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Diffstat (limited to 'editor/editor_node.cpp')
-rw-r--r--editor/editor_node.cpp409
1 files changed, 249 insertions, 160 deletions
diff --git a/editor/editor_node.cpp b/editor/editor_node.cpp
index 7e3af2b755..70bc090bc4 100644
--- a/editor/editor_node.cpp
+++ b/editor/editor_node.cpp
@@ -51,7 +51,6 @@
#include "scene/resources/packed_scene.h"
#include "servers/physics_2d_server.h"
-#include "editor/animation_editor.h"
#include "editor/editor_audio_buses.h"
#include "editor/editor_file_system.h"
#include "editor/editor_help.h"
@@ -67,7 +66,11 @@
#include "editor/import/resource_importer_scene.h"
#include "editor/import/resource_importer_texture.h"
#include "editor/import/resource_importer_wav.h"
+#include "editor/plugins/animation_blend_space_1d_editor.h"
+#include "editor/plugins/animation_blend_space_2d_editor.h"
+#include "editor/plugins/animation_blend_tree_editor_plugin.h"
#include "editor/plugins/animation_player_editor_plugin.h"
+#include "editor/plugins/animation_state_machine_editor.h"
#include "editor/plugins/animation_tree_editor_plugin.h"
#include "editor/plugins/asset_library_editor_plugin.h"
#include "editor/plugins/baked_lightmap_editor_plugin.h"
@@ -76,6 +79,7 @@
#include "editor/plugins/collision_polygon_2d_editor_plugin.h"
#include "editor/plugins/collision_polygon_editor_plugin.h"
#include "editor/plugins/collision_shape_2d_editor_plugin.h"
+#include "editor/plugins/cpu_particles_editor_plugin.h"
#include "editor/plugins/cube_grid_theme_editor_plugin.h"
#include "editor/plugins/curve_editor_plugin.h"
#include "editor/plugins/editor_preview_plugins.h"
@@ -96,6 +100,7 @@
#include "editor/plugins/physical_bone_plugin.h"
#include "editor/plugins/polygon_2d_editor_plugin.h"
#include "editor/plugins/resource_preloader_editor_plugin.h"
+#include "editor/plugins/root_motion_editor_plugin.h"
#include "editor/plugins/script_editor_plugin.h"
#include "editor/plugins/script_text_editor.h"
#include "editor/plugins/shader_editor_plugin.h"
@@ -111,6 +116,7 @@
#include "editor/plugins/theme_editor_plugin.h"
#include "editor/plugins/tile_map_editor_plugin.h"
#include "editor/plugins/tile_set_editor_plugin.h"
+#include "editor/plugins/visual_shader_editor_plugin.h"
#include "editor/pvrtc_compress.h"
#include "editor/register_exporters.h"
#include "editor/script_editor_debugger.h"
@@ -583,7 +589,6 @@ void EditorNode::edit_node(Node *p_node) {
void EditorNode::save_resource_in_path(const Ref<Resource> &p_resource, const String &p_path) {
editor_data.apply_changes_in_editors();
-
int flg = 0;
if (EditorSettings::get_singleton()->get("filesystem/on_save/compress_binary_resources"))
flg |= ResourceSaver::FLAG_COMPRESS;
@@ -592,9 +597,7 @@ void EditorNode::save_resource_in_path(const Ref<Resource> &p_resource, const St
Error err = ResourceSaver::save(path, p_resource, flg | ResourceSaver::FLAG_REPLACE_SUBRESOURCE_PATHS);
if (err != OK) {
- current_option = -1;
- accept->set_text(TTR("Error saving resource!"));
- accept->popup_centered_minsize();
+ show_accept(TTR("Error saving resource!"), TTR("I see..."));
return;
}
@@ -680,26 +683,21 @@ void EditorNode::_dialog_display_save_error(String p_file, Error p_error) {
if (p_error) {
- current_option = -1;
- accept->get_ok()->set_text(TTR("I see..."));
-
switch (p_error) {
case ERR_FILE_CANT_WRITE: {
- accept->set_text(TTR("Can't open file for writing:") + " " + p_file.get_extension());
+ show_accept(TTR("Can't open file for writing:") + " " + p_file.get_extension(), TTR("I see..."));
} break;
case ERR_FILE_UNRECOGNIZED: {
- accept->set_text(TTR("Requested file format unknown:") + " " + p_file.get_extension());
+ show_accept(TTR("Requested file format unknown:") + " " + p_file.get_extension(), TTR("I see..."));
} break;
default: {
- accept->set_text(TTR("Error while saving."));
+ show_accept(TTR("Error while saving."), TTR("I see..."));
} break;
}
-
- accept->popup_centered_minsize();
}
}
@@ -707,34 +705,29 @@ void EditorNode::_dialog_display_load_error(String p_file, Error p_error) {
if (p_error) {
- current_option = -1;
- accept->get_ok()->set_text(TTR("I see..."));
-
switch (p_error) {
case ERR_CANT_OPEN: {
- accept->set_text(vformat(TTR("Can't open '%s'. The file could have been moved or deleted."), p_file.get_file()));
+ show_accept(vformat(TTR("Can't open '%s'. The file could have been moved or deleted."), p_file.get_file()), TTR("I see..."));
} break;
case ERR_PARSE_ERROR: {
- accept->set_text(vformat(TTR("Error while parsing '%s'."), p_file.get_file()));
+ show_accept(vformat(TTR("Error while parsing '%s'."), p_file.get_file()), TTR("I see..."));
} break;
case ERR_FILE_CORRUPT: {
- accept->set_text(vformat(TTR("Unexpected end of file '%s'."), p_file.get_file()));
+ show_accept(vformat(TTR("Unexpected end of file '%s'."), p_file.get_file()), TTR("I see..."));
} break;
