editor_data.get_edited_scene_root() != NULL) { + if (editor_data.get_edited_scene_root() != nullptr) { save.step(TTR("Analyzing"), 0); int c2d = 0; @@ -1175,8 +1195,6 @@ void EditorNode::_save_scene_with_preview(String p_file, int p_idx) { } img->convert(Image::FORMAT_RGB8); - img->flip_y(); - //save thumbnail directly, as thumbnailer may not update due to actual scene not changing md5 String temp_path = EditorSettings::get_singleton()->get_cache_dir(); String cache_base = ProjectSettings::get_singleton()->globalize_path(p_file).md5_text(); @@ -1560,7 +1578,7 @@ void EditorNode::_dialog_action(String p_file) { save_resource_in_path(saving_resource, p_file); saving_resource = Ref<Resource>(); ObjectID current = editor_history.get_current(); - Object *current_obj = current.is_valid() ? ObjectDB::get_instance(current) : NULL; + Object *current_obj = current.is_valid() ? ObjectDB::get_instance(current) : nullptr; ERR_FAIL_COND(!current_obj); current_obj->_change_notify(); } break; @@ -1706,10 +1724,10 @@ void EditorNode::edit_item(Object *p_object) { void EditorNode::push_item(Object *p_object, const String &p_property, bool p_inspector_only) { if (!p_object) { - get_inspector()->edit(NULL); - node_dock->set_node(NULL); - scene_tree_dock->set_selected(NULL); - inspector_dock->update(NULL); + get_inspector()->edit(nullptr); + node_dock->set_node(nullptr); + scene_tree_dock->set_selected(nullptr); + inspector_dock->update(nullptr); return; } @@ -1770,17 +1788,17 @@ static bool overrides_external_editor(Object *p_object) { void EditorNode::_edit_current() { ObjectID current = editor_history.get_current(); - Object *current_obj = current.is_valid() ? ObjectDB::get_instance(current) : NULL; + Object *current_obj = current.is_valid() ? ObjectDB::get_instance(current) : nullptr; bool inspector_only = editor_history.is_current_inspector_only(); this->current = current_obj; if (!current_obj) { - scene_tree_dock->set_selected(NULL); - get_inspector()->edit(NULL); - node_dock->set_node(NULL); - inspector_dock->update(NULL); + scene_tree_dock->set_selected(nullptr); + get_inspector()->edit(nullptr); + node_dock->set_node(nullptr); + inspector_dock->update(nullptr); _display_top_editors(false); @@ -1801,9 +1819,9 @@ void EditorNode::_edit_current() { Resource *current_res = Object::cast_to<Resource>(current_obj); ERR_FAIL_COND(!current_res); get_inspector()->edit(current_res); - scene_tree_dock->set_selected(NULL); - node_dock->set_node(NULL); - inspector_dock->update(NULL); + scene_tree_dock->set_selected(nullptr); + node_dock->set_node(nullptr); + inspector_dock->update(nullptr); EditorNode::get_singleton()->get_import_dock()->set_edit_path(current_res->get_path()); int subr_idx = current_res->get_path().find("::"); @@ -1832,9 +1850,9 @@ void EditorNode::_edit_current() { scene_tree_dock->set_selected(current_node); inspector_dock->update(current_node); } else { - node_dock->set_node(NULL); - scene_tree_dock->set_selected(NULL); - inspector_dock->update(NULL); + node_dock->set_node(nullptr); + scene_tree_dock->set_selected(nullptr); + inspector_dock->update(nullptr); } if (get_edited_scene() && get_edited_scene()->get_filename() != String()) { @@ -1846,7 +1864,7 @@ void EditorNode::_edit_current() { } else { - Node *selected_node = NULL; + Node *selected_node = nullptr; if (current_obj->is_class("EditorDebuggerRemoteObject")) { editable_warning = TTR("This is a remote object, so changes to it won't be kept.