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-rw-r--r--editor/editor_node.cpp1015
1 files changed, 124 insertions, 891 deletions
diff --git a/editor/editor_node.cpp b/editor/editor_node.cpp
index 9bf3372e1f..c07055114d 100644
--- a/editor/editor_node.cpp
+++ b/editor/editor_node.cpp
@@ -29,102 +29,96 @@
/*************************************************************************/
#include "editor_node.h"
-#include "animation_editor.h"
-#include "bind/core_bind.h"
-#include "class_db.h"
+#include "core/bind/core_bind.h"
+#include "core/class_db.h"
+#include "core/io/config_file.h"
#include "core/io/resource_loader.h"
#include "core/io/resource_saver.h"
-#include "editor_file_system.h"
-#include "editor_help.h"
-#include "editor_settings.h"
-#include "editor_themes.h"
-#include "io/config_file.h"
-#include "io/stream_peer_ssl.h"
-#include "io/zip_io.h"
+#include "core/io/stream_peer_ssl.h"
+#include "core/io/zip_io.h"
+#include "core/message_queue.h"
+#include "core/os/file_access.h"
+#include "core/os/input.h"
+#include "core/os/keyboard.h"
+#include "core/os/os.h"
+#include "core/path_remap.h"
+#include "core/print_string.h"
+#include "core/project_settings.h"
+#include "core/translation.h"
+#include "core/version.h"
#include "main/input_default.h"
-#include "message_queue.h"
-#include "os/file_access.h"
-#include "os/input.h"
-#include "os/keyboard.h"
-#include "os/os.h"
-#include "path_remap.h"
-#include "print_string.h"
-#include "project_settings.h"
-#include "pvrtc_compress.h"
-#include "register_exporters.h"
#include "scene/resources/packed_scene.h"
#include "servers/physics_2d_server.h"
-#include "translation.h"
-#include "version.h"
+
+#include "editor/animation_editor.h"
+#include "editor/editor_audio_buses.h"
+#include "editor/editor_file_system.h"
+#include "editor/editor_help.h"
+#include "editor/editor_initialize_ssl.h"
+#include "editor/editor_settings.h"
+#include "editor/editor_settings.h"
+#include "editor/editor_themes.h"
+#include "editor/import/editor_import_collada.h"
+#include "editor/import/editor_scene_importer_gltf.h"
+#include "editor/import/resource_importer_csv_translation.h"
+#include "editor/import/resource_importer_obj.h"
+#include "editor/import/resource_importer_scene.h"
+#include "editor/import/resource_importer_texture.h"
+#include "editor/import/resource_importer_wav.h"
+#include "editor/io_plugins/editor_bitmask_import_plugin.h"
+#include "editor/io_plugins/editor_export_scene.h"
+#include "editor/io_plugins/editor_font_import_plugin.h"
+#include "editor/io_plugins/editor_mesh_import_plugin.h"
+#include "editor/io_plugins/editor_scene_import_plugin.h"
+#include "editor/io_plugins/editor_scene_importer_fbxconv.h"
+#include "editor/io_plugins/editor_texture_import_plugin.h"
+#include "editor/io_plugins/editor_translation_import_plugin.h"
+#include "editor/plugins/animation_player_editor_plugin.h"
+#include "editor/plugins/animation_tree_editor_plugin.h"
+#include "editor/plugins/asset_library_editor_plugin.h"
+#include "editor/plugins/baked_light_editor_plugin.h"
+#include "editor/plugins/camera_editor_plugin.h"
+#include "editor/plugins/canvas_item_editor_plugin.h"
+#include "editor/plugins/collision_polygon_2d_editor_plugin.h"
+#include "editor/plugins/collision_polygon_editor_plugin.h"
+#include "editor/plugins/collision_shape_2d_editor_plugin.h"
+#include "editor/plugins/cube_grid_theme_editor_plugin.h"
+#include "editor/plugins/curve_editor_plugin.h"
+#include "editor/plugins/editor_preview_plugins.h"
+#include "editor/plugins/gi_probe_editor_plugin.h"
+#include "editor/plugins/gradient_editor_plugin.h"
+#include "editor/plugins/item_list_editor_plugin.h"
+#include "editor/plugins/light_occluder_2d_editor_plugin.h"
+#include "editor/plugins/line_2d_editor_plugin.h"
+#include "editor/plugins/material_editor_plugin.h"
+#include "editor/plugins/mesh_editor_plugin.h"
+#include "editor/plugins/mesh_instance_editor_plugin.h"
+#include "editor/plugins/multimesh_editor_plugin.h"
+#include "editor/plugins/navigation_polygon_editor_plugin.h"
+#include "editor/plugins/particles_2d_editor_plugin.h"
+#include "editor/plugins/particles_editor_plugin.h"
+#include "editor/plugins/path_2d_editor_plugin.h"
+#include "editor/plugins/path_editor_plugin.h"
+#include "editor/plugins/polygon_2d_editor_plugin.h"
+#include "editor/plugins/resource_preloader_editor_plugin.h"
+#include "editor/plugins/script_editor_plugin.h"
+#include "editor/plugins/script_text_editor.h"
+#include "editor/plugins/shader_editor_plugin.h"
+#include "editor/plugins/shader_graph_editor_plugin.h"
+#include "editor/plugins/spatial_editor_plugin.h"
+#include "editor/plugins/sprite_frames_editor_plugin.h"
+#include "editor/plugins/stream_editor_plugin.h"
+#include "editor/plugins/style_box_editor_plugin.h"
+#include "editor/plugins/texture_editor_plugin.h"
+#include "editor/plugins/texture_region_editor_plugin.h"
+#include "editor/plugins/theme_editor_plugin.h"
+#include "editor/plugins/tile_map_editor_plugin.h"
+#include "editor/plugins/tile_set_editor_plugin.h"
+#include "editor/pvrtc_compress.h"
+#include "editor/register_exporters.h"
+#include "editor/script_editor_debugger.h"
+
#include <stdio.h>
-// plugins
-#include "asset_library_editor_plugin.h"
-#include "import/resource_importer_csv_translation.h"
-#include "import/resource_importer_obj.h"
-#include "import/resource_importer_scene.h"
-#include "import/resource_importer_texture.h"
-#include "import/resource_importer_wav.h"
-#include "plugins/animation_player_editor_plugin.h"
-#include "plugins/animation_tree_editor_plugin.h"
-#include "plugins/baked_light_editor_plugin.h"
-#include "plugins/camera_editor_plugin.h"
-#include "plugins/canvas_item_editor_plugin.h"
-#include "plugins/collision_polygon_2d_editor_plugin.h"
-#include "plugins/collision_polygon_editor_plugin.h"
-#include "plugins/collision_shape_2d_editor_plugin.h"
-#include "plugins/cube_grid_theme_editor_plugin.h"
-#include "plugins/curve_editor_plugin.h"
-#include "plugins/gi_probe_editor_plugin.h"
-#include "plugins/gradient_editor_plugin.h"
-#include "plugins/item_list_editor_plugin.h"
-#include "plugins/light_occluder_2d_editor_plugin.h"
-#include "plugins/line_2d_editor_plugin.h"
-#include "plugins/material_editor_plugin.h"
-#include "plugins/mesh_editor_plugin.h"
-#include "plugins/mesh_instance_editor_plugin.h"
-#include "plugins/multimesh_editor_plugin.h"
-#include "plugins/navigation_polygon_editor_plugin.h"
-#include "plugins/particles_2d_editor_plugin.h"
-#include "plugins/particles_editor_plugin.h"
-#include "plugins/path_2d_editor_plugin.h"
-#include "plugins/path_editor_plugin.h"
-#include "plugins/polygon_2d_editor_plugin.h"
-#include "plugins/resource_preloader_editor_plugin.h"
-#include "plugins/rich_text_editor_plugin.h"
-#include "plugins/sample_editor_plugin.h"
-#include "plugins/sample_library_editor_plugin.h"
-#include "plugins/sample_player_editor_plugin.h"
-#include "plugins/script_editor_plugin.h"
-#include "plugins/script_text_editor.h"
-#include "plugins/shader_editor_plugin.h"
-#include "plugins/shader_graph_editor_plugin.h"
-#include "plugins/spatial_editor_plugin.h"
-#include "plugins/sprite_frames_editor_plugin.h"
-#include "plugins/stream_editor_plugin.h"
-#include "plugins/style_box_editor_plugin.h"
-#include "plugins/texture_editor_plugin.h"
-#include "plugins/texture_region_editor_plugin.h"
-#include "plugins/theme_editor_plugin.h"
-#include "plugins/tile_map_editor_plugin.h"
-#include "plugins/tile_set_editor_plugin.h"
-// end
-#include "editor_settings.h"
-#include "import/editor_import_collada.h"
-#include "import/editor_scene_importer_gltf.h"
-#include "io_plugins/editor_bitmask_import_plugin.h"
-#include "io_plugins/editor_export_scene.h"
-#include "io_plugins/editor_font_import_plugin.h"
-#include "io_plugins/editor_mesh_import_plugin.h"
-#include "io_plugins/editor_sample_import_plugin.h"
-#include "io_plugins/editor_scene_import_plugin.h"
-#include "io_plugins/editor_scene_importer_fbxconv.h"
-#include "io_plugins/editor_texture_import_plugin.h"
-#include "io_plugins/editor_translation_import_plugin.h"
-
-#include "editor_audio_buses.h"
-#include "editor_initialize_ssl.h"
-#include "plugins/editor_preview_plugins.h"
-#include "script_editor_debugger.h"
EditorNode *EditorNode::singleton = NULL;
@@ -223,18 +217,6 @@ void EditorNode::_notification(int p_what) {
}
if (p_what == NOTIFICATION_PROCESS) {
-//force the whole tree viewport
-#if 0
- {
- Rect2 grect = scene_root_base->get_global_rect();
- Rect2 grectsrp = scene_root_parent->get_global_rect();
- if (grect!=grectsrp) {
- scene_root_parent->set_position(grect.pos);
- scene_root_parent->set_size(grect.size);
- }
- }
-
-#endif
if (opening_prev && !confirmation->is_visible())
opening_prev = false;
@@ -249,8 +231,6 @@ void EditorNode::_notification(int p_what) {
last_checked_version = editor_data.get_undo_redo().get_version();
}
- //get_root_node()->set_rect(viewport->get_global_rect());
-
//update the circle
uint64_t frame = Engine::get_singleton()->get_frames_drawn();
uint32_t tick = OS::get_singleton()->get_ticks_msec();
@@ -280,14 +260,10 @@ void EditorNode::_notification(int p_what) {
Engine::get_singleton()->set_editor_hint(true);
get_tree()->get_root()->set_disable_3d(true);
- //MessageQueue::get_singleton()->push_call(this,"_get_scene_metadata");
get_tree()->get_root()->set_as_audio_listener(false);
get_tree()->get_root()->set_as_audio_listener_2d(false);
get_tree()->set_auto_accept_quit(false);
get_tree()->connect("files_dropped", this, "_dropped_files");
- //VisualServer::get_singleton()->viewport_set_hide_canvas(editor->get_scene_root()->get_viewport(),false);
-
- //import_monitor->scan_changes();
}
if (p_what == NOTIFICATION_EXIT_TREE) {
@@ -302,25 +278,6 @@ void EditorNode::_notification(int p_what) {
_editor_select(EDITOR_3D);
_update_debug_options();
-
- /*
- if (defer_optimize!="") {
- Error ok = save_optimized_copy(defer_optimize,defer_optimize_preset);
- defer_optimize_preset="";
- if (ok!=OK)
- OS::get_singleton()->set_exit_code(255);
- get_scene()->quit();
- }
-*/
-
- /* // moved to "_sources_changed"
- if (export_defer.platform!="") {
-
- project_export_settings->export_platform(export_defer.platform,export_defer.path,export_defer.debug,export_defer.password,true);
- export_defer.platform="";
- }
-
- */
}
if (p_what == MainLoop::NOTIFICATION_WM_FOCUS_IN) {
@@ -391,13 +348,12 @@ void EditorNode::_fs_changed() {
}
{
-
//reload changed resources
List<Ref<Resource> > changed;
List<Ref<Resource> > cached;
ResourceCache::get_cached_resources(&cached);
- //this should probably be done in a thread..
