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Diffstat (limited to 'editor/editor_node.cpp')
-rw-r--r--editor/editor_node.cpp75
1 files changed, 20 insertions, 55 deletions
diff --git a/editor/editor_node.cpp b/editor/editor_node.cpp
index 6390755656..7aed5b2b7f 100644
--- a/editor/editor_node.cpp
+++ b/editor/editor_node.cpp
@@ -170,8 +170,7 @@
#include "editor/plugins/texture_layered_editor_plugin.h"
#include "editor/plugins/texture_region_editor_plugin.h"
#include "editor/plugins/theme_editor_plugin.h"
-#include "editor/plugins/tile_map_editor_plugin.h"
-#include "editor/plugins/tile_set_editor_plugin.h"
+#include "editor/plugins/tiles/tiles_editor_plugin.h"
#include "editor/plugins/version_control_editor_plugin.h"
#include "editor/plugins/visual_shader_editor_plugin.h"
#include "editor/progress_dialog.h"
@@ -1804,28 +1803,6 @@ void EditorNode::_dialog_action(String p_file) {
}
} break;
- case FILE_EXPORT_TILESET: {
- Ref<TileSet> tileset;
- if (FileAccess::exists(p_file) && file_export_lib_merge->is_pressed()) {
- tileset = ResourceLoader::load(p_file, "TileSet");
-
- if (tileset.is_null()) {
- show_accept(TTR("Can't load TileSet for merging!"), TTR("OK"));
- return;
- }
-
- } else {
- tileset = Ref<TileSet>(memnew(TileSet));
- }
-
- TileSetEditor::update_library_file(editor_data.get_edited_scene_root(), tileset, true);
-
- Error err = ResourceSaver::save(p_file, tileset);
- if (err) {
- show_accept(TTR("Error saving TileSet!"), TTR("OK"));
- return;
- }
- } break;
case RESOURCE_SAVE:
case RESOURCE_SAVE_AS: {
@@ -2470,15 +2447,24 @@ void EditorNode::_menu_option_confirm(int p_option, bool p_confirmed) {
Node *scene = editor_data.get_edited_scene_root(scene_idx);
if (!scene) {
- int saved = _save_external_resources();
- String err_text;
+ if (p_option == FILE_SAVE_SCENE) {
+ // Pressing Ctrl + S saves the current script if a scene is currently open, but it won't if the scene has no root node.
+ // Work around this by explicitly saving the script in this case (similar to pressing Ctrl + Alt + S).
+ ScriptEditor::get_singleton()->save_current_script();
+ }
+
+ const int saved = _save_external_resources();
if (saved > 0) {
- err_text = vformat(TTR("Saved %s modified resource(s)."), itos(saved));
- } else {
- err_text = TTR("A root node is required to save the scene.");
+ show_accept(
+ vformat(TTR("The current scene has no root node, but %d modified external resource(s) were saved anyway."), saved),
+ TTR("OK"));
+ } else if (p_option == FILE_SAVE_AS_SCENE) {
+ // Don't show this dialog when pressing Ctrl + S to avoid interfering with script saving.
