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-rw-r--r--editor/editor_node.cpp348
1 files changed, 196 insertions, 152 deletions
diff --git a/editor/editor_node.cpp b/editor/editor_node.cpp
index 067c451012..6084332dfb 100644
--- a/editor/editor_node.cpp
+++ b/editor/editor_node.cpp
@@ -66,7 +66,11 @@
#include "editor/import/resource_importer_scene.h"
#include "editor/import/resource_importer_texture.h"
#include "editor/import/resource_importer_wav.h"
+#include "editor/plugins/animation_blend_space_1d_editor.h"
+#include "editor/plugins/animation_blend_space_2d_editor.h"
+#include "editor/plugins/animation_blend_tree_editor_plugin.h"
#include "editor/plugins/animation_player_editor_plugin.h"
+#include "editor/plugins/animation_state_machine_editor.h"
#include "editor/plugins/animation_tree_editor_plugin.h"
#include "editor/plugins/asset_library_editor_plugin.h"
#include "editor/plugins/baked_lightmap_editor_plugin.h"
@@ -95,6 +99,7 @@
#include "editor/plugins/physical_bone_plugin.h"
#include "editor/plugins/polygon_2d_editor_plugin.h"
#include "editor/plugins/resource_preloader_editor_plugin.h"
+#include "editor/plugins/root_motion_editor_plugin.h"
#include "editor/plugins/script_editor_plugin.h"
#include "editor/plugins/script_text_editor.h"
#include "editor/plugins/shader_editor_plugin.h"
@@ -582,7 +587,6 @@ void EditorNode::edit_node(Node *p_node) {
void EditorNode::save_resource_in_path(const Ref<Resource> &p_resource, const String &p_path) {
editor_data.apply_changes_in_editors();
-
int flg = 0;
if (EditorSettings::get_singleton()->get("filesystem/on_save/compress_binary_resources"))
flg |= ResourceSaver::FLAG_COMPRESS;
@@ -591,9 +595,7 @@ void EditorNode::save_resource_in_path(const Ref<Resource> &p_resource, const St
Error err = ResourceSaver::save(path, p_resource, flg | ResourceSaver::FLAG_REPLACE_SUBRESOURCE_PATHS);
if (err != OK) {
- current_option = -1;
- accept->set_text(TTR("Error saving resource!"));
- accept->popup_centered_minsize();
+ show_accept(TTR("Error saving resource!"), TTR("I see..."));
return;
}
@@ -679,26 +681,21 @@ void EditorNode::_dialog_display_save_error(String p_file, Error p_error) {
if (p_error) {
- current_option = -1;
- accept->get_ok()->set_text(TTR("I see..."));
-
switch (p_error) {
case ERR_FILE_CANT_WRITE: {
- accept->set_text(TTR("Can't open file for writing:") + " " + p_file.get_extension());
+ show_accept(TTR("Can't open file for writing:") + " " + p_file.get_extension(), TTR("I see..."));
} break;
case ERR_FILE_UNRECOGNIZED: {
- accept->set_text(TTR("Requested file format unknown:") + " " + p_file.get_extension());
+ show_accept(TTR("Requested file format unknown:") + " " + p_file.get_extension(), TTR("I see..."));
} break;
default: {
- accept->set_text(TTR("Error while saving."));
+ show_accept(TTR("Error while saving."), TTR("I see..."));
} break;
}
-
- accept->popup_centered_minsize();
}
}
@@ -706,34 +703,29 @@ void EditorNode::_dialog_display_load_error(String p_file, Error p_error) {
if (p_error) {
- current_option = -1;
- accept->get_ok()->set_text(TTR("I see..."));
-
switch (p_error) {
case ERR_CANT_OPEN: {
- accept->set_text(vformat(TTR("Can't open '%s'. The file could have been moved or deleted."), p_file.get_file()));
+ show_accept(vformat(TTR("Can't open '%s'. The file could have been moved or deleted."), p_file.get_file()), TTR("I see..."));
} break;
case ERR_PARSE_ERROR: {
- accept->set_text(vformat(TTR("Error while parsing '%s'."), p_file.get_file()));
+ show_accept(vformat(TTR("Error while parsing '%s'."), p_file.get_file()), TTR("I see..."));
} break;
case ERR_FILE_CORRUPT: {
- accept->set_text(vformat(TTR("Unexpected end of file '%s'."), p_file.get_file()));