+ // FIXME: This should be done in a thread.
for (List<Ref<Resource> >::Element *E = cached.front(); E; E = E->next()) {
if (!E->get()->editor_can_reload_from_file())
@@ -410,7 +366,6 @@ void EditorNode::_fs_changed() {
if (E->get()->get_import_path() != String()) {
//imported resource
uint64_t mt = FileAccess::get_modified_time(E->get()->get_import_path());
- print_line("testing modified: " + E->get()->get_import_path() + " " + itos(mt) + " vs " + itos(E->get()->get_import_last_modified_time()));
if (mt != E->get()->get_import_last_modified_time()) {
print_line("success");
@@ -427,11 +382,8 @@ void EditorNode::_fs_changed() {
}
if (changed.size()) {
- //EditorProgress ep("reload_res","Reload Modified Resources",changed.size());
int idx = 0;
for (List<Ref<Resource> >::Element *E = changed.front(); E; E = E->next()) {
-
- //ep.step(E->get()->get_path(),idx++);
E->get()->reload_from_file();
}
}
@@ -521,8 +473,6 @@ void EditorNode::open_resource(const String &p_type) {
file->add_filter("*." + extensions[i] + " ; " + extensions[i].to_upper());
}
- //file->set_current_path(current_path);
-
file->popup_centered_ratio();
current_option = RESOURCE_LOAD;
}
@@ -533,10 +483,6 @@ void EditorNode::save_resource_in_path(const Ref<Resource> &p_resource, const St
int flg = 0;
if (EditorSettings::get_singleton()->get("filesystem/on_save/compress_binary_resources"))
flg |= ResourceSaver::FLAG_COMPRESS;
- /*
- if (EditorSettings::get_singleton()->get("filesystem/on_save/save_paths_as_relative"))
- flg|=ResourceSaver::FLAG_RELATIVE_PATHS;
- */
String path = ProjectSettings::get_singleton()->localize_path(p_path);
Error err = ResourceSaver::save(path, p_resource, flg | ResourceSaver::FLAG_REPLACE_SUBRESOURCE_PATHS);
@@ -546,7 +492,6 @@ void EditorNode::save_resource_in_path(const Ref<Resource> &p_resource, const St
accept->popup_centered_minsize();
return;
}
- //EditorFileSystem::get_singleton()->update_file(path,p_resource->get_type());
((Resource *)p_resource.ptr())->set_path(path);
emit_signal("resource_saved", p_resource);
@@ -582,8 +527,6 @@ void EditorNode::save_resource_as(const Ref<Resource> &p_resource, const String
preferred.push_back(extensions[i]);
}
- //file->set_current_path(current_path);
-
if (p_at_path != String()) {
file->set_current_dir(p_at_path);
@@ -632,7 +575,6 @@ void EditorNode::_dialog_display_file_error(String p_file, Error p_error) {
if (p_error) {
current_option = -1;
- //accept->"()->hide();
accept->get_ok()->set_text(TTR("I see.."));
switch (p_error) {
@@ -736,8 +678,6 @@ bool EditorNode::_find_and_save_resource(RES p_res, Map<RES, bool> &processed, i
bool subchanged = _find_and_save_edited_subresources(p_res.ptr(), processed, flags);
- //print_line("checking if edited: "+p_res->get_type()+" :: "+p_res->get_name()+" :: "+p_res->get_path()+" :: "+itos(changed)+" :: SR "+itos(subchanged));
-
if (p_res->get_path().is_resource_file()) {
if (changed || subchanged) {
//save
@@ -782,8 +722,6 @@ bool EditorNode::_find_and_save_edited_subresources(Object *obj, Map<RES, bool>
RES res = v;
if (_find_and_save_resource(res, processed, flags))
ret_changed = true;
-
- //_find_resources(v);
}
} break;
@@ -836,11 +774,11 @@ void EditorNode::_find_node_types(Node *p_node, int &count_2d, int &count_3d) {
void EditorNode::_save_scene_with_preview(String p_file) {
- int c2d = 0;
- int c3d = 0;
-
EditorProgress save("save", TTR("Saving Scene"), 4);
save.step(TTR("Analyzing"), 0);
+
+ int c2d = 0;
+ int c3d = 0;
_find_node_types(editor_data.get_edited_scene_root(), c2d, c3d);
RID viewport;
@@ -911,7 +849,6 @@ void EditorNode::_save_scene(String p_file, int idx) {
if (!scene) {
current_option = -1;
- //accept->get_cancel()->hide();
accept->get_ok()->set_text(TTR("I see.."));
accept->set_text(TTR("This operation can't be done without a tree root."));
accept->popup_centered_minsize();
@@ -943,7 +880,6 @@ void EditorNode::_save_scene(String p_file, int idx) {
if (err != OK) {
current_option = -1;
- //accept->get_cancel()->hide();
accept->get_ok()->set_text(TTR("I see.."));
accept->set_text(TTR("Couldn't save scene. Likely dependencies (instances) couldn't be satisfied."));
accept->popup_centered_minsize();
@@ -958,10 +894,6 @@ void EditorNode::_save_scene(String p_file, int idx) {
int flg = 0;
if (EditorSettings::get_singleton()->get("filesystem/on_save/compress_binary_resources"))
flg |= ResourceSaver::FLAG_COMPRESS;
- /*
- if (EditorSettings::get_singleton()->get("filesystem/on_save/save_paths_as_relative"))
- flg|=ResourceSaver::FLAG_RELATIVE_PATHS;
- */
flg |= ResourceSaver::FLAG_REPLACE_SUBRESOURCE_PATHS;
err = ResourceSaver::save(p_file, sdata, flg);
@@ -970,7 +902,6 @@ void EditorNode::_save_scene(String p_file, int idx) {
editor_data.save_editor_external_data();
if (err == OK) {
scene->set_filename(ProjectSettings::get_singleton()->localize_path(p_file));
- //EditorFileSystem::get_singleton()->update_file(p_file,sdata->get_type());
if (idx < 0 || idx == editor_data.get_edited_scene())
set_current_version(editor_data.get_undo_redo().get_version());
else
@@ -989,11 +920,7 @@ void EditorNode::_save_all_scenes() {
Node *scene = editor_data.get_edited_scene_root(i);
if (scene && scene->get_filename() != "") {
// save in background if in the script editor
- if (i != editor_data.get_edited_scene() || _get_current_main_editor() == EDITOR_SCRIPT) {
- _save_scene(scene->get_filename(), i);
- } else {
- _save_scene_with_preview(scene->get_filename());
- }
+ _save_scene_with_preview(scene->get_filename());
} // else: ignore new scenes
}
@@ -1023,106 +950,6 @@ void EditorNode::_mark_unsaved_scenes() {
_update_scene_tabs();
}
-void EditorNode::_import_action(const String &p_action) {
-#if 0
- import_confirmation->hide();
-
- if (p_action=="re-import") {
- _import(_tmp_import_path);
- }
- if (p_action=="update") {
-
- Node *src = EditorImport::import_scene(_tmp_import_path);
-
- if (!src) {
-
- current_option=-1;
- //accept->get_cancel()->hide();
- accept->get_ok()->set_text("Ugh");
- accept->set_text("Error importing scene.");
- accept->popup_centered(Size2(300,70));
- return;
- }
-
- //as soon as the scene is imported, version hashes must be generated for comparison against saved scene
- EditorImport::generate_version_hashes(src);
-
-
- Node *dst = SceneLoader::load(editor_data.get_imported_scene(ProjectSettings::get_singleton()->localize_path(_tmp_import_path)));
-
- if (!dst) {
-
- memdelete(src);
- //accept->get_cancel()->hide();
- accept->get_ok()->set_text("Ugh");
- accept->set_text("Error load scene to update.");
- accept->popup_centered(Size2(300,70));
- return;
- }
-
- List<EditorImport::Conflict> conflicts;
- EditorImport::check_conflicts(src,dst,&conflicts);
-
- bool conflicted=false;
- for (List<EditorImport::Conflict>::Element *E=conflicts.front();E;E=E->next()) {
-
-
- if (E->get().status==EditorImport::Conflict::STATUS_CONFLICT) {
-
- conflicted=true;
- break;
- }
- }
-
- if (conflicted) {
- import_conflicts_dialog->popup(src,dst,conflicts);
- return;
- }
-
- _import_with_conflicts(src,dst,conflicts);
- //not conflicted, just reimport!