\nPlease read the documentation relevant to debugging to better understand this workflow."); @@ -1875,9 +1893,9 @@ void EditorNode::_edit_current() { } get_inspector()->edit(current_obj); - node_dock->set_node(NULL); + node_dock->set_node(nullptr); scene_tree_dock->set_selected(selected_node); - inspector_dock->update(NULL); + inspector_dock->update(nullptr); } if (current_obj == prev_inspected_object) { @@ -1903,7 +1921,7 @@ void EditorNode::_edit_current() { for (int i = 0; i < editor_table.size(); i++) { if (editor_table[i] == main_plugin && !main_editor_buttons[i]->is_visible()) { - main_plugin = NULL; //if button is not visible, then no plugin active + main_plugin = nullptr; //if button is not visible, then no plugin active } } @@ -2232,7 +2250,7 @@ void EditorNode::_menu_option_confirm(int p_option, bool p_confirmed) { file->set_current_path(scene->get_filename()); if (extensions.size()) { String ext = scene->get_filename().get_extension().to_lower(); - if (extensions.find(ext) == NULL) { + if (extensions.find(ext) == nullptr) { file->set_current_path(scene->get_filename().replacen("." + ext, "." + extensions.front()->get())); } } @@ -2346,7 +2364,7 @@ void EditorNode::_menu_option_confirm(int p_option, bool p_confirmed) { case EDIT_UNDO: { - if (InputFilter::get_singleton()->get_mouse_button_mask() & 0x7) { + if (Input::get_singleton()->get_mouse_button_mask() & 0x7) { log->add_message("Can't undo while mouse buttons are pressed.", EditorLog::MSG_TYPE_EDITOR); } else { String action = editor_data.get_undo_redo().get_current_action_name(); @@ -2360,7 +2378,7 @@ void EditorNode::_menu_option_confirm(int p_option, bool p_confirmed) { } break; case EDIT_REDO: { - if (InputFilter::get_singleton()->get_mouse_button_mask() & 0x7) { + if (Input::get_singleton()->get_mouse_button_mask() & 0x7) { log->add_message("Can't redo while mouse buttons are pressed.", EditorLog::MSG_TYPE_EDITOR); } else { if (!editor_data.get_undo_redo().redo()) { @@ -2632,9 +2650,12 @@ void EditorNode::_menu_option_confirm(int p_option, bool p_confirmed) { case HELP_QA: { OS::get_singleton()->shell_open("https://godotengine.org/qa/"); } break; - case HELP_ISSUES: { + case HELP_REPORT_A_BUG: { OS::get_singleton()->shell_open("https://github.com/godotengine/godot/issues"); } break; + case HELP_SEND_DOCS_FEEDBACK: { + OS::get_singleton()->shell_open("https://github.com/godotengine/godot-docs/issues"); + } break; case HELP_COMMUNITY: { OS::get_singleton()->shell_open("https://godotengine.org/community"); } break; @@ -2742,7 +2763,7 @@ void EditorNode::_discard_changes(const String &p_str) { case SCENE_TAB_CLOSE: { Node *scene = editor_data.get_edited_scene_root(tab_closing); - if (scene != NULL) { + if (scene != nullptr) { String scene_filename = scene->get_filename(); if (scene_filename != "") { previous_scenes.push_back(scene_filename); @@ -3122,7 +3143,7 @@ Dictionary EditorNode::_get_main_scene_state() { void EditorNode::_set_main_scene_state(Dictionary p_state, Node *p_for_scene) { - if (get_edited_scene() != p_for_scene && p_for_scene != NULL) + if (get_edited_scene() != p_for_scene && p_for_scene != nullptr) return; //not for this scene changing_scene = false; @@ -3417,7 +3438,7 @@ void EditorNode::open_request(const String &p_path) { if (!opening_prev) { List<String>::Element *prev_scene = previous_scenes.find(p_path); - if (prev_scene != NULL) { + if (prev_scene != nullptr) { prev_scene->erase(); } } @@ -3639,7 +3660,7 @@ void EditorNode::stop_child_process(OS::ProcessID p_pid) { } Ref<Script> EditorNode::get_object_custom_type_base(const Object *p_object) const { - ERR_FAIL_COND_V(!p_object, NULL); + ERR_FAIL_COND_V(!p_object, nullptr); Ref<Script> script = p_object->get_script(); @@ -3666,7 +3687,7 @@ Ref<Script> EditorNode::get_object_custom_type_base(const Object *p_object) cons } } - return NULL; + return nullptr; } StringName EditorNode::get_object_custom_type_name(const Object *p_object) const { @@ -3712,11 +3733,11 @@ Ref<ImageTexture> EditorNode::_load_custom_class_icon(const String &p_path) cons return icon; } } - return NULL; + return nullptr; } Ref<Texture2D> EditorNode::get_object_icon(const Object *p_object, const String &p_fallback) const { - ERR_FAIL_COND_V(!p_object || !gui_base, NULL); + ERR_FAIL_COND_V(!p_object || !gui_base, nullptr); Ref<Script> script = p_object->get_script(); if (script.is_null() && p_object->is_class("Script")) { @@ -3757,11 +3778,11 @@ Ref<Texture2D> EditorNode::get_object_icon(const Object *p_object, const String if (p_fallback.length()) return gui_base->get_theme_icon(p_fallback, "EditorIcons"); - return NULL; + return nullptr; } Ref<Texture2D> EditorNode::get_class_icon(const String &p_class, const String &p_fallback) const { - ERR_FAIL_COND_V_MSG(p_class.empty(), NULL, "Class name cannot be empty."); + ERR_FAIL_COND_V_MSG(p_class.empty(), nullptr, "Class name cannot be empty."); if (gui_base->has_theme_icon(p_class, "EditorIcons")) { return gui_base->get_theme_icon(p_class, "EditorIcons"); @@ -3778,7 +3799,7 @@ Ref<Texture2D> EditorNode::get_class_icon(const String &p_class, const String &p while (script.is_valid()) { String current_icon_path; - script->get_language()->get_global_class_name(script->get_path(), NULL, ¤t_icon_path); + script->get_language()->get_global_class_name(script->get_path(), nullptr, ¤t_icon_path); icon = _load_custom_class_icon(current_icon_path); if (icon.is_valid()) { return icon; @@ -3808,7 +3829,7 @@ Ref<Texture2D> EditorNode::get_class_icon(const String &p_class, const String &p if (p_fallback.length() && gui_base->has_theme_icon(p_fallback, "EditorIcons")) return gui_base->get_theme_icon(p_fallback, "EditorIcons"); - return NULL; + return nullptr; } void EditorNode::progress_add_task(const String &p_task, const String &p_label, int p_steps, bool p_can_cancel) { @@ -3947,11 +3968,14 @@ void EditorNode::_copy_warning(const String &p_str) { } void EditorNode::_dock_floating_close_request(Control *p_control) { - Window *window = (Window *)p_control->get_parent(); + // Through the MarginContainer to the Window. + Window *window = (Window *)p_control->get_parent()->get_parent(); int window_slot = window->get_meta("dock_slot"); - window->remove_child(p_control); + p_control->get_parent()->remove_child(p_control); dock_slot[window_slot]->add_child(p_control); + dock_slot[window_slot]->move_child(p_control, MIN((int)window->get_meta("dock_index"), dock_slot[window_slot]->get_child_count())); + dock_slot[window_slot]->set_current_tab(window->get_meta("dock_index")); window->queue_delete(); @@ -3964,10 +3988,12 @@ void EditorNode::_dock_make_float() { Control *dock = dock_slot[dock_popup_selected]->get_current_tab_control(); ERR_FAIL_COND(!dock); - Size2 dock_size = dock->get_size(); //remember size - Point2 dock_screen_pos = dock->get_global_position() + get_tree()->get_root()->get_position(); + const Size2i borders = Size2i(4, 4) * EDSCALE; + Size2 dock_size = dock->get_size() + borders * 2; //remember size + Point2 dock_screen_pos = dock->get_global_position() + get_tree()->get_root()->get_position() - borders; print_line("dock pos: " + dock->get_global_position() + " window pos: " + get_tree()->get_root()->get_position()); + int dock_index = dock->get_index(); dock_slot[dock_popup_selected]->remove_child(dock); Window *window = memnew(Window); @@ -3976,14 +4002,22 @@ void EditorNode::_dock_make_float() { p->set_mode(Panel::MODE_FOREGROUND); p->set_anchors_and_margins_preset(Control::PRESET_WIDE); window->add_child(p); + MarginContainer *margin = memnew(MarginContainer); + margin->set_anchors_and_margins_preset(Control::PRESET_WIDE); + margin->add_theme_constant_override("margin_right", borders.width); + margin->add_theme_constant_override("margin_top", borders.height); + margin->add_theme_constant_override("margin_left", borders.width); + margin->add_theme_constant_override("margin_bottom", borders.height); + window->add_child(margin); dock->set_anchors_and_margins_preset(Control::PRESET_WIDE); - window->add_child(dock); + margin->add_child(dock); window->set_wrap_controls(true); window->set_size(dock_size); window->set_position(dock_screen_pos); window->set_transient(true); window->connect("close_requested", callable_mp(this, &EditorNode::_dock_floating_close_request), varray(dock)); window->set_meta("dock_slot", dock_popup_selected); + window->set_meta("dock_index", dock_index); gui_base->add_child(window); dock_select_popup->hide(); @@ -4394,7 +4428,7 @@ void EditorNode::_load_docks_from_config(Ref<ConfigFile> p_layout, const String String name = names[j]; //find it, in a horribly inefficient way int atidx = -1; - Control *node = NULL; + Control *node = nullptr; for (int k = 0; k < DOCK_SLOT_MAX; k++) { if (!dock_slot[k]->has_node(name)) continue; @@ -4960,7 +4994,7 @@ void EditorNode::add_control_to_dock(DockSlot p_slot, Control *p_control) { void EditorNode::remove_control_from_dock(Control *p_control) { - Control *dock = NULL; + Control *dock = nullptr; for (int i = 0; i < DOCK_SLOT_MAX; i++) { if (p_control->get_parent() == dock_slot[i]) { dock = dock_slot[i]; @@ -5083,7 +5117,7 @@ void EditorNode::add_tool_menu_item(const String &p_name, Object *p_handler, con void EditorNode::add_tool_submenu_item(const String &p_name, PopupMenu *p_submenu) { ERR_FAIL_NULL(p_submenu); - ERR_FAIL_COND(p_submenu->get_parent() != NULL); + ERR_FAIL_COND(p_submenu->get_parent() != nullptr); tool_menu->add_child(p_submenu); tool_menu->add_submenu_item(p_name, p_submenu->get_name(), TOOLS_CUSTOM); @@ -5470,7 +5504,7 @@ void EditorNode::_print_handler(void *p_this, const String &p_string, bool p_err static void _execute_thread(void *p_ud) { EditorNode::ExecuteThreadArgs *eta = (EditorNode::ExecuteThreadArgs *)p_ud; - Error err = OS::get_singleton()->execute(eta->path, eta->args, true, NULL, &eta->output, &eta->exitcode, true, &eta->execute_output_mutex); + Error err = OS::get_singleton()->execute(eta->path, eta->args, true, nullptr, &eta->output, &eta->exitcode, true, &eta->execute_output_mutex); print_verbose("Thread exit status: " + itos(eta->exitcode)); if (err != OK) { eta->exitcode = err; @@ -5530,7 +5564,7 @@ int EditorNode::execute_and_show_output(const String &p_title, const String &p_p EditorNode::EditorNode() { - InputFilter::get_singleton()->set_use_accumulated_input(true); + Input::get_singleton()->set_use_accumulated_input(true); Resource::_get_local_scene_func = _resource_get_edited_scene; RenderingServer::get_singleton()->set_debug_generate_wireframes(true); @@ -5546,7 +5580,7 @@ EditorNode::EditorNode() { ResourceLoader::clear_translation_remaps(); //no remaps using during editor