+ show_accept(vformat(TTR("Unexpected end of file '%s'."), p_file.get_file()), TTR("I see..."));
} break;
case ERR_FILE_NOT_FOUND: {
- accept->set_text(vformat(TTR("Missing '%s' or its dependencies."), p_file.get_file()));
+ show_accept(vformat(TTR("Missing '%s' or its dependencies."), p_file.get_file()), TTR("I see..."));
} break;
default: {
- accept->set_text(vformat(TTR("Error while loading '%s'."), p_file.get_file()));
+ show_accept(vformat(TTR("Error while loading '%s'."), p_file.get_file()), TTR("I see..."));
} break;
}
-
- accept->popup_centered_minsize();
}
}
@@ -994,10 +986,7 @@ void EditorNode::_save_scene(String p_file, int idx) {
if (!scene) {
- current_option = -1;
- accept->get_ok()->set_text(TTR("I see..."));
- accept->set_text(TTR("This operation can't be done without a tree root."));
- accept->popup_centered_minsize();
+ show_accept(TTR("This operation can't be done without a tree root."), TTR("I see..."));
return;
}
@@ -1025,10 +1014,7 @@ void EditorNode::_save_scene(String p_file, int idx) {
if (err != OK) {
- current_option = -1;
- accept->get_ok()->set_text(TTR("I see..."));
- accept->set_text(TTR("Couldn't save scene. Likely dependencies (instances or inheritance) couldn't be satisfied."));
- accept->popup_centered_minsize();
+ show_accept(TTR("Couldn't save scene. Likely dependencies (instances or inheritance) couldn't be satisfied."), TTR("I see..."));
return;
}
@@ -1036,10 +1022,7 @@ void EditorNode::_save_scene(String p_file, int idx) {
// (hacky but needed for the tree to update properly)
Node *dummy_scene = sdata->instance(PackedScene::GEN_EDIT_STATE_INSTANCE);
if (!dummy_scene) {
- current_option = -1;
- accept->get_ok()->set_text(TTR("I see..."));
- accept->set_text(TTR("Couldn't save scene. Likely dependencies (instances or inheritance) couldn't be satisfied."));
- accept->popup_centered_minsize();
+ show_accept(TTR("Couldn't save scene. Likely dependencies (instances or inheritance) couldn't be satisfied."), TTR("I see..."));
return;
}
memdelete(dummy_scene);
@@ -1050,8 +1033,23 @@ void EditorNode::_save_scene(String p_file, int idx) {
flg |= ResourceSaver::FLAG_REPLACE_SUBRESOURCE_PATHS;
err = ResourceSaver::save(p_file, sdata, flg);
- Map<RES, bool> processed;
- _save_edited_subresources(scene, processed, flg);
+ //Map<RES, bool> processed;
+ //this method is slow and not always works, deprecating
+ //_save_edited_subresources(scene, processed, flg);
+ { //instead, just find globally unsaved subresources and save them
+
+ List<Ref<Resource> > cached;
+ ResourceCache::get_cached_resources(&cached);
+ for (List<Ref<Resource> >::Element *E = cached.front(); E; E = E->next()) {
+
+ Ref<Resource> res = E->get();
+ if (res->is_edited() && res->get_path().is_resource_file()) {
+ ResourceSaver::save(res->get_path(), res, flg);
+ res->set_edited(false);
+ }
+ }
+ }
+
editor_data.save_editor_external_data();
if (err == OK) {
scene->set_filename(ProjectSettings::get_singleton()->localize_path(p_file));
@@ -1069,8 +1067,7 @@ void EditorNode::_save_scene(String p_file, int idx) {
void EditorNode::_save_all_scenes() {
- int i = _next_unsaved_scene(true, 0);
- while (i != -1) {
+ for (int i = 0; i < editor_data.get_edited_scene_count(); i++) {
Node *scene = editor_data.get_edited_scene_root(i);
if (scene && scene->get_filename() != "") {
if (i != editor_data.get_edited_scene())
@@ -1078,7 +1075,6 @@ void EditorNode::_save_all_scenes() {
else
_save_scene_with_preview(scene->get_filename());
} // else: ignore new scenes
- i = _next_unsaved_scene(true, ++i);
}
_save_default_environment();
@@ -1162,10 +1158,7 @@ void EditorNode::_dialog_action(String p_file) {
ml = ResourceLoader::load(p_file, "MeshLibrary");