-
- }
-#endif
-}
-
-void EditorNode::_import(const String &p_file) {
-
-#if 0
- Node *new_scene = EditorImport::import_scene(p_file);
-
- if (!new_scene) {
-
- current_option=-1;
- //accept->get_cancel()->hide();
- accept->get_ok()->set_text("Ugh");
- accept->set_text("Error importing scene.");
- accept->popup_centered(Size2(300,70));
- return;
- }
-
- //as soon as the scene is imported, version hashes must be generated for comparison against saved scene
- EditorImport::generate_version_hashes(new_scene);
-
- Node *old_scene = edited_scene;
- _hide_top_editors();
- set_edited_scene(NULL);
- editor_data.clear_editor_states();
- if (old_scene) {
- memdelete(old_scene);
- }
-
- set_edited_scene(new_scene);
- scene_tree_dock->set_selected(new_scene);
- //_get_scene_metadata();
-
- editor_data.get_undo_redo().clear_history();
- saved_version=editor_data.get_undo_redo().get_version();
- _update_title();
-
-#endif
-}
-
void EditorNode::_dialog_action(String p_file) {
switch (current_option) {
@@ -1133,7 +960,6 @@ void EditorNode::_dialog_action(String p_file) {
if (res.is_null()) {
current_option = -1;
- //accept->get_cancel()->hide();
accept->get_ok()->set_text("ok :(");
accept->set_text(TTR("Failed to load resource."));
return;
@@ -1156,9 +982,6 @@ void EditorNode::_dialog_action(String p_file) {
//would be nice to show the project manager opened with the highlighted field..
_run(false, ""); // automatically run the project
} break;
- case FILE_SAVE_OPTIMIZED: {
-
- } break;
case FILE_RUN_SCRIPT: {
Ref<Script> scr = ResourceLoader::load(p_file, "Script", true);
@@ -1190,12 +1013,8 @@ void EditorNode::_dialog_action(String p_file) {
if (file->get_mode() == EditorFileDialog::MODE_SAVE_FILE) {
- //_save_scene(p_file);
_save_default_environment();
- if (scene_idx != editor_data.get_edited_scene() || _get_current_main_editor() == EDITOR_SCRIPT)
- _save_scene(p_file, scene_idx);
- else
- _save_scene_with_preview(p_file);
+ _save_scene_with_preview(p_file);
if (scene_idx != -1)
_discard_changes();
@@ -1206,7 +1025,6 @@ void EditorNode::_dialog_action(String p_file) {
case FILE_SAVE_AND_RUN: {
if (file->get_mode() == EditorFileDialog::MODE_SAVE_FILE) {
- //_save_scene(p_file);
_save_default_environment();
_save_scene_with_preview(p_file);
_call_build();
@@ -1222,7 +1040,6 @@ void EditorNode::_dialog_action(String p_file) {
if (ml.is_null()) {
current_option = -1;
- //accept->get_cancel()->hide();
accept->get_ok()->set_text(TTR("I see.."));
accept->set_text(TTR("Can't load MeshLibrary for merging!"));
accept->popup_centered_minsize();
@@ -1255,7 +1072,6 @@ void EditorNode::_dialog_action(String p_file) {
if (ml.is_null()) {
if (file_export_lib_merge->is_pressed()) {
current_option = -1;
- //accept->get_cancel()->hide();
accept->get_ok()->set_text(TTR("I see.."));
accept->set_text(TTR("Can't load TileSet for merging!"));
accept->popup_centered_minsize();
@@ -1281,10 +1097,6 @@ void EditorNode::_dialog_action(String p_file) {
}
} break;
- // case SETTINGS_LOAD_EXPORT_TEMPLATES: {
-
- // } break;
-
case RESOURCE_SAVE:
case RESOURCE_SAVE_AS: {
@@ -1360,8 +1172,6 @@ void EditorNode::_dialog_action(String p_file) {
default: { //save scene?
if (file->get_mode() == EditorFileDialog::MODE_SAVE_FILE) {
-
- //_save_scene(p_file);
_save_scene_with_preview(p_file);
}
@@ -1472,20 +1282,6 @@ void EditorNode::_save_default_environment() {
}
}
-void EditorNode::_imported(Node *p_node) {
-
- /*
- Node *scene = editor_data.get_edited_scene_root();
- add_edited_scene(p_node);
-
- if (scene) {
- String path = scene->get_filename();
- p_node->set_filename(path);
- memdelete(scene);
- }
-*/
-}
-
void EditorNode::_hide_top_editors() {
_display_top_editors(false);
@@ -1543,14 +1339,10 @@ void EditorNode::_edit_current() {
node_dock->set_node(NULL);
object_menu->set_disabled(false);
EditorNode::get_singleton()->get_import_dock()->set_edit_path(current_res->get_path());
- //resources_dock->add_resource(Ref<Resource>(current_res));
-
- //top_pallete->set_current_tab(1);
} else if (is_node) {
Node *current_node = Object::cast_to<Node>(current_obj);
ERR_FAIL_COND(!current_node);
- // ERR_FAIL_COND(!current_node->is_inside_tree());
property_editor->edit(current_node);
if (current_node->is_inside_tree()) {
@@ -1562,14 +1354,10 @@ void EditorNode::_edit_current() {
}
object_menu->get_popup()->clear();
- //top_pallete->set_current_tab(0);
-
} else {
property_editor->edit(current_obj);
node_dock->set_node(NULL);
- //scene_tree_dock->set_selected(current_node);
- //object_menu->get_popup()->clear();
}
/* Take care of PLUGIN EDITOR */
@@ -1624,15 +1412,6 @@ void EditorNode::_edit_current() {
_hide_top_editors();
}
- /*
- if (!plugin || plugin->has_main_screen()) {
- // remove the OVER plugin if exists
- if (editor_plugin_over)
- editor_plugin_over->make_visible(false);
- editor_plugin_over=NULL;
- }
-*/
- /* Take care of OBJECT MENU */
object_menu->set_disabled(false);
@@ -1677,9 +1456,6 @@ void EditorNode::_edit_current() {
}
}
- //p->add_separator();
- //p->add_item("All Methods",OBJECT_CALL_METHOD);
-
update_keying();
}
@@ -1716,7 +1492,6 @@ void EditorNode::_run(bool p_current, const String &p_custom) {
play_button->set_pressed(false);
play_button->set_icon(gui_base->get_icon("MainPlay", "EditorIcons"));
- //pause_button->set_pressed(false);
play_scene_button->set_pressed(false);
play_scene_button->set_icon(gui_base->get_icon("PlayScene", "EditorIcons"));
play_custom_scene_button->set_pressed(false);
@@ -1732,7 +1507,6 @@ void EditorNode::_run(bool p_current, const String &p_custom) {
if (!scene) {
current_option = -1;
- //accept->get_cancel()->hide();
accept->get_ok()->set_text(TTR("I see.."));
accept->set_text(TTR("There is no defined scene to run."));
accept->popup_centered_minsize();
@@ -1741,8 +1515,6 @@ void EditorNode::_run(bool p_current, const String &p_custom) {
if (scene->get_filename() == "") {
current_option = -1;
- //accept->get_cancel()->hide();
- /**/
_menu_option_confirm(FILE_SAVE_BEFORE_RUN, false);
return;
}
@@ -1759,7 +1531,6 @@ void EditorNode::_run(bool p_current, const String &p_custom) {
if (main_scene == "") {
current_option = -1;
- //accept->get_cancel()->hide();
pick_main_scene->set_text(TTR("No main scene has ever been defined, select one?\nYou can change it later in \"Project Settings\" under the 'application' category."));
pick_main_scene->popup_centered_minsize();
return;
@@ -1768,7 +1539,6 @@ void EditorNode::_run(bool p_current, const String &p_custom) {
if (!FileAccess::exists(main_scene)) {
current_option = -1;
- //accept->get_cancel()->hide();
pick_main_scene->set_text(vformat(TTR("Selected scene '%s' does not exist, select a valid one?\nYou can change it later in \"Project Settings\" under the 'application' category."), main_scene));
pick_main_scene->popup_centered_minsize();
return;
@@ -1777,7 +1547,6 @@ void EditorNode::_run(bool p_current, const String &p_custom) {
if (ResourceLoader::get_resource_type(main_scene) != "PackedScene") {
current_option = -1;
- //accept->get_cancel()->hide();
pick_main_scene->set_text(vformat(TTR("Selected scene '%s' is not a scene file, select a valid one?\nYou can change it later in \"Project Settings\" under the 'application' category."), main_scene));
pick_main_scene->popup_centered_minsize();
return;
@@ -1795,14 +1564,12 @@ void EditorNode::_run(bool p_current, const String &p_custom) {
if (scene->get_filename() == "") {
current_option = -1;
- //accept->get_cancel()->hide();
accept->get_ok()->set_text(TTR("I see.."));
accept->set_text(TTR("Current scene was never saved, please save it prior to running."));
accept->popup_centered_minsize();
return;
}
- //_save_scene(scene->get_filename());
_save_scene_with_preview(scene->get_filename());
}
}
@@ -1828,7 +1595,6 @@ void EditorNode::_run(bool p_current, const String &p_custom) {
if (error != OK) {
current_option = -1;
- //confirmation->get_cancel()->hide();
accept->get_ok()->set_text(TTR("I see.."));
accept->set_text(TTR("Could not start subprocess!"));
accept->popup_centered_minsize();
@@ -1853,23 +1619,12 @@ void EditorNode::_run(bool p_current, const String &p_custom) {
void EditorNode::_menu_option_confirm(int p_option, bool p_confirmed) {
- //print_line("option "+itos(p_option)+" confirm "+itos(p_confirmed));
if (!p_confirmed) //this may be a hack..
current_option = (MenuOptions)p_option;
switch (p_option) {
case FILE_NEW_SCENE: {
- // TODO: Drop such obsolete commented code
- /*
- if (!p_confirmed) {
- confirmation->get_ok()->set_text("Yes");
- //confirmation->get_cancel()->show();
- confirmation->set_text("Start a New Scene? (Current will be lost)");
- confirmation->popup_centered_minsize();
- break;
- }*/
-
int idx = editor_data.add_edited_scene(-1);
_scene_tab_changed(idx);
editor_data.clear_editor_states();
@@ -1878,9 +1633,7 @@ void EditorNode::_menu_option_confirm(int p_option, bool p_confirmed) {
case FILE_NEW_INHERITED_SCENE:
case FILE_OPEN_SCENE: {
- //print_tree();
file->set_mode(EditorFileDialog::MODE_OPEN_FILE);
- //not for now?