case ERR_FILE_NOT_FOUND: {
- accept->set_text(vformat(TTR("Missing '%s' or its dependencies."), p_file.get_file()));
+ show_accept(vformat(TTR("Missing '%s' or its dependencies."), p_file.get_file()), TTR("I see..."));
} break;
default: {
- accept->set_text(vformat(TTR("Error while loading '%s'."), p_file.get_file()));
+ show_accept(vformat(TTR("Error while loading '%s'."), p_file.get_file()), TTR("I see..."));
} break;
}
-
- accept->popup_centered_minsize();
}
}
@@ -995,10 +988,7 @@ void EditorNode::_save_scene(String p_file, int idx) {
if (!scene) {
- current_option = -1;
- accept->get_ok()->set_text(TTR("I see..."));
- accept->set_text(TTR("This operation can't be done without a tree root."));
- accept->popup_centered_minsize();
+ show_accept(TTR("This operation can't be done without a tree root."), TTR("I see..."));
return;
}
@@ -1026,10 +1016,7 @@ void EditorNode::_save_scene(String p_file, int idx) {
if (err != OK) {
- current_option = -1;
- accept->get_ok()->set_text(TTR("I see..."));
- accept->set_text(TTR("Couldn't save scene. Likely dependencies (instances or inheritance) couldn't be satisfied."));
- accept->popup_centered_minsize();
+ show_accept(TTR("Couldn't save scene. Likely dependencies (instances or inheritance) couldn't be satisfied."), TTR("I see..."));
return;
}
@@ -1037,10 +1024,7 @@ void EditorNode::_save_scene(String p_file, int idx) {
// (hacky but needed for the tree to update properly)
Node *dummy_scene = sdata->instance(PackedScene::GEN_EDIT_STATE_INSTANCE);
if (!dummy_scene) {
- current_option = -1;
- accept->get_ok()->set_text(TTR("I see..."));
- accept->set_text(TTR("Couldn't save scene. Likely dependencies (instances or inheritance) couldn't be satisfied."));
- accept->popup_centered_minsize();
+ show_accept(TTR("Couldn't save scene. Likely dependencies (instances or inheritance) couldn't be satisfied."), TTR("I see..."));
return;
}
memdelete(dummy_scene);
@@ -1051,8 +1035,23 @@ void EditorNode::_save_scene(String p_file, int idx) {
flg |= ResourceSaver::FLAG_REPLACE_SUBRESOURCE_PATHS;
err = ResourceSaver::save(p_file, sdata, flg);
- Map<RES, bool> processed;
- _save_edited_subresources(scene, processed, flg);
+ //Map<RES, bool> processed;
+ //this method is slow and not always works, deprecating
+ //_save_edited_subresources(scene, processed, flg);
+ { //instead, just find globally unsaved subresources and save them
+
+ List<Ref<Resource> > cached;
+ ResourceCache::get_cached_resources(&cached);
+ for (List<Ref<Resource> >::Element *E = cached.front(); E; E = E->next()) {
+
+ Ref<Resource> res = E->get();
+ if (res->is_edited() && res->get_path().is_resource_file()) {
+ ResourceSaver::save(res->get_path(), res, flg);
+ res->set_edited(false);
+ }
+ }
+ }
+
editor_data.save_editor_external_data();
if (err == OK) {
scene->set_filename(ProjectSettings::get_singleton()->localize_path(p_file));
@@ -1070,8 +1069,7 @@ void EditorNode::_save_scene(String p_file, int idx) {
void EditorNode::_save_all_scenes() {
- int i = _next_unsaved_scene(true, 0);
- while (i != -1) {
+ for (int i = 0; i < editor_data.get_edited_scene_count(); i++) {
Node *scene = editor_data.get_edited_scene_root(i);
if (scene && scene->get_filename() != "") {
if (i != editor_data.get_edited_scene())
@@ -1079,7 +1077,6 @@ void EditorNode::_save_all_scenes() {
else
_save_scene_with_preview(scene->get_filename());
} // else: ignore new scenes
- i = _next_unsaved_scene(true, ++i);
}
_save_default_environment();
@@ -1163,10 +1160,7 @@ void EditorNode::_dialog_action(String p_file) {
ml = ResourceLoader::load(p_file, "MeshLibrary");
if (ml.is_null()) {
- current_option = -1;
- accept->get_ok()->set_text(TTR("I see..."));
- accept->set_text(TTR("Can't load MeshLibrary for merging!"));
- accept->popup_centered_minsize();
+ show_accept(TTR("Can't load MeshLibrary for merging!"), TTR("I see..."));
return;
}
}
@@ -1179,11 +1173,7 @@ void EditorNode::_dialog_action(String p_file) {
Error err = ResourceSaver::save(p_file, ml);
if (err) {
-
- current_option = -1;
- accept->get_ok()->set_text(TTR("I see..."));
- accept->set_text(TTR("Error saving MeshLibrary!"));
- accept->popup_centered_minsize();
+ show_accept(TTR("Error saving MeshLibrary!"), TTR("I see..."));
return;
}
@@ -1195,10 +1185,7 @@ void EditorNode::_dialog_action(String p_file) {
tileset = ResourceLoader::load(p_file, "TileSet");
if (tileset.is_null()) {
- current_option = -1;
- accept->get_ok()->set_text(TTR("I see..."));
- accept->set_text(TTR("Can't load TileSet for merging!"));
- accept->popup_centered_minsize();
+ show_accept(TTR("Can't load TileSet for merging!"), TTR("I see..."));
return;
}
@@ -1211,10 +1198,7 @@ void EditorNode::_dialog_action(String p_file) {
Error err = ResourceSaver::save(p_file, tileset);
if (err) {
- current_option = -1;
- accept->get_ok()->set_text(TTR("I see..."));
- accept->set_text(TTR("Error saving TileSet!"));