if (ml.is_null()) {
- current_option = -1;
- accept->get_ok()->set_text(TTR("I see..."));
- accept->set_text(TTR("Can't load MeshLibrary for merging!"));
- accept->popup_centered_minsize();
+ show_accept(TTR("Can't load MeshLibrary for merging!"), TTR("I see..."));
return;
}
}
@@ -1178,11 +1171,7 @@ void EditorNode::_dialog_action(String p_file) {
Error err = ResourceSaver::save(p_file, ml);
if (err) {
-
- current_option = -1;
- accept->get_ok()->set_text(TTR("I see..."));
- accept->set_text(TTR("Error saving MeshLibrary!"));
- accept->popup_centered_minsize();
+ show_accept(TTR("Error saving MeshLibrary!"), TTR("I see..."));
return;
}
@@ -1194,10 +1183,7 @@ void EditorNode::_dialog_action(String p_file) {
tileset = ResourceLoader::load(p_file, "TileSet");
if (tileset.is_null()) {
- current_option = -1;
- accept->get_ok()->set_text(TTR("I see..."));
- accept->set_text(TTR("Can't load TileSet for merging!"));
- accept->popup_centered_minsize();
+ show_accept(TTR("Can't load TileSet for merging!"), TTR("I see..."));
return;
}
@@ -1210,10 +1196,7 @@ void EditorNode::_dialog_action(String p_file) {
Error err = ResourceSaver::save(p_file, tileset);
if (err) {
- current_option = -1;
- accept->get_ok()->set_text(TTR("I see..."));
- accept->set_text(TTR("Error saving TileSet!"));
- accept->popup_centered_minsize();
+ show_accept("Error saving TileSet!", "I see...");
return;
}
} break;
@@ -1300,7 +1283,31 @@ void EditorNode::_dialog_action(String p_file) {
}
}
-void EditorNode::push_item(Object *p_object, const String &p_property) {
+bool EditorNode::item_has_editor(Object *p_object) {
+
+ return editor_data.get_subeditors(p_object).size() > 0;
+}
+
+void EditorNode::edit_item(Object *p_object) {
+
+ Vector<EditorPlugin *> sub_plugins;
+
+ if (p_object) {
+ sub_plugins = editor_data.get_subeditors(p_object);
+ }
+
+ if (!sub_plugins.empty()) {
+ _display_top_editors(false);
+
+ _set_top_editors(sub_plugins);
+ _set_editing_top_editors(p_object);
+ _display_top_editors(true);
+ } else {
+ _hide_top_editors();
+ }
+}
+
+void EditorNode::push_item(Object *p_object, const String &p_property, bool p_inspector_only) {
if (!p_object) {
get_inspector()->edit(NULL);
@@ -1312,7 +1319,9 @@ void EditorNode::push_item(Object *p_object, const String &p_property) {
uint32_t id = p_object->get_instance_id();
if (id != editor_history.get_current()) {
- if (p_property == "")
+ if (p_inspector_only) {
+ editor_history.add_object_inspector_only(id);
+ } else if (p_property == "")
editor_history.add_object(id);
else
editor_history.add_object(id, p_property);
@@ -1328,8 +1337,7 @@ void EditorNode::_save_default_environment() {
if (fallback.is_valid() && fallback->get_path().is_resource_file()) {
Map<RES, bool> processed;
_find_and_save_edited_subresources(fallback.ptr(), processed, 0);
- if (fallback->get_last_modified_time() != fallback->get_import_last_modified_time())
- save_resource_in_path(fallback, fallback->get_path());
+ save_resource_in_path(fallback, fallback->get_path());
}
}
@@ -1366,6 +1374,7 @@ void EditorNode::_edit_current() {
uint32_t current = editor_history.get_current();
Object *current_obj = current > 0 ? ObjectDB::get_instance(current) : NULL;
+ bool inspector_only = editor_history.is_current_inspector_only();
this->current = current_obj;
@@ -1381,7 +1390,8 @@ void EditorNode::_edit_current() {
return;
}
- bool capitalize = bool(EDITOR_DEF("interface/editor/capitalize_properties", true));
+ bool capitalize = bool(EDITOR_GET("interface/inspector/capitalize_properties"));
+ bool disable_folding = bool(EDITOR_GET("interface/inspector/disable_folding"));
bool is_resource = current_obj->is_class("Resource");
bool is_node = current_obj->is_class("Node");