List<String> extensions;
ResourceLoader::get_recognized_extensions_for_type("PackedScene", &extensions);
file->clear_filters();
@@ -1889,7 +1642,6 @@ void EditorNode::_menu_option_confirm(int p_option, bool p_confirmed) {
file->add_filter("*." + extensions[i] + " ; " + extensions[i].to_upper());
}
- //file->set_current_path(current_path);
Node *scene = editor_data.get_edited_scene_root();
if (scene) {
file->set_current_path(scene->get_filename());
@@ -1944,11 +1696,7 @@ void EditorNode::_menu_option_confirm(int p_option, bool p_confirmed) {
if (scene && scene->get_filename() != "") {
// save in background if in the script editor
- if (scene_idx != editor_data.get_edited_scene() || _get_current_main_editor() == EDITOR_SCRIPT) {
- _save_scene(scene->get_filename(), scene_idx);
- } else {
- _save_scene_with_preview(scene->get_filename());
- }
+ _save_scene_with_preview(scene->get_filename());
if (scene_idx != -1)
_discard_changes();
@@ -2023,44 +1771,6 @@ void EditorNode::_menu_option_confirm(int p_option, bool p_confirmed) {
_menu_option_confirm(FILE_SAVE_AND_RUN, false);
} break;
- case FILE_SAVE_OPTIMIZED: {
-#if 0
- Node *scene = editor_data.get_edited_scene_root();
- if (!scene) {
-
- current_option=-1;
- //confirmation->get_cancel()->hide();
- accept->get_ok()->set_text("I see..");
- accept->set_text("This operation can't be done without a tree root.");
- accept->popup_centered(Size2(300,70));
- break;
- }
-
-
-
- //file->set_current_path(current_path);
-
- String cpath;
- if (scene->get_filename()!="") {
- cpath = scene->get_filename();
-
- String fn = cpath.substr(0,cpath.length() - cpath.extension().size());
- String ext=cpath.extension();
- cpath=fn+".optimized.scn";
- optimized_save->set_optimized_scene(cpath);
- optimized_save->popup_centered(Size2(500,143));
- } else {
- current_option=-1;
- //confirmation->get_cancel()->hide();
- accept->get_ok()->set_text("I see..");
- accept->set_text("Please save the scene first.");
- accept->popup_centered(Size2(300,70));
- break;
-
- }
-#endif
- } break;
-
case FILE_EXPORT_PROJECT: {
project_export->popup_export();
@@ -2116,7 +1826,6 @@ void EditorNode::_menu_option_confirm(int p_option, bool p_confirmed) {
if (!editor_data.get_edited_scene_root()) {
current_option = -1;
- //accept->get_cancel()->hide();
accept->get_ok()->set_text(TTR("I see.."));
accept->set_text(TTR("This operation can't be done without a selected node."));
accept->popup_centered_minsize();
@@ -2205,61 +1914,6 @@ void EditorNode::_menu_option_confirm(int p_option, bool p_confirmed) {
scene_tabs->set_current_tab(cur_idx);
} break;
-
-#if 0
- case NODE_EXTERNAL_INSTANCE: {
-
-
- if (!edited_scene) {
-
- current_option=-1;
- //accept->get_cancel()->hide();
- accept->get_ok()->set_text("I see..");
- accept->set_text("This operation can't be done without a selected node.");
- accept->popup_centered(Size2(300,70));
- break;
- }
-
- Node *parent = scene_tree_editor->get_selected();
-
- if (!parent) {
-
- current_option=-1;
- //confirmation->get_cancel()->hide();
- accept->get_ok()->set_text("I see..");
- accept->set_text("This operation can't be done without a selected node.");
- accept->popup_centered(Size2(300,70));
- break;
- }
-
- Node*instanced_scene=SceneLoader::load(external_file,true);
-
- if (!instanced_scene) {
-
- current_option=-1;
- //accept->get_cancel()->hide();
- accept->get_ok()->set_text("Ugh");
- accept->set_text("Error loading scene from "+external_file);
- accept->popup_centered(Size2(300,70));
- return;
- }
-
- instanced_scene->generate_instance_state();
- instanced_scene->set_filename( ProjectSettings::get_singleton()->localize_path(external_file) );
-
- editor_data.get_undo_redo().create_action("Instance Scene");
- editor_data.get_undo_redo().add_do_method(parent,"add_child",instanced_scene);
- editor_data.get_undo_redo().add_do_method(instanced_scene,"set_owner",edited_scene);
- editor_data.get_undo_redo().add_do_reference(instanced_scene);
- editor_data.get_undo_redo().add_undo_method(parent,"remove_child",instanced_scene);
- editor_data.get_undo_redo().commit_action();
-
- //parent->add_child(instanced_scene);
- //instanced_scene->set_owner(edited_scene);
- _last_instanced_scene=instanced_scene;
-
- } break;
-#endif
case RESOURCE_NEW: {
create_dialog->popup_create(true);
@@ -2414,7 +2068,6 @@ void EditorNode::_menu_option_confirm(int p_option, bool p_confirmed) {
play_scene_button->set_icon(gui_base->get_icon("PlayScene", "EditorIcons"));
play_custom_scene_button->set_pressed(false);
play_custom_scene_button->set_icon(gui_base->get_icon("PlayCustom", "EditorIcons"));
- //pause_button->set_pressed(false);
if (bool(EDITOR_DEF("run/output/always_close_output_on_stop", true))) {
for (int i = 0; i < bottom_panel_items.size(); i++) {
if (bottom_panel_items[i].control == log) {
@@ -2503,19 +2156,14 @@ void EditorNode::_menu_option_confirm(int p_option, bool p_confirmed) {
} break;
case RUN_FILE_SERVER: {
- //file_server
bool ischecked = debug_menu->get_popup()->is_item_checked(debug_menu->get_popup()->get_item_index(RUN_FILE_SERVER));
if (ischecked) {
file_server->stop();
run_native->set_deploy_dumb(false);
- //debug_menu->set_icon(gui_base->get_icon("FileServer","EditorIcons"));
- //debug_menu->get_popup()->set_item_text( debug_menu->get_popup()->get_item_index(RUN_FILE_SERVER),"Enable File Server");
} else {
file_server->start();
run_native->set_deploy_dumb(true);
- //debug_menu->set_icon(gui_base->get_icon("FileServerActive","EditorIcons"));
- //debug_menu->get_popup()->set_item_text( debug_menu->get_popup()->get_item_index(RUN_FILE_SERVER),"Disable File Server");
}
debug_menu->get_popup()->set_item_checked(debug_menu->get_popup()->get_item_index(RUN_FILE_SERVER), !ischecked);
@@ -2530,14 +2178,6 @@ void EditorNode::_menu_option_confirm(int p_option, bool p_confirmed) {
EditorSettings::get_singleton()->set_project_metadata("debug_options", "run_live_debug", !ischecked);
} break;
-
- /*case RUN_DEPLOY_DUMB_CLIENTS: {
-
- bool ischecked = debug_menu->get_popup()->is_item_checked( debug_menu->get_popup()->get_item_index(RUN_DEPLOY_DUMB_CLIENTS));
- debug_menu->get_popup()->set_item_checked( debug_menu->get_popup()->get_item_index(RUN_DEPLOY_DUMB_CLIENTS),!ischecked);
- run_native->set_deploy_dumb(!ischecked);
-
- } break;*/
case RUN_DEPLOY_REMOTE_DEBUG: {
bool ischecked = debug_menu->get_popup()->is_item_checked(debug_menu->get_popup()->get_item_index(RUN_DEPLOY_REMOTE_DEBUG));
@@ -2593,10 +2233,6 @@ void EditorNode::_menu_option_confirm(int p_option, bool p_confirmed) {
settings_config_dialog->popup_edit_settings();
} break;
- case SETTINGS_OPTIMIZED_PRESETS: {
-
- //optimized_presets->popup_centered_ratio();
- } break;
case SETTINGS_MANAGE_EXPORT_TEMPLATES: {
export_template_manager->popup_manager();
@@ -2609,9 +2245,7 @@ void EditorNode::_menu_option_confirm(int p_option, bool p_confirmed) {
} break;
case SETTINGS_PICK_MAIN_SCENE: {
- //print_tree();
file->set_mode(EditorFileDialog::MODE_OPEN_FILE);
- //not for now?