- accept->popup_centered_minsize();
+ show_accept("Error saving TileSet!", "I see...");
return;
}
} break;
@@ -1301,7 +1285,31 @@ void EditorNode::_dialog_action(String p_file) {
}
}
-void EditorNode::push_item(Object *p_object, const String &p_property) {
+bool EditorNode::item_has_editor(Object *p_object) {
+
+ return editor_data.get_subeditors(p_object).size() > 0;
+}
+
+void EditorNode::edit_item(Object *p_object) {
+
+ Vector<EditorPlugin *> sub_plugins;
+
+ if (p_object) {
+ sub_plugins = editor_data.get_subeditors(p_object);
+ }
+
+ if (!sub_plugins.empty()) {
+ _display_top_editors(false);
+
+ _set_top_editors(sub_plugins);
+ _set_editing_top_editors(p_object);
+ _display_top_editors(true);
+ } else {
+ _hide_top_editors();
+ }
+}
+
+void EditorNode::push_item(Object *p_object, const String &p_property, bool p_inspector_only) {
if (!p_object) {
get_inspector()->edit(NULL);
@@ -1313,7 +1321,9 @@ void EditorNode::push_item(Object *p_object, const String &p_property) {
uint32_t id = p_object->get_instance_id();
if (id != editor_history.get_current()) {
- if (p_property == "")
+ if (p_inspector_only) {
+ editor_history.add_object_inspector_only(id);
+ } else if (p_property == "")
editor_history.add_object(id);
else
editor_history.add_object(id, p_property);
@@ -1329,8 +1339,7 @@ void EditorNode::_save_default_environment() {
if (fallback.is_valid() && fallback->get_path().is_resource_file()) {
Map<RES, bool> processed;
_find_and_save_edited_subresources(fallback.ptr(), processed, 0);
- if (fallback->get_last_modified_time() != fallback->get_import_last_modified_time())
- save_resource_in_path(fallback, fallback->get_path());
+ save_resource_in_path(fallback, fallback->get_path());
}
}
@@ -1367,6 +1376,7 @@ void EditorNode::_edit_current() {
uint32_t current = editor_history.get_current();
Object *current_obj = current > 0 ? ObjectDB::get_instance(current) : NULL;
+ bool inspector_only = editor_history.is_current_inspector_only();
this->current = current_obj;
@@ -1382,7 +1392,8 @@ void EditorNode::_edit_current() {
return;
}
- bool capitalize = bool(EDITOR_DEF("interface/editor/capitalize_properties", true));
+ bool capitalize = bool(EDITOR_GET("interface/inspector/capitalize_properties"));
+ bool disable_folding = bool(EDITOR_GET("interface/inspector/disable_folding"));
bool is_resource = current_obj->is_class("Resource");
bool is_node = current_obj->is_class("Node");
@@ -1438,6 +1449,7 @@ void EditorNode::_edit_current() {
if (current_obj->is_class("ScriptEditorDebuggerInspectedObject")) {
editable_warning = TTR("This is a remote object so changes to it will not be kept.\nPlease read the documentation relevant to debugging to better understand this workflow.");
capitalize = false;
+ disable_folding = true;
}
get_inspector()->edit(current_obj);
@@ -1450,59 +1462,66 @@ void EditorNode::_edit_current() {
get_inspector()->set_enable_capitalize_paths(capitalize);
}
+ if (get_inspector()->is_using_folding() == disable_folding) {
+ get_inspector()->set_use_folding(!disable_folding);
+ }
+
/* Take care of PLUGIN EDITOR */
- EditorPlugin *main_plugin = editor_data.get_editor(current_obj);
+ if (!inspector_only) {
- if (main_plugin) {
+ EditorPlugin *main_plugin = editor_data.get_editor(current_obj);
- // special case if use of external editor is true
- if (main_plugin->get_name() == "Script" && (bool(EditorSettings::get_singleton()->get("text_editor/external/use_external_editor")) || overrides_external_editor(current_obj))) {
- if (!changing_scene)
- main_plugin->edit(current_obj);
- }
+ if (main_plugin) {
- else if (main_plugin != editor_plugin_screen && (!ScriptEditor::get_singleton() || !ScriptEditor::get_singleton()->is_visible_in_tree() || ScriptEditor::get_singleton()->can_take_away_focus())) {
- // update screen main_plugin
+ // special case if use of external editor is true
+ if (main_plugin->get_name() == "Script" && (bool(EditorSettings::get_singleton()->get("text_editor/external/use_external_editor")) || overrides_external_editor(current_obj))) {
+ if (!changing_scene)
+ main_plugin->edit(current_obj);
+ }
- if (!changing_scene) {
+ else if (main_plugin != editor_plugin_screen && (!ScriptEditor::get_singleton() || !ScriptEditor::get_singleton()->is_visible_in_tree() || ScriptEditor::get_singleton()->can_take_away_focus())) {
+ // update screen main_plugin
- if (editor_plugin_screen)
- editor_plugin_screen->make_visible(false);
- editor_plugin_screen = main_plugin;
- editor_plugin_screen->edit(current_obj);
+ if (!changing_scene) {
- editor_plugin_screen->make_visible(true);
+ if (editor_plugin_screen)
+ editor_plugin_screen->make_visible(false);
+ editor_plugin_screen = main_plugin;
+ editor_plugin_screen->edit(current_obj);
- int plugin_count = editor_data.get_editor_plugin_count();
- for (int i = 0; i < plugin_count; i++) {