@@ -1437,6 +1447,7 @@ void EditorNode::_edit_current() {
if (current_obj->is_class("ScriptEditorDebuggerInspectedObject")) {
editable_warning = TTR("This is a remote object so changes to it will not be kept.\nPlease read the documentation relevant to debugging to better understand this workflow.");
capitalize = false;
+ disable_folding = true;
}
get_inspector()->edit(current_obj);
@@ -1449,59 +1460,66 @@ void EditorNode::_edit_current() {
get_inspector()->set_enable_capitalize_paths(capitalize);
}
+ if (get_inspector()->is_using_folding() == disable_folding) {
+ get_inspector()->set_use_folding(!disable_folding);
+ }
+
/* Take care of PLUGIN EDITOR */
- EditorPlugin *main_plugin = editor_data.get_editor(current_obj);
+ if (!inspector_only) {
- if (main_plugin) {
+ EditorPlugin *main_plugin = editor_data.get_editor(current_obj);
- // special case if use of external editor is true
- if (main_plugin->get_name() == "Script" && (bool(EditorSettings::get_singleton()->get("text_editor/external/use_external_editor")) || overrides_external_editor(current_obj))) {
- if (!changing_scene)
- main_plugin->edit(current_obj);
- }
+ if (main_plugin) {
- else if (main_plugin != editor_plugin_screen && (!ScriptEditor::get_singleton() || !ScriptEditor::get_singleton()->is_visible_in_tree() || ScriptEditor::get_singleton()->can_take_away_focus())) {
- // update screen main_plugin
+ // special case if use of external editor is true
+ if (main_plugin->get_name() == "Script" && (bool(EditorSettings::get_singleton()->get("text_editor/external/use_external_editor")) || overrides_external_editor(current_obj))) {
+ if (!changing_scene)
+ main_plugin->edit(current_obj);
+ }
- if (!changing_scene) {
+ else if (main_plugin != editor_plugin_screen && (!ScriptEditor::get_singleton() || !ScriptEditor::get_singleton()->is_visible_in_tree() || ScriptEditor::get_singleton()->can_take_away_focus())) {
+ // update screen main_plugin
- if (editor_plugin_screen)
- editor_plugin_screen->make_visible(false);
- editor_plugin_screen = main_plugin;
- editor_plugin_screen->edit(current_obj);
+ if (!changing_scene) {
- editor_plugin_screen->make_visible(true);
+ if (editor_plugin_screen)
+ editor_plugin_screen->make_visible(false);
+ editor_plugin_screen = main_plugin;
+ editor_plugin_screen->edit(current_obj);
- int plugin_count = editor_data.get_editor_plugin_count();
- for (int i = 0; i < plugin_count; i++) {
- editor_data.get_editor_plugin(i)->notify_main_screen_changed(editor_plugin_screen->get_name());
- }
+ editor_plugin_screen->make_visible(true);
+
+ int plugin_count = editor_data.get_editor_plugin_count();
+ for (int i = 0; i < plugin_count; i++) {
+ editor_data.get_editor_plugin(i)->notify_main_screen_changed(editor_plugin_screen->get_name());
+ }
- for (int i = 0; i < editor_table.size(); i++) {
+ for (int i = 0; i < editor_table.size(); i++) {
- main_editor_buttons[i]->set_pressed(editor_table[i] == main_plugin);
+ main_editor_buttons[i]->set_pressed(editor_table[i] == main_plugin);
+ }
}
- }
- } else {
+ } else {
- editor_plugin_screen->edit(current_obj);
+ editor_plugin_screen->edit(current_obj);
+ }
}
- }
- Vector<EditorPlugin *> sub_plugins = editor_data.get_subeditors(current_obj);
+ Vector<EditorPlugin *> sub_plugins = editor_data.get_subeditors(current_obj);
- if (!sub_plugins.empty()) {
- _display_top_editors(false);
+ if (!sub_plugins.empty()) {
+ _display_top_editors(false);
- _set_top_editors(sub_plugins);
- _set_editing_top_editors(current_obj);
- _display_top_editors(true);
+ _set_top_editors(sub_plugins);
+ _set_editing_top_editors(current_obj);
+ _display_top_editors(true);
- } else if (!editor_plugins_over->get_plugins_list().empty()) {