List<String> extensions;
ResourceLoader::get_recognized_extensions_for_type("PackedScene", &extensions);
file->clear_filters();
@@ -2620,7 +2254,6 @@ void EditorNode::_menu_option_confirm(int p_option, bool p_confirmed) {
file->add_filter("*." + extensions[i] + " ; " + extensions[i].to_upper());
}
- //file->set_current_path(current_path);
Node *scene = editor_data.get_edited_scene_root();
if (scene) {
file->set_current_path(scene->get_filename());
@@ -2650,56 +2283,6 @@ void EditorNode::_menu_option_confirm(int p_option, bool p_confirmed) {
case HELP_ABOUT: {
about->popup_centered_minsize(Size2(780, 500) * EDSCALE);
} break;
- case SOURCES_REIMPORT: {
-
- //reimport_dialog->popup_reimport();
- } break;
- case DEPENDENCY_LOAD_CHANGED_IMAGES: {
-
- } break;
- case DEPENDENCY_UPDATE_IMPORTED: {
-
- /*
- bool editing_changed = _find_editing_changed_scene(get_edited_scene());
-
- import_reload_fn="";
-
- if (editing_changed) {
- if (unsaved_cache && !bool(EDITOR_DEF("import/ask_save_before_reimport",false))) {
- if (!p_confirmed) {
-
-
- confirmation->get_ok()->set_text("Open");
- //confirmation->get_cancel()->show();
- confirmation->set_text("Current scene changed, save and re-import ?");
- confirmation->popup_centered(Size2(300,70));
- break;
-
- }
- }
-
- Node *scene = get_edited_scene();
-
- if (scene->get_filename()=="") {
-
- current_option=-1;
- //accept->get_cancel()->hide();
- accept->get_ok()->set_text("I see..");
- accept->set_text("Can't import if edited scene was not saved."); //i don't think this code will ever run
- accept->popup_centered(Size2(300,70));
- break;
-
- }
-
-
- import_reload_fn = scene->get_filename();
- _save_scene(import_reload_fn);
-
- }
-
-*/
-
- } break;
default: {
@@ -2864,7 +2447,7 @@ void EditorNode::add_editor_plugin(EditorPlugin *p_editor) {
tb->set_toggle_mode(true);
tb->connect("pressed", singleton, "_editor_select", varray(singleton->main_editor_buttons.size()));
tb->set_text(p_editor->get_name());
- tb->set_icon(p_editor->get_base_control()->get_icon(p_editor->get_name(), "EditorIcons"));
+ tb->set_icon(singleton->gui_base->get_icon(p_editor->get_name(), "EditorIcons"));
tb->set_name(p_editor->get_name());
singleton->main_editor_buttons.push_back(tb);
singleton->main_editor_button_vb->add_child(tb);
@@ -3008,18 +2591,9 @@ void EditorNode::_remove_edited_scene() {
editor_data.get_undo_redo().clear_history();
_update_title();
_update_scene_tabs();
-
- /*
- if (editor_data.get_edited_scene_count()==1) {
- //make new scene appear saved
- set_current_version(editor_data.get_undo_redo().get_version());
- unsaved_cache=false;
- }
- */
}
void EditorNode::_remove_scene(int index) {
- //printf("Attempting to remove scene %d (current is %d)\n", index, editor_data.get_edited_scene());
if (editor_data.get_edited_scene() == index) {
//Scene to remove is current scene
@@ -3068,7 +2642,6 @@ Dictionary EditorNode::_get_main_scene_state() {
state["property_edit_offset"] = get_property_editor()->get_scene_tree()->get_vscroll_bar()->get_value();
state["saved_version"] = saved_version;
state["node_filter"] = scene_tree_dock->get_filter();
- //print_line(" getting main tab: "+itos(state["main_tab"]));
return state;
}
@@ -3077,32 +2650,8 @@ void EditorNode::_set_main_scene_state(Dictionary p_state, Node *p_for_scene) {
if (get_edited_scene() != p_for_scene && p_for_scene != NULL)
return; //not for this scene
- //print_line("set current 7 ");
changing_scene = false;
-#if 0
- if (p_state.has("main_tab")) {
- int idx = p_state["main_tab"];
-
-
- print_line("comes with tab: "+itos(idx));
- int current=-1;
- for(int i=0;i<editor_table.size();i++) {
- if (editor_plugin_screen==editor_table[i]) {
- current=i;
- break;
- }
- }
-
-
- if (idx<2 && current<2) {
- //only set tab for 2D and 3D
- _editor_select(idx);
- //print_line(" setting main tab: "+itos(p_state["main_tab"]));
- }
- }
-#else
-
if (get_edited_scene()) {
int current = -1;
@@ -3125,7 +2674,6 @@ void EditorNode::_set_main_scene_state(Dictionary p_state, Node *p_for_scene) {
}
}
}
-#endif
if (p_state.has("scene_tree_offset"))
scene_tree_dock->get_tree_editor()->get_scene_tree()->get_vscroll_bar()->set_value(p_state["scene_tree_offset"]);
@@ -3134,16 +2682,12 @@ void EditorNode::_set_main_scene_state(Dictionary p_state, Node *p_for_scene) {
if (p_state.has("node_filter"))
scene_tree_dock->set_filter(p_state["node_filter"]);
- //print_line("set current 8 ");
//this should only happen at the very end
- //changing_scene=true; //avoid script change from opening editor
ScriptEditor::get_singleton()->get_debugger()->update_live_edit_root();
ScriptEditor::get_singleton()->set_scene_root_script(editor_data.get_scene_root_script(editor_data.get_edited_scene()));
editor_data.notify_edited_scene_changed();
-
- //changing_scene=false;
}
void EditorNode::set_current_version(uint64_t p_version) {
@@ -3175,8 +2719,6 @@ void EditorNode::set_current_scene(int p_idx) {
scene_root->remove_child(get_editor_data().get_edited_scene_root());
}
- //print_line("set current 2 ");
-
editor_selection->clear();
editor_data.set_edited_scene(p_idx);
@@ -3185,8 +2727,6 @@ void EditorNode::set_current_scene(int p_idx) {
if (Object::cast_to<Popup>(new_scene))
Object::cast_to<Popup>(new_scene)->show(); //show popups
- //print_line("set current 3 ");
-
scene_tree_dock->set_edited_scene(new_scene);
if (get_tree())
get_tree()->set_edited_scene_root(new_scene);
@@ -3195,25 +2735,11 @@ void EditorNode::set_current_scene(int p_idx) {
if (new_scene->get_parent() != scene_root)
scene_root->add_child(new_scene);
}
- //print_line("set current 4 ");
Dictionary state = editor_data.restore_edited_scene_state(editor_selection, &editor_history);
_edit_current();
- /*if (!unsaved) {
- saved_version=editor_data.get_undo_redo().get_version();
- if (p_backwards)
- saved_version--;
- else
- saved_version++;
- print_line("was saved, updating version");
- } else {
- saved_version=state["saved_version"];
- }*/
- //_set_main_scene_state(state);
-
call_deferred("_set_main_scene_state", state, get_edited_scene()); //do after everything else is done setting up
- //print_line("set current 6 ");
}
bool EditorNode::is_scene_open(const String &p_path) {
@@ -3264,7 +2790,6 @@ Error EditorNode::load_scene(const String &p_scene, bool p_ignore_broken_deps, b
if (!lpath.begins_with("res://")) {
current_option = -1;
- //accept->get_cancel()->hide();
accept->get_ok()->set_text(TTR("Ugh"));
accept->set_text(TTR("Error loading scene, it must be inside the project path. Use 'Import' to open the scene, then save it inside the project path."));
accept->popup_centered_minsize();
@@ -3274,8 +2799,6 @@ Error EditorNode::load_scene(const String &p_scene, bool p_ignore_broken_deps, b
int prev = editor_data.get_edited_scene();
int idx = editor_data.add_edited_scene(-1);
- //print_line("load scene callback");
- //set_current_scene(idx);
if (!editor_data.get_edited_scene_root() && editor_data.get_edited_scene_count() == 2) {
_remove_edited_scene();
@@ -3289,7 +2812,6 @@ Error EditorNode::load_scene(const String &p_scene, bool p_ignore_broken_deps, b
if (!sdata.is_valid()) {
current_option = -1;
- //accept->get_cancel()->hide();
accept->get_ok()->set_text(TTR("Ugh"));
accept->set_text(TTR("Error loading scene."));
accept->popup_centered_minsize();
@@ -3350,7 +2872,6 @@ Error EditorNode::load_scene(const String &p_scene, bool p_ignore_broken_deps, b
sdata.unref();
current_option = -1;
- //accept->get_cancel()->hide();
accept->get_ok()->set_text(TTR("Ugh"));
accept->set_text(TTR("Error loading scene."));
accept->popup_centered_minsize();
@@ -3362,46 +2883,18 @@ Error EditorNode::load_scene(const String &p_scene, bool p_ignore_broken_deps, b
return ERR_FILE_NOT_FOUND;
}
- //guess not needed in the end?
- //new_scene->clear_internal_tree_resource_paths(); //make sure no internal tree paths to internal resources exist
-
- /*
- Node *old_scene = edited_scene;
- _hide_top_editors();
- set_edited_scene(NULL);
- editor_data.clear_editor_states();
- if (old_scene) {
- if (!opening_prev && old_scene->get_filename()!="") {
- previous_scenes.push_back(old_scene->get_filename());
- }
- memdelete(old_scene);
- }
-*/
-
if (p_set_inherited) {
Ref<SceneState> state = sdata->get_state();
state->set_path(lpath);
new_scene->set_scene_inherited_state(state);
new_scene->set_filename(String());
- /*
- if (new_scene->get_scene_instance_state().is_valid())
- new_scene->get_scene_instance_state()->set_path(String());
- */
}
new_scene->set_scene_instance_state(Ref<SceneState>());
set_edited_scene(new_scene);
_get_scene_metadata(p_scene);
- /*
- editor_data.set_edited_scene_root(new_scene);
-
- scene_tree_dock->set_selected(new_scene, true);
- property_editor->edit(new_scene);
- editor_data.set_edited_scene_root(new_scene);
-*/
- //editor_data.get_undo_redo().clear_history();
saved_version = editor_data.get_undo_redo().get_version();
_update_title();
_update_scene_tabs();
@@ -3412,8 +2905,6 @@ Error EditorNode::load_scene(const String &p_scene, bool p_ignore_broken_deps, b
ScriptEditor::get_singleton()->get_debugger()->update_live_edit_root();
- //top_pallete->set_current_tab(0); //always go to scene
-
push_item(new_scene);
return OK;
@@ -3422,8 +2913,6 @@ Error EditorNode::load_scene(const String &p_scene, bool p_ignore_broken_deps, b
void EditorNode::open_request(const String &p_path) {
load_scene(p_path); // as it will be opened in separate tab