- editor_data.get_editor_plugin(i)->notify_main_screen_changed(editor_plugin_screen->get_name());
- }
+ editor_plugin_screen->make_visible(true);
+
+ int plugin_count = editor_data.get_editor_plugin_count();
+ for (int i = 0; i < plugin_count; i++) {
+ editor_data.get_editor_plugin(i)->notify_main_screen_changed(editor_plugin_screen->get_name());
+ }
- for (int i = 0; i < editor_table.size(); i++) {
+ for (int i = 0; i < editor_table.size(); i++) {
- main_editor_buttons[i]->set_pressed(editor_table[i] == main_plugin);
+ main_editor_buttons[i]->set_pressed(editor_table[i] == main_plugin);
+ }
}
- }
- } else {
+ } else {
- editor_plugin_screen->edit(current_obj);
+ editor_plugin_screen->edit(current_obj);
+ }
}
- }
- Vector<EditorPlugin *> sub_plugins = editor_data.get_subeditors(current_obj);
+ Vector<EditorPlugin *> sub_plugins = editor_data.get_subeditors(current_obj);
- if (!sub_plugins.empty()) {
- _display_top_editors(false);
+ if (!sub_plugins.empty()) {
+ _display_top_editors(false);
- _set_top_editors(sub_plugins);
- _set_editing_top_editors(current_obj);
- _display_top_editors(true);
+ _set_top_editors(sub_plugins);
+ _set_editing_top_editors(current_obj);
+ _display_top_editors(true);
- } else if (!editor_plugins_over->get_plugins_list().empty()) {
+ } else if (!editor_plugins_over->get_plugins_list().empty()) {
- _hide_top_editors();
+ _hide_top_editors();
+ }
}
inspector_dock->update(current_obj);
@@ -1533,10 +1552,7 @@ void EditorNode::_run(bool p_current, const String &p_custom) {
Node *scene = editor_data.get_edited_scene_root();
if (!scene) {
- current_option = -1;
- accept->get_ok()->set_text(TTR("I see..."));
- accept->set_text(TTR("There is no defined scene to run."));
- accept->popup_centered_minsize();
+ show_accept(TTR("There is no defined scene to run."), TTR("I see..."));
return;
}
@@ -1590,10 +1606,7 @@ void EditorNode::_run(bool p_current, const String &p_custom) {
if (scene->get_filename() == "") {
- current_option = -1;
- accept->get_ok()->set_text(TTR("I see..."));
- accept->set_text(TTR("Current scene was never saved, please save it prior to running."));
- accept->popup_centered_minsize();
+ show_accept(TTR("Current scene was never saved, please save it prior to running."), TTR("I see..."));
return;
}
@@ -1624,10 +1637,7 @@ void EditorNode::_run(bool p_current, const String &p_custom) {
if (error != OK) {
- current_option = -1;
- accept->get_ok()->set_text(TTR("I see..."));
- accept->set_text(TTR("Could not start subprocess!"));
- accept->popup_centered_minsize();
+ show_accept(TTR("Could not start subprocess!"), TTR("I see..."));
return;
}
@@ -1745,10 +1755,7 @@ void EditorNode::_menu_option_confirm(int p_option, bool p_confirmed) {
if (!scene) {
- current_option = -1;
- accept->get_ok()->set_text(TTR("I see..."));
- accept->set_text(TTR("This operation can't be done without a tree root."));
- accept->popup_centered_minsize();
+ show_accept(TTR("This operation can't be done without a tree root."), TTR("I see..."));
break;
}
@@ -1811,10 +1818,7 @@ void EditorNode::_menu_option_confirm(int p_option, bool p_confirmed) {
if (!editor_data.get_edited_scene_root()) {
- current_option = -1;
- accept->get_ok()->set_text(TTR("I see..."));
- accept->set_text(TTR("This operation can't be done without a scene."));
- accept->popup_centered_minsize();
+ show_accept(TTR("This operation can't be done without a scene."), TTR("I see..."));
break;
}
@@ -1834,10 +1838,7 @@ void EditorNode::_menu_option_confirm(int p_option, bool p_confirmed) {
//Make sure that the scene has a root before trying to convert to tileset
if (!editor_data.get_edited_scene_root()) {
- current_option = -1;
- accept->get_ok()->set_text(TTR("I see..."));
- accept->set_text(TTR("This operation can't be done without a root node."));
- accept->popup_centered_minsize();
+ show_accept(TTR("This operation can't be done without a root node."), TTR("I see..."));
break;
}
@@ -1862,10 +1863,7 @@ void EditorNode::_menu_option_confirm(int p_option, bool p_confirmed) {
if (!editor_data.get_edited_scene_root()) {
- current_option = -1;
- accept->get_ok()->set_text(TTR("I see..."));
- accept->set_text(TTR("This operation can't be done without a selected node."));
- accept->popup_centered_minsize();
+ show_accept(TTR("This operation can't be done without a selected node."), TTR("I see..."));
break;
}
@@ -1895,25 +1893,29 @@ void EditorNode::_menu_option_confirm(int p_option, bool p_confirmed) {
case EDIT_UNDO: {
if (Input::get_singleton()->get_mouse_button_mask() & 0x7) {
- break; // can't undo while mouse buttons are pressed
- }
-
- String action = editor_data.get_undo_redo().get_current_action_name();
- if (action != "")
- log->add_message("UNDO: " + action);
+ log->add_message("Can't UNDO while mouse buttons are pressed.");
+ } else {
+ String action = editor_data.get_undo_redo().get_current_action_name();
- editor_data.get_undo_redo().undo();
