diff options
Diffstat (limited to 'editor/editor_node.cpp')
| -rw-r--r-- | editor/editor_node.cpp | 11 |
1 files changed, 8 insertions, 3 deletions
diff --git a/editor/editor_node.cpp b/editor/editor_node.cpp index 8b28319a1d..0405749147 100644 --- a/editor/editor_node.cpp +++ b/editor/editor_node.cpp @@ -581,6 +581,7 @@ void EditorNode::_notification(int p_what) { ResourceImporterTexture::get_singleton()->update_imports(); + bottom_panel_updating = false; } break; case NOTIFICATION_ENTER_TREE: { @@ -643,7 +644,7 @@ void EditorNode::_notification(int p_what) { } RenderingServer::get_singleton()->viewport_set_disable_2d(get_scene_root()->get_viewport_rid(), true); - RenderingServer::get_singleton()->viewport_set_disable_environment(get_viewport()->get_viewport_rid(), true); + RenderingServer::get_singleton()->viewport_set_environment_mode(get_viewport()->get_viewport_rid(), RenderingServer::VIEWPORT_ENVIRONMENT_DISABLED); feature_profile_manager->notify_changed(); @@ -5601,12 +5602,16 @@ void EditorNode::remove_bottom_panel_item(Control *p_item) { } void EditorNode::_bottom_panel_switch(bool p_enable, int p_idx) { + if (bottom_panel_updating) { + return; + } ERR_FAIL_INDEX(p_idx, bottom_panel_items.size()); if (bottom_panel_items[p_idx].control->is_visible() == p_enable) { return; } + bottom_panel_updating = true; if (p_enable) { for (int i = 0; i < bottom_panel_items.size(); i++) { bottom_panel_items[i].button->set_pressed(i == p_idx); @@ -6206,7 +6211,7 @@ void EditorNode::reload_instances_with_path_in_edited_scenes(const String &p_ins List<PropertyInfo> pinfo; modifiable_node->get_property_list(&pinfo); - // Get names of all valid property names (TODO: make this more efficent). + // Get names of all valid property names (TODO: make this more efficient). List<String> property_names; for (const PropertyInfo &E2 : pinfo) { if (E2.usage & PROPERTY_USAGE_STORAGE) { @@ -6224,7 +6229,7 @@ void EditorNode::reload_instances_with_path_in_edited_scenes(const String &p_ins for (const ConnectionWithNodePath &E2 : E.value.connections_to) { Connection conn = E2.connection; - // Get the node the callable is targetting. + // Get the node the callable is targeting. Node *target_node = cast_to<Node>(conn.callable.get_object()); // If the callable object no longer exists or is marked for deletion, |