diff options
Diffstat (limited to 'editor/editor_node.cpp')
-rw-r--r-- | editor/editor_node.cpp | 395 |
1 files changed, 235 insertions, 160 deletions
diff --git a/editor/editor_node.cpp b/editor/editor_node.cpp index 353dce5b20..ea063fa798 100644 --- a/editor/editor_node.cpp +++ b/editor/editor_node.cpp @@ -36,7 +36,6 @@ #include "core/io/resource_loader.h" #include "core/io/resource_saver.h" #include "core/io/stream_peer_ssl.h" -#include "core/io/zip_io.h" #include "core/message_queue.h" #include "core/os/file_access.h" #include "core/os/input.h" @@ -54,7 +53,6 @@ #include "editor/editor_audio_buses.h" #include "editor/editor_file_system.h" #include "editor/editor_help.h" -#include "editor/editor_initialize_ssl.h" #include "editor/editor_properties.h" #include "editor/editor_settings.h" #include "editor/editor_themes.h" @@ -141,12 +139,7 @@ void EditorNode::_update_scene_tabs() { String type = editor_data.get_scene_type(i); Ref<Texture> icon; if (type != String()) { - - if (!gui_base->has_icon(type, "EditorIcons")) { - type = "Node"; - } - - icon = gui_base->get_icon(type, "EditorIcons"); + icon = get_class_icon(type, "Node"); } int current = editor_data.get_edited_scene(); @@ -1174,6 +1167,16 @@ void EditorNode::_dialog_action(String p_file) { int scene_idx = (current_option == FILE_SAVE_SCENE || current_option == FILE_SAVE_AS_SCENE) ? -1 : tab_closing; if (file->get_mode() == EditorFileDialog::MODE_SAVE_FILE) { + bool same_open_scene = false; + for (int i = 0; i < editor_data.get_edited_scene_count(); i++) { + if (editor_data.get_scene_path(i) == p_file && i != scene_idx) + same_open_scene = true; + } + + if (same_open_scene) { + show_warning(TTR("Can't overwrite scene that is still open!")); + return; + } _save_default_environment(); _save_scene_with_preview(p_file, scene_idx); @@ -2035,6 +2038,14 @@ void EditorNode::_menu_option_confirm(int p_option, bool p_confirmed) { emit_signal("stop_pressed"); } break; + + case FILE_SHOW_IN_FILESYSTEM: { + String path = editor_data.get_scene_path(editor_data.get_edited_scene()); + if (path != String()) { + filesystem_dock->navigate_to_path(path); + } + } break; + case RUN_PLAY_SCENE: { _save_default_environment(); @@ -2068,7 +2079,7 @@ void EditorNode::_menu_option_confirm(int p_option, bool p_confirmed) { } break; case RUN_PROJECT_DATA_FOLDER: { - OS::get_singleton()->shell_open(OS::get_singleton()->get_user_data_dir()); + OS::get_singleton()->shell_open(String("file://") + OS::get_singleton()->get_user_data_dir()); } break; case FILE_QUIT: case RUN_PROJECT_MANAGER: { @@ -2204,11 +2215,11 @@ void EditorNode::_menu_option_confirm(int p_option, bool p_confirmed) { } break; case SETTINGS_EDITOR_DATA_FOLDER: { - OS::get_singleton()->shell_open(EditorSettings::get_singleton()->get_data_dir()); + OS::get_singleton()->shell_open(String("file://") + EditorSettings::get_singleton()->get_data_dir()); } break; case SETTINGS_EDITOR_CONFIG_FOLDER: { - OS::get_singleton()->shell_open(EditorSettings::get_singleton()->get_settings_dir()); + OS::get_singleton()->shell_open(String("file://") + EditorSettings::get_singleton()->get_settings_dir()); } break; case SETTINGS_MANAGE_EXPORT_TEMPLATES: { @@ -2747,6 +2758,8 @@ void EditorNode::set_current_scene(int p_idx) { Dictionary state = editor_data.restore_edited_scene_state(editor_selection, &editor_history); _edit_current(); + _update_title(); + call_deferred("_set_main_scene_state", state, get_edited_scene()); //do after everything else is done setting up } @@ -3114,6 +3127,86 @@ void EditorNode::stop_child_process() { _menu_option_confirm(RUN_STOP, false); } +Ref<Texture> EditorNode::get_object_icon(const Object *p_object, const String &p_fallback) const { + ERR_FAIL_COND_V(!p_object || !gui_base, NULL); + + Ref<Script> script = p_object->get_script(); + if (script.is_null() && p_object->is_class("Script")) { + script = p_object; + } + + StringName name; + String icon_path; + if (script.is_valid()) { + name = EditorNode::get_editor_data().script_class_get_name(script->get_path()); + icon_path = EditorNode::get_editor_data().script_class_get_icon_path(name); + name = script->get_instance_base_type(); + } + + if (gui_base->has_icon(p_object->get_class(), "EditorIcons")) + return gui_base->get_icon(p_object->get_class(), "EditorIcons"); + + if (icon_path.length()) + return ResourceLoader::load(icon_path); + + if (p_object->has_meta("_editor_icon")) + return p_object->get_meta("_editor_icon"); + + if (name != StringName()) { + const Map<String, Vector<EditorData::CustomType> > &p_map = EditorNode::get_editor_data().get_custom_types(); + for (const Map<String, Vector<EditorData::CustomType> >::Element *E = p_map.front(); E; E = E->next()) { + const Vector<EditorData::CustomType> &ct = E->value(); + for (int i = 0; i < ct.size(); ++i) { + if (ct[i].name == name && ct[i].icon.is_valid()) { + return ct[i].icon; + } + } + } + } + + if (p_fallback.length()) + return gui_base->get_icon(p_fallback, "EditorIcons"); + + return NULL; +} + +Ref<Texture> EditorNode::get_class_icon(const String &p_class, const String &p_fallback) const { + ERR_FAIL_COND_V(p_class.empty(), NULL); + + if (gui_base->has_icon(p_class, "EditorIcons")) { + return gui_base->get_icon(p_class, "EditorIcons"); + } + + if (ScriptServer::is_global_class(p_class)) { + String icon_path = EditorNode::get_editor_data().script_class_get_icon_path(p_class); + RES icon; + if (FileAccess::exists(icon_path)) { + icon = ResourceLoader::load(icon_path); + } + if (!icon.is_valid()) { + icon = gui_base->get_icon(ScriptServer::get_global_class_base(p_class), "EditorIcons"); + } + return icon; + } + + const Map<String, Vector<EditorData::CustomType> > &p_map = EditorNode::get_editor_data().get_custom_types(); + for (const Map<String, Vector<EditorData::CustomType> >::Element *E = p_map.front(); E; E = E->next()) { + const Vector<EditorData::CustomType> &ct = E->value(); + for (int i = 0; i < ct.size(); ++i) { + if (ct[i].name == p_class) { + if (ct[i].icon.is_valid()) { + return ct[i].icon; + } + } + } + } + + if (p_fallback.length() && gui_base->has_icon(p_fallback, "EditorIcons")) + return gui_base->get_icon(p_fallback, "EditorIcons"); + + return NULL; +} + void EditorNode::progress_add_task(const String &p_task, const String &p_label, int p_steps, bool p_can_cancel) { singleton->progress_dialog->add_task(p_task, p_label, p_steps, p_can_cancel); @@ -3271,19 +3364,12 @@ void EditorNode::_dock_select_input(const Ref<InputEvent> &p_input) { dock_slot[nrect]->show(); dock_select->update(); - VSplitContainer *splits[DOCK_SLOT_MAX / 2] = { - left_l_vsplit, - left_r_vsplit, - right_l_vsplit, - right_r_vsplit, - }; - - for (int i = 0; i < 4; i++) { + for (int i = 0; i < vsplits.size(); i++) { bool in_use = dock_slot[i * 2 + 0]->get_tab_count() || dock_slot[i * 2 + 1]->get_tab_count(); if (in_use) - splits[i]->show(); + vsplits[i]->show(); else - splits[i]->hide(); + vsplits[i]->hide(); } if (right_l_vsplit->is_visible() || right_r_vsplit->is_visible()) @@ -3455,30 +3541,16 @@ void EditorNode::_save_docks_to_config(Ref<ConfigFile> p_layout, const String &p p_layout->set_value(p_section, "dock_filesystem_split", filesystem_dock->get_split_offset()); - VSplitContainer *splits[DOCK_SLOT_MAX / 2] = { - left_l_vsplit, - left_r_vsplit, - right_l_vsplit, - right_r_vsplit, - }; + for (int i = 0; i < vsplits.size(); i++) { - for (int i = 0; i < DOCK_SLOT_MAX / 2; i++) { - - if (splits[i]->is_visible_in_tree()) { - p_layout->set_value(p_section, "dock_split_" + itos(i + 1), splits[i]->get_split_offset()); + if (vsplits[i]->is_visible_in_tree()) { + p_layout->set_value(p_section, "dock_split_" + itos(i + 1), vsplits[i]->get_split_offset()); } } - HSplitContainer *h_splits[4] = { - left_l_hsplit, - left_r_hsplit, - main_hsplit, - right_hsplit, - }; - - for (int i = 0; i < 4; i++) { + for (int i = 0; i < hsplits.size(); i++) { - p_layout->set_value(p_section, "dock_hsplit_" + itos(i + 1), h_splits[i]->get_split_offset()); + p_layout->set_value(p_section, "dock_hsplit_" + itos(i + 1), hsplits[i]->get_split_offset()); } } @@ -3524,21 +3596,14 @@ void EditorNode::_load_docks() { void EditorNode::_update_dock_slots_visibility() { - VSplitContainer *splits[DOCK_SLOT_MAX / 2] = { - left_l_vsplit, - left_r_vsplit, - right_l_vsplit, - right_r_vsplit, - }; - if (!docks_visible) { for (int i = 0; i < DOCK_SLOT_MAX; i++) { dock_slot[i]->hide(); } - for (int i = 0; i < DOCK_SLOT_MAX / 2; i++) { - splits[i]->hide(); + for (int i = 0; i < vsplits.size(); i++) { + vsplits[i]->hide(); } right_hsplit->hide(); @@ -3552,12 +3617,12 @@ void EditorNode::_update_dock_slots_visibility() { dock_slot[i]->hide(); } - for (int i = 0; i < DOCK_SLOT_MAX / 2; i++) { + for (int i = 0; i < vsplits.size(); i++) { bool in_use = dock_slot[i * 2 + 0]->get_tab_count() || dock_slot[i * 2 + 1]->get_tab_count(); if (in_use) - splits[i]->show(); + vsplits[i]->show(); else - splits[i]->hide(); + vsplits[i]->hide(); } for (int i = 0; i < DOCK_SLOT_MAX; i++) { @@ -3577,13 +3642,7 @@ void EditorNode::_update_dock_slots_visibility() { void EditorNode::_dock_tab_changed(int p_tab) { - // update visibility but dont set current tab - VSplitContainer *splits[DOCK_SLOT_MAX / 2] = { - left_l_vsplit, - left_r_vsplit, - right_l_vsplit, - right_r_vsplit, - }; + // update visibility but don't set current tab if (!docks_visible) { @@ -3591,8 +3650,8 @@ void EditorNode::_dock_tab_changed(int p_tab) { dock_slot[i]->hide(); } - for (int i = 0; i < DOCK_SLOT_MAX / 2; i++) { - splits[i]->hide(); + for (int i = 0; i < vsplits.size(); i++) { + vsplits[i]->hide(); } right_hsplit->hide(); @@ -3606,12 +3665,12 @@ void EditorNode::_dock_tab_changed(int p_tab) { dock_slot[i]->hide(); } - for (int i = 0; i < DOCK_SLOT_MAX / 2; i++) { + for (int i = 0; i < vsplits.size(); i++) { bool in_use = dock_slot[i * 2 + 0]->get_tab_count() || dock_slot[i * 2 + 1]->get_tab_count(); if (in_use) - splits[i]->show(); + vsplits[i]->show(); else - splits[i]->hide(); + vsplits[i]->hide(); } bottom_panel->show(); @@ -3670,42 +3729,28 @@ void EditorNode::_load_docks_from_config(Ref<ConfigFile> p_layout, const String } filesystem_dock->set_split_offset(fs_split_ofs); - VSplitContainer *splits[DOCK_SLOT_MAX / 2] = { - left_l_vsplit, - left_r_vsplit, - right_l_vsplit, - right_r_vsplit, - }; - - for (int i = 0; i < DOCK_SLOT_MAX / 2; i++) { + for (int i = 0; i < vsplits.size(); i++) { if (!p_layout->has_section_key(p_section, "dock_split_" + itos(i + 1))) continue; int ofs = p_layout->get_value(p_section, "dock_split_" + itos(i + 1)); - splits[i]->set_split_offset(ofs); + vsplits[i]->set_split_offset(ofs); } - HSplitContainer *h_splits[4] = { - left_l_hsplit, - left_r_hsplit, - main_hsplit, - right_hsplit, - }; - - for (int i = 0; i < 4; i++) { + for (int i = 0; i < hsplits.size(); i++) { if (!p_layout->has_section_key(p_section, "dock_hsplit_" + itos(i + 1))) continue; int ofs = p_layout->get_value(p_section, "dock_hsplit_" + itos(i + 1)); - h_splits[i]->set_split_offset(ofs); + hsplits[i]->set_split_offset(ofs); } - for (int i = 0; i < DOCK_SLOT_MAX / 2; i++) { + for (int i = 0; i < vsplits.size(); i++) { bool in_use = dock_slot[i * 2 + 0]->get_tab_count() || dock_slot[i * 2 + 1]->get_tab_count(); if (in_use) - splits[i]->show(); + vsplits[i]->show(); else - splits[i]->hide(); + vsplits[i]->hide(); } if (right_l_vsplit->is_visible() || right_r_vsplit->is_visible()) @@ -3889,6 +3934,7 @@ void EditorNode::_scene_tab_input(const Ref<InputEvent> &p_input) { scene_tabs_context_menu->add_shortcut(ED_GET_SHORTCUT("editor/save_all_scenes"), FILE_SAVE_ALL_SCENES); if (scene_tabs->get_hovered_tab() >= 0) { scene_tabs_context_menu->add_separator(); + scene_tabs_context_menu->add_item(TTR("Show in filesystem"), FILE_SHOW_IN_FILESYSTEM); scene_tabs_context_menu->add_item(TTR("Play This Scene"), RUN_PLAY_SCENE); scene_tabs_context_menu->add_item(TTR("Close Tab"), FILE_CLOSE); } @@ -3903,7 +3949,7 @@ void EditorNode::_reposition_active_tab(int idx_to) { _update_scene_tabs(); } -void EditorNode::_thumbnail_done(const String &p_path, const Ref<Texture> &p_preview, const Variant &p_udata) { +void EditorNode::_thumbnail_done(const String &p_path, const Ref<Texture> &p_preview, const Ref<Texture> &p_small_preview, const Variant &p_udata) { int p_tab = p_udata.operator signed int(); if (p_preview.is_valid()) { Rect2 rect = scene_tabs->get_tab_rect(p_tab); @@ -4476,6 +4522,16 @@ void EditorNode::_bottom_panel_raise_toggled(bool p_pressed) { } } +void EditorNode::_update_video_driver_color() { + + //todo probably should de-harcode this and add to editor settings + if (video_driver->get_text() == "GLES2") { + video_driver->add_color_override("font_color", Color::hex(0x5586a4ff)); + } else if (video_driver->get_text() == "GLES3") { + video_driver->add_color_override("font_color", Color::hex(0xa5557dff)); + } +} + void