+ if (!editor_data.get_undo_redo().undo()) {
+ log->add_message("There is nothing to UNDO.");
+ } else if (action != "") {
+ log->add_message("UNDO: " + action);
+ }
+ }
} break;
case EDIT_REDO: {
- if (Input::get_singleton()->get_mouse_button_mask() & 0x7)
- break; // can't redo while mouse buttons are pressed
-
- editor_data.get_undo_redo().redo();
- String action = editor_data.get_undo_redo().get_current_action_name();
- if (action != "")
- log->add_message("REDO: " + action);
-
+ if (Input::get_singleton()->get_mouse_button_mask() & 0x7) {
+ log->add_message("Can't REDO while mouse buttons are pressed.");
+ } else {
+ if (!editor_data.get_undo_redo().redo()) {
+ log->add_message("There is nothing to REDO.");
+ } else {
+ String action = editor_data.get_undo_redo().get_current_action_name();
+ log->add_message("REDO: " + action);
+ }
+ }
} break;
case EDIT_REVERT: {
@@ -2134,10 +2136,7 @@ void EditorNode::_menu_option_confirm(int p_option, bool p_confirmed) {
OS::get_singleton()->set_low_processor_usage_mode(false);
EditorSettings::get_singleton()->set_project_metadata("editor_options", "update_always", true);
- current_option = -1;
- accept->get_ok()->set_text(TTR("I see..."));
- accept->set_text(TTR("This option is deprecated. Situations where refresh must be forced are now considered a bug. Please report."));
- accept->popup_centered_minsize();
+ show_accept(TTR("This option is deprecated. Situations where refresh must be forced are now considered a bug. Please report."), TTR("I see..."));
} break;
case SETTINGS_UPDATE_CHANGES: {
@@ -2162,7 +2161,7 @@ void EditorNode::_menu_option_confirm(int p_option, bool p_confirmed) {
export_template_manager->popup_manager();
} break;
- case SETTINGS_TOGGLE_FULLSCREN: {
+ case SETTINGS_TOGGLE_FULLSCREEN: {
OS::get_singleton()->set_window_fullscreen(!OS::get_singleton()->is_window_fullscreen());
@@ -2736,10 +2735,7 @@ Error EditorNode::load_scene(const String &p_scene, bool p_ignore_broken_deps, b
if (!lpath.begins_with("res://")) {
- current_option = -1;
- accept->get_ok()->set_text(TTR("Ugh"));
- accept->set_text(TTR("Error loading scene, it must be inside the project path. Use 'Import' to open the scene, then save it inside the project path."));
- accept->popup_centered_minsize();
+ show_accept(TTR("Error loading scene, it must be inside the project path. Use 'Import' to open the scene, then save it inside the project path."), TTR("Ugh"));
opening_prev = false;
return ERR_FILE_NOT_FOUND;
}
@@ -3038,6 +3034,8 @@ void EditorNode::register_editor_types() {
ClassDB::register_class<EditorInspector>();
ClassDB::register_class<EditorInspectorPlugin>();
ClassDB::register_class<EditorProperty>();
+ ClassDB::register_class<AnimationTrackEditPlugin>();
+ ClassDB::register_class<ScriptCreateDialog>();
// FIXME: Is this stuff obsolete, or should it be ported to new APIs?
ClassDB::register_class<EditorScenePostImport>();
@@ -3152,6 +3150,13 @@ Error EditorNode::export_preset(const String &p_preset, const String &p_path, bo
return OK;
}
+void EditorNode::show_accept(const String &p_text, const String &p_title) {
+ current_option = -1;
+ accept->get_ok()->set_text(p_title);
+ accept->set_text(p_text);
+ accept->popup_centered_minsize();
+}
+
void EditorNode::show_warning(const String &p_text, const String &p_title) {
warning->set_text(p_text);
@@ -3856,7 +3861,7 @@ ToolButton *EditorNode::add_bottom_panel_item(String p_text, Control *p_item) {
tb->set_focus_mode(Control::FOCUS_NONE);
bottom_panel_vb->add_child(p_item);
bottom_panel_hb->raise();
- bottom_panel_hb->add_child(tb);
+ bottom_panel_hb_editors->add_child(tb);
p_item->set_v_size_flags(Control::SIZE_EXPAND_FILL);
p_item->hide();
BottomPanelItem bpi;
@@ -3920,7 +3925,7 @@ void EditorNode::remove_bottom_panel_item(Control *p_item) {
_bottom_panel_switch(false, 0);
}
bottom_panel_vb->remove_child(bottom_panel_items[i].control);
- bottom_panel_hb->remove_child(bottom_panel_items[i].button);
+ bottom_panel_hb_editors->remove_child(bottom_panel_items[i].button);
memdelete(bottom_panel_items[i].button);
bottom_panel_items.remove(i);
break;
@@ -3950,6 +3955,11 @@ void EditorNode::_bottom_panel_switch(bool p_enable, int p_idx) {
}
center_split->set_dragger_visibility(SplitContainer::DRAGGER_VISIBLE);
center_split->set_collapsed(false);
+ if (bottom_panel_raise->is_pressed()) {
+ top_split->hide();
+ }
+ bottom_panel_raise->show();
+
} else {
bottom_panel->add_style_override("panel", gui_base->get_stylebox("panel", "TabContainer"));
for (int i = 0; i < bottom_panel_items.size(); i++) {
@@ -3959,6 +3969,10 @@ void EditorNode::_bottom_panel_switch(bool p_enable, int p_idx) {
}
center_split->set_dragger_visibility(SplitContainer::DRAGGER_HIDDEN);
center_split->set_collapsed(true);
+ bottom_panel_raise->hide();
+ if (bottom_panel_raise->is_pressed()) {
+ top_split->show();
+ }
}
}