+ } else if (!editor_plugins_over->get_plugins_list().empty()) {
- _hide_top_editors();
+ _hide_top_editors();
+ }
}
inspector_dock->update(current_obj);
@@ -1532,10 +1550,7 @@ void EditorNode::_run(bool p_current, const String &p_custom) {
Node *scene = editor_data.get_edited_scene_root();
if (!scene) {
- current_option = -1;
- accept->get_ok()->set_text(TTR("I see..."));
- accept->set_text(TTR("There is no defined scene to run."));
- accept->popup_centered_minsize();
+ show_accept(TTR("There is no defined scene to run."), TTR("I see..."));
return;
}
@@ -1589,10 +1604,7 @@ void EditorNode::_run(bool p_current, const String &p_custom) {
if (scene->get_filename() == "") {
- current_option = -1;
- accept->get_ok()->set_text(TTR("I see..."));
- accept->set_text(TTR("Current scene was never saved, please save it prior to running."));
- accept->popup_centered_minsize();
+ show_accept(TTR("Current scene was never saved, please save it prior to running."), TTR("I see..."));
return;
}
@@ -1623,10 +1635,7 @@ void EditorNode::_run(bool p_current, const String &p_custom) {
if (error != OK) {
- current_option = -1;
- accept->get_ok()->set_text(TTR("I see..."));
- accept->set_text(TTR("Could not start subprocess!"));
- accept->popup_centered_minsize();
+ show_accept(TTR("Could not start subprocess!"), TTR("I see..."));
return;
}
@@ -1744,10 +1753,7 @@ void EditorNode::_menu_option_confirm(int p_option, bool p_confirmed) {
if (!scene) {
- current_option = -1;
- accept->get_ok()->set_text(TTR("I see..."));
- accept->set_text(TTR("This operation can't be done without a tree root."));
- accept->popup_centered_minsize();
+ show_accept(TTR("This operation can't be done without a tree root."), TTR("I see..."));
break;
}
@@ -1810,10 +1816,7 @@ void EditorNode::_menu_option_confirm(int p_option, bool p_confirmed) {
if (!editor_data.get_edited_scene_root()) {
- current_option = -1;
- accept->get_ok()->set_text(TTR("I see..."));
- accept->set_text(TTR("This operation can't be done without a scene."));
- accept->popup_centered_minsize();
+ show_accept(TTR("This operation can't be done without a scene."), TTR("I see..."));
break;
}
@@ -1833,10 +1836,7 @@ void EditorNode::_menu_option_confirm(int p_option, bool p_confirmed) {
//Make sure that the scene has a root before trying to convert to tileset
if (!editor_data.get_edited_scene_root()) {
- current_option = -1;
- accept->get_ok()->set_text(TTR("I see..."));
- accept->set_text(TTR("This operation can't be done without a root node."));
- accept->popup_centered_minsize();
+ show_accept(TTR("This operation can't be done without a root node."), TTR("I see..."));
break;
}
@@ -1861,10 +1861,7 @@ void EditorNode::_menu_option_confirm(int p_option, bool p_confirmed) {
if (!editor_data.get_edited_scene_root()) {
- current_option = -1;
- accept->get_ok()->set_text(TTR("I see..."));
- accept->set_text(TTR("This operation can't be done without a selected node."));
- accept->popup_centered_minsize();
+ show_accept(TTR("This operation can't be done without a selected node."), TTR("I see..."));
break;
}
@@ -1894,25 +1891,29 @@ void EditorNode::_menu_option_confirm(int p_option, bool p_confirmed) {
case EDIT_UNDO: {
if (Input::get_singleton()->get_mouse_button_mask() & 0x7) {
- break; // can't undo while mouse buttons are pressed
- }
-
- String action = editor_data.get_undo_redo().get_current_action_name();
- if (action != "")
- log->add_message("UNDO: " + action);
+ log->add_message("Can't UNDO while mouse buttons are pressed.");
+ } else {
+ String action = editor_data.get_undo_redo().get_current_action_name();
- editor_data.get_undo_redo().undo();
+ if (!editor_data.get_undo_redo().undo()) {
+ log->add_message("There is nothing to UNDO.");