ResourceLoader::clear_path_remaps(); - InputFilter *id = InputFilter::get_singleton(); + Input *id = Input::get_singleton(); if (id) { @@ -5557,7 +5591,7 @@ EditorNode::EditorNode() { } } - if (!found_touchscreen && InputFilter::get_singleton()) { + if (!found_touchscreen && Input::get_singleton()) { //only if no touchscreen ui hint, set emulation id->set_emulate_touch_from_mouse(false); //just disable just in case } @@ -5682,6 +5716,10 @@ EditorNode::EditorNode() { import_obj.instance(); ResourceFormatImporter::get_singleton()->add_importer(import_obj); + Ref<ResourceImporterShaderFile> import_shader_file; + import_shader_file.instance(); + ResourceFormatImporter::get_singleton()->add_importer(import_shader_file); + Ref<ResourceImporterScene> import_scene; import_scene.instance(); ResourceFormatImporter::get_singleton()->add_importer(import_scene); @@ -5908,7 +5946,7 @@ EditorNode::EditorNode() { dock_vb->add_child(dock_select); dock_float = memnew(Button); - dock_float->set_text("Make Floating"); + dock_float->set_text(TTR("Make Floating")); dock_float->set_focus_mode(Control::FOCUS_NONE); dock_float->set_h_size_flags(Control::SIZE_SHRINK_CENTER); dock_float->connect("pressed", callable_mp(this, &EditorNode::_dock_make_float)); @@ -6250,7 +6288,8 @@ EditorNode::EditorNode() { p->add_separator(); p->add_icon_shortcut(gui_base->get_theme_icon("Instance", "EditorIcons"), ED_SHORTCUT("editor/online_docs", TTR("Online Docs")), HELP_DOCS); p->add_icon_shortcut(gui_base->get_theme_icon("Instance", "EditorIcons"), ED_SHORTCUT("editor/q&a", TTR("Q&A")), HELP_QA); - p->add_icon_shortcut(gui_base->get_theme_icon("Instance", "EditorIcons"), ED_SHORTCUT("editor/issue_tracker", TTR("Issue Tracker")), HELP_ISSUES); + p->add_icon_shortcut(gui_base->get_theme_icon("Instance", "EditorIcons"), ED_SHORTCUT("editor/report_a_bug", TTR("Report a Bug")), HELP_REPORT_A_BUG); + p->add_icon_shortcut(gui_base->get_theme_icon("Instance", "EditorIcons"), ED_SHORTCUT("editor/send_docs_feedback", TTR("Send Docs Feedback")), HELP_SEND_DOCS_FEEDBACK); p->add_icon_shortcut(gui_base->get_theme_icon("Instance", "EditorIcons"), ED_SHORTCUT("editor/community", TTR("Community")), HELP_COMMUNITY); p->add_separator(); p->add_icon_shortcut(gui_base->get_theme_icon("Godot", "EditorIcons"), ED_SHORTCUT("editor/about", TTR("About")), HELP_ABOUT); @@ -6598,6 +6637,7 @@ EditorNode::EditorNode() { add_editor_plugin(VersionControlEditorPlugin::get_singleton()); add_editor_plugin(memnew(ShaderEditorPlugin(this))); + add_editor_plugin(memnew(ShaderFileEditorPlugin(this))); add_editor_plugin(memnew(VisualShaderEditorPlugin(this))); add_editor_plugin(memnew(Camera3DEditorPlugin(this))); @@ -6690,7 +6730,7 @@ EditorNode::EditorNode() { update_spinner_step_frame = Engine::get_singleton()->get_frames_drawn(); update_spinner_step = 0; - editor_plugin_screen = NULL; + editor_plugin_screen = nullptr; editor_plugins_over = memnew(EditorPluginList); editor_plugins_force_over = memnew(EditorPluginList); editor_plugins_force_input_forwarding = memnew(EditorPluginList); @@ -6701,7 +6741,7 @@ EditorNode::EditorNode() { EditorExport::get_singleton()->add_export_plugin(export_text_to_binary_plugin); _edit_current(); - current = NULL; + current = nullptr; saving_resource = Ref<Resource>(); reference_resource_mem = true; @@ -6718,7 +6758,7 @@ EditorNode::EditorNode() { saved_version = 1; unsaved_cache = true; - _last_instanced_scene = NULL; + _last_instanced_scene = nullptr; quick_open = memnew(EditorQuickOpen); gui_base->add_child(quick_open); |