@@ -4368,6 +4382,17 @@ Vector<Ref<EditorResourceConversionPlugin> > EditorNode::find_resource_conversio
return ret;
}
+void EditorNode::_bottom_panel_raise_toggled(bool p_pressed) {
+
+ if (p_pressed) {
+ top_split->hide();
+ bottom_panel_raise->set_icon(gui_base->get_icon("ShrinkBottomDock", "EditorIcons"));
+ } else {
+ top_split->show();
+ bottom_panel_raise->set_icon(gui_base->get_icon("ExpandBottomDock", "EditorIcons"));
+ }
+}
+
void EditorNode::_bind_methods() {
ClassDB::bind_method("_menu_option", &EditorNode::_menu_option);
@@ -4393,6 +4418,8 @@ void EditorNode::_bind_methods() {
ClassDB::bind_method("stop_child_process", &EditorNode::stop_child_process);
+ ClassDB::bind_method("get_script_create_dialog", &EditorNode::get_script_create_dialog);
+
ClassDB::bind_method("_sources_changed", &EditorNode::_sources_changed);
ClassDB::bind_method("_fs_changed", &EditorNode::_fs_changed);
ClassDB::bind_method("_dock_select_draw", &EditorNode::_dock_select_draw);
@@ -4434,6 +4461,7 @@ void EditorNode::_bind_methods() {
ClassDB::bind_method(D_METHOD("_dim_timeout"), &EditorNode::_dim_timeout);
ClassDB::bind_method(D_METHOD("_resources_reimported"), &EditorNode::_resources_reimported);
+ ClassDB::bind_method(D_METHOD("_bottom_panel_raise_toggled"), &EditorNode::_bottom_panel_raise_toggled);
ADD_SIGNAL(MethodInfo("play_pressed"));
ADD_SIGNAL(MethodInfo("pause_pressed"));
@@ -4595,6 +4623,14 @@ EditorNode::EditorNode() {
Ref<EditorInspectorDefaultPlugin> eidp;
eidp.instance();
EditorInspector::add_inspector_plugin(eidp);
+
+ Ref<EditorInspectorRootMotionPlugin> rmp;
+ rmp.instance();
+ EditorInspector::add_inspector_plugin(rmp);
+
+ Ref<EditorInspectorShaderModePlugin> smp;
+ smp.instance();
+ EditorInspector::add_inspector_plugin(smp);
}
_pvrtc_register_compressors();
@@ -4620,9 +4656,7 @@ EditorNode::EditorNode() {
GLOBAL_DEF("editor/main_run_args", "");
- ClassDB::set_class_enabled("CollisionShape", true);
- ClassDB::set_class_enabled("CollisionShape2D", true);
- ClassDB::set_class_enabled("CollisionPolygon2D", true);
+ ClassDB::set_class_enabled("RootMotionView", true);
//defs here, use EDITOR_GET in logic
EDITOR_DEF("interface/scene_tabs/always_show_close_button", false);
@@ -4637,7 +4671,9 @@ EditorNode::EditorNode() {
EDITOR_DEF("interface/scene_tabs/restore_scenes_on_load", false);
EDITOR_DEF("interface/scene_tabs/show_thumbnail_on_hover", true);
EDITOR_DEF("interface/inspector/capitalize_properties", true);
- EDITOR_DEF("interface/inspector/open_resources_in_new_inspector", false);
+ EDITOR_DEF("interface/inspector/disable_folding", false);
+ EDITOR_DEF("interface/inspector/open_resources_in_current_inspector", true);
+ EDITOR_DEF("interface/inspector/resources_types_to_open_in_new_inspector", "Material,Mesh");
EDITOR_DEF("run/auto_save/save_before_running", true);
theme_base = memnew(Control);
@@ -4834,7 +4870,11 @@ EditorNode::EditorNode() {
srt->add_child(tabbar_container);
tabbar_container->add_child(scene_tabs);
distraction_free = memnew(ToolButton);
+#ifdef OSX_ENABLED
+ distraction_free->set_shortcut(ED_SHORTCUT("editor/distraction_free_mode", TTR("Distraction Free Mode"), KEY_MASK_CMD | KEY_MASK_CTRL | KEY_D));
+#else
distraction_free->set_shortcut(ED_SHORTCUT("editor/distraction_free_mode", TTR("Distraction Free Mode"), KEY_MASK_CMD | KEY_MASK_SHIFT | KEY_F11));
+#endif
distraction_free->set_tooltip(TTR("Toggle distraction-free mode."));
distraction_free->connect("pressed", this, "_toggle_distraction_free_mode");
distraction_free->set_icon(gui_base->get_icon("DistractionFree", "EditorIcons"));
@@ -4941,7 +4981,7 @@ EditorNode::EditorNode() {
p->add_shortcut(ED_SHORTCUT("editor/save_scene_as", TTR("Save Scene As..."), KEY_MASK_SHIFT + KEY_MASK_CMD + KEY_S), FILE_SAVE_AS_SCENE);
p->add_shortcut(ED_SHORTCUT("editor/save_all_scenes", TTR("Save all Scenes"), KEY_MASK_ALT + KEY_MASK_SHIFT + KEY_MASK_CMD + KEY_S), FILE_SAVE_ALL_SCENES);
p->add_separator();
- p->add_shortcut(ED_SHORTCUT("editor/close_scene", TTR("Close Scene"), KEY_MASK_SHIFT + KEY_MASK_CTRL + KEY_W), FILE_CLOSE);
+ p->add_shortcut(ED_SHORTCUT("editor/close_scene", TTR("Close Scene"), KEY_MASK_SHIFT + KEY_MASK_CMD + KEY_W), FILE_CLOSE);
p->add_separator();
p->add_submenu_item(TTR("Open Recent"), "RecentScenes", FILE_OPEN_RECENT);
p->add_separator();
@@ -4994,7 +5034,7 @@ EditorNode::EditorNode() {
#ifdef OSX_ENABLED
p->add_item(TTR("Quit to Project List"), RUN_PROJECT_MANAGER, KEY_MASK_SHIFT + KEY_MASK_ALT + KEY_Q);
#else
- p->add_item(TTR("Quit to Project List"), RUN_PROJECT_MANAGER, KEY_MASK_SHIFT + KEY_MASK_CTRL + KEY_Q);
+ p->add_item(TTR("Quit to Project List"), RUN_PROJECT_MANAGER, KEY_MASK_SHIFT + KEY_MASK_CMD + KEY_Q);
#endif
PanelContainer *editor_region = memnew(PanelContainer);
@@ -5043,7 +5083,11 @@ EditorNode::EditorNode() {
p->add_child(editor_layouts);
editor_layouts->connect("id_pressed", this, "_layout_menu_option");