- //external_file=p_path;
- //_menu_option_confirm(FILE_EXTERNAL_OPEN_SCENE,false);
}
void EditorNode::request_instance_scene(const String &p_path) {
@@ -3469,8 +2958,6 @@ void EditorNode::_transform_keyed(Object *sp, const String &p_sub, const Transfo
void EditorNode::update_keying() {
- //print_line("KR: "+itos(p_enabled));
-
bool valid = false;
if (AnimationPlayerEditor::singleton->get_key_editor()->has_keying()) {
@@ -3492,57 +2979,15 @@ void EditorNode::update_keying() {
void EditorNode::_close_messages() {
- //left_split->set_dragger_visible(false);
old_split_ofs = center_split->get_split_offset();
center_split->set_split_offset(0);
- //scene_root_parent->set_anchor_and_margin(MARGIN_BOTTOM,Control::ANCHOR_END,0);
}
void EditorNode::_show_messages() {
- //left_split->set_dragger_visible(true);
center_split->set_split_offset(old_split_ofs);
- //scene_root_parent->set_anchor_and_margin(MARGIN_BOTTOM,Control::ANCHOR_END,log->get_margin(MARGIN_TOP));
}
-#if 0
-void EditorNode::animation_panel_make_visible(bool p_visible) {
-
- if (!p_visible) {
- animation_panel->hide();
- } else {
- animation_panel->show();
- }
-
- int idx = settings_menu->get_popup()->get_item_index(SETTINGS_SHOW_ANIMATION);
- settings_menu->get_popup()->set_item_checked(idx,p_visible);
-}
-
-
-void EditorNode::animation_editor_make_visible(bool p_visible) {
-
- if (p_visible) {
-
- animation_editor->show();
- animation_vb->get_parent_control()->minimum_size_changed();
- //pd_anim->show();
- top_split->set_collapsed(false);
-
- //scene_root_parent->set_margin(MARGIN_TOP,animation_editor->get_margin(MARGIN_BOTTOM));
- } else {
- //pd_anim->hide();
- animation_editor->hide();
- //scene_root_parent->set_margin(MARGIN_TOP,0);
- if (!animation_vb->get_parent_control())
- return;
- animation_vb->get_parent_control()->minimum_size_changed();
- top_split->set_collapsed(true);
- }
-
- animation_editor->set_keying(p_visible);
-
-}
-#endif
void EditorNode::_add_to_recent_scenes(const String &p_scene) {
String base = "_" + ProjectSettings::get_singleton()->get_resource_path().replace("\\", "::").replace("/", "::");
@@ -3571,44 +3016,6 @@ void EditorNode::_open_recent_scene(int p_idx) {
load_scene(path);
}
-void EditorNode::_save_optimized() {
-
-//save_optimized_copy(optimized_save->get_optimized_scene(),optimized_save->get_preset());
-#if 0
- String path = optimized_save->get_optimized_scene();
-
- uint32_t flags=0;
-
- String platform="all";
- Ref<EditorOptimizedSaver> saver=editor_data.get_optimized_saver(optimized_save->get_preset());
-
- if (saver->is_bundle_scenes_enabled())
- flags|=SceneSaver::FLAG_BUNDLE_INSTANCED_SCENES;
- if (saver->is_bundle_resources_enabled())
- flags|=SceneSaver::FLAG_BUNDLE_RESOURCES;
- if (saver->is_remove_editor_data_enabled())
- flags|=SceneSaver::FLAG_OMIT_EDITOR_PROPERTIES;
- if (saver->is_big_endian_data_enabled())
- flags|=SceneSaver::FLAG_SAVE_BIG_ENDIAN;
-
- platform=saver->get_target_platform();
-
- Error err = SceneSaver::save(path,get_edited_scene(),flags,saver);
-
- if (err) {
-
- //accept->"()->hide();
- accept->get_ok()->set_text("I see..");
- accept->set_text("Error saving optimized scene: "+path);
- accept->popup_centered(Size2(300,70));
- return;
-
- }
-
- project_settings->add_remapped_path(ProjectSettings::get_singleton()->localize_path(get_edited_scene()->get_filename()),ProjectSettings::get_singleton()->localize_path(path),platform);
-#endif
-}
-
void EditorNode::_update_recent_scenes() {
String base = "_" + ProjectSettings::get_singleton()->get_resource_path().replace("\\", "::").replace("/", "::");
@@ -3648,33 +3055,7 @@ void EditorNode::notify_child_process_exited() {
editor_run.stop();
}
-bool EditorNode::_find_editing_changed_scene(Node *p_from) {
- /*
- if (!p_from)
- return false;
-
- if (p_from->get_filename()!="") {
-
- StringName fn = p_from->get_filename();
- for(int i=0;i<import_monitor->get_changes().size();i++) {
-
- if (fn==import_monitor->get_changes()[i])
- return true;
- }
- }
-
- for(int i=0;i<p_from->get_child_count();i++) {
-
- if (_find_editing_changed_scene(p_from->get_child(i)))
- return true;
- }
-*/
- return false;
-}
-
void EditorNode::add_io_error(const String &p_error) {
- //CharString err_ut = p_error.utf8();
- //ERR_PRINT(!err_ut.get_data());
_load_error_notify(singleton, p_error);
}
@@ -3714,12 +3095,9 @@ void EditorNode::register_editor_types() {
ClassDB::register_class<EditorPlugin>();
ClassDB::register_class<EditorImportPlugin>();
- // ClassDB::register_class<EditorExportPlugin>();
- // ClassDB::register_class<EditorScenePostImport>();
ClassDB::register_class<EditorScript>();
ClassDB::register_class<EditorSelection>();
ClassDB::register_class<EditorFileDialog>();
- //ClassDB::register_type<EditorImportExport>();
ClassDB::register_class<EditorSettings>();
ClassDB::register_class<EditorSpatialGizmo>();
ClassDB::register_class<EditorResourcePreview>();
@@ -3727,9 +3105,12 @@ void EditorNode::register_editor_types() {
ClassDB::register_class<EditorFileSystem>();
ClassDB::register_class<EditorFileSystemDirectory>();
ClassDB::register_virtual_class<ScriptEditor>();
+ ClassDB::register_virtual_class<EditorInterface>();
- //ClassDB::register_type<EditorImporter>();
- //ClassDB::register_type<EditorPostImport>();
+ // FIXME: Is this stuff obsolete, or should it be ported to new APIs?
+ //ClassDB::register_class<EditorExportPlugin>();
+ //ClassDB::register_class<EditorScenePostImport>();
+ //ClassDB::register_type<EditorImportExport>();
}
void EditorNode::unregister_editor_types() {
@@ -4167,21 +3548,6 @@ void EditorNode::_update_dock_slots_visibility() {
}
}
-void EditorNode::_update_top_menu_visibility() {
-
- return; // I think removing top menu is too much
- /*
- if (distraction_free->is_pressed()) {
- play_cc->hide();
- menu_hb->hide();
- scene_tabs->hide();
- } else {
- play_cc->show();
- menu_hb->show();
- scene_tabs->show();
- }*/
-}
-
void EditorNode::_load_docks_from_config(Ref<ConfigFile> p_layout, const String &p_section) {
for (int i = 0; i < DOCK_SLOT_MAX; i++) {
@@ -4429,27 +3795,20 @@ void EditorNode::_thumbnail_done(const String &p_path, const Ref<Texture> &p_pre
void EditorNode::_scene_tab_changed(int p_tab) {
tab_preview_panel->hide();
- //print_line("set current 1 ");
bool unsaved = (saved_version != editor_data.get_undo_redo().get_version());
- //print_line("version: "+itos(editor_data.get_undo_redo().get_version())+", saved "+itos(saved_version));
if (p_tab == editor_data.get_edited_scene())
return; //pointless
uint64_t next_scene_version = editor_data.get_scene_version(p_tab);
- //print_line("scene tab changed???");
editor_data.get_undo_redo().create_action(TTR("Switch Scene Tab"));
editor_data.get_undo_redo().add_do_method(this, "set_current_version", unsaved ? saved_version : 0);
editor_data.get_undo_redo().add_do_method(this, "set_current_scene", p_tab);
- //editor_data.get_undo_redo().add_do_method(scene_tabs,"set_current_tab",p_tab);
- //editor_data.get_undo_redo().add_do_method(scene_tabs,"ensure_tab_visible",p_tab);
editor_data.get_undo_redo().add_do_method(this, "set_current_version", next_scene_version == 0 ? editor_data.get_undo_redo().get_version() + 1 : next_scene_version);
editor_data.get_undo_redo().add_undo_method(this, "set_current_version", next_scene_version);
editor_data.get_undo_redo().add_undo_method(this, "set_current_scene", editor_data.get_edited_scene());
- //editor_data.get_undo_redo().add_undo_method(scene_tabs,"set_current_tab",editor_data.get_edited_scene());
- //editor_data.get_undo_redo().add_undo_method(scene_tabs,"ensure_tab_visible",p_tab,editor_data.get_edited_scene());
editor_data.get_undo_redo().add_undo_method(this, "set_current_version", saved_version);
editor_data.get_undo_redo().commit_action();
}
@@ -4630,7 +3989,6 @@ void EditorNode::set_distraction_free_mode(bool p_enter) {
} else {
set_docks_visible(true);
}
- _update_top_menu_visibility();
}
bool EditorNode::get_distraction_free_mode() const {
@@ -4763,11 +4121,14 @@ Variant EditorNode::drag_files_and_dirs(const Vector<String> &p_files, Control *
void EditorNode::_dropped_files(const Vector<String> &p_files, int p_screen) {
+ /*
String cur_path = filesystem_dock->get_current_path();
- // for(int i=0;i<EditorImportExport::get_singleton()->get_import_plugin_count();i++) {
- // EditorImportExport::get_singleton()->get_import_plugin(i)->import_from_drop(p_files,cur_path);
- // }
+ for(int i=0;i<EditorImportExport::get_singleton()->get_import_plugin_count();i++) {
+ EditorImportExport::get_singleton()->get_import_plugin(i)->import_from_drop(p_files,cur_path);
+ }
+ */
}
+
void EditorNode::_file_access_close_error_notify(const String &p_str) {
add_io_error("Unable to write to file '" + p_str + "', file in use, locked or lacking permissions.");
@@ -4955,7 +4316,6 @@ void EditorNode::_bind_methods() {
ClassDB::bind_method("_editor_select", &EditorNode::_editor_select);
ClassDB::bind_method("_node_renamed", &EditorNode::_node_renamed);
ClassDB::bind_method("edit_node", &EditorNode::edit_node);
- ClassDB::bind_method("_imported", &EditorNode::_imported);
ClassDB::bind_method("_unhandled_input", &EditorNode::_unhandled_input);
ClassDB::bind_method("_get_scene_metadata", &EditorNode::_get_scene_metadata);
@@ -4972,14 +4332,7 @@ void EditorNode::_bind_methods() {
ClassDB::bind_method("_quick_run", &EditorNode::_quick_run);
ClassDB::bind_method("_resource_created", &EditorNode::_resource_created);
-
- ClassDB::bind_method("_import_action", &EditorNode::_import_action);
- //ClassDB::bind_method("_import",&EditorNode::_import);
- //ClassDB::bind_method("_import_conflicts_solved",&EditorNode::_import_conflicts_solved);
ClassDB::bind_method("_open_recent_scene", &EditorNode::_open_recent_scene);
- //ClassDB::bind_method("_open_recent_scene_confirm",&EditorNode::_open_recent_scene_confirm);
-
- ClassDB::bind_method("_save_optimized", &EditorNode::_save_optimized);
ClassDB::bind_method("stop_child_process", &EditorNode::stop_child_process);
@@ -5019,8 +4372,6 @@ void EditorNode::_bind_methods() {
ClassDB::bind_method("_dropped_files", &EditorNode::_dropped_files);
ClassDB::bind_method("_toggle_distraction_free_mode", &EditorNode::_toggle_distraction_free_mode);
- // ClassDB::bind_method(D_METHOD("add_editor_import_plugin", "plugin"), &EditorNode::add_editor_import_plugin);
- //ClassDB::bind_method(D_METHOD("remove_editor_import_plugin", "plugin"), &EditorNode::remove_editor_import_plugin);
ClassDB::bind_method(D_METHOD("get_gui_base"), &EditorNode::get_gui_base);
ClassDB::bind_method(D_METHOD("_bottom_panel_switch"), &EditorNode::_bottom_panel_switch);
@@ -5200,7 +4551,6 @@ EditorNode::EditorNode() {
menu_hb = memnew(HBoxContainer);
main_vbox->add_child(menu_hb);
- //left
left_l_hsplit = memnew(HSplitContainer);
main_vbox->add_child(left_l_hsplit);
@@ -5224,19 +4574,14 @@ EditorNode::EditorNode() {
left_r_vsplit->add_child(dock_slot[DOCK_SLOT_LEFT_UR]);
dock_slot[DOCK_SLOT_LEFT_BR] = memnew(TabContainer);
left_r_vsplit->add_child(dock_slot[DOCK_SLOT_LEFT_BR]);
- //left_r_vsplit->hide();
- //dock_slot[DOCK_SLOT_LEFT_UR]->hide();
- //dock_slot[DOCK_SLOT_LEFT_BR]->hide();
main_hsplit = memnew(HSplitContainer);
left_r_hsplit->add_child(main_hsplit);
- //main_split->set_v_size_flags(Control::SIZE_EXPAND_FILL);
VBoxContainer *center_vb = memnew(VBoxContainer);
main_hsplit->add_child(center_vb);
center_vb->set_h_size_flags(Control::SIZE_EXPAND_FILL);
center_split = memnew(VSplitContainer);
- //main_hsplit->add_child(center_split);
center_split->set_v_size_flags(Control::SIZE_EXPAND_FILL);
center_split->set_collapsed(false);
center_vb->add_child(center_split);
@@ -5250,9 +4595,6 @@ EditorNode::EditorNode() {
right_l_vsplit->add_child(dock_slot[DOCK_SLOT_RIGHT_UL]);
dock_slot[DOCK_SLOT_RIGHT_BL] = memnew(TabContainer);
right_l_vsplit->add_child(dock_slot[DOCK_SLOT_RIGHT_BL]);
- //right_l_vsplit->hide();
- //dock_slot[DOCK_SLOT_RIGHT_UL]->hide();
- //dock_slot[DOCK_SLOT_RIGHT_BL]->hide();
right_r_vsplit = memnew(VSplitContainer);
right_hsplit->add_child(right_r_vsplit);
@@ -5284,7 +4626,6 @@ EditorNode::EditorNode() {
dock_tab_move_left->set_icon(theme->get_icon("Back", "EditorIcons"));
dock_tab_move_left->set_focus_mode(Control::FOCUS_NONE);
dock_tab_move_left->connect("pressed", this, "_dock_move_left");
- //dock_tab_move_left->set_h_size_flags(Control::SIZE_EXPAND_FILL);
dock_hb->add_child(dock_tab_move_left);
dock_hb->add_spacer();
dock_tab_move_right = memnew(ToolButton);
@@ -5292,7 +4633,6 @@ EditorNode::EditorNode() {
dock_tab_move_right->set_focus_mode(Control::FOCUS_NONE);
dock_tab_move_right->connect("pressed", this, "_dock_move_right");
- //dock_tab_move_right->set_h_size_flags(Control::SIZE_EXPAND_FILL);
dock_hb->add_child(dock_tab_move_right);
dock_vb->add_child(dock_hb);
@@ -5374,36 +4714,20 @@ EditorNode::EditorNode() {
scene_root_parent = memnew(PanelContainer);
scene_root_parent->set_custom_minimum_size(Size2(0, 80) * EDSCALE);
scene_root_parent->add_style_override("panel", gui_base->get_stylebox("Content", "EditorStyles"));
- // sc->add_style_override("panel", gui_base->get_stylebox("Background", "EditorStyles"));
-
- //Ref<StyleBox> sp = scene_root_parent->get_stylebox("panel","TabContainer");
- //scene_root_parent->add_style_override("panel",sp);
- /*scene_root_parent->set_anchor( MARGIN_RIGHT, Control::ANCHOR_END );
- scene_root_parent->set_anchor( MARGIN_BOTTOM, Control::ANCHOR_END );
- scene_root_parent->set_begin( Point2( 0, 0) );
- scene_root_parent->set_end( Point2( 0,80 ) );*/
srt->add_child(scene_root_parent);
scene_root_parent->set_v_size_flags(Control::SIZE_EXPAND_FILL);
scene_root = memnew(Viewport);
scene_root->set_disable_3d(true);
- //scene_root_base->add_child(scene_root);
- //scene_root->set_meta("_editor_disable_input",true);
VisualServer::get_singleton()->viewport_set_hide_scenario(scene_root->get_viewport_rid(), true);
scene_root->set_disable_input(true);
scene_root->set_as_audio_listener_2d(true);
- //scene_root->set_size_override(true,Size2(ProjectSettings::get_singleton()->get("display/width"),ProjectSettings::get_singleton()->get("display/height")));
-
- //scene_root->set_world_2d( Ref<World2D>( memnew( World2D )) );
viewport = memnew(VBoxContainer);
viewport->set_v_size_flags(Control::SIZE_EXPAND_FILL);
viewport->add_constant_override("separation", 0);
- /*for(int i=0;i<4;i++) {
- viewport->set_margin(Margin(i),sp->get_margin(Margin(i)));
- }*/
scene_root_parent->add_child(viewport);
PanelContainer *top_region = memnew(PanelContainer);
@@ -5412,9 +4736,14 @@ EditorNode::EditorNode() {
top_region->add_child(left_menu_hb);
menu_hb->add_child(top_region);
+ {
+ Control *sp = memnew(Control);
+ sp->set_custom_minimum_size(Size2(30, 0) * EDSCALE);
+ menu_hb->add_child(sp);
+ }
+
file_menu = memnew(MenuButton);
file_menu->set_text(TTR("Scene"));
- //file_menu->set_icon(gui_base->get_icon("Save","EditorIcons"));
left_menu_hb->add_child(file_menu);
file_menu->add_style_override("hover", gui_base->get_stylebox("MenuHover", "EditorStyles"));
@@ -5422,7 +4751,6 @@ EditorNode::EditorNode() {
prev_scene->set_icon(gui_base->get_icon("PrevScene", "EditorIcons"));
prev_scene->set_tooltip(TTR("Go to previously opened scene."));
prev_scene->set_disabled(true);
- //left_menu_hb->add_child( prev_scene );
prev_scene->connect("pressed", this, "_menu_option", make_binds(FILE_OPEN_PREV));
gui_base->add_child(prev_scene);
prev_scene->set_position(Point2(3, 24));
@@ -5470,11 +4798,6 @@ EditorNode::EditorNode() {
p->add_child(recent_scenes);
recent_scenes->connect("id_pressed", this, "_open_recent_scene");
- {
- Control *sp = memnew(Control);
- sp->set_custom_minimum_size(Size2(30, 0) * EDSCALE);
- menu_hb->add_child(sp);
- }
p->add_separator();
p->add_item(TTR("Quit"), FILE_QUIT, KEY_MASK_CMD + KEY_Q);
@@ -5508,7 +4831,6 @@ EditorNode::EditorNode() {
PanelContainer *editor_region = memnew(PanelContainer);
main_editor_button_vb = memnew(HBoxContainer);
editor_region->add_child(main_editor_button_vb);
-
menu_hb->add_spacer();
menu_hb->add_child(editor_region);
@@ -5540,12 +4862,9 @@ EditorNode::EditorNode() {
left_menu_hb->add_child(settings_menu);
settings_menu->set_text(TTR("Editor"));
settings_menu->add_style_override("hover", gui_base->get_stylebox("MenuHover", "EditorStyles"));
- //settings_menu->set_anchor(MARGIN_RIGHT,ANCHOR_END);
p = settings_menu->get_popup();
- //p->add_item("Export Settings",SETTINGS_EXPORT_PREFERENCES);
p->add_item(TTR("Editor Settings"), SETTINGS_PREFERENCES);
- //p->add_item("Optimization Presets",SETTINGS_OPTIMIZED_PRESETS);
p->add_separator();
editor_layouts = memnew(PopupMenu);
editor_layouts->set_name("Layouts");
@@ -5600,7 +4919,6 @@ EditorNode::EditorNode() {
pause_button->set_toggle_mode(true);
pause_button->set_icon(gui_base->get_icon("Pause", "EditorIcons"));
pause_button->set_focus_mode(Control::FOCUS_NONE);
- //pause_button->connect("pressed", this,"_menu_option",make_binds(RUN_PAUSE));
pause_button->set_tooltip(TTR("Pause the scene"));
pause_button->set_disabled(true);
play_hb->add_child(pause_button);
@@ -5608,7 +4926,6 @@ EditorNode::EditorNode() {
stop_button = memnew(ToolButton);
play_hb->add_child(stop_button);
- //stop_button->set_toggle_mode(true);
stop_button->set_focus_mode(Control::FOCUS_NONE);
stop_button->set_icon(gui_base->get_icon("Stop", "EditorIcons"));
stop_button->connect("pressed", this, "_menu_option", make_binds(RUN_STOP));
@@ -5643,23 +4960,8 @@ EditorNode::EditorNode() {
play_custom_scene_button->set_shortcut(ED_SHORTCUT("editor/play_custom_scene", TTR("Play Custom Scene"), KEY_MASK_CMD | KEY_MASK_SHIFT | KEY_F5));
progress_hb = memnew(BackgroundProgress);
- //menu_hb->add_child(progress_hb);
-
- {
- Control *sp = memnew(Control);
- sp->set_custom_minimum_size(Size2(30, 0) * EDSCALE);
- //menu_hb->add_child(sp);
- }
-
- {
- Control *sp = memnew(Control);
- sp->set_custom_minimum_size(Size2(30, 0) * EDSCALE);
- //menu_hb->add_child(sp);
- }
- top_region = memnew(PanelContainer);
HBoxContainer *right_menu_hb = memnew(HBoxContainer);
- //top_region->add_child(right_menu_hb);
menu_hb->add_child(right_menu_hb);
layout_dialog = memnew(EditorNameDialog);
@@ -5683,11 +4985,6 @@ EditorNode::EditorNode() {
scene_tree_dock = memnew(SceneTreeDock(this, scene_root, editor_selection, editor_data));
scene_tree_dock->set_name(TTR("Scene"));
dock_slot[DOCK_SLOT_RIGHT_UL]->add_child(scene_tree_dock);
-#if 0
- resources_dock = memnew( ResourcesDock(this) );
- resources_dock->set_name("Resources");
- dock_slot[DOCK_SLOT_RIGHT_BL]->add_child(resources_dock);
-#endif
dock_slot[DOCK_SLOT_LEFT_BR]->hide();
VBoxContainer *prop_editor_base = memnew(VBoxContainer);
@@ -5749,8 +5046,8 @@ EditorNode::EditorNode() {
editor_history_menu->get_popup()->connect("id_pressed", this, "_select_history");
prop_editor_hb = memnew(HBoxContainer); //again...