+ show_accept(
+ TTR("A root node is required to save the scene. You can add a root node using the Scene tree dock."),
+ TTR("OK"));
}
- show_accept(err_text, TTR("OK"));
break;
}
@@ -2540,25 +2526,6 @@ void EditorNode::_menu_option_confirm(int p_option, bool p_confirmed) {
file_export_lib->set_title(TTR("Export Mesh Library"));
} break;
- case FILE_EXPORT_TILESET: {
- //Make sure that the scene has a root before trying to convert to tileset
- if (!editor_data.get_edited_scene_root()) {
- show_accept(TTR("This operation can't be done without a root node."), TTR("OK"));
- break;
- }
-
- List<String> extensions;
- Ref<TileSet> ml(memnew(TileSet));
- ResourceSaver::get_recognized_extensions(ml, &extensions);
- file_export_lib->clear_filters();
- for (List<String>::Element *E = extensions.front(); E; E = E->next()) {
- file_export_lib->add_filter("*." + E->get());
- }
-
- file_export_lib->popup_file_dialog();
- file_export_lib->set_title(TTR("Export Tile Set"));
-
- } break;
case FILE_EXTERNAL_OPEN_SCENE: {
if (unsaved_cache && !p_confirmed) {
@@ -5902,7 +5869,7 @@ EditorNode::EditorNode() {
EDITOR_DEF("interface/inspector/horizontal_vector2_editing", false);
EDITOR_DEF("interface/inspector/horizontal_vector_types_editing", true);
EDITOR_DEF("interface/inspector/open_resources_in_current_inspector", true);
- EDITOR_DEF("interface/inspector/resources_to_open_in_new_inspector", "Script,MeshLibrary,TileSet");
+ EDITOR_DEF("interface/inspector/resources_to_open_in_new_inspector", "Script,MeshLibrary");
EDITOR_DEF("interface/inspector/default_color_picker_mode", 0);
EditorSettings::get_singleton()->add_property_hint(PropertyInfo(Variant::INT, "interface/inspector/default_color_picker_mode", PROPERTY_HINT_ENUM, "RGB,HSV,RAW", PROPERTY_USAGE_DEFAULT));
EDITOR_DEF("interface/inspector/default_color_picker_shape", (int32_t)ColorPicker::SHAPE_VHS_CIRCLE);
@@ -6231,8 +6198,8 @@ EditorNode::EditorNode() {
p = file_menu->get_popup();
- p->add_shortcut(ED_SHORTCUT("editor/new_scene", TTR("New Scene")), FILE_NEW_SCENE);
- p->add_shortcut(ED_SHORTCUT("editor/new_inherited_scene", TTR("New Inherited Scene...")), FILE_NEW_INHERITED_SCENE);
+ p->add_shortcut(ED_SHORTCUT("editor/new_scene", TTR("New Scene"), KEY_MASK_CMD + KEY_N), FILE_NEW_SCENE);
+ p->add_shortcut(ED_SHORTCUT("editor/new_inherited_scene", TTR("New Inherited Scene..."), KEY_MASK_CMD + KEY_MASK_SHIFT + KEY_N), FILE_NEW_INHERITED_SCENE);
p->add_shortcut(ED_SHORTCUT("editor/open_scene", TTR("Open Scene..."), KEY_MASK_CMD + KEY_O), FILE_OPEN_SCENE);
p->add_shortcut(ED_SHORTCUT("editor/reopen_closed_scene", TTR("Reopen Closed Scene"), KEY_MASK_CMD + KEY_MASK_SHIFT + KEY_T), FILE_OPEN_PREV);
p->add_submenu_item(TTR("Open Recent"), "RecentScenes", FILE_OPEN_RECENT);
@@ -6254,7 +6221,6 @@ EditorNode::EditorNode() {
p->add_child(pm_export);
p->add_submenu_item(TTR("Convert To..."), "Export");
pm_export->add_shortcut(ED_SHORTCUT("editor/convert_to_MeshLibrary", TTR("MeshLibrary...")), FILE_EXPORT_MESH_LIBRARY);
- pm_export->add_shortcut(ED_SHORTCUT("editor/convert_to_TileSet", TTR("TileSet...")), FILE_EXPORT_TILESET);
pm_export->connect("id_pressed", callable_mp(this, &EditorNode::_menu_option));
p->add_separator();
@@ -6826,8 +6792,7 @@ EditorNode::EditorNode() {
add_editor_plugin(memnew(ItemListEditorPlugin(this)));
add_editor_plugin(memnew(Polygon3DEditorPlugin(this)));
add_editor_plugin(memnew(CollisionPolygon2DEditorPlugin(this)));
- add_editor_plugin(memnew(TileSetEditorPlugin(this)));
- add_editor_plugin(memnew(TileMapEditorPlugin(this)));
+ add_editor_plugin(memnew(TilesEditorPlugin(this)));
add_editor_plugin(memnew(SpriteFramesEditorPlugin(this)));
add_editor_plugin(memnew(TextureRegionEditorPlugin(this)));
add_editor_plugin(memnew(GIProbeEditorPlugin(this)));