p->add_submenu_item(TTR("Editor Layout"), "Layouts");
- p->add_shortcut(ED_SHORTCUT("editor/fullscreen_mode", TTR("Toggle Fullscreen"), KEY_MASK_SHIFT | KEY_F11), SETTINGS_TOGGLE_FULLSCREN);
+#ifdef OSX_ENABLED
+ p->add_shortcut(ED_SHORTCUT("editor/fullscreen_mode", TTR("Toggle Fullscreen"), KEY_MASK_CMD | KEY_MASK_CTRL | KEY_F), SETTINGS_TOGGLE_FULLSCREEN);
+#else
+ p->add_shortcut(ED_SHORTCUT("editor/fullscreen_mode", TTR("Toggle Fullscreen"), KEY_MASK_SHIFT | KEY_F11), SETTINGS_TOGGLE_FULLSCREEN);
+#endif
p->add_separator();
p->add_item(TTR("Manage Export Templates"), SETTINGS_MANAGE_EXPORT_TEMPLATES);
@@ -5083,7 +5127,11 @@ EditorNode::EditorNode() {
play_button->set_focus_mode(Control::FOCUS_NONE);
play_button->connect("pressed", this, "_menu_option", make_binds(RUN_PLAY));
play_button->set_tooltip(TTR("Play the project."));
+#ifdef OSX_ENABLED
+ play_button->set_shortcut(ED_SHORTCUT("editor/play", TTR("Play"), KEY_MASK_CMD | KEY_B));
+#else
play_button->set_shortcut(ED_SHORTCUT("editor/play", TTR("Play"), KEY_F5));
+#endif
pause_button = memnew(ToolButton);
pause_button->set_toggle_mode(true);
@@ -5092,7 +5140,11 @@ EditorNode::EditorNode() {
pause_button->set_tooltip(TTR("Pause the scene"));
pause_button->set_disabled(true);
play_hb->add_child(pause_button);
+#ifdef OSX_ENABLED
+ pause_button->set_shortcut(ED_SHORTCUT("editor/pause_scene", TTR("Pause Scene"), KEY_MASK_CMD | KEY_MASK_CTRL | KEY_Y));
+#else
pause_button->set_shortcut(ED_SHORTCUT("editor/pause_scene", TTR("Pause Scene"), KEY_F7));
+#endif
stop_button = memnew(ToolButton);
play_hb->add_child(stop_button);
@@ -5101,7 +5153,11 @@ EditorNode::EditorNode() {
stop_button->connect("pressed", this, "_menu_option", make_binds(RUN_STOP));
stop_button->set_tooltip(TTR("Stop the scene."));
stop_button->set_disabled(true);
+#ifdef OSX_ENABLED
+ stop_button->set_shortcut(ED_SHORTCUT("editor/stop", TTR("Stop"), KEY_MASK_CMD | KEY_PERIOD));
+#else
stop_button->set_shortcut(ED_SHORTCUT("editor/stop", TTR("Stop"), KEY_F8));
+#endif
run_native = memnew(EditorRunNative);
play_hb->add_child(run_native);
@@ -5119,7 +5175,11 @@ EditorNode::EditorNode() {
play_scene_button->set_icon(gui_base->get_icon("PlayScene", "EditorIcons"));
play_scene_button->connect("pressed", this, "_menu_option", make_binds(RUN_PLAY_SCENE));
play_scene_button->set_tooltip(TTR("Play the edited scene."));
+#ifdef OSX_ENABLED
+ play_scene_button->set_shortcut(ED_SHORTCUT("editor/play_scene", TTR("Play Scene"), KEY_MASK_CMD | KEY_R));
+#else
play_scene_button->set_shortcut(ED_SHORTCUT("editor/play_scene", TTR("Play Scene"), KEY_F6));
+#endif
play_custom_scene_button = memnew(ToolButton);
play_hb->add_child(play_custom_scene_button);
@@ -5128,7 +5188,11 @@ EditorNode::EditorNode() {
play_custom_scene_button->set_icon(gui_base->get_icon("PlayCustom", "EditorIcons"));
play_custom_scene_button->connect("pressed", this, "_menu_option", make_binds(RUN_PLAY_CUSTOM_SCENE));
play_custom_scene_button->set_tooltip(TTR("Play custom scene"));
+#ifdef OSX_ENABLED
+ play_custom_scene_button->set_shortcut(ED_SHORTCUT("editor/play_custom_scene", TTR("Play Custom Scene"), KEY_MASK_CMD | KEY_MASK_SHIFT | KEY_R));
+#else
play_custom_scene_button->set_shortcut(ED_SHORTCUT("editor/play_custom_scene", TTR("Play Custom Scene"), KEY_MASK_CMD | KEY_MASK_SHIFT | KEY_F5));
+#endif
progress_hb = memnew(BackgroundProgress);
@@ -5226,6 +5290,19 @@ EditorNode::EditorNode() {
bottom_panel_hb = memnew(HBoxContainer);
bottom_panel_vb->add_child(bottom_panel_hb);
+ bottom_panel_hb_editors = memnew(HBoxContainer);
+ bottom_panel_hb_editors->set_h_size_flags(Control::SIZE_EXPAND_FILL);
+ bottom_panel_hb->add_child(bottom_panel_hb_editors);
+ bottom_panel_raise = memnew(ToolButton);
+ bottom_panel_raise->set_icon(gui_base->get_icon("ExpandBottomDock", "EditorIcons"));
+
+ bottom_panel_raise->set_shortcut(ED_SHORTCUT("editor/bottom_panel_expand", TTR("Expand Bottom Panel"), KEY_MASK_SHIFT | KEY_F12));
+
+ bottom_panel_hb->add_child(bottom_panel_raise);
+ bottom_panel_raise->hide();
+ bottom_panel_raise->set_toggle_mode(true);
+ bottom_panel_raise->connect("toggled", this, "_bottom_panel_raise_toggled");
+
log = memnew(EditorLog);
ToolButton *output_button = add_bottom_panel_item(TTR("Output"), log);
log->set_tool_button(output_button);
@@ -5300,6 +5377,8 @@ EditorNode::EditorNode() {
file->connect("file_selected", this, "_dialog_action");
file_templates->connect("file_selected", this, "_dialog_action");
+ preview_gen = memnew(AudioStreamPreviewGenerator);
+ add_child(preview_gen);
//plugin stuff
file_server = memnew(EditorFileServer);
@@ -5328,8 +5407,11 @@ EditorNode::EditorNode() {
raise_bottom_panel_item(AnimationPlayerEditor::singleton);
add_editor_plugin(memnew(ShaderEditorPlugin(this)));
- // FIXME: Disabled for Godot 3.0 as made incompatible, it needs to be ported to the new API.