+ } else if (action != "") {
+ log->add_message("UNDO: " + action);
+ }
+ }
} break;
case EDIT_REDO: {
- if (Input::get_singleton()->get_mouse_button_mask() & 0x7)
- break; // can't redo while mouse buttons are pressed
-
- editor_data.get_undo_redo().redo();
- String action = editor_data.get_undo_redo().get_current_action_name();
- if (action != "")
- log->add_message("REDO: " + action);
-
+ if (Input::get_singleton()->get_mouse_button_mask() & 0x7) {
+ log->add_message("Can't REDO while mouse buttons are pressed.");
+ } else {
+ if (!editor_data.get_undo_redo().redo()) {
+ log->add_message("There is nothing to REDO.");
+ } else {
+ String action = editor_data.get_undo_redo().get_current_action_name();
+ log->add_message("REDO: " + action);
+ }
+ }
} break;
case EDIT_REVERT: {
@@ -2133,10 +2134,7 @@ void EditorNode::_menu_option_confirm(int p_option, bool p_confirmed) {
OS::get_singleton()->set_low_processor_usage_mode(false);
EditorSettings::get_singleton()->set_project_metadata("editor_options", "update_always", true);
- current_option = -1;
- accept->get_ok()->set_text(TTR("I see..."));
- accept->set_text(TTR("This option is deprecated. Situations where refresh must be forced are now considered a bug. Please report."));
- accept->popup_centered_minsize();
+ show_accept(TTR("This option is deprecated. Situations where refresh must be forced are now considered a bug. Please report."), TTR("I see..."));
} break;
case SETTINGS_UPDATE_CHANGES: {
@@ -2161,7 +2159,7 @@ void EditorNode::_menu_option_confirm(int p_option, bool p_confirmed) {
export_template_manager->popup_manager();
} break;
- case SETTINGS_TOGGLE_FULLSCREN: {
+ case SETTINGS_TOGGLE_FULLSCREEN: {
OS::get_singleton()->set_window_fullscreen(!OS::get_singleton()->is_window_fullscreen());
@@ -2735,10 +2733,7 @@ Error EditorNode::load_scene(const String &p_scene, bool p_ignore_broken_deps, b
if (!lpath.begins_with("res://")) {
- current_option = -1;
- accept->get_ok()->set_text(TTR("Ugh"));
- accept->set_text(TTR("Error loading scene, it must be inside the project path. Use 'Import' to open the scene, then save it inside the project path."));
- accept->popup_centered_minsize();
+ show_accept(TTR("Error loading scene, it must be inside the project path. Use 'Import' to open the scene, then save it inside the project path."), TTR("Ugh"));
opening_prev = false;
return ERR_FILE_NOT_FOUND;
}
@@ -3152,6 +3147,13 @@ Error EditorNode::export_preset(const String &p_preset, const String &p_path, bo
return OK;
}
+void EditorNode::show_accept(const String &p_text, const String &p_title) {
+ current_option = -1;
+ accept->get_ok()->set_text(p_title);
+ accept->set_text(p_text);
+ accept->popup_centered_minsize();
+}
+
void EditorNode::show_warning(const String &p_text, const String &p_title) {
warning->set_text(p_text);
@@ -4595,6 +4597,10 @@ EditorNode::EditorNode() {
Ref<EditorInspectorDefaultPlugin> eidp;
eidp.instance();
EditorInspector::add_inspector_plugin(eidp);
+
+ Ref<EditorInspectorRootMotionPlugin> rmp;
+ rmp.instance();
+ EditorInspector::add_inspector_plugin(rmp);
}
_pvrtc_register_compressors();
@@ -4620,9 +4626,7 @@ EditorNode::EditorNode() {
GLOBAL_DEF("editor/main_run_args", "");
- ClassDB::set_class_enabled("CollisionShape", true);
- ClassDB::set_class_enabled("CollisionShape2D", true);
- ClassDB::set_class_enabled("CollisionPolygon2D", true);
+ ClassDB::set_class_enabled("RootMotionView", true);
//defs here, use EDITOR_GET in logic
EDITOR_DEF("interface/scene_tabs/always_show_close_button", false);
@@ -4637,6 +4641,7 @@ EditorNode::EditorNode() {
EDITOR_DEF("interface/scene_tabs/restore_scenes_on_load", false);
