diff options
Diffstat (limited to 'editor/editor_node.cpp')
-rw-r--r-- | editor/editor_node.cpp | 28 |
1 files changed, 21 insertions, 7 deletions
diff --git a/editor/editor_node.cpp b/editor/editor_node.cpp index 0eb8ea6e46..bd37e7d0be 100644 --- a/editor/editor_node.cpp +++ b/editor/editor_node.cpp @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */ +/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -115,7 +115,7 @@ EditorNode *EditorNode::singleton = NULL; void EditorNode::_update_scene_tabs() { - bool show_rb = EditorSettings::get_singleton()->get("interface/editor/show_script_in_scene_tabs"); + bool show_rb = EditorSettings::get_singleton()->get("interface/scene_tabs/show_script_button"); scene_tabs->clear_tabs(); Ref<Texture> script_icon = gui_base->get_icon("Script", "EditorIcons"); @@ -305,7 +305,7 @@ void EditorNode::_notification(int p_what) { } if (p_what == EditorSettings::NOTIFICATION_EDITOR_SETTINGS_CHANGED) { - scene_tabs->set_tab_close_display_policy((bool(EDITOR_DEF("interface/editor/always_show_close_button_in_scene_tabs", false)) ? Tabs::CLOSE_BUTTON_SHOW_ALWAYS : Tabs::CLOSE_BUTTON_SHOW_ACTIVE_ONLY)); + scene_tabs->set_tab_close_display_policy((bool(EDITOR_DEF("interface/scene_tabs/always_show_close_button", false)) ? Tabs::CLOSE_BUTTON_SHOW_ALWAYS : Tabs::CLOSE_BUTTON_SHOW_ACTIVE_ONLY)); Ref<Theme> theme = create_editor_theme(theme_base->get_theme()); theme_base->set_theme(theme); @@ -3529,6 +3529,11 @@ void EditorNode::_dock_select_input(const Ref<InputEvent> &p_input) { splits[i]->hide(); } + if (right_l_vsplit->is_visible() || right_r_vsplit->is_visible()) + right_hsplit->show(); + else + right_hsplit->hide(); + _edit_current(); _save_docks(); } @@ -3805,7 +3810,11 @@ void EditorNode::_update_dock_slots_visibility() { } } bottom_panel->show(); - right_hsplit->show(); + + if (right_l_vsplit->is_visible() || right_r_vsplit->is_visible()) + right_hsplit->show(); + else + right_hsplit->hide(); } } @@ -3895,6 +3904,11 @@ void EditorNode::_load_docks_from_config(Ref<ConfigFile> p_layout, const String splits[i]->hide(); } + if (right_l_vsplit->is_visible() || right_r_vsplit->is_visible()) + right_hsplit->show(); + else + right_hsplit->hide(); + for (int i = 0; i < DOCK_SLOT_MAX; i++) { if (dock_slot[i]->is_visible() && dock_slot[i]->get_tab_count()) { @@ -4994,7 +5008,7 @@ EditorNode::EditorNode() { scene_tabs->add_style_override("tab_bg", gui_base->get_stylebox("SceneTabBG", "EditorStyles")); scene_tabs->add_tab("unsaved"); scene_tabs->set_tab_align(Tabs::ALIGN_LEFT); - scene_tabs->set_tab_close_display_policy((bool(EDITOR_DEF("interface/editor/always_show_close_button_in_scene_tabs", false)) ? Tabs::CLOSE_BUTTON_SHOW_ALWAYS : Tabs::CLOSE_BUTTON_SHOW_ACTIVE_ONLY)); + scene_tabs->set_tab_close_display_policy((bool(EDITOR_DEF("interface/scene_tabs/always_show_close_button", false)) ? Tabs::CLOSE_BUTTON_SHOW_ALWAYS : Tabs::CLOSE_BUTTON_SHOW_ACTIVE_ONLY)); scene_tabs->set_min_width(int(EDITOR_DEF("interface/scene_tabs/minimum_width", 50)) * EDSCALE); scene_tabs->connect("tab_changed", this, "_scene_tab_changed"); scene_tabs->connect("right_button_pressed", this, "_scene_tab_script_edited"); @@ -5033,7 +5047,7 @@ EditorNode::EditorNode() { scene_root_parent->set_v_size_flags(Control::SIZE_EXPAND_FILL); scene_root = memnew(Viewport); - scene_root->set_usage(Viewport::USAGE_2D); + //scene_root->set_usage(Viewport::USAGE_2D); canvas BG mode prevents usage of this as 2D scene_root->set_disable_3d(true); VisualServer::get_singleton()->viewport_set_hide_scenario(scene_root->get_viewport_rid(), true); |