- //add_editor_plugin(memnew(ShaderGraphEditorPlugin(this)));
+ add_editor_plugin(memnew(VisualShaderEditorPlugin(this)));
+ add_editor_plugin(memnew(AnimationNodeBlendTreeEditorPlugin(this)));
+ add_editor_plugin(memnew(AnimationNodeBlendSpace1DEditorPlugin(this)));
+ add_editor_plugin(memnew(AnimationNodeBlendSpace2DEditorPlugin(this)));
+ add_editor_plugin(memnew(AnimationNodeStateMachineEditorPlugin(this)));
add_editor_plugin(memnew(CameraEditorPlugin(this)));
add_editor_plugin(memnew(ThemeEditorPlugin(this)));
@@ -5341,6 +5423,7 @@ EditorNode::EditorNode() {
add_editor_plugin(memnew(SpriteEditorPlugin(this)));
add_editor_plugin(memnew(Skeleton2DEditorPlugin(this)));
add_editor_plugin(memnew(ParticlesEditorPlugin(this)));
+ add_editor_plugin(memnew(CPUParticlesEditorPlugin(this)));
add_editor_plugin(memnew(ResourcePreloaderEditorPlugin(this)));
add_editor_plugin(memnew(ItemListEditorPlugin(this)));
add_editor_plugin(memnew(Polygon3DEditorPlugin(this)));
@@ -5382,8 +5465,7 @@ EditorNode::EditorNode() {
resource_preview->add_preview_generator(Ref<EditorPackedScenePreviewPlugin>(memnew(EditorPackedScenePreviewPlugin)));
resource_preview->add_preview_generator(Ref<EditorMaterialPreviewPlugin>(memnew(EditorMaterialPreviewPlugin)));
resource_preview->add_preview_generator(Ref<EditorScriptPreviewPlugin>(memnew(EditorScriptPreviewPlugin)));
- // FIXME: Needs to be rewritten for AudioStream in Godot 3.0+
- //resource_preview->add_preview_generator( Ref<EditorSamplePreviewPlugin>( memnew(EditorSamplePreviewPlugin )));
+ resource_preview->add_preview_generator(Ref<EditorAudioStreamPreviewPlugin>(memnew(EditorAudioStreamPreviewPlugin)));
resource_preview->add_preview_generator(Ref<EditorMeshPreviewPlugin>(memnew(EditorMeshPreviewPlugin)));
resource_preview->add_preview_generator(Ref<EditorBitmapPreviewPlugin>(memnew(EditorBitmapPreviewPlugin)));
resource_preview->add_preview_generator(Ref<EditorFontPreviewPlugin>(memnew(EditorFontPreviewPlugin)));
@@ -5510,10 +5592,17 @@ EditorNode::EditorNode() {
print_handler.userdata = this;
add_print_handler(&print_handler);
+#ifdef OSX_ENABLED
+ ED_SHORTCUT("editor/editor_2d", TTR("Open 2D Editor"), KEY_MASK_ALT | KEY_1);
+ ED_SHORTCUT("editor/editor_3d", TTR("Open 3D Editor"), KEY_MASK_ALT | KEY_2);
+ ED_SHORTCUT("editor/editor_script", TTR("Open Script Editor"), KEY_MASK_ALT | KEY_3);
+ ED_SHORTCUT("editor/editor_help", TTR("Search Help"), KEY_MASK_ALT | KEY_SPACE);
+#else
ED_SHORTCUT("editor/editor_2d", TTR("Open 2D Editor"), KEY_F1);
ED_SHORTCUT("editor/editor_3d", TTR("Open 3D Editor"), KEY_F2);
ED_SHORTCUT("editor/editor_script", TTR("Open Script Editor"), KEY_F3); //hack neded for script editor F3 search to work :) Assign like this or don't use F3
ED_SHORTCUT("editor/editor_help", TTR("Search Help"), KEY_F4);
+#endif
ED_SHORTCUT("editor/editor_assetlib", TTR("Open Asset Library"));
ED_SHORTCUT("editor/editor_next", TTR("Open the next Editor"));
ED_SHORTCUT("editor/editor_prev", TTR("Open the previous Editor"));