EDITOR_DEF("interface/scene_tabs/show_thumbnail_on_hover", true);
EDITOR_DEF("interface/inspector/capitalize_properties", true);
+ EDITOR_DEF("interface/inspector/disable_folding", false);
EDITOR_DEF("interface/inspector/open_resources_in_new_inspector", false);
EDITOR_DEF("run/auto_save/save_before_running", true);
@@ -4834,7 +4839,11 @@ EditorNode::EditorNode() {
srt->add_child(tabbar_container);
tabbar_container->add_child(scene_tabs);
distraction_free = memnew(ToolButton);
+#ifdef OSX_ENABLED
+ distraction_free->set_shortcut(ED_SHORTCUT("editor/distraction_free_mode", TTR("Distraction Free Mode"), KEY_MASK_CMD | KEY_MASK_CTRL | KEY_D));
+#else
distraction_free->set_shortcut(ED_SHORTCUT("editor/distraction_free_mode", TTR("Distraction Free Mode"), KEY_MASK_CMD | KEY_MASK_SHIFT | KEY_F11));
+#endif
distraction_free->set_tooltip(TTR("Toggle distraction-free mode."));
distraction_free->connect("pressed", this, "_toggle_distraction_free_mode");
distraction_free->set_icon(gui_base->get_icon("DistractionFree", "EditorIcons"));
@@ -4941,7 +4950,7 @@ EditorNode::EditorNode() {
p->add_shortcut(ED_SHORTCUT("editor/save_scene_as", TTR("Save Scene As..."), KEY_MASK_SHIFT + KEY_MASK_CMD + KEY_S), FILE_SAVE_AS_SCENE);
p->add_shortcut(ED_SHORTCUT("editor/save_all_scenes", TTR("Save all Scenes"), KEY_MASK_ALT + KEY_MASK_SHIFT + KEY_MASK_CMD + KEY_S), FILE_SAVE_ALL_SCENES);
p->add_separator();
- p->add_shortcut(ED_SHORTCUT("editor/close_scene", TTR("Close Scene"), KEY_MASK_SHIFT + KEY_MASK_CTRL + KEY_W), FILE_CLOSE);
+ p->add_shortcut(ED_SHORTCUT("editor/close_scene", TTR("Close Scene"), KEY_MASK_SHIFT + KEY_MASK_CMD + KEY_W), FILE_CLOSE);
p->add_separator();
p->add_submenu_item(TTR("Open Recent"), "RecentScenes", FILE_OPEN_RECENT);
p->add_separator();
@@ -4994,7 +5003,7 @@ EditorNode::EditorNode() {
#ifdef OSX_ENABLED
p->add_item(TTR("Quit to Project List"), RUN_PROJECT_MANAGER, KEY_MASK_SHIFT + KEY_MASK_ALT + KEY_Q);
#else
- p->add_item(TTR("Quit to Project List"), RUN_PROJECT_MANAGER, KEY_MASK_SHIFT + KEY_MASK_CTRL + KEY_Q);
+ p->add_item(TTR("Quit to Project List"), RUN_PROJECT_MANAGER, KEY_MASK_SHIFT + KEY_MASK_CMD + KEY_Q);
#endif
PanelContainer *editor_region = memnew(PanelContainer);
@@ -5043,7 +5052,11 @@ EditorNode::EditorNode() {
p->add_child(editor_layouts);
editor_layouts->connect("id_pressed", this, "_layout_menu_option");
p->add_submenu_item(TTR("Editor Layout"), "Layouts");
- p->add_shortcut(ED_SHORTCUT("editor/fullscreen_mode", TTR("Toggle Fullscreen"), KEY_MASK_SHIFT | KEY_F11), SETTINGS_TOGGLE_FULLSCREN);
+#ifdef OSX_ENABLED
+ p->add_shortcut(ED_SHORTCUT("editor/fullscreen_mode", TTR("Toggle Fullscreen"), KEY_MASK_CMD | KEY_MASK_CTRL | KEY_F), SETTINGS_TOGGLE_FULLSCREEN);
+#else
+ p->add_shortcut(ED_SHORTCUT("editor/fullscreen_mode", TTR("Toggle Fullscreen"), KEY_MASK_SHIFT | KEY_F11), SETTINGS_TOGGLE_FULLSCREEN);
+#endif
p->add_separator();
p->add_item(TTR("Manage Export Templates"), SETTINGS_MANAGE_EXPORT_TEMPLATES);
@@ -5083,7 +5096,11 @@ EditorNode::EditorNode() {
play_button->set_focus_mode(Control::FOCUS_NONE);
play_button->connect("pressed", this, "_menu_option", make_binds(RUN_PLAY));
play_button->set_tooltip(TTR("Play the project."));
+#ifdef OSX_ENABLED
+ play_button->set_shortcut(ED_SHORTCUT("editor/play", TTR("Play"), KEY_MASK_CMD | KEY_B));
+#else
play_button->set_shortcut(ED_SHORTCUT("editor/play", TTR("Play"), KEY_F5));
+#endif
pause_button = memnew(ToolButton);
pause_button->set_toggle_mode(true);
@@ -5092,7 +5109,11 @@ EditorNode::EditorNode() {
pause_button->set_tooltip(TTR("Pause the scene"));
pause_button->set_disabled(true);
play_hb->add_child(pause_button);
+#ifdef OSX_ENABLED