EditorNode::_video_driver_selected(int p_which) { String driver = video_driver->get_item_metadata(p_which); @@ -4489,6 +4545,7 @@ void EditorNode::_video_driver_selected(int p_which) { video_driver_request = driver; video_restart_dialog->popup_centered_minsize(); video_driver->select(video_driver_current); + _update_video_driver_color(); } void EditorNode::_bind_methods() { @@ -4595,11 +4652,10 @@ EditorNode::EditorNode() { Physics2DServer::get_singleton()->set_active(false); // no physics by default if editor ScriptServer::set_scripting_enabled(false); // no scripting by default if editor - EditorHelp::generate_doc(); //before any editor classes are crated + EditorHelp::generate_doc(); //before any editor classes are created SceneState::set_disable_placeholders(true); ResourceLoader::clear_translation_remaps(); //no remaps using during editor ResourceLoader::clear_path_remaps(); - editor_initialize_certificates(); //for asset sharing InputDefault *id = Object::cast_to<InputDefault>(Input::get_singleton()); @@ -4793,7 +4849,7 @@ EditorNode::EditorNode() { EDITOR_DEF_RST("interface/inspector/capitalize_properties", true); EDITOR_DEF_RST("interface/inspector/disable_folding", false); EDITOR_DEF("interface/inspector/horizontal_vector2_editing", false); - EDITOR_DEF("interface/inspector/horizontal_vector3_editing", true); + EDITOR_DEF("interface/inspector/horizontal_vector_types_editing", true); EDITOR_DEF("interface/inspector/open_resources_in_current_inspector", true); EDITOR_DEF("interface/inspector/resources_types_to_open_in_new_inspector", "SpatialMaterial,Script"); EDITOR_DEF("run/auto_save/save_before_running", true); @@ -4840,9 +4896,6 @@ EditorNode::EditorNode() { left_l_vsplit->add_child(dock_slot[DOCK_SLOT_LEFT_UL]); dock_slot[DOCK_SLOT_LEFT_BL] = memnew(TabContainer); left_l_vsplit->add_child(dock_slot[DOCK_SLOT_LEFT_BL]); - left_l_vsplit->hide(); - dock_slot[DOCK_SLOT_LEFT_UL]->hide(); - dock_slot[DOCK_SLOT_LEFT_BL]->hide(); left_r_hsplit = memnew(HSplitContainer); left_l_hsplit->add_child(left_r_hsplit); @@ -4880,19 +4933,22 @@ EditorNode::EditorNode() { right_r_vsplit->add_child(dock_slot[DOCK_SLOT_RIGHT_UR]); dock_slot[DOCK_SLOT_RIGHT_BR] = memnew(TabContainer); right_r_vsplit->add_child(dock_slot[DOCK_SLOT_RIGHT_BR]); - right_r_vsplit->hide(); - dock_slot[DOCK_SLOT_RIGHT_UR]->hide(); - dock_slot[DOCK_SLOT_RIGHT_BR]->hide(); - left_l_vsplit->connect("dragged", this, "_dock_split_dragged"); - left_r_vsplit->connect("dragged", this, "_dock_split_dragged"); - right_l_vsplit->connect("dragged", this, "_dock_split_dragged"); - right_r_vsplit->connect("dragged", this, "_dock_split_dragged"); + // Store them for easier access + vsplits.push_back(left_l_vsplit); + vsplits.push_back(left_r_vsplit); + vsplits.push_back(right_l_vsplit); + vsplits.push_back(right_r_vsplit); + + hsplits.push_back(left_l_hsplit); + hsplits.push_back(left_r_hsplit); + hsplits.push_back(main_hsplit); + hsplits.push_back(right_hsplit); - left_l_hsplit->connect("dragged", this, "_dock_split_dragged"); - left_r_hsplit->connect("dragged", this, "_dock_split_dragged"); - main_hsplit->connect("dragged", this, "_dock_split_dragged"); - right_hsplit->connect("dragged", this, "_dock_split_dragged"); + for (int i = 0; i < vsplits.size(); i++) { + vsplits[i]->connect("dragged", this, "_dock_split_dragged"); + hsplits[i]->connect("dragged", this, "_dock_split_dragged"); + } dock_select_popup = memnew(PopupPanel); gui_base->add_child(dock_select_popup); @@ -5346,22 +5402,21 @@ EditorNode::EditorNode() { play_custom_scene_button->set_shortcut(ED_SHORTCUT("editor/play_custom_scene", TTR("Play Custom Scene"), KEY_MASK_CMD | KEY_MASK_SHIFT | KEY_F5)); #endif + // Toggle for video driver video_driver = memnew(OptionButton); video_driver->set_flat(true); video_driver->set_focus_mode(Control::FOCUS_NONE); video_driver->set_v_size_flags(Control::SIZE_SHRINK_CENTER); + video_driver->connect("item_selected", this, "_video_driver_selected"); + video_driver->add_font_override("font", gui_base->get_font("bold", "EditorFonts")); + menu_hb->add_child(video_driver); + String video_drivers = ProjectSettings::get_singleton()->get_custom_property_info()["rendering/quality/driver/driver_name"].hint_string; String current_video_driver = OS::get_singleton()->get_video_driver_name(OS::get_singleton()->get_current_video_driver()); - menu_hb->add_child(video_driver); video_driver_current = 0; for (int i = 0; i < video_drivers.get_slice_count(","); i++) { String driver = video_drivers.get_slice(",", i); - if (gui_base->has_icon(driver, "EditorIcons")) { - video_driver->add_icon_item(gui_base->get_icon(driver, "EditorIcons"), ""); - } else { - video_driver->add_item(driver); - } - + video_driver->add_item(driver); video_driver->set_item_metadata(i, driver); if (current_video_driver == driver) { @@ -5370,7 +5425,8 @@ EditorNode::EditorNode() { } } - video_driver->connect("item_selected", this, "_video_driver_selected"); + _update_video_driver_color(); + video_restart_dialog = memnew(ConfirmationDialog); video_restart_dialog->set_text(TTR("Changing the video driver requires restarting the editor.")); video_restart_dialog->get_ok()->set_text(TTR("Save & Restart")); @@ -5405,63 +5461,72 @@ EditorNode::EditorNode() { _menu_option(SETTINGS_UPDATE_SPINNER_HIDE); } - scene_tree_dock = memnew(SceneTreeDock(this, scene_root, editor_selection, editor_data)); - dock_slot[DOCK_SLOT_RIGHT_UL]->add_child(scene_tree_dock); - dock_slot[DOCK_SLOT_RIGHT_UL]->set_tab_title(scene_tree_dock->get_index(), TTR("Scene")); - dock_slot[DOCK_SLOT_LEFT_BR]->hide(); + // Instantiate and place editor docks + scene_tree_dock = memnew(SceneTreeDock(this, scene_root, editor_selection, editor_data)); inspector_dock = memnew(InspectorDock(this, editor_data)); - dock_slot[DOCK_SLOT_RIGHT_BL]->add_child(inspector_dock); - dock_slot[DOCK_SLOT_RIGHT_BL]->set_tab_title(inspector_dock->get_index(), TTR("Inspector")); - - Button *property_editable_warning; - import_dock = memnew(ImportDock); - dock_slot[DOCK_SLOT_RIGHT_UL]->add_child(import_dock); - dock_slot[DOCK_SLOT_RIGHT_UL]->set_tab_title(import_dock->get_index(), TTR("Import")); - - bool use_single_dock_column = (OS::get_singleton()->get_screen_size(OS::get_singleton()->get_current_screen()).x < 1200); - node_dock = memnew(NodeDock); - if (use_single_dock_column) { - dock_slot[DOCK_SLOT_RIGHT_UL]->add_child(node_dock); - dock_slot[DOCK_SLOT_RIGHT_UL]->set_tab_title(node_dock->get_index(), TTR("Node")); - } else { - dock_slot[DOCK_SLOT_RIGHT_BL]->add_child(node_dock); - dock_slot[DOCK_SLOT_RIGHT_BL]->set_tab_title(node_dock->get_index(), TTR("Node")); - } filesystem_dock = memnew(FileSystemDock(this)); - filesystem_dock->set_file_list_display_mode(int(EditorSettings::get_singleton()->get("docks/filesystem/display_mode"))); - - if (use_single_dock_column) { - dock_slot[DOCK_SLOT_RIGHT_BL]->add_child(filesystem_dock); - dock_slot[DOCK_SLOT_RIGHT_BL]->set_tab_title(filesystem_dock->get_index(), TTR("FileSystem")); - left_r_vsplit->hide(); - dock_slot[DOCK_SLOT_LEFT_UR]->hide(); - dock_slot[DOCK_SLOT_LEFT_BR]->hide(); - } else { - dock_slot[DOCK_SLOT_LEFT_UR]->add_child(filesystem_dock); - dock_slot[DOCK_SLOT_LEFT_UR]->set_tab_title(filesystem_dock->get_index(), TTR("FileSystem")); - } + filesystem_dock->set_file_list_display_mode(int(EditorSettings::get_singleton()->get("docks/filesystem/files_display_mode"))); filesystem_dock->connect("open", this, "open_request"); filesystem_dock->connect("instance", this, "_instance_request"); - const String docks_section = "docks"; + // Scene: Top left + dock_slot[DOCK_SLOT_LEFT_UR]->add_child(scene_tree_dock); + dock_slot[DOCK_SLOT_LEFT_UR]->set_tab_title(scene_tree_dock->get_index(), TTR("Scene")); + + // Import: Top left, behind Scene + dock_slot[DOCK_SLOT_LEFT_UR]->add_child(import_dock); + dock_slot[DOCK_SLOT_LEFT_UR]->set_tab_title(import_dock->get_index(), TTR("Import")); + + // FileSystem: Bottom left + dock_slot[DOCK_SLOT_LEFT_BR]->add_child(filesystem_dock); + dock_slot[DOCK_SLOT_LEFT_BR]->set_tab_title(filesystem_dock->get_index(), TTR("FileSystem")); + + // Inspector: Full height right + dock_slot[DOCK_SLOT_RIGHT_UL]->add_child(inspector_dock); + dock_slot[DOCK_SLOT_RIGHT_UL]->set_tab_title(inspector_dock->get_index(), TTR("Inspector")); + + // Node: Full height right, behind Inspector + dock_slot[DOCK_SLOT_RIGHT_UL]->add_child(node_dock); + dock_slot[DOCK_SLOT_RIGHT_UL]->set_tab_title(node_dock->get_index(), TTR("Node")); + + // Hide unused dock slots and vsplits + dock_slot[DOCK_SLOT_LEFT_UL]->hide(); + dock_slot[DOCK_SLOT_LEFT_BL]->hide(); + dock_slot[DOCK_SLOT_RIGHT_BL]->hide(); + dock_slot[DOCK_SLOT_RIGHT_UR]->hide(); + dock_slot[DOCK_SLOT_RIGHT_BR]->hide(); + left_l_vsplit->hide(); + right_r_vsplit->hide(); + + // Add some offsets to left_r and main hsplits to make LEFT_R and RIGHT_L docks wider than minsize + left_r_hsplit->set_split_offset(40 * EDSCALE); + main_hsplit->set_split_offset(-40 * EDSCALE); + + // Define corresponding default layout + const String docks_section = "docks"; overridden_default_layout = -1; default_layout.instance(); - default_layout->set_value(docks_section, "dock_3", "FileSystem"); - default_layout->set_value(docks_section, "dock_5", "Scene,Import"); - default_layout->set_value(docks_section, "dock_6", "Inspector,Node"); + // Dock numbers are based on DockSlot enum value + 1 + default_layout->set_value(docks_section, "dock_3", "Scene,Import"); + default_layout->set_value(docks_section, "dock_4", "FileSystem"); + default_layout->set_value(docks_section, "dock_5", "Inspector,Node"); - for (int i = 0; i < DOCK_SLOT_MAX / 2; i++) - default_layout->set_value(docks_section, "dock_hsplit_" + itos(i + 1), 0); - for (int i = 0; i < DOCK_SLOT_MAX / 2; i++) + for (int i = 0; i < vsplits.size(); i++) default_layout->set_value(docks_section, "dock_split_" + itos(i + 1), 0); + default_layout->set_value(docks_section, "dock_hsplit_1", 0); + default_layout->set_value(docks_section, "dock_hsplit_2", 40 * EDSCALE); + default_layout->set_value(docks_section, "dock_hsplit_3", -40 * EDSCALE); + default_layout->set_value(docks_section, "dock_hsplit_4", 0); _update_layouts_menu(); + // Bottom panels + bottom_panel = memnew(PanelContainer); bottom_panel->add_style_override("panel", gui_base->get_stylebox("panel", "TabContainer")); center_split->add_child(bottom_panel); @@ -5634,10 +5699,6 @@ EditorNode::EditorNode() { add_editor_plugin(memnew(SkeletonIKEditorPlugin(this))); add_editor_plugin(memnew(PhysicalBonePlugin(this))); - // FIXME: Disabled as (according to reduz) users were complaining that it gets in the way - // Waiting for PropertyEditor rewrite (planned for 3.1) to be refactored. - //add_editor_plugin(memnew(MaterialEditorPlugin(this))); - for (int i = 0; i < EditorPlugins::get_plugin_count(); i++) add_editor_plugin(EditorPlugins::create(i, this)); @@ -5780,7 +5841,7 @@ EditorNode::EditorNode() { #else ED_SHORTCUT("editor/editor_2d", TTR("Open 2D Editor"), KEY_F1); ED_SHORTCUT("editor/editor_3d", TTR("Open 3D Editor"), KEY_F2); - ED_SHORTCUT("editor/editor_script", TTR("Open Script Editor"), KEY_F3); //hack neded for script editor F3 search to work :) Assign like this or don't use F3 + ED_SHORTCUT("editor/editor_script", TTR("Open Script Editor"), KEY_F3); //hack needed for script editor F3 search to work :) Assign like this or don't use F3 ED_SHORTCUT("editor/editor_help", TTR("Search Help"), KEY_F4); #endif ED_SHORTCUT("editor/editor_assetlib", TTR("Open Asset Library")); @@ -5850,17 +5911,31 @@ bool EditorPluginList::forward_spatial_gui_input(Camera *p_camera, const Ref<Inp return discard; } -void EditorPluginList::forward_draw_over_viewport(Control *p_overlay) { +void EditorPluginList::forward_canvas_draw_over_viewport(Control *p_overlay) { + + for (int i = 0; i < plugins_list.size(); i++) { + plugins_list[i]->forward_canvas_draw_over_viewport(p_overlay); + } +} + +void EditorPluginList::forward_canvas_force_draw_over_viewport(Control *p_overlay) { + + for (int i = 0; i < plugins_list.size(); i++) { + plugins_list[i]->forward_canvas_force_draw_over_viewport(p_overlay); + } +} + +void EditorPluginList::forward_spatial_draw_over_viewport(Control *p_overlay) { for (int i = 0; i < plugins_list.size(); i++) { - plugins_list[i]->forward_draw_over_viewport(p_overlay); + plugins_list[i]->forward_spatial_draw_over_viewport(p_overlay); } } -void EditorPluginList::forward_force_draw_over_viewport(Control *p_overlay) { +void EditorPluginList::forward_spatial_force_draw_over_viewport(Control *p_overlay) { for (int i = 0; i < plugins_list.size(); i++) { - plugins_list[i]->forward_force_draw_over_viewport(p_overlay); + plugins_list[i]->forward_spatial_force_draw_over_viewport(p_overlay); } } |