-
prop_editor_base->add_child(prop_editor_hb);
+
editor_path = memnew(EditorPath(&editor_history));
editor_path->set_h_size_flags(Control::SIZE_EXPAND_FILL);
prop_editor_hb->add_child(editor_path);
@@ -5811,7 +5108,6 @@ EditorNode::EditorNode() {
bool use_single_dock_column = (OS::get_singleton()->get_screen_size(OS::get_singleton()->get_current_screen()).x < 1200);
node_dock = memnew(NodeDock);
- //node_dock->set_undoredo(&editor_data.get_undo_redo());
if (use_single_dock_column) {
dock_slot[DOCK_SLOT_RIGHT_UL]->add_child(node_dock);
} else {
@@ -5855,31 +5151,17 @@ EditorNode::EditorNode() {
bottom_panel_vb = memnew(VBoxContainer);
bottom_panel->add_child(bottom_panel_vb);
- //bottom_panel_vb->set_v_size_flags(Control::SIZE_EXPAND_FILL);
bottom_panel_hb = memnew(HBoxContainer);
bottom_panel_vb->add_child(bottom_panel_hb);
log = memnew(EditorLog);
-
add_bottom_panel_item(TTR("Output"), log);
- //left_split->set_dragger_visible(false);
-
old_split_ofs = 0;
center_split->connect("resized", this, "_vp_resized");
- /*PanelContainer *bottom_pc = memnew( PanelContainer );
- srt->add_child(bottom_pc);
- bottom_hb = memnew( HBoxContainer );
- bottom_pc->add_child(bottom_hb);*/
-
- //center_vb->add_child( log->get_button() );
- //log->get_button()->set_h_size_flags(Control::SIZE_EXPAND_FILL);
-
- //progress_hb->set_h_size_flags(Control::SIZE_EXPAND_FILL);
-
orphan_resources = memnew(OrphanResourcesDialog);
gui_base->add_child(orphan_resources);
@@ -5897,23 +5179,9 @@ EditorNode::EditorNode() {
gui_base->add_child(accept);
accept->connect("confirmed", this, "_menu_confirm_current");
- //optimized_save = memnew( OptimizedSaveDialog(&editor_data) );
- //gui_base->add_child(optimized_save);
- //optimized_save->connect("confirmed",this,"_save_optimized");
-
project_export = memnew(ProjectExportDialog);
gui_base->add_child(project_export);
- //project_export_settings = memnew( ProjectExportDialog(this) );
- //gui_base->add_child(project_export_settings);
-
- //optimized_presets = memnew( OptimizedPresetsDialog(&editor_data) );
- //gui_base->add_child(optimized_presets);
- //optimized_presets->connect("confirmed",this,"_presets_optimized");
-
- //import_subscene = memnew( EditorSubScene );
- //gui_base->add_child(import_subscene);
-
dependency_error = memnew(DependencyErrorDialog);
gui_base->add_child(dependency_error);
@@ -5926,14 +5194,6 @@ EditorNode::EditorNode() {
project_settings = memnew(ProjectSettingsEditor(&editor_data));
gui_base->add_child(project_settings);
- import_confirmation = memnew(ConfirmationDialog);
- import_confirmation->get_ok()->set_text(TTR("Re-Import"));
- import_confirmation->add_button(TTR("Update"), !OS::get_singleton()->get_swap_ok_cancel(), "update");
- import_confirmation->get_label()->set_align(Label::ALIGN_CENTER);
- import_confirmation->connect("confirmed", this, "_import_action", make_binds("re-import"));
- import_confirmation->connect("custom_action", this, "_import_action");
- gui_base->add_child(import_confirmation);
-
run_settings_dialog = memnew(RunSettingsDialog);
gui_base->add_child(run_settings_dialog);
@@ -5993,9 +5253,6 @@ EditorNode::EditorNode() {
gui_base->add_child(file_script);
file_script->connect("file_selected", this, "_dialog_action");
- //reimport_dialog = memnew( EditorReImportDialog );
- //gui_base->add_child(reimport_dialog);
-
property_forward->connect("pressed", this, "_property_editor_forward");
property_back->connect("pressed", this, "_property_editor_back");
@@ -6027,14 +5284,19 @@ EditorNode::EditorNode() {
} else {
WARN_PRINT("Asset Library not available, as it requires SSL to work.");
}
+
+ //add interface before adding plugins
+
+ editor_interface = memnew(EditorInterface);
+ add_child(editor_interface);
+
//more visually meaningful to have this later
raise_bottom_panel_item(AnimationPlayerEditor::singleton);
add_editor_plugin(memnew(ShaderEditorPlugin(this)));
- /* add_editor_plugin( memnew( ShaderGraphEditorPlugin(this,true) ) );
- add_editor_plugin( memnew( ShaderGraphEditorPlugin(this,false) ) );
+ // FIXME: Disabled for Godot 3.0 as made incompatible, it needs to be ported to the new API.
+ //add_editor_plugin(memnew(ShaderGraphEditorPlugin(this)));
- add_editor_plugin( memnew( ShaderEditorPlugin(this,false) ) );*/
add_editor_plugin(memnew(CameraEditorPlugin(this)));
add_editor_plugin(memnew(ThemeEditorPlugin(this)));
add_editor_plugin(memnew(MultiMeshEditorPlugin(this)));
@@ -6045,7 +5307,6 @@ EditorNode::EditorNode() {
add_editor_plugin(memnew(ParticlesEditorPlugin(this)));
add_editor_plugin(memnew(ResourcePreloaderEditorPlugin(this)));
add_editor_plugin(memnew(ItemListEditorPlugin(this)));
- //add_editor_plugin( memnew( RichTextEditorPlugin(this) ) );
add_editor_plugin(memnew(CollisionPolygonEditorPlugin(this)));
add_editor_plugin(memnew(CollisionPolygon2DEditorPlugin(this)));
add_editor_plugin(memnew(TileSetEditorPlugin(this)));
@@ -6064,9 +5325,12 @@ EditorNode::EditorNode() {
add_editor_plugin(memnew(CollisionShape2DEditorPlugin(this)));
add_editor_plugin(memnew(CurveEditorPlugin(this)));
add_editor_plugin(memnew(TextureEditorPlugin(this)));
- add_editor_plugin(memnew(AudioBusesEditorPlugin(audio_bus_editor)));
- //add_editor_plugin( memnew( MaterialEditorPlugin(this) ) );
add_editor_plugin(memnew(MeshEditorPlugin(this)));
+ add_editor_plugin(memnew(AudioBusesEditorPlugin(audio_bus_editor)));
+
+ // FIXME: Disabled as (according to reduz) users were complaining that it gets in the way
+ // Waiting for PropertyEditor rewrite (planned for 3.1) to be refactored.
+ //add_editor_plugin(memnew(MaterialEditorPlugin(this)));
for (int i = 0; i < EditorPlugins::get_plugin_count(); i++)
add_editor_plugin(EditorPlugins::create(i, this));
@@ -6079,6 +5343,7 @@ EditorNode::EditorNode() {
resource_preview->add_preview_generator(Ref<EditorPackedScenePreviewPlugin>(memnew(EditorPackedScenePreviewPlugin)));
resource_preview->add_preview_generator(Ref<EditorMaterialPreviewPlugin>(memnew(EditorMaterialPreviewPlugin)));
resource_preview->add_preview_generator(Ref<EditorScriptPreviewPlugin>(memnew(EditorScriptPreviewPlugin)));
+ // FIXME: Needs to be rewritten for AudioStream in Godot 3.0+
//resource_preview->add_preview_generator( Ref<EditorSamplePreviewPlugin>( memnew(EditorSamplePreviewPlugin )));
resource_preview->add_preview_generator(Ref<EditorMeshPreviewPlugin>(memnew(EditorMeshPreviewPlugin)));
resource_preview->add_preview_generator(Ref<EditorBitmapPreviewPlugin>(memnew(EditorBitmapPreviewPlugin)));
@@ -6091,7 +5356,6 @@ EditorNode::EditorNode() {
editor_plugins_over = memnew(EditorPluginList);
editor_plugins_force_input_forwarding = memnew(EditorPluginList);
- //force_top_viewport(true);
_edit_current();
current = NULL;
@@ -6099,33 +5363,12 @@ EditorNode::EditorNode() {
Physics2DServer::get_singleton()->set_active(false); // no physics by default if editor
ScriptServer::set_scripting_enabled(false); // no scripting by default if editor
- //ProjectSettings::get_singleton()->set("render/room_cull_enabled",false);
-
reference_resource_mem = true;
save_external_resources_mem = true;
set_process(true);
OS::get_singleton()->set_low_processor_usage_mode(true);
- if (0) { //not sure if i want this to happen after all
-
- //store project name in ssettings
- String project_name;
- //figure it out from path
- project_name = ProjectSettings::get_singleton()->get_resource_path().replace("\\", "/");
- print_line("path: " + project_name);
- if (project_name.length() && project_name[project_name.length() - 1] == '/')
- project_name = project_name.substr(0, project_name.length() - 1);
-
- project_name = project_name.replace("/", "::");
-
- if (project_name != "") {
- EditorSettings::get_singleton()->set("projects/" + project_name, ProjectSettings::get_singleton()->get_resource_path());
- EditorSettings::get_singleton()->raise_order("projects/" + project_name);
- EditorSettings::get_singleton()->save();
- }
- }
-
open_imported = memnew(ConfirmationDialog);
open_imported->get_ok()->set_text(TTR("Open Anyway"));
new_inherited_button = open_imported->add_button(TTR("New Inherited"), !OS::get_singleton()->get_swap_ok_cancel(), "inherit");
@@ -6133,7 +5376,6 @@ EditorNode::EditorNode() {
open_imported->connect("custom_action", this, "_inherit_imported");
gui_base->add_child(open_imported);
- //edited_scene=NULL;
saved_version = 1;
unsaved_cache = true;
_last_instanced_scene = NULL;
@@ -6154,17 +5396,12 @@ EditorNode::EditorNode() {
set_process_unhandled_input(true);
_playing_edited = false;
- //Panel *errors = memnew( Panel );
load_errors = memnew(RichTextLabel);
- //load_errors->set_readonly(true);
load_error_dialog = memnew(AcceptDialog);
load_error_dialog->add_child(load_errors);
load_error_dialog->set_title(TTR("Load Errors"));
- //load_error_dialog->set_child_rect(load_errors);
gui_base->add_child(load_error_dialog);
- //EditorImport::add_importer( Ref<EditorImporterCollada>( memnew(EditorImporterCollada )));
-
EditorFileSystem::get_singleton()->connect("sources_changed", this, "_sources_changed");
EditorFileSystem::get_singleton()->connect("filesystem_changed", this, "_fs_changed");
@@ -6187,9 +5424,6 @@ EditorNode::EditorNode() {
pick_main_scene->get_ok()->set_text(TTR("Select"));
pick_main_scene->connect("confirmed", this, "_menu_option", varray(SETTINGS_PICK_MAIN_SCENE));
- //Ref<ImageTexture> it = gui_base->get_icon("logo","Icons");
- //OS::get_singleton()->set_icon( it->get_data() );
-
for (int i = 0; i < _init_callbacks.size(); i++)
_init_callbacks[i]();
@@ -6200,7 +5434,6 @@ EditorNode::EditorNode() {
import_dock->initialize_import_options();
{
-
_initializing_addons = true;
Vector<String> addons;
if (ProjectSettings::get_singleton()->has("editor_plugins/enabled")) {