+ pause_button->set_shortcut(ED_SHORTCUT("editor/pause_scene", TTR("Pause Scene"), KEY_MASK_CMD | KEY_MASK_CTRL | KEY_Y));
+#else
pause_button->set_shortcut(ED_SHORTCUT("editor/pause_scene", TTR("Pause Scene"), KEY_F7));
+#endif
stop_button = memnew(ToolButton);
play_hb->add_child(stop_button);
@@ -5101,7 +5122,11 @@ EditorNode::EditorNode() {
stop_button->connect("pressed", this, "_menu_option", make_binds(RUN_STOP));
stop_button->set_tooltip(TTR("Stop the scene."));
stop_button->set_disabled(true);
+#ifdef OSX_ENABLED
+ stop_button->set_shortcut(ED_SHORTCUT("editor/stop", TTR("Stop"), KEY_MASK_CMD | KEY_PERIOD));
+#else
stop_button->set_shortcut(ED_SHORTCUT("editor/stop", TTR("Stop"), KEY_F8));
+#endif
run_native = memnew(EditorRunNative);
play_hb->add_child(run_native);
@@ -5119,7 +5144,11 @@ EditorNode::EditorNode() {
play_scene_button->set_icon(gui_base->get_icon("PlayScene", "EditorIcons"));
play_scene_button->connect("pressed", this, "_menu_option", make_binds(RUN_PLAY_SCENE));
play_scene_button->set_tooltip(TTR("Play the edited scene."));
+#ifdef OSX_ENABLED
+ play_scene_button->set_shortcut(ED_SHORTCUT("editor/play_scene", TTR("Play Scene"), KEY_MASK_CMD | KEY_R));
+#else
play_scene_button->set_shortcut(ED_SHORTCUT("editor/play_scene", TTR("Play Scene"), KEY_F6));
+#endif
play_custom_scene_button = memnew(ToolButton);
play_hb->add_child(play_custom_scene_button);
@@ -5128,7 +5157,11 @@ EditorNode::EditorNode() {
play_custom_scene_button->set_icon(gui_base->get_icon("PlayCustom", "EditorIcons"));
play_custom_scene_button->connect("pressed", this, "_menu_option", make_binds(RUN_PLAY_CUSTOM_SCENE));
play_custom_scene_button->set_tooltip(TTR("Play custom scene"));
+#ifdef OSX_ENABLED
+ play_custom_scene_button->set_shortcut(ED_SHORTCUT("editor/play_custom_scene", TTR("Play Custom Scene"), KEY_MASK_CMD | KEY_MASK_SHIFT | KEY_R));
+#else
play_custom_scene_button->set_shortcut(ED_SHORTCUT("editor/play_custom_scene", TTR("Play Custom Scene"), KEY_MASK_CMD | KEY_MASK_SHIFT | KEY_F5));
+#endif
progress_hb = memnew(BackgroundProgress);
@@ -5332,6 +5365,10 @@ EditorNode::EditorNode() {
add_editor_plugin(memnew(ShaderEditorPlugin(this)));
// FIXME: Disabled for Godot 3.0 as made incompatible, it needs to be ported to the new API.
//add_editor_plugin(memnew(ShaderGraphEditorPlugin(this)));
+ add_editor_plugin(memnew(AnimationNodeBlendTreeEditorPlugin(this)));
+ add_editor_plugin(memnew(AnimationNodeBlendSpace1DEditorPlugin(this)));
+ add_editor_plugin(memnew(AnimationNodeBlendSpace2DEditorPlugin(this)));
+ add_editor_plugin(memnew(AnimationNodeStateMachineEditorPlugin(this)));
add_editor_plugin(memnew(CameraEditorPlugin(this)));
add_editor_plugin(memnew(ThemeEditorPlugin(this)));
@@ -5511,10 +5548,17 @@ EditorNode::EditorNode() {
print_handler.userdata = this;
add_print_handler(&print_handler);
+#ifdef OSX_ENABLED
+ ED_SHORTCUT("editor/editor_2d", TTR("Open 2D Editor"), KEY_MASK_ALT | KEY_1);
+ ED_SHORTCUT("editor/editor_3d", TTR("Open 3D Editor"), KEY_MASK_ALT | KEY_2);
+ ED_SHORTCUT("editor/editor_script", TTR("Open Script Editor"), KEY_MASK_ALT | KEY_3);
+ ED_SHORTCUT("editor/editor_help", TTR("Search Help"), KEY_MASK_ALT | KEY_SPACE);
+#else
ED_SHORTCUT("editor/editor_2d", TTR("Open 2D Editor"), KEY_F1);
ED_SHORTCUT("editor/editor_3d", TTR("Open 3D Editor"), KEY_F2);
ED_SHORTCUT("editor/editor_script", TTR("Open Script Editor"), KEY_F3); //hack neded for script editor F3 search to work :) Assign like this or don't use F3
ED_SHORTCUT("editor/editor_help", TTR("Search Help"), KEY_F4);
+#endif
ED_SHORTCUT("editor/editor_assetlib", TTR("Open Asset Library"));
ED_SHORTCUT("editor/editor_next", TTR("Open the next Editor"));
ED_SHORTCUT("editor/editor_prev", TTR("Open